I am using webdriver-user-agent to perform a automation test in rails.
The available options are:
:browser
:firefox (default)
:chrome
:agent
:iphone (default)
:ipad
:android_phone
:android_tablet
:orientation
:portrait (default)
:landscape
How can i check the automation request using real mobile devices such as android/iphone/ipad,etc.
That gem is used to mimic a device's resolution/user-agent for responsive design testing. You can't run tests on an actual device with it. If you want to test a web application on a mobile browser, webdriver-user-agent should be good enough.
For testing on a device, you'd need something like Appium.
Related
My intention is to use Cypress with browserstack to connect to real devices to test web application. I want to run the Cypress tests on iOS and Android devices.
Is it possible to do so? Any help is appreciated.
BrowserStack list supported for running test on cypress https://www.browserstack.com/docs/automate/cypress/browsers-and-os
Cypress itself does not support running tests on real devices but you can set Browser dimensions: https://www.cypress.io/blog/2020/07/08/end-to-end-testing-mobile-apps-with-ionic-and-cypress/
I have used tools like Robot Framework in the past that use Appium (under the hood) to automate mobile apps. I was wondering if Cypress has a similar feature or functionality that allows the user to automate mobile apps with it?
Cypress can't automate native mobile apps. It can be used to test mobile apps built with web app frameworks. My own personal experience is that this is fairly complex, and would probably suggest using a different framework built specifically for mobile apps (or the mobile framework your app is built in.) From Cypress:
Do you support native mobile apps?
Cypress will never be able to run on a native mobile app, but we can test some functionality of mobile web browsers and test mobile applications that are developed in a browser, such as with the Ionic framework.
Currently you can control the viewport with the cy.viewport() command to test responsive, mobile views in a website or web application. You can also mimic certain behaviors like swiping using custom commands.
You can read about testing mobile applications with Ionic and Cypress here and see how we manage testing the mobile viewport in the Cypress Real World App.
I have started learning Flutter for the past few months. Is there any way to use iOS simulators on Windows/Linux?
I have come across a wonderful package named device_preview which is used to Preview any device from any device and change the orientations.
What are the other methods available to emulate an iOS device?
At the moment, in my opinion, there are no simply and professional ways to use iOS/iPadOS simulators on Windows (there are some online services but you need to pay them).
You can use packages like device_preview in order to test the correct aspect ratio and size but you cannot use the native APIs.
The best way to emulate iOS is to use iOS simulator on a Mac but sometimes you will need also a real iOS device because, different from Android simulators, iOS simulators does not replicate perfectly the real iOS features.
recently i've found this plugin can preview many device of Android or iOS device in one installed apps,
gif of the plugin is at https://github.com/aloisdeniel/flutter_device_preview
does react native has something like this?
I know there's some similar plugin like Expo and Appetize but i need something like this,
i mean i can preview of many device in my apps, not installing my app on many devices.
I think Apptize seems to be the most similar option available.
flutter_device_preview is certainly a more practical/simple solution. You change the parameters or device, the app is rendered instantaneously. However, it provides a first-order approximation, as said in flutter_device_preview repo:
Think of Device Preview as a first-order approximation of how your app
looks and feels on a mobile device. With Device Mode you don't
actually run your code on a mobile device. You simulate the mobile
user experience from your laptop, desktop or tablet.
But with Apptize you will be able to run a native app, with no approximations, using a the true mobile-OS on any PC/Mac/Linux OS via web. But of course, has some limitations (currently 7 devices only), and has another purpose.
Here you can generate an iframe to start the testing:
https://appetize.io/docs#embed-your-app
i am currently a mobile web application with jquery mobile. Is there a way of testing the application with an emulator that works for ipad, ios, blackberry, android, symbian and other major os on my local machine without connecting to the internet or using a real phone or hardware.
You may be interested in the ripple project. Currently its a chrome extension for emulating different devices. Sure it has shortcomings but it can be very useful for certain situations.
http://ripple.incubator.apache.org/
To avoid connecting to the internet: run your server on localhost
To avoid using actual hardware, use the emulators that come with the SDKs for the platforms you're interested in. But at first, just use the computer browser; I'd recommend Safari, as it is based on WebKit, like iOS and Android use.
One thing I tend to do is use FireFox with user agent switcher plugin. This allows you to configure a series of user-agent identifiers in your browser to 'fool' your jQuery mobile website into thinking it's dealing with particular devices.
if all you want is to load a mobile url and see how it looks on different phones you could try this site
http://www.synthphone.com/