I have an Android app which has a Banner and interstitial in every activity ( I have 3) and every banner & interstitial has its own AdRequest . But is it recommendable to use one AdRrequest for all of theme ? is that will make difference in admob network earnings ?
Could you help me ? and explain to me how can I maximize my eCPM ?
thanks in advance
Best to use individual ID's as that will give you a greater visibility as to which AD's are effective vs which ads are not.
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I am creating an app for Android. It has almost 13 pages(layouts). Should i create a new banner ad for each page in Admob? or just one is enough.
You can choose: it depends on what you mean for "enough":
if you create a banner for each layout you'll have more requests, more fills, but for lower time;
if you create just one banner, you'll have less requests, but the ad will be seen for longer time.
It depends on you, there aren't restrictions in AdMob.
i have been trying to implement Native Ads from admob.
I got some sample code from Github. I tried to implement this code, and the demo code works fine. The native ads show up properly.
I then created my own Admob account and obtained an Ad Unit ID. The previous demo code for native ad did not work with this id, and I got an error with error code 0 although my created Ad Unit ID works fine for banner type ads.
Are this native ads still in beta?? when are they supposed to be out for the common developer?
Helllom I have the same problem but I dont think the real problem be the space. I'm not sure but maybe Native Ads Advanced are still in beta. I try the same code with the Ad Unit ID from admob's example and it works fine. You can try the examples code with your ad units but it doesnt work for me.
What happens to me every time I create an Admob banner ad, it takes a while to appear. So i think you should check again in an hour. I'm guessing Google is processing ad unit id and this is taking some time.
Also, they're not in beta. You should be able to use them. If you still cannot see real ads, post your code and I'll take a look at it.
I hope this helps.
I am getting the exact same error. I implemented native ad code from the example given in git hub. Now I am always getting error code '0' .
Funny thing . When I replace My ad unit Id with the ad_unit_id given in Example.
Ads is displaying in my APP. So it is Clear that my implementation is Correct.
There is some problem with admob ad unit. Its been 18 hour since I created it, I am still getting error with my ad_unit.
If it is ad_unit activation problem then , How would I know it is ready or not , or i have to create some other new ad_unit.
i am having problems in showing ads on my android app. I am able to show ads using this
AdView adview = (AdView)findViewById(R.id.adView);
AdRequest adRequest = new AdRequest.Builder().
addTestDevice("127544499E3830865BD4E63234B4CC99").build();
adview.loadAd(adRequest);
But when i wanted to show real ads, i removed this
addTestDevice("127544499E3830865BD4E63234B4CC99")
but now its showing nothing, just plain white. So anybody have idea, i looked at another question but nothing works, everything this correct from my admob account and i am also having permissions,activity & meta in my manifest.
Look at your logcat, it will tell you why you aren't showing any ads. It's probably because there aren't any to show right now. This is a normal situation.
You have removed the ad id number so it has nothing to show. You are supposed to insert your number that you generated on admob page.
There is a tutorial: https://developers.google.com/mobile-ads-sdk/docs/admob/android/quick-start
I was able to solve the situation, this was happening because of the device it self. I mean only on that device later when i gave this a little time and tested it on other device. It just worked great.
Thanks everyone for the suggestion.
how can I put pop-up ads to my android project and make it appear when the user closes/opens the app. Something like this - http://i.gyazo.com/5d3efd4f56d9a6c1bd464a9c45c1cfed.png instead of http://goo.gl/b5beFR
Thanks in advance
You can use Interstitial Ads which are available in many ads libraries i.e. AdMob or AppFlood. Interstitial Ad AdMob
as Michal z points out you can use AdMob
and load the respective Banner Size:
https://developers.google.com/mobile-ads-sdk/docs/admob/ios/banner#banner_size
Download an example from:
https://github.com/Jorgesys/Android_AdMob
I want to know if there is a possibility to force the orientation of an Admob Banner (4.3.1) for Android. My game force the player to play in landscape, but I would like to put the Ad at the vertical. Like this the Ad will destroy less space on the screen and I can put the ad at a better place to get clicks.
I already saw games like this, but I don't remember which one... Oh, and my Ad is only on a XML file, so if I can use it without JAVA code, it would be excellent.
I found nothing on my research :S
Thanks
Unfortunately, AdMob does not support a 50x320 creative.
You can flip it, but the content will still be in a different orientation. And this should be done probably in the code. I don't exactly know hoe.
This link might help