Resources to learn openCV for android [closed] - android

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I am new to both android development as well as openCV. Meaning, I want to learn them... specifically I want to learn OpenCV for android..
Is it necessary to understand basic OpenCV first? What will be a proper way to learn? Can anybody please guide me? Also, let me know about good resources to learn the same.
Thanks in advance.

Try these resouces
OpenCV's own Android tutorials.
Tegra Android Development Pack by NVIDIA contains more than ten example Android projects which use OpenCV. In the doc folder there is some explanation, but not for all of them. You have to register to NVIDIA and apply as Tegra Developer, which means filling a form with general information.
Java Native Interface (JNI)

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Template engine for android [closed]

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Closed 8 years ago.
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I am looking for a template engine for Andorid like Apache Velocity for Java.
I have already found Common Template Engine (https://code.google.com/p/commontemplate), but there is no user manual.
Do you know any other template engine? Have you any experiences with it?
Thank you very much
Chunk is perfect for Android projects.
It has a small footprint but plenty of built-in functionality. The {$tag} syntax is straightforward and easy to learn.
With Android in mind, the docs include an extension example that loads templates from a web server, so you can change the templates without having to release a new version of your app.
Full disclosure: Chunk is my own open-sourced template engine.

Gen Android app from Objective-C source code [closed]

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I'm developing an application in Objective-C. Is there a way to translate Objective-C based source code into an Android based source code without developing an Android app from scratch?
I don't think so, usually people look at things like monotouch and phone gap before development time.
jumping languages and platforms like that would be very very tricky.
This might help: https://code.google.com/p/objc2j/
Converting the code perfectly would be near impossible, but this does exist.
Keep in mind though that Android is very different from iOS, and porting an app like this will almost definitely not work out for you.
It would be much more worthwhile to write it from scratch on Android if you are serious about having a market on the platform.

Are there any markerless Augmented Reality frameworks available? [closed]

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I am trying to create an android app that uses a custom image as the trigger for a 3d image overlay. Since I am not using the standard black and white markers for this, it would be classified as markerless. I was wondering if there was any existing framework or program that I can use to make/ integrate into my app. Thanks.
Qualcomm has its open source Augmented reality framework. They have a pretty good documentation and also code samples to help you understand how to use it. I have personally used this, and works like a charm. More about it here
Why not try the ARtoolkit for android?
It has a big community.
Here's a document about tracking configurations using the metaio sdk
Sample codes can be found here in the tutorial (free download link to the sdk is on the left):
This tutorial helped me a bunch. Hope it helps you too.

Getting started on iOS - for Android developers? [closed]

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Is there any good resource for getting started with iOS development if you're an Android developer?
I remember Microsoft had courses for Android developers to make them jump over to WP.
I'm looking for a similar thing (preferably in an online form) for iOS.
Thanks for any hints!
http://www.RayWenderlich.com has a wealth of iOS tutorials for beginners, experts, and programmers looking to pick up a new language.
This one in particular is written for someone who knows how to program but wants to learn Objective-C. https://www.raywenderlich.com/21320/objectively-speaking-a-crash-course-in-objective-c-ios6
Good Luck :) Welcome to the community.
Any of the apple developer tutorials are good for anyone jumping into iOS.
https://developer.apple.com/library/ios/navigation/#section=Resource%20Types&topic=Guides
Standford's course is also very good. I'm following it right now and I highly recommend it.
https://itunes.apple.com/es/course/developing-ios-7-apps-for/id733644550
More info here: http://www.stanford.edu/class/cs193p

Open source for Android game development [closed]

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Guys I am new to game development in Android. I need to refer to few good open sources for Android game development. Can someone provide me with good sources?
From Android website, http://developer.android.com/resources/samples/LunarLander/index.html
Web:
http://www.techdrivein.com/2010/12/15-nice-and-simple-open-source-android.html
Replica Island should get one started,
http://replicaisland.blogspot.com/
code:
http://code.google.com/p/replicaisland/
and if you are writing Android games like replica island, one should watch,
http://www.youtube.com/watch?v=U4Bk5rmIpic
and if interested to know about Game design , one should read this book,
Beginning Android Games.
http://www.apress.com/9781430230427
libGDX:
http://libgdx.badlogicgames.com/
Below is list of some good open sources games in Android
http://en.wikipedia.org/wiki/List_of_open_source_Android_applications#Games
Why people only refer replicaisland? There are still lots of game libraries available for Android... Like libgdx, jMonkeyEngine 3 (it supports OpenGL 2 and the current emulator supports OpenGL ES 1.x), Cocos2D and AndEngine...

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