I have developed a game in flash now i want to run that flash file in android os.
i have followed several questions here but unable to get the solution please help me
App developed in AS3 can be run in Adobe AIR environment. You need Adobe AIR on your device and I suppose that an app needs to be optimized for AIR.
Of course you can also run it in browser if you have flash player, but it will have really bad user experience.
Related
I searched for alternatives to restart my android application, but the only way I found to reboot is build with Flex.
Can i restart my android adobe air app with as3 flash? How i do it?
You can't do it with anything built into Adobe AIR on mobile. The capabilities of AIR are extremely limited compared to native applications. You would have to build an AIR Native Extension (ANE) to handle it. Worth noting that I don't think this is possible at all on iOS (natively or otherwise), so if you are deploying to both you would need to account for this. This would likely also be the reason why you can't do it in AIR for Android, as AIR for mobile tends to appeal to the lowest common denominator. If one can't do it natively, it is likely Adobe didn't include it for the other.
See this question on how to do it natively:
how to programmatically "restart" android app?
I am trying to build an application where the webview should handle flash contents.
As most of us are aware of, Adobe has announced it will not support Flash Player browser plugin for Android 4.1 and onward.
Without installing Flash, is it possible to realize it?
I did my part of researches and came along with Captive Runtime where you can have the flash package inside your application, without the need to install flash.
My question is, is it possible to build an android app without using Flash Builder, and have the flash package inside?
Is Adobe Air the only solution in my case?
Thanks in advance!
Adobe AIR is the one and only hope. You don't need FLASH here in this context. Make sure you have the Flash Builder 4.6 to build the application, test it with the inbuilt emulator to see how it all goes.
Recently I heared that Android's latest Jelly Bean release does not allow the flash player plugin(ie all plugins).But Adobe says that AIR is still Alive and they are saying to consider AIR instead of flash.
After this news, there are so many questions that have been popping into my mind.
As far i know even Air is running on the flash player plugin, please correct me if I am wrong.
If Air application can run on both Andriod and IOS, then obviously the flash player plugin should run on Android.
I am curious about the technology, so please explain what it is.
Flash player and Adobe Air are two completely different things.
Flash player is a plugin just for the native browser.
Whereas Adobe Air is used to develop Native applications
Adobe air provides a framework to write Android apps which you can publish through Google play.
Adobe has stopped support only for flash player plugin not the Adobe Air. This should be a problem only to website developers
According to the latest announcement,
http://www.redmondpie.com/its-finally-over-adobe-pulls-flash-support-in-android-4.1-jelly-bean-plans-to-withdraw-app-from-play-store/
http://www.zdnet.com/adobe-wont-support-flash-on-jelly-bean-1339340588/
they say no more Flash or Adobe AIR on Android.
I have a .fla game and your respective .swf, I want to convert the swf to run on a Android Tablet or smartphone, I took a look on some answers, but I can't find an actual way to build the swf to Android using Adobe Flash CS5 professional, What I need to do ? I have de Android SDK, but don't have any idea, I saw that can be made with Adobe Air, but I dont understood =/
Sorry, I'm newbie on Android Devices.
Thanks.
Froyo and Flash Player are coming to our phones.
In the Adobe PreRelease programs we can find AIR beta for Froyo and Eclair. With that, I can develop a Flash app and export it to my phone.
So, is AIR player the Flash player? o_O
I can't understand what differences are between AIR and Flash on Android.
Can you help me? Thank you!
Flash and AIR work just the same on Android as they do on the PC - similar technologies, but Flash plays in a browser and AIR apps are used like native applications. In other words, to use an AIR app, you'll typically install it from the Google Market, and put a shortcut to it on your homescreen, then launch it and use it like any other application. Whereas for flash content, you'll follow a link or a bookmark, and see the content embedded within a web page.
Anyway the capabilities of the two engines are similar (AIR does basically all that Flash does, and adds on some extra features suitable for applications), but the difference is in the way you access and use the content.