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I am trying to develop the first application in android. after all code is written ,when i was trying to test that application on the androids virtual device.i.e emulator, it is not getting load.it showing only loading process.so tell me how to test this application or how to solve this problem.
Try to edit the Settings of Emulator.
Vm Heap Size, Ram Size etc..
Or
Use Tools like BlueStacks or GenyMotions.
http://www.bluestacks.com/app-player.html
http://www.genymotion.com/
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I just released a simple app on Google Play, and I realized the file size ended up as 37M! My app consists of 100+ PNGs how could I reduce the file size to below 10?
You should use tinypng. I use it A LOT for my android projects and it GREATLY reduces the size of all your png files! :)
You may try to export your png's to jpg's. If no transparency needed, of course.
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I want to change the IBM splash image that comes by default when I run the application.
In the Android environment in Worklight, the splash image is stored under: native\res\drawable\splash.9.png.
To replace it, simply:
Create your own splash image (make sure to follow Google's 9patch guidelines for creating a splash image)
Place it under nativeResources\res\drawable
Upon building the application the image will replace the default provided image.
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I just made a Hello work, and he stay like this forever.
And here what appears:
Thanks a lot guys!
You just have to wait for it to load, first time it takes time to load.
you can do following things
Plug in the charger
Go to SDK Manager and download extensions about Emulator, and it should work
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I am looking for an Android simulator; something which works similar to iOS Simulator on Mac OS.
I am working on a Mac OS.
There is an android emulator build into the android SDK. Go to the android developer website, and download the SDK from there. Use the android tool in the tools directory.
As the other answer said, you have the emulator build into the android SDK. I only want to notice that I am having such a good performance with these emulators link
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I am trying to run this app, but it works fine in the emulator, but on the phone it force closes when I click the speak button on it, it goes straight to a force close. What are the possible factors contributing to it not working on my phone?
the problem must be with your default TTS speach engine ,,,Check the following Link u may get suugestion
Android not acknowledging TTS Engine
There are multiple reasons why your app crashes.
Your device might be running Android that is before your app's SDK target.Check your logs, search for that method or object see if it is part of the device's OS version. Fragments are compatible with preHoneycomb devices using the compatibilty library.