I want to open a .dwg file in my own Android app.
Is there anyone who knows any good development tool that can help me.
I am trying to find it but just getting nothing related to it. I think very few people use it.
Also, I want to know, how these apps work to open cad files which would be developed.
The main problem here is that .dwg files have a lot of different versions, and more importantly this format is proprietary, apparently not well documented or not documented at all. And of course, it's not simple data that we are talking about, so good luck for reverse engineering the format yourself.
A look at the wikipedia page for .dwg seem to give some interesting information for your project :
There is already some open source reader developed for this file format, namely LibDWG - free access to DWG
(...)
This is a library to allow reading data from a DWG file. That's a very
important acquisiton, which may improve a lot the ability of the free
software comunity to develop more features in the field of computer
technical drawing (CAD).
The DWG structure is very complicated, it seems to be crafted so that
none can easily understand it. That's a strong reason to not use it,
and that's also why we do not provide the writing feature in the
library. One should use LibDWG mainly to read such files, filtering
them to some other format, free and usable.
(...)
I think this is the developpment tool you wanted.
Related
ALL,
We are trying to rewrite a huge software that is written in wxWidgets + Qt to run on Android tablet and we are trying to rewrite it in JAVA (as it is a natural language for development in Android). Our old system is using RoboHelp to generate Help files and then the RoboHelp libraries are put on the Client system for the Search functionality.
One of the pieces that needs to be redefined is a Help system (and also a Context-Sensitive Help).
I just tried to search for which file format (html, xml, etc) can be used to implement file formats. However, Google give me a bunch of links for video/audio and all other stuff but nothing is related to Help system. I believe it is because Help in Android applications is not really defined and there is not to many applications written for Android that requires Help system.
Does anybody here have an idea? Google Material Design does not say anything in this regards - they just tell you that there should be a Help button with a possible drawer implementation and that about it. But there is nothing about Help content file format.
The Help system should support navigation and search capabilities.
Thank you for any suggestions you can provide
I'm writing a Android app for encrypting texts, and I wonder if I can use a extension language to write additional algorithms outside the app instead of writing them inside the app and recompile the source. After doing some researches, Lisp seems to be a good language to use, and I've come up with a few choices:
Write my own lisp. This seems to be viable, but I always have trouble with writing a new program, and debugging is very time-consuming. It won't be my first choice.
Use lisp written by others. I've been searching Java-lisp repos on Github, and I found some small projects that may be useful, but lack some important features I want to include. I can add more to others' projects and use, but because of the reason above, this is not a good choice either.
Use Clojure. This seems to be a good choice, because Clojure is a well maintained and supported language. The only problem left is how to integrate it into my app.
Number 3 is my preferred choice now, but I want to ask you to help me choose. Other solutions are also welcome. Thanks!
I found this Image on the web and want to use a such list in android. Do you have an idea where I can find a such List in Android Studio?
There are certain lists that others have provided as free source code to be used within your applications. What you have discovered is not a built-in feature of Android (the IDE has not relevance on this).
You can however find resources to use a wheel such as those. One of which used in the past has been from the android-wheel code. Most will demonstrate examples and provide useful tips on going forward with implementation. But you can find others if you look hard enough.
I'm quite the beginner to programming in general (and esp. Java!), so I'm having trouble figuring out how to interact with the unofficial Android API library, shown here:
http://code.google.com/p/android-market-api/
One of the snippets of example code say "see AppsResponse class definition for more info". However, how am I supposed to do this? There are two .jars provided, one of which corresponds to the Android Market API. Upon extraction with WinRAR (I'm on Windows, by the way), I go in a few folders deep and find a bunch of .class files. How do I open this to read, and figure out how to interact with the API? Thanks!
You can just look at it from the source?
http://code.google.com/p/android-market-api/source/browse/trunk/AndroidMarketApi/src/com/gc/android/market/api/model/Market.java
alright so I've searched for quite sometime on this and I can't seem to find just the kind of answer that answers my questions...so here goes nothing! And mind you, I'm new to android dev soooo I may have stupid questions that some of you may get irritated at, but we all have to learn some how right?
I'm trying to develop an application that will allow users to scan in a QR code and then display the information that is encoded into it in a nice organized way.
It seems like ZXing doesn't like the idea of integrating their code with other applications e.g. you have to use their application from the market and point to it via intents... well if I do it this way, can I decode the contents so that I can have access to the content and do as I want with it?
What would I have to include in my project from the ZXing folder that I downloaded to make it all work? And would I have to build all of the objects with in that folder in order to use them in my project?
Any help would be greatly appreciated. Thanks!
I have decided to go other routes.
The "Android way" is to do everything via intents.. However, zxing is a special case. You can follow the intent route, or you can (as it's apache licensed), download the source code and adapt as necessary. We did that for the game Barcode Beasties ( mandatory self promoting download link here : https://market.android.com/details?id=com.fawepark.android.barcodebeasties ) and that meant we could also brand the scan page as well.
If you want use the software integrated, then just download the source and either compile it as a library or just include it in your source folder as another folder.