Flutter: iOS Emulator for Windows / Linux to run Flutter Applications? - android

I have started learning Flutter for the past few months. Is there any way to use iOS simulators on Windows/Linux?
I have come across a wonderful package named device_preview which is used to Preview any device from any device and change the orientations.
What are the other methods available to emulate an iOS device?

At the moment, in my opinion, there are no simply and professional ways to use iOS/iPadOS simulators on Windows (there are some online services but you need to pay them).
You can use packages like device_preview in order to test the correct aspect ratio and size but you cannot use the native APIs.
The best way to emulate iOS is to use iOS simulator on a Mac but sometimes you will need also a real iOS device because, different from Android simulators, iOS simulators does not replicate perfectly the real iOS features.

Related

Flutter Device Preview equivalent in React Native App?

recently i've found this plugin can preview many device of Android or iOS device in one installed apps,
gif of the plugin is at https://github.com/aloisdeniel/flutter_device_preview
does react native has something like this?
I know there's some similar plugin like Expo and Appetize but i need something like this,
i mean i can preview of many device in my apps, not installing my app on many devices.
I think Apptize seems to be the most similar option available.
flutter_device_preview is certainly a more practical/simple solution. You change the parameters or device, the app is rendered instantaneously. However, it provides a first-order approximation, as said in flutter_device_preview repo:
Think of Device Preview as a first-order approximation of how your app
looks and feels on a mobile device. With Device Mode you don't
actually run your code on a mobile device. You simulate the mobile
user experience from your laptop, desktop or tablet.
But with Apptize you will be able to run a native app, with no approximations, using a the true mobile-OS on any PC/Mac/Linux OS via web. But of course, has some limitations (currently 7 devices only), and has another purpose.
Here you can generate an iframe to start the testing:
https://appetize.io/docs#embed-your-app

Testing Android Studio app on iPhone

I would like to develop Android app with Android Studio, but the only device I have for now is an iPhone (5 and 6).
Is there a way to have a live-preview of an app on iOS? For installing Android OS on iPhone I've seen solutions like iDroid, but they seem to be not supported and not exactly working in this kind of way.
Is there a way to have a live-preview of an app on iOS?
No, sorry.
You will not be able to run your android app on iOS. But what you can do to test it is use the Android Virtual Emulator. It is built an to android studio. This will run an instance of Android on whatever computer you are programming with. You will be able to test your app easily on that.
If you have a Mac and an iPhone 7, you can install a hack called Project Sandcastle. It is still in beta, and probably won't be updated ever. It doesn't support GPU, and supports only iPhone 7. The device heats as hell. I do not recommend installing this hack, just buy a cheap android device in store.

Is there any difference between emulator and simulators?

I am just bit confused with two different things as we have emulators in android and simulators in blackberry. Is there any difference between a simulator and an emulator or are they just different names for the same thing?
Emulator is combination of hardware and software.
Simulator is only software.
Consider example of android emulator, when any action is done on android emulator, the instruction is get converted into ARM call and then to the underlying operating system(windows/mac/unix).
In case of iPhone simulator instructions on simulator are directly converted to the native call(Mac).
That's why emulator provides more realistic behavior.
See both the names are same for the "Virtual kind of Devices".
Its Emulator for Android, Simulator for BlackBerry, again Simulator for iPhone as well.
What is Virtual Device?
Virtual device means which is not a real phone(but almost giving the same functionality as real phone does except some features like camera) but developer can use it to test their application).
In the given context they both would refer to the same thing. However this is worth a read http://en.wikipedia.org/wiki/Emulator#Emulation_versus_simulation.
From RIM's own website:
There are a variety of BlackBerry® simulators available to emulate the functionality of actual BlackBerry products, including BlackBerry devices and BlackBerry Enterprise Server™.
In other words, yes, simulators are just a RIM term for emulators.
A simulator is mostly used to theoretically examine a system. Whereas an emulator clones the original system in some aspects.
Emulator : emulates Hardware and Software
Simulator: simulates only software
Check the following link :
http://www.mobileqazone.com/forum/topics/difference-emulator-and?xg_source=activity
Whereas I am concerned about these :
Emulator : When you have the hardware capability and do not need to translate each instruction. in other words instructions are supported by hardware.
Simulator : when instructions are not supported and you need to translate them with the native language.
Emulator are supposed to be faster than simulator, since no instruction translation is needed .

If I buy a Nexus one in Best Buy can I use it for develop applications?

I want to start Mobile Phone development, but I am very very new to this area, I have 3 choices: iPhone, Nexus One and Windows Phone. I believe Nexus one atracts me more. But I have never bought a smart phone. My questions is: If a buy one Nexus One from Best Buy store, can I use it for developing Android applications?
I appreciate your help, nobody helps me with this question and I am a novice in smart phones.
Thnak you
Edgar
For the most part you do not need a device to start doing mobile development. You can download the Android SDK complete with an emulator here: http://developer.android.com/sdk/index.html
If you're not sure which kind of development you'd like I'd recommend downloading the toolkits for all the major ones, trying them out, and then decide.
Android
Windows Phone
iPhone
Blackberry
You don't develop mobile software ON a mobile device. You use them to test.
If your choice is Android vs. Windows vs. iOS, then you need to decide what kind of software you will be writing.
For native apps, all 3 use very different development platforms (java vs. .net vs. objective-c).
If you're going to go the HTML5 + Phonegap route, then it really doesn't matter. And you really don't need a physical device anyways...you can always test on simulators.
If you want to do ANY app dev for iOS, though (be it native or phonegap) you WILL need OSX on a desktop/laptop computer.
First decide what operating system you want to work on as DA suggested. If you have decided to develop applications for Android then iPhone and Windows phone is of no use to you.
Only those devices having Android Operating System you can use, Nexus One or Samsung GalaxyS are good options.
But before buying anything you can start developing applications as there is emulator provided which does most of the work that a device does.

Complete Development using the Motorola XOOM

I really want to get into Android programming but I only have access to company resources right now. I have the money right now to purchase a XOOM or a development laptop. Is it possible to compile Android apps using the command line on the Xoom while using other apps to write the program files.
What would seem like a dream environment would be if I purchased a XOOM and a BlueTooth Keyboard. Am I dreaming? Developing using older Android devices was naturally limited by the screen space of the device and the underlying hardware also.
No, as far as I know, you cannot develop Android applications from within Android. You will need a Windows, Mac, or Linux desktop environment to develop Android applications. Visit the Android Developer site for additional info on the SDK.
Go for the development laptop, and test your applications on the emulator. Initially you can get friends to test them out on their android for you, and hopefully by the time you make something important enough you will be able to afford your own android.
Check out AIDE. It can build and deploy apps natively on Android.
Google doesn't have a version of the SDK that runs on an android device, although as devices become more powerful this would be a pretty awesome thing to have.
You'll want the laptop, since it can emulate different android devices.
Buy the laptop and get a cheap phone on craigslists.
Although, the XOOM emulator doesn't work at all, so if you want to develop specifically for that tablet it's a good idea to buy it. It's impossible to emulate android 3.0 on any computer on earth :)

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