Are there any markerless Augmented Reality frameworks available? [closed] - android

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I am trying to create an android app that uses a custom image as the trigger for a 3d image overlay. Since I am not using the standard black and white markers for this, it would be classified as markerless. I was wondering if there was any existing framework or program that I can use to make/ integrate into my app. Thanks.

Qualcomm has its open source Augmented reality framework. They have a pretty good documentation and also code samples to help you understand how to use it. I have personally used this, and works like a charm. More about it here

Why not try the ARtoolkit for android?
It has a big community.

Here's a document about tracking configurations using the metaio sdk
Sample codes can be found here in the tutorial (free download link to the sdk is on the left):
This tutorial helped me a bunch. Hope it helps you too.

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Resources to learn openCV for android [closed]

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I am new to both android development as well as openCV. Meaning, I want to learn them... specifically I want to learn OpenCV for android..
Is it necessary to understand basic OpenCV first? What will be a proper way to learn? Can anybody please guide me? Also, let me know about good resources to learn the same.
Thanks in advance.
Try these resouces
OpenCV's own Android tutorials.
Tegra Android Development Pack by NVIDIA contains more than ten example Android projects which use OpenCV. In the doc folder there is some explanation, but not for all of them. You have to register to NVIDIA and apply as Tegra Developer, which means filling a form with general information.
Java Native Interface (JNI)

Suggest me good open source game drawings software [closed]

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I'm developing a 2D game using andengine, so far I have developed some of the functionality of my game but now I need to implement a good looking 2D sketches and pictures. Can anybody suggest me an open source drawing or designs software for windows?
Share if anyone has good experience with any drawing app they have used so far.
Regards,
:Deepak
depepnding on what you want to achieve and which tools you want to use (like digital pen, mouse, etc.) you can use some of these:
Gimp (http://www.gimp.org/), usefull information http://gimpmagazine.org/
Inkscape (http://inkscape.org/), tutorials http://inkscapetutorials.wordpress.com/
Blender, (http://www.blender.org/), help and tutorials http://www.blender.org/education-help/
I know, blender is for 3D, but you still can use to make some isometric scenes and create preview videos, because it has everything to create a game (of any type). in place
If something is wrong, please reply so I'll be able to fix :) thanks.

Getting started on iOS - for Android developers? [closed]

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Is there any good resource for getting started with iOS development if you're an Android developer?
I remember Microsoft had courses for Android developers to make them jump over to WP.
I'm looking for a similar thing (preferably in an online form) for iOS.
Thanks for any hints!
http://www.RayWenderlich.com has a wealth of iOS tutorials for beginners, experts, and programmers looking to pick up a new language.
This one in particular is written for someone who knows how to program but wants to learn Objective-C. https://www.raywenderlich.com/21320/objectively-speaking-a-crash-course-in-objective-c-ios6
Good Luck :) Welcome to the community.
Any of the apple developer tutorials are good for anyone jumping into iOS.
https://developer.apple.com/library/ios/navigation/#section=Resource%20Types&topic=Guides
Standford's course is also very good. I'm following it right now and I highly recommend it.
https://itunes.apple.com/es/course/developing-ios-7-apps-for/id733644550
More info here: http://www.stanford.edu/class/cs193p

Android AR Toolkits [closed]

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I have been looking around for a good Android AR toolkit to play with. I have found a few references but I am not really sure which ones to try. It seems to be a lot of work just to get any demo's working.
My requirement is that I want to be able to detect AR Markers/Tags. I would then look to add a 3D model based on the orientation of the marker/tag. A nice basic cube would be a great start :D
So do any of you have any recommendations?
I have just tried http://code.google.com/p/andar/ and it is not too bad. I would really like one that has some better project examples and well documented source code.
Oh, and as this is currently only for playing with I don't want to be paying any money for it.
You can try looking at NyARToolkit

Open source for Android game development [closed]

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Guys I am new to game development in Android. I need to refer to few good open sources for Android game development. Can someone provide me with good sources?
From Android website, http://developer.android.com/resources/samples/LunarLander/index.html
Web:
http://www.techdrivein.com/2010/12/15-nice-and-simple-open-source-android.html
Replica Island should get one started,
http://replicaisland.blogspot.com/
code:
http://code.google.com/p/replicaisland/
and if you are writing Android games like replica island, one should watch,
http://www.youtube.com/watch?v=U4Bk5rmIpic
and if interested to know about Game design , one should read this book,
Beginning Android Games.
http://www.apress.com/9781430230427
libGDX:
http://libgdx.badlogicgames.com/
Below is list of some good open sources games in Android
http://en.wikipedia.org/wiki/List_of_open_source_Android_applications#Games
Why people only refer replicaisland? There are still lots of game libraries available for Android... Like libgdx, jMonkeyEngine 3 (it supports OpenGL 2 and the current emulator supports OpenGL ES 1.x), Cocos2D and AndEngine...

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