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I have a 6 years old PC that i use for development, but I’m getting into android development and android studio eclipse.. does not work on my PC.
Is there another way to develop android apps without using java(I’ve js,html,Apache before but i can’t do a lit of things with it)
Sorry for my bad English
You can use a plain old notepad editor and compile using the binaries included in the android sdk. Just as you can write Java in plain old text and compile from the command line. But at least here you can visit so many Thrift sites well known and pick up half way decent computers for a hundred bucks. spending a little money on a computer that can Run Studio or Eclipse will save you 3/4 The headaches and Time.
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First of all I'm focused on iOS but but I've done ~2 apps for android in Java and it was horrible. I can't explain it why. Was it Java or Android itself but I hate it so much that when now I have to write another app for Android so I'm looking every option for me. This is what I found:
Kotlin - people said this is "Swift for android" but I still stuck with Android libraries.
Silver - "you can use Swift to write code directly against the .NET, Java, Android and Cocoa APIs. And you can also share a lot of non-UI code between platforms." But at this moment I've trouble with download it.
What's your opinion in this matter?
Do you have any experience with those two solutions?
As far as I know, there is no way to write apps for iOS and directly port them to Android.
What you can do is develop the bulk of the app in C++, while having calls to the GUI through JNI java functions.
With that being said, Android isn't scary at all, just face it straight on and you can do it.
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i am recently developing an enterprise mobile app, using Android Studio, and of course java on the code and XML on the layouts code. As all apps, i need it to be running on the iOS OS too, so my question is: Is there any software, or SDK that could transform my Android Studio apk or my code into an IOS app? If there's not, what are my options? the app that im developing its not simple so its getting bigger and bigger, so programing again on an IOS SDK its not really a solution right now. Help please.
There's j2objc, but it's still experimental. If you want to develop cross platfrom native app, you should try tools and frameworks like Titanium or Xamarin
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I'm just getting into some Android development, and came across Android Studio. I know it's pretty early days, but it seems relatively stable and I'm very familiar with JetBrains other tools (which it is based on), so it seemed a good fit.
However I'm finding that every tutorial or article I can find on Android development explains things in terms of Eclipse.
To me it seems that Android Studio will be the way forward, and so I'm relunctant to learn Eclipse only to have to migrate everything later.
So what are the technical limitations of each choice...
If I stay with Android Studio, what major differences will I need to be aware of when trying to make sense of tutorials designed for Eclipse.
...OR...
If I switch to Eclipse, how difficult will it be to move across to Android Studio later?
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I've recently started using groovy as an alternative to Java and I would like to develop Android apps in groovy. All the examples I have investigated seem to be quite old.
So I was wondering if it is possible to develop Android apps in groovy?
It's a great idea, and it's been tried with partial success - there was a project called DiscoBot that had things partially working - see http://skillsmatter.com/podcast/groovy-grails/groovy-android
However, it's a difficult proposition though, both because of the size of the Groovy runtime, and because much of what Groovy does to implement a dynamic language is not fully supported by the Dalvik VM.
That said, it is being worked on.
I'm guessing that the reason that you got some 'close' votes here is because you could have found all of this information for yourself with a quick search in your favorite web search engine.
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I'm just wondering if it would be possible (and legal) to port an Android app to desktop?
I'm creating an android game that would work well on PC too (even with the cellphone like layout) and was thinking that maybe I could 'embed' an android emulator with an installer or would that process be a bit hard for a novice Java coder?
If you keep the application logic separate from Android contructs (activites, intents etc) it should be easy to create Java Swing UI for the desktop app and thus have a common codebase. I have written Java code that is platform agnostic that works on J2ME/BlackBerry/Android and with a bit of design it is not at all hard to do so.
Consider changing your code to use libGDX - http://libgdx.badlogicgames.com/. You can maintain the same codebase and deploy simultaneously to Android and the Desktop (Windows, Linux, Mac). You will however need to convert your UI system to an OpenGL based UI. libGDX itself has a nice UI system which you can use. If not for this app, you can use it for future ones.