I have a Samsung Galaxy Beam smartphone. Galaxy Beam is integrated with a projector. I want to use its projector for developing. As far as I know Samsung doesn't provide an API for developing. Does Android SDK has an api for this? or Is there any way to control its projector ?
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Does anyone who has used Samsung's allshare sdk tell me what mobile devices support allshare framework? As I am not able to run any custom allshare apps developed using the allshare sdk.
I keep getting run time errors - "All share Service is not installed on this device"
Any help would be really appreciated.
Thanks a lot!
From Samsung's site:
The AllShare Framework is pre-installed on the Samsung Galaxy S4, Samsung HomeSync, Samsung Galaxy S3, Samsung Note 10.1, Samsung Note 2 and Samsung Galaxy Camera series. It will be installed by default on further Samsung Smart Phones and Smart Camera production models.
http://developer.samsung.com/allshare-framework/technical-docs/FAQ
For implementing fingerprint scanner in S6, I am going to use Samsung PASS SDK. I want to know whether the SDK will work with other manufactures fingerprint scanner enabled android devices.
Thanks…
As far as I know the Pass SDK is for Samsung devices with built in fingerprint sensor.
Pass API is released as part of the Samsung Mobile SDK 1.5 beta1
during the launch of Samsung Galaxy S5 mobile phone.
via Pocket-lint.
EDIT:
As the official Samsung dev. portal FAQ (page 2) points out:
Q: What devices can use the Pass SDK?
A: Any Samsung Mobile device that supports the fingerprint sensor and
the Fingerprint Service with Android 4.2 (Jelly Bean API 17) and
above.
So far I know about Samsung Pass SDK, as it allows you to use the Samsung Fingerprint Service features so you must use any Samsung Mobile device that supports the fingerprint sensor and the Fingerprint Service with Android 4.2 (Jelly Bean API 17) and above.
Is a not deprecated way to develop app extension for Android Sony Walkman Player?
The Music Infinite API is deprecated, and no longer supported in the Sony Add-on SDK (http://developer.sonymobile.com/knowledge-base/sony-add-on-sdk/)
I'm confused as to what you are trying to develop.
When you say app extension are you referring to an app that runs on the Android Sony Walkman? Developing for a Walkman device is no different than developing for an Android phone except for the fact that there is no cellular connectivity. The Sony Add-on SDK is only for developing extensions (apps) that run on companion hardware devices such as the Sony SmartWatch.
Actually my laptop with Bluetooth 4.0 is successfully searching and pairing with hardware cc2540 but android phones with bluetooth 4.0 and jelly beans are not able to search cc2540.
I have tried Samsung Galaxy s4 and Samsung Galaxy star and other devices. I will be really thankful if any body can tell me how to connect android Bluetooth 4.0 devices with cc2540.
Great i got my answer :) it Only works on 4.3, the earlier API versions do not have Bluetooth Smart API.
I'm thinking about investing in one of the newer android phones, but I am also really involved with developing on the ADK. Does anyone know if Ice Cream Sandwhich works with it? Thanks in advance
According to official site Android ADK, it should be compatible. And here is the List of Supported Android ADK Devices with v2.3.4+ and v3.1+.
Currently, I'm still doing ADK with Samsung galaxy tab 10.1 (with Android 3.2 updated) and still have some problem, check here
Regards,
pak
In general Ice Cream Sandwich works just fine with the ADK. The Galaxy Nexus has no problems with it whatsoever.
Keep in mind though that it's not only a OS version constraint. The device manufacturer has to integrate a supporting USB chip and the corresponding driver. Sadly there is no official list of supported devices but if you have a device which supports the ADK in an old Android version than it should generally work after an ICS update.
For new devices I would recommend buying a Galaxy Nexus as it is a Google supported Developer phone which has the best API support.
The Android 3.1 platform (also backported to Android 2.3.4) introduces Android Open Accessory support, which allows external USB hardware (an Android USB accessory) to interact with an Android-powered device in a special "accessory" mode.
I'm guessing this means anything that is currently running ICS stock will support ADK. I have the Galaxy Nexus and HTC incredible 2 (android 2.3) and it works great.
The only problem I've found is that some phones (e.g. Galaxy S2) don't include the backport for the com.android.future.usb library.
So if you're writing an application to be backwards compatible for gingerbread, it may not work on ICS. You have to rewrite the code using android.hardware.usb, which shouldn't be necessary.
It depends on device because I am not able to run adk mode on micromax tablet which has 4.0.3 and I am able to run adk mode on samsung galaxy S duos which also has 4.0.3 android OS.