how can I put pop-up ads to my android project and make it appear when the user closes/opens the app. Something like this - http://i.gyazo.com/5d3efd4f56d9a6c1bd464a9c45c1cfed.png instead of http://goo.gl/b5beFR
Thanks in advance
You can use Interstitial Ads which are available in many ads libraries i.e. AdMob or AppFlood. Interstitial Ad AdMob
as Michal z points out you can use AdMob
and load the respective Banner Size:
https://developers.google.com/mobile-ads-sdk/docs/admob/ios/banner#banner_size
Download an example from:
https://github.com/Jorgesys/Android_AdMob
Related
I am creating an app for Android. It has almost 13 pages(layouts). Should i create a new banner ad for each page in Admob? or just one is enough.
You can choose: it depends on what you mean for "enough":
if you create a banner for each layout you'll have more requests, more fills, but for lower time;
if you create just one banner, you'll have less requests, but the ad will be seen for longer time.
It depends on you, there aren't restrictions in AdMob.
I have an Android app which has a Banner and interstitial in every activity ( I have 3) and every banner & interstitial has its own AdRequest . But is it recommendable to use one AdRrequest for all of theme ? is that will make difference in admob network earnings ?
Could you help me ? and explain to me how can I maximize my eCPM ?
thanks in advance
Best to use individual ID's as that will give you a greater visibility as to which AD's are effective vs which ads are not.
i have been trying to implement Native Ads from admob.
I got some sample code from Github. I tried to implement this code, and the demo code works fine. The native ads show up properly.
I then created my own Admob account and obtained an Ad Unit ID. The previous demo code for native ad did not work with this id, and I got an error with error code 0 although my created Ad Unit ID works fine for banner type ads.
Are this native ads still in beta?? when are they supposed to be out for the common developer?
Helllom I have the same problem but I dont think the real problem be the space. I'm not sure but maybe Native Ads Advanced are still in beta. I try the same code with the Ad Unit ID from admob's example and it works fine. You can try the examples code with your ad units but it doesnt work for me.
What happens to me every time I create an Admob banner ad, it takes a while to appear. So i think you should check again in an hour. I'm guessing Google is processing ad unit id and this is taking some time.
Also, they're not in beta. You should be able to use them. If you still cannot see real ads, post your code and I'll take a look at it.
I hope this helps.
I am getting the exact same error. I implemented native ad code from the example given in git hub. Now I am always getting error code '0' .
Funny thing . When I replace My ad unit Id with the ad_unit_id given in Example.
Ads is displaying in my APP. So it is Clear that my implementation is Correct.
There is some problem with admob ad unit. Its been 18 hour since I created it, I am still getting error with my ad_unit.
If it is ad_unit activation problem then , How would I know it is ready or not , or i have to create some other new ad_unit.
I got a unity 3d android game, and into I load some ads.
So one of the ads is a banner, the problem is that it appears more than one banner (no idea why :( ). they all stacked up on top of each other, looks like it called.
I load the ads like this.
void Start () {
#if UNITY_ANDROID
AirScript.StartAirBanner360Ad();
#endif
maybe I need to stop it once the ad load (I don't know how to do that) or just say it that i want one at the same time, and if other comes close that is open it.
I need help guys!!!
this is the guide that my company give me to load the ads. GUIDE here!
THANKS GUYS!!
You can add more than one banners, but you have to be careful about showing and hiding banners.
Be careful, don't show overlap banner at the time of banner showing. Otherwise, it may create problem or may be rejected by Android or iOS.
I have integrated the startapp sdk for the latest google policy.
They ask me to call 2 methods for showing and loading ads.
startAppAd.showAd(); // show the ad
startAppAd.loadAd(); // load the next ad
But usage of this isn't really loading any ads.
Has anyone faced this issue?
I have the right jar added to the project.
I have given my developer id and app id at proper places as mentioned by their user guide.
If someone has faced similar problems, please help me out in this.
nmvictor - please take a look at our answer to you on the other post you opened: https://stackoverflow.com/a/19488238/2900074
Did you remember to call startAppAd.onResume() in your onResume() method?
If so, where did you implement the interstitial (on what stage of your activity)?