I created custom device with configuration- screen size 5.3 inch and 900x1480 resolution.
Then i created AVD with different OS versions, but emulator never launches. It shows up emulator screen but all the time there is only black screen, not even showing "Android". In DDMS LogCat there are going on some actions but for me it looked like its one big loop repeating.
Also i tried to emulate HTC One (normal-xxhdpi) but there is same problem. In this case it may be there isnt updates made to support xxhdpi.
that happen to me if i set more than 786MB in RAM you should use 512 MB and the emulator will launch
Try selecting "Use Host GPU" in the virtual device settings.
Related
I have install flutter and android studio and setup as usual in new laptop running windows 11 pro. But when I start emulator its fonts are not clear, blurred. I tried switching emulated performance from hardware to software, but not works, is any one facing this issue.
My monitor display resolution 1366 * 768 Scale 100%
I used pixel emulator with 1080* 1920 resolution
and Pixel 3a with 1080*2220 resolution
same problem exist with both emulators.
Actually I don't think there would be a solution for that.
Because this problem is related to down scaling emulator window too much.
But you can do one of these:
1- create a new emulator and use a smaller screen size (around 720p). the downside is that you can not create emulator with Google play system images, as they need 1080p phone screen size. you can still use Google Apis images.
2- use a monitor with at least 1080p resolution.
3- use third party emulators like Memu. you can choose any screen resolution in these emulators, and they come with google play. also their performance is much better than Android studio native emulator.
4- use a physical Android phone.
I'm having trouble understanding this weird behavior. In my "Android Virtual Devices" settings, I had two devices that are both 8.0-inch tablets with 800x1280 screen resolution. However, one is categorized as "tvdpi" and the other one is categorized as "mdpi". The only difference is that the "tvdpi" device was created earlier (in Android Studio 2.1 or something) and the "mdpi" device was created in Android Studio 2.3.
This has created a problem where I can't see what the final layout will look like in the layout editor. When I ran the app on my real device, it's running a layout same as the simulated layout in the "tvdpi" device, but not the "mdpi" device. I'm afraid that if I delete the "tvdpi" device, I will never get it back and my layout editor will forever look different from the real device.
Because they are not the same device. Note the name column, both devices are called different. They may have the same physical screen size. But the density of each one is different to the amount of pixels.
I submitted a bug report to Google and it's being worked on.
https://code.google.com/p/android/issues/detail?id=246595
I have to emulate an HTC One, so I set a Device like this:
But, when I start the AVD, the AVD goes black, and doesn't boot.
How can I fix this?
That's because your monitor doesn't have that many pixel per inch. To start it when you launch the emulator select scale display to real size ,click on the question mark and select the monitor's screen size in inch and resolution, it will then automatically calculate monitor dpi. Also edit emulator to make use of host GPU as others have suggested. If your GPU is weak the screen of the emulator may blink and it will be even slower than normal emulators.
I was wondering, I now have an app that makes a grid of 16x16 buttons which are all 30dp wide. That makes a total of 480dp. In the emulator it runs fine (which runs at WVGA). Can I change the screen size of the emulator in any way to test if my app runs fine on lower and higher screen resolutions?
You can define different AVDs using the AVD manager. When you launch the AVD, you can specify a virtual-to-screen scaling, which will also affect the density that the emulator will use.
Yes, of course. You can do that in the AVD manager. Start your virtual device from AVD and a little dialog will pop-up asking you if you would like to set a custom size for the device. Alternatively you can create additional avd entries.
I'm trying to emulate an Acer AOD250 that has a 1024x600 screen and comes with Android. If I create an AVD with default settings except for resolution of 1024x600 and SDK 3, the emulator does not start. The largest I can get working is 670x600. At larger resolutions, sometimes the emulator starts, but does not complete the boot. Is there a memory setting or something that I can change to allow the emulator to work on a screen this big?
Samsung release a plug-in for galaxy TAB !
screen resolution of 1024x600
http://innovator.samsungmobile.com/galaxyTab.do
You can run Android in a virtual machine (e.g.: Virtual Box) using a Android iso