I have install flutter and android studio and setup as usual in new laptop running windows 11 pro. But when I start emulator its fonts are not clear, blurred. I tried switching emulated performance from hardware to software, but not works, is any one facing this issue.
My monitor display resolution 1366 * 768 Scale 100%
I used pixel emulator with 1080* 1920 resolution
and Pixel 3a with 1080*2220 resolution
same problem exist with both emulators.
Actually I don't think there would be a solution for that.
Because this problem is related to down scaling emulator window too much.
But you can do one of these:
1- create a new emulator and use a smaller screen size (around 720p). the downside is that you can not create emulator with Google play system images, as they need 1080p phone screen size. you can still use Google Apis images.
2- use a monitor with at least 1080p resolution.
3- use third party emulators like Memu. you can choose any screen resolution in these emulators, and they come with google play. also their performance is much better than Android studio native emulator.
4- use a physical Android phone.
Related
I'm making an app using Android Studio as my IDE and Genymotion as my emulator and I see a difference between the preview of Android Studio and the real output of Genymotion but I wonder which one trust.
Both of them are using a 768 x 1280 phone but it seems the one in Genymotion is bigger.
Your dpi settings in both are different.
Android Studio is xhdpi. Genymotion is 160 dpi which mdpi (default). In order to properly compare, you'll have to set both the same pixel density and screen resolution.
This is quite hard to answer, but from my experience, the default (i never use Genymotion) emulator is better than the Android Studio's (sometimes i got lazy to use the real device). To cross-check things, you may want to try to run your apps on the default emulator and see the result.
I created custom device with configuration- screen size 5.3 inch and 900x1480 resolution.
Then i created AVD with different OS versions, but emulator never launches. It shows up emulator screen but all the time there is only black screen, not even showing "Android". In DDMS LogCat there are going on some actions but for me it looked like its one big loop repeating.
Also i tried to emulate HTC One (normal-xxhdpi) but there is same problem. In this case it may be there isnt updates made to support xxhdpi.
that happen to me if i set more than 786MB in RAM you should use 512 MB and the emulator will launch
Try selecting "Use Host GPU" in the virtual device settings.
I am working on an android Audio Recording application, our app is currently designed to work on all android phones, the Nexus 7 and the Motorola Xoom tablets.
I was wondering if there are any guidelines or best practices to re-design/modify our app for Nexus 10. More specifically, any pointers on the below points would be really helpful:
UI guidelines to support the new 2560x1600 resolution
Android resource files related modifications (based on similar guidelines)
Any sample or open sources apps that have been modified to work on the nexus 10
Best practices creating and running a nexus 10 emulator since there is no such AVD device by default (screenshot below). Any thoughts on creating one, keeping the high resolution in mind.
As long as you have xhdpi assets, and layouts made for 10" tablets, you shouldn't have to do anything (except add a new xxhdpi launcher icon, as #Mattias mentioned).
To make a Nexus 10 AVD, navigate to Device Definitions:
Then, click New Device. Fill it out something like this:
Now it will be listed in the devices drop-down that you show above.
Regarding your second point, resources:
While the nexus 10 is a xhdpi device, it will use the launcher icon from xxhdpi "one bucket up" if available, so make sure to provide one as it will look much better/clearer/sharper. Reason is that there is room for a bigger icon on this device. Launcher icon size at xxhdpi is 144x144 pixels.
For reference see:
https://plus.google.com/118292708268361843293/posts/ePQya3KsTjW
The best way to emulate the Nexus 10 is to use AndroVM. I am currently running Android on it with the full Nexus 10 2560x1600 resolution and it fits onto my HD screen if I set AndroVM to use 320dpi.
Oh.. and it's VERY fast :-)
I personally use it over emulators and real hardware devices as it's extremely responsive and the deployment of the APK is lightning fast.
I do not contribute to the AndroVM project myself by the way, but it has speeded up my own development cycle considerably. In all development cycles, a developer waiting to see if their code tweaks work using an emulator or a hardware device adds considerable time overhead. I would thoroughly recommend using AndroVM regardless of screen size during normal code development.
I'm trying to setup an AVD with Full-Screen resolution (1920x1080), but I only have a blank screen when I start it. I tried to increase the RAM size to 2048 Mb (2Gb) without success.
1280x720 Works fine. Is this the biggest resolution for an AVD device?
Thank you in advance.
I can't get it working either, so my guess is that it's not currently supported. Shame, as we'll soon start seeing devices with full HD resolution screens.
Edit: With r19 of the Android SDK, it seems to be working now. But it's very buggy and crashed on me after some time. It requires GPU emulation as well.
Can the current android release run on a full hd device/ emulator. I tried setting the emulator resolution to 1920x1080 but it doesn't work. The emulator window opens but android doesn't begin booting. Actually nothing higher than HD ready(1280 × 720) works.
I have read this old thread making-android-emulator-work-for-1600x1200 that "gingerbread, maximum resolution will be 1280×760". I haven't found anything like this on the android site, plus there been Honeycomb release in the mean time. Is it true that we can't test android apps for 1920x1080 screens?
If it's possible how can it be done. I've also tried android x86 in a virtual box and it has the same resolution limitation. While the Google TV add-on supports FULL HD resolution it doesn't support NDK which I need.
Use AndroVM http://androvm.org/blog/
It's much faster and even supports many resolution above 1920X1080
As you can see in this SO post, the emulator can't handle this resolution. I've tried this with my up-to-date emulator&sdk, the problem still exists.
With Android-x86 and Virtualbox it is possible to raise the resolution. When I've set the uvesa_mode to 1920x1080, but the started VM ran only on 1580x1080.
Nox Emulator now supports 1920x1080 resolution. You'll have better experience if you enable virtualization in BIOS.