Is the preview of Android Studio well scaled? - android

I'm making an app using Android Studio as my IDE and Genymotion as my emulator and I see a difference between the preview of Android Studio and the real output of Genymotion but I wonder which one trust.
Both of them are using a 768 x 1280 phone but it seems the one in Genymotion is bigger.

Your dpi settings in both are different.
Android Studio is xhdpi. Genymotion is 160 dpi which mdpi (default). In order to properly compare, you'll have to set both the same pixel density and screen resolution.

This is quite hard to answer, but from my experience, the default (i never use Genymotion) emulator is better than the Android Studio's (sometimes i got lazy to use the real device). To cross-check things, you may want to try to run your apps on the default emulator and see the result.

Related

Android Studio Emulator Fonts Blurred

I have install flutter and android studio and setup as usual in new laptop running windows 11 pro. But when I start emulator its fonts are not clear, blurred. I tried switching emulated performance from hardware to software, but not works, is any one facing this issue.
My monitor display resolution 1366 * 768 Scale 100%
I used pixel emulator with 1080* 1920 resolution
and Pixel 3a with 1080*2220 resolution
same problem exist with both emulators.
Actually I don't think there would be a solution for that.
Because this problem is related to down scaling emulator window too much.
But you can do one of these:
1- create a new emulator and use a smaller screen size (around 720p). the downside is that you can not create emulator with Google play system images, as they need 1080p phone screen size. you can still use Google Apis images.
2- use a monitor with at least 1080p resolution.
3- use third party emulators like Memu. you can choose any screen resolution in these emulators, and they come with google play. also their performance is much better than Android studio native emulator.
4- use a physical Android phone.

How can I emulate an XXHDPI device in Eclipse

I would like to emulate an XXHDPI device in Eclipse. I've updated everything via the SDK manager but there doesn't seem to be the tools available to do this.
Has anyone managed this, or do I need to wait for a further release?
Go to Window --> Android Virtual Device Manager --> Device Definitions --> New...
There you can create a new standard device, which you could per example call Nexus 10.
The size would be xlarge and density xxhdpi.
The screen size (in) 10 inch, and the resolution 2560x1600
Just play around with the rest for a bit, but they shouldn't matter to much for simply emulating the screen itself.
*forgot to put Camera's correctly, but you get the idea.

Android : How to Create Android Emulator for Nexus10?

I am trying to create the android emulator for Nexus 10 using latest ADT(21) and SDK tools. I have the following configuration for the Nexus 10 AVD:
Screen Size - 10 inches
Resolution - 2560 X 1600
Screen Size - xlarge Screen Density - Xhdpi
Screen ratio - long
RAM - 1024
Let me know if this configuration is wrong. After creating the above Configuration I was able to create the AVD but couldn't load it. It only shows a black screen. What could be the problem here?
I am Using Ubuntu 11.10.
I had the same issue. You can do one thing,
1) When you create AVD, make sure Use Host GPU option is checked.
It worked for me, in my Mac OS X Mountain Lion 10.8.2, and eclipse juno.
EDIT : Sorry folks for the confusion. There is no Google Nexus 10 skin (at the time of writing this). What you see in the image is a Nexus 10 equalant I created using Device Definition (AVD manager 2nd tab) feature of eclipse. It is just I named it as Nexus 10 and it is not default google emulator.
I think the monitor resolution is more important than the hardware of your computer. I have a PC i7 & 16GB RAM under Windows 7, with two DELL monitor 1920x1080 and it is imposible to run Nexus 10 emulator. This computer runs Nexus 7 emulator perfectly.
But my less powerfull iMac i5 & 8 GB RAM under OSX Mountain Lion, runs perfectly Nexus 10 AVD.
I have tried with/without use host gpu option, and only work when it is checked.
I have tried to emulate other devices like Samsung Galaxy S4 and it happens the same!
By the way, it is recomended to specify low value RAM and SD Card values for performance (512MB & 16-96MB).
I had the same issue (have, actually). It is quite simple, the resolution and the screen density are just too high for your monitor (on that screen size), so it cannot display it. - I am sure your emulator runs perfectly on other configurations
This is the correct configuration for an Nexus 10 Android Virtual Device:
Your screensize and density was wrong.
Screen Size - 10.1 inches Resolution - 2560x1600
Size - xlarge Density - xxhdpi
Screen Ratio - long RAM - 2048 MiB
One more way is to use new
Genymotion Android Emulator
It is available for Ubuntu also , have a look at my post for other info related to it.
With IntelliJ you need to open tools - android - AVD manager and then when you add a new AVD try ensuring that your CPU/ABI is set to ARM(armeabi) Had some trouble before like this and it was down to this setting.
Hope this helps!

Emulating a FULL HD(1920×1080) android device. Max resolution honeycomb runs on?

Can the current android release run on a full hd device/ emulator. I tried setting the emulator resolution to 1920x1080 but it doesn't work. The emulator window opens but android doesn't begin booting. Actually nothing higher than HD ready(1280 × 720) works.
I have read this old thread making-android-emulator-work-for-1600x1200 that "gingerbread, maximum resolution will be 1280×760". I haven't found anything like this on the android site, plus there been Honeycomb release in the mean time. Is it true that we can't test android apps for 1920x1080 screens?
If it's possible how can it be done. I've also tried android x86 in a virtual box and it has the same resolution limitation. While the Google TV add-on supports FULL HD resolution it doesn't support NDK which I need.
Use AndroVM http://androvm.org/blog/
It's much faster and even supports many resolution above 1920X1080
As you can see in this SO post, the emulator can't handle this resolution. I've tried this with my up-to-date emulator&sdk, the problem still exists.
With Android-x86 and Virtualbox it is possible to raise the resolution. When I've set the uvesa_mode to 1920x1080, but the started VM ran only on 1580x1080.
Nox Emulator now supports 1920x1080 resolution. You'll have better experience if you enable virtualization in BIOS.

How to get a 1024 x 600 Android emulator working?

I'm trying to emulate an Acer AOD250 that has a 1024x600 screen and comes with Android. If I create an AVD with default settings except for resolution of 1024x600 and SDK 3, the emulator does not start. The largest I can get working is 670x600. At larger resolutions, sometimes the emulator starts, but does not complete the boot. Is there a memory setting or something that I can change to allow the emulator to work on a screen this big?
Samsung release a plug-in for galaxy TAB !
screen resolution of 1024x600
http://innovator.samsungmobile.com/galaxyTab.do
You can run Android in a virtual machine (e.g.: Virtual Box) using a Android iso

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