I want to let users post via Facebook, Twitter, etc. on Android? Is there a SDK that will let me do this easily?
I would like to know if there are SDK's I can use for Virtual Currency and billing.
Already using Parse and Flurry.
I am aware of HeyZap (only for games), GetSocialize (a bit complicated to do custom stuff). I have researched and found: papaya, scoreloop, swam, skiller, gree. But which one is best? Ideally, SDK is multiplatform, but I'm willing to look at Android only stuff for now. Also, ideally the same SDK lets me do both 1 and 2.
Thanks.
See here for sharing: http://developer.android.com/training/sharing/shareaction.html
See here for in-app payment: http://developer.android.com/guide/google/play/billing/index.html
Did you check out Skiller SDK? If you need more details please contact us on developers#skiller-games.com and we will be more than happy to answer your questions and see if our SDK is what you are looking for.
Related
I am Android developer, but I need to answer to some questions regarding what is possible with other platforms and I wonder what iOS offers that is comparable to http://developer.android.com/reference/android/accounts/AccountManager.html. I found https://developer.apple.com/library/ios/documentation/Accounts/Reference/ACAccountClassRef/Reference/Reference.html but I can not understand the full range off possibilities.
Questions:
How Account Manager used in iOS??
In Android it is possible to share tokens for a service, does iOS have the same feature
Is there a centralized API or is this solved app-2-app?
Are there any security concepts available connected to this (restrict access to tokens to certain apps and so on)
Happy for short and quick responses!
// Jonas
There is not AccountManager type feature available in iOS. Yo need to add and implement Setting.bundle for your preferences as similar account manager will do in Android.
Please check this links:
LINK 1
LINK 2
Apple Doc for Setting.bundle
I want to make an app that displays the information from play developer console in an easy to read way.
What procedure would be best to use to get an html file that i can scrape the info out of?
Is there a library that can simplify this proccess?
I'm currently trying to do this on a php website I'm developing. So far, I've managed to authenticate through the service, get JSON responses of various statistics, and I'm currently trying to parse them.
If you need some help/guidelines, don't hesitate to ask me a few questions, I'd be glad to help. (I've been inspired by the Andlytics android app github project, in order to do this)
I know you want to do this with Android, but the mains steps are the same. I really advice that you check how Andlytics does it.
Also, I can confirm that there is no library available yet, I've been searching for a while before trying to do my own thing.
I'm Using ScoreLoop.
How can I post Scores in a Facebook and twitter using the ScoreLoop SDK?
Once you have downloaded the Scoreloop SDK, you have the option to use the ScoreloopUI or the ScoreloopCore. ScoreloopUI comes with the ready-built UI along with the core APIs (this will be a quick start for developers). ScoreloopCore has the Core APIs which developers can use but here developers have to write their own UI.
Most of the developers use the ScoreloopUI, so, I am assuming you would also be using the ScoreloopUI. In the downloaded Scoreloop SDK package, there is a docs folder, inside that, please open up ScoreloopUI_doc.html and navigate to Integration Guide - Advanced Integration - Posting Scores to Social Networks. There you will find the steps you need to integrate Social network posting into your app.
In case you come across any issues, please post your query on support.scoreloop.com and the support team would help you out.
Thanks,
Prenitha
Hoping to find some Skiller experts to answer this. I've been using Skiller for developing my game for last 3 weeks. The Skiller documentation does not explain how a player can add a buddy while playing a game? Is that possible? If that's the case, is that documented anywhere?
From the SDK documentation, I can see that BUDDY_LIST is an optional argument to call the showScreen() method but I don't know whether it work during game play? Any guidance would be much appreciated.
I am VP R&D at Skiller, thanks for using our SDK.
To shorten the integration time and at the same time give the developers many additional elements to their game and make it more appealing, many things were implemented for the developers. You don't need to implement all the community features from the scratch. We do it for you and expose many tools to communicate and manage the community.
In current and previous Skiller SDK versions all you need to do is raise the buddy list window and the window in its turn already implements all the functionality of adding/removing/searching for buddies.
In the next version of the SDK we will expose the API using which you will be able to add the last opponent that your user played against as a buddy.
If you have any other questions I can help you with please send email to developers#skiller-games.com or visit our developers forum on www.skiller-games.com
I am trying to add a social aspect to my app where one can post there results (a common feature).
I have found some sites that describe how to do this using Facebook Connect http://www.mobisoftinfotech.com/blog/android/845/
and others, like the Facebook developer site point you towards using the SDK and downloading through Github.
http://developers.facebook.com/docs/guides/mobile/
Anyone have any experience with this? What is the difference between the two options and which is better for apps?
All the other questions that seem relevant are years old.
I would recommend using the Facebook-Android-SDK for a couple reasons.
It comes from Facebook themseleves. ...Perhaps this is actually a reason not to use it! :)
It uses OAuth for authentication, which is good, and it is pretty easy to use.
The Graph API. It is pretty robust, and also easy to use.
Please note that I have not used FB-Connect before, so I may be a bit biased...
Facebook Connect has been deprecated and you should use the SDK - Integrating Facebook Connect with a Web Page
I have familiary with the facebook-android-sdk I've never had a problem with it and it seems to work very well.
It doesn't really make sense not to use the native SDK unless you are using a webapp imo.
Also I think FBConnect has been deprecated.