I gone thorough the adobe flash builder video tutorials and did the same thing to create an application for android device, but when i run the application it is showing Sorry dialog box saying that, The application Test1-debug(process air.Test1.debug) has stopped unexpectedly. Please try again. I tried many times but it is not working. Initially i thought no Adobe-AIR in my device, but it is there. I am using Reliance 3G Tab. I don't why it is not working, if anybody know this please reply me.
One more thing, i downloaded one APK (which is designed with adobe flash or flex) file from http://coenraets.org/blog/2010/05/sample-application-using-flex-and-air-for-android/ and installed on my android device. When i run that application only blank screen is appearing, but in video they shown, it is working. Why it is happening like this?? Is any problem with my tablet ?? or application ?? or adobe AIR not installed properly on device ?? Like this i am getting too many doubts. If anybody know about this or anybody working with adobe flash applications for android devices, please reply me.
Thanks
i am sorry for above posted question, because i thought Reliance 3GTab using ARM V7 CPU but its not. Actually for Adobe AIR minimum requirement is ARM V7 CPU, so that my application is not running.
But I had good reason to post my question. Why because.........
In my tablet Adobe AIR has been installed by Adobe Flash builder while downloading the application. After launching the application its showing a dialog box with message your application has stopped unexpectedly.
I thought Adobe AIR was not properly installed. so I checked installed applications on my tablet, its showing Adobe AIR icon there.
Then I uninstalled Adobe AIR and launched application, now its showing a dialog box with message no Adobe AIR found, so i tried to install Adobe AIR from Android Market. Its showing Your device is not suitable for this product, then I checked Adobe AIR requirements. Finally i got the answer why my application is not running.
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I am trying to build an application where the webview should handle flash contents.
As most of us are aware of, Adobe has announced it will not support Flash Player browser plugin for Android 4.1 and onward.
Without installing Flash, is it possible to realize it?
I did my part of researches and came along with Captive Runtime where you can have the flash package inside your application, without the need to install flash.
My question is, is it possible to build an android app without using Flash Builder, and have the flash package inside?
Is Adobe Air the only solution in my case?
Thanks in advance!
Adobe AIR is the one and only hope. You don't need FLASH here in this context. Make sure you have the Flash Builder 4.6 to build the application, test it with the inbuilt emulator to see how it all goes.
i am a newbie in flash programming. i got a issue with adobe air. As i have done all the things with Air for android. I tested with air in android sdk emulator. everything's working fine but the thing is How to run flash android apps without installing adobe air? Are there any tools or converters available for this. If any please suggest me.
Thanks.
Captive Runtime on Android since AIR 3.0 won't need to have AIR installed as the runtime will be bundled within the app.
If you're using Flash Builder, go through Captive Runtime packaging in Air 3.0.
If not, follow this : Installation and deployment options in Adobe AIR 3
But if you want to use Flex or Flash, you need Air. Otherwise
you can use another cross-platform tool, like Phonegap.
Or if you want small, lean apps, with maximum device compatibility, nothing compares with using Java and the stock Android SDK.
If you're using Flash Professional then go to the steps
go to in publish settings tab and click on Target settings icon
put your general information and go to the Deployment Tab
choose your certificate and fill password then
select radio button of Device release
next is select radio button of Embed AIR runtime with application
if your Device is connected then click the check box of Install application on the connected Android Device.
then Publish It.
Note: this steps is showing in Flash Professional cs5, cs5.5 and cs6 maybe because i am using cs6 so check it first
Enjoy
You can use the captive runtime option, which packs air into the native application package. Other than that, you don't have any other option to deploy your app other than converting it to native Java code.
If you're using FlashDevelop, there's a file called PackageApp.bat in your main app directory. Just run it, and there you can choose to build normal, debug and captive runtime, for android and ios.
I have developed a game in flash now i want to run that flash file in android os.
i have followed several questions here but unable to get the solution please help me
App developed in AS3 can be run in Adobe AIR environment. You need Adobe AIR on your device and I suppose that an app needs to be optimized for AIR.
Of course you can also run it in browser if you have flash player, but it will have really bad user experience.
I have an Adobe AIR desktop application, built in Flex Builder 3, that I want to run on an android device, specifically a Samsung Galaxy Tablet. I have put the application on an emulator, going through the steps of installing AIR on the emulator, packaging the application as an APK, and installing the application on the emulator. However, when I click the application, it does not run.
Here is my question: is this even possible? Can a desktop application be run on a mobile device with no changes to the code, or does it need to be converted to a mobile application before compiling? Thanks for any and all input,
T
So the answer is yes you can deploy that to a mobile device. As far as changes to the code is concerned, the answer is it depends. If it's a simple application, you shouldn't have to change anything.
Since there is no way (from what I understand) to create .apk files in Flex Builder 3, I am assuming you are going through the ADT command line to package it?
And you are following all the steps on
http://help.adobe.com/en_US/air/build/WSfffb011ac560372f-5d0f4f25128cc9cd0cb-7ffb.html
Once we have that covered, other questions would be: Are you using any modules or a framework? Any error messages?
From what I understand, Android doesn't support mx components, so depending on what you are doing there, yes you might have to change the code in order to make it work for Android.
Hopefully that helps.
How can installed Adobe flash player 10.1 on Android simulator 2.2?
Hi sujay1407 until now thats not possible, I asked directly to a google engineer, necessarily needed an android device with hardware and software required for Flash Player 10.1
http://www.adobe.com/devnet/devices/articles/content_mobilization_faq.html#q07
Here you can download APKs for various versions of Android. They also install properly on the emulator, however I don't know if they actually are able to run.
http://helpx.adobe.com/flash-player/kb/archived-flash-player-versions.html
edit: nope, it installs but does not seem to work. I've just tested http://www.adobe.com/swf/software/flash/about/flashAbout_info_small.swf on emulator and empty black page showed up.