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I'm just getting into some Android development, and came across Android Studio. I know it's pretty early days, but it seems relatively stable and I'm very familiar with JetBrains other tools (which it is based on), so it seemed a good fit.
However I'm finding that every tutorial or article I can find on Android development explains things in terms of Eclipse.
To me it seems that Android Studio will be the way forward, and so I'm relunctant to learn Eclipse only to have to migrate everything later.
So what are the technical limitations of each choice...
If I stay with Android Studio, what major differences will I need to be aware of when trying to make sense of tutorials designed for Eclipse.
...OR...
If I switch to Eclipse, how difficult will it be to move across to Android Studio later?
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Some friends of mine and I are developing an App as a school project in Android Studio because the only language we currently speak is Java, and we don't know how to work as Team e.g. How do we share the code with all of us, or if we shall do it with GitHub how does that work too? We have little experience in these things and would appreciate it a lot if you could help me what we could do and what is the best way to proceed
You need a distributed version control system.
The most common version control system is git, but svn and mercurial also exist.
Then the version control system needs a centralized way to distribute the latest changes to everybody. The most common is Github; there is also Bitbucket and Gitlab.
Since you ask very general questions, I think the easier way would be using Github because it is the most common, and it integrates fairly easily with Android Studio. Even when solving differences between files (conflicts), Android Studio offers some handy dandy dialogs to ease the editions.
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I am learning web development. I have learned ReactJS. I wanted to do App development. I think React Native will be easy for me Since I have learned ReactJS. But wanted to know Which is better Flluter or React-Native.
I have found that React-Native lacks in some features. The fact that google inventing a new OS called Fausia is Fascinating. And It's a sure thing that they will support Flutter in all means. In the sense, They will include all features? and Even Performance is way better than React Native since it will convert to Native Code.
In the first years of my development, I always wonder which framework or development language is my silver-bullet.
But, everything will be hard before it gets easy.
There are so many pros and cons in this choice.
I think you should pick a long and hard road.
If I were you, I'll choose Flutter rather than React Native.
But if you are pressed for time you should choose what you farmiliar with.
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I have a 6 years old PC that i use for development, but I’m getting into android development and android studio eclipse.. does not work on my PC.
Is there another way to develop android apps without using java(I’ve js,html,Apache before but i can’t do a lit of things with it)
Sorry for my bad English
You can use a plain old notepad editor and compile using the binaries included in the android sdk. Just as you can write Java in plain old text and compile from the command line. But at least here you can visit so many Thrift sites well known and pick up half way decent computers for a hundred bucks. spending a little money on a computer that can Run Studio or Eclipse will save you 3/4 The headaches and Time.
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Right now I'm learning java(it will be finish in a month),
But don't know what to do next.
Some people tell me to learn adobe flash and related tools, but on internet I found that android doesn’t support adobe flash.
I'm in totally in confusion.
What would be your suggestion?
Thank you for any help you can provide in this situation.
If you want to stick with Java, have a look at LibGDX, which allows you to develop games for iOS, Android, Windows (not Windows Phone though, not sure whether you meant that) (BB via quick Android porting).
If you want to learn another language that is even more cross-platform, I'd suggest C++ for the fact it runs on nearly any platform.
A popular cross-platform game development framework in C++ is Cocos2d-X.
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I've just recently(today...) found out about phonegap.
I went through all the FAQ's and I think it's a great solution for those who wish to build an app using things they already know like HTML and CSS instead of learning a new API
but...
if I'm trying to build something that requires more efficient work and stablity, I think i'm better off developing with eclipse and using the standard ADT and not the framework phonegap are offering.
Am I right or maybe just a bit prejudice?
I wanna be sure before I start
First of all, it depends of what you want to develop. Developing with phonegap can be faster and you don't have to learn java for the development, but you have to consider that mobile JavaScript capabilities are bad and the app won't work smooth(espessialy the transitions and animations). If you go Native, you will spend more time learning, but at the end you will get an app that will run faster, smoother and with best performance. In you case i would definitely go Native.