Google Play Games Leaderboards - Scores Disappear - android

I have successfully published Google Play Leaderboards on my game.
Problem is, although all scores get saved successfully and permanently, the users cannot see other players' scores, even in All-Time and Public. They appear for a while if recently posted, and then later disappear automatically !
How/Why does this happen, what should I do/check to fix this?
Please help, Thanks.

I had as similar issue and ended up disabled fraud score detection and the scores started showing up and staying.

Related

Updating the Google Play leaderboard limits after publishing

We have incorrectly estimated the limits of what can be achieved in our game (yeah, I know!) and we have set a max limit to the leaderboard in order to reduce cheating. The problem now is that we have organized a competition and players are blowing the limit our of the water, but we cannot seem to be able to update the limits after publishing, we have contacted Google for this but it's going to take awhile before we get a reply, so anyone has faced this before?
You may want to try steps given in editing a leaderboard:
Click the leaderboard in the Leaderboards tab of the Google Play Developer Console. You will see the same form you used when first creating the leaderboard, and you will be able to edit any of the fields as you wish.
When you're done editing a leaderboard, click the Save as draft button.
The newly edited leaderboard will be in a "ready to test" stage, and you'll be able to test it out.
If it is working correctly, select Republish from the drop-down list, and this will republish your game, along with all your updated leaderboards, to the public. See Testing and Publishing Game Changes.
However, use Management API to manage your games to address cheating and fix player accounts or if you need to reset values for these resources:
achievements
quests
events
turn-based match
real-time room
leaderboards metadata for the currently authenticated player or for
all players

google play games achievements reset (every day)

Last week we soft-launched our game and we started getting errors from people. One of the bugs they (all) seem to have is that their achievements are being reset at least every day but sometimes even when restarting our game. The achievements do give the popup when being unlocked, and are even visible in the achievements UI but they keep being reset/removed.
We did know our game behaved like this for our Beta testers, but we assumed this was because everyone that was playing at the time is registered as a Beta tester.
Anyway, we've looked all over the internet to find other people that have the same problem as we do but we came up empty handed. We've checked all our settings in the play dashboard and within our game a dozen times but can't find the problem. Every post is always about resetting achievements, not keeping them.
One thing that I did notice is that almost 70% of the calls that we make with GPGS is returned by a 4xx response. We are currectly using Unity 5.3.x in combination with GPGS v0.9.32.
Does anyone have any idea on why this is happening to our achievements?
Alright we've found the answer: we had 2 credentials and apparently used the wrong one in our APK. We switched around the Signing-certificate fingerprint so that the fingerprint in the APK and in play services match and now it's working.
The strange thing is that everything seemed to work and we've never gotten any feedback from google that something was wrong...
Thanks for your attention to this problem!

Google Play Games Achievements - Points Not Changing

Earlier, I made 5 achievements and published them along with my game, which is in alpha testing.
Now I am trying to modify the 5 achievements, and everything else updates successfully (name, description, icon, and list order), but the experience amount does NOT update, even though I've changed the given points amount too.
I updated the achievements around 5 hours ago. Could this be some kind of cache/update delay issue, or is there something I am missing here? Perhaps I need to actually republish the achievements, for the experience to update?
Have you read official documentation above Editing an achievement?
You have the steps to Undoing an edit, Deleting an achievement and Resetting an achievement.
And you should be careful, if you are to publish your app, because once an achievement is published, its initial state (hidden or revealed) and its type (incremental or standard) is fixed and cannot be changed.
The achievements needed to be re-published for the experience count to update.

Achievements and Leaderboars not showing up

I'm a newbie in android programming, having started a few months ago only. I've always found an answer to my questions up to now, but this particular one seems not to exist. I may be missing something obiouvs but I try to ask anyway.
I'm dealing with google play services implementation in the game I'm developing. I set everything up following step by step more than one guide. They were similar and the resulting code was the same. And it's working fine: I can log in and connect to API's with GoogleApiClient. I set up the achievements and leaderboards in the console and I can even update them and unlock achievements.
The problem is I can't see any of my achievements or leaderboards in the Play Games app by Google. From the console they result published but in the app, if I click on my game, I'm only able to see the description and "other people using this game"; achievements and leaderboards section are missing and I can't figure out how to make them appear.
I want to underline that if I call inside my app the leaderboards or achievements activity, provided by the google play services library itself, it works. The intent is launched and achievements show up (same thing for leaderboards). So I thought the problem was outside my game code.
So, what am I mistaking? Do I have to change something else in the developer console? Do I have to add something else I didn't notice?
Thanks in advance to everyone who will help me.
This is normal behavior, it wont show up in the Google Play app until you have published your game.
I have faced the same problem and it showed up as expected when the app went live.
So, finally here the answer to that issue. I directly wrote an email to Google support. I was told, they have a kind of activity threshold for each app. Once you hit that, you will see 'MyAchievements' and/or 'Leaderboard' tabs in GooglePlayService app.
So my app Hardy the Game finally got at least the achievements activated.
Obviously you have to publish the game and do every step required as explained in Google Play Game Services.
Of course you can immediately use your achievements/leaderboards programmatically. Actually, you should do!
For getting those extra tabs just wait and get your app more activity. In my case I developed all achievements and started to share with my friends.
Hope that helped!
Good Programming

Showing similar games in play store

A day ago I uploaded my first game in play store and I'm having an issue and I don't know if it is normal.
My entry in play store is not showing similar games like the others. I don't know if it is because it has been too few time in the market or I have to activate it :/. I assigned the type of the game and so on... is there any problem?
No you dont have to activate it separately. In due course of time it will start to show it. It is based on people's behavior of downloading your app and similar apps like yours..

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