I found this Image on the web and want to use a such list in android. Do you have an idea where I can find a such List in Android Studio?
There are certain lists that others have provided as free source code to be used within your applications. What you have discovered is not a built-in feature of Android (the IDE has not relevance on this).
You can however find resources to use a wheel such as those. One of which used in the past has been from the android-wheel code. Most will demonstrate examples and provide useful tips on going forward with implementation. But you can find others if you look hard enough.
Related
According to this link www.androidbootstrap.com/ I am wondering what does it really do, what is for? Am I supposed to use it?
I've read all text on this main page but I am still confused and I do not know should I use it.
The main problem is I don't see the point. Could someone tell me what is it for?
I am open for new technologies but here is the example where I don't understand, but they say that using their package will shorten my work on application.
Regards and I am looking for any information.
I am wondering what does it really do
It generates a skeleton Android project containing specific libraries. It is reminiscent of the new-project wizard in Eclipse, just supporting more third-party libraries, particularly ones that may be a bit of a challenge to get working together.
I had a look at this project to provide a quick set up for actionbarsherlock and dagger DI.
I think it’s a good idea as it seeks to provide an android template, with an out the box solution including sherlock and dagger. But I couldn’t get it working on eclipse, and the forum had a lot of people saying the same (I think its designed for Intelij IDEA)
I also looked at androidkickstartr which is more mature, but again had import issues, so just made my own template and imported sherlock and dagger
I have downloaded Android 4.0.1_r1 source code to my local system. I'm working to understand building own custom Android ROM and modify it according to my requirements.
I went through a number of web based tutorials on how to build custom ROMs for Android and I am clear with the overall process. What I'm essentially looking for is a well defined structured way of removing packages that are downloaded along with the source code but not needed for my own version of the build.
Additionally, it would be helpful if someone can provide me links pointing to building android source (guides,books or tutorials) as most of the available resources are based on creating Android APPs using Android SDK and the application framework. Its difficult to find any decent indepth tutorial explaining the entire architecture , source tree and different build guidelines for platform level developers.
This is a good book, but it's not officially out yet (you can get the first few chapters only).
There is no real documentation, but if you hang out with CyanogenMod forums/IRC long enough you can get some insights. You can also ask questions on the official Google Groups, android-porting and android-platform should be helpful. Reading XDA can be helpful too, if you can filter out all the noise.
Generally, the whole thing is quite complicated, and there are parts that are device specific. The only thing that you can remove more or less safely without modifying things (much) are the bundled user-level apps (Calculator, etc). Even some of those may provide some system-level services, so you should watch out.
In short, buy the book, read the groups and ask more specific questions, like 'how do I modify X in order to do Y. I tried Z and it didn't quite work.
In addition to the answer, this is the closest I got to find a suitable information for modifying packages in the source code before building. It also has a decent information for memory optimization.
http://processors.wiki.ti.com/index.php/TI-Android-ICS-MemoryOptimization
For removing packages please refer to the section
Run Time-Volatile Memory Customization
subsection - Customizing Android Product Package
The article pertains to Froyo , but the concepts are pretty much the same Android 4 ICS.
I have added this for anyone seeking reference material on the same.
I'm quite the beginner to programming in general (and esp. Java!), so I'm having trouble figuring out how to interact with the unofficial Android API library, shown here:
http://code.google.com/p/android-market-api/
One of the snippets of example code say "see AppsResponse class definition for more info". However, how am I supposed to do this? There are two .jars provided, one of which corresponds to the Android Market API. Upon extraction with WinRAR (I'm on Windows, by the way), I go in a few folders deep and find a bunch of .class files. How do I open this to read, and figure out how to interact with the API? Thanks!
You can just look at it from the source?
http://code.google.com/p/android-market-api/source/browse/trunk/AndroidMarketApi/src/com/gc/android/market/api/model/Market.java
I am new to Android but not to programming. I have taken C++ in school and we have been taught how to create objects, but not how to build robust programs using multiple objects. So you can see that using java to build Android apps leaves me with questions.....
thinking like an object oriented programmer, do i just shop through a list of classes until i find ones that i think would suite my app
is there a definite method of choosing the best classes for your project
do i find an app similar to the one i am trying to create and try to find what classes they used
any thoughts appreciated!!!!!!
The best way to learn (for me, at least) is by making small incremental changes to an example so I can how all the various elements of it work.
Download the examples (listed here) - but accessible from your AVD and SDK manager tool from within Eclipse (Window -> Android SDK and AVD Manager).
Start by modifying those examples. They are the best possible examples you can get for much of what you will want to do.
I'd recommend you start with Tutorials and also read about Application Fundamentals - they should get you started. Also browsing Classes is useful if you like wading through lots of technical docs (I do). Those three links are definitely worth looking at.
Well first when building Android applications you need to:
Figure out what your application will be, and how it would work.
Next you would need to find out how you will implement the android classes.
i would recommend first reading a book on Android development. One that really helped me and made me an advance developer was CommonsWare
You should really get these books. When you finish you will be well on your way.
New to Android. Trying to find docs that show what Android classes expect to elicit changes. For example, to make a keyboard always visible, I could find some info searching Google, but not directly in the docs of the SDK. Is there a source for more comprehensive docs on how Android works not just from the individual class level, but how it boots up and what to do to make small tweaks for an app.
I don't know if this would be what you're looking for, but here's some information on packages and classes
http://developer.android.com/reference/android/inputmethodservice/package-summary.html
I've been teaching myself Android for about a month now and the best reference I've found so far is the Android Developer site, especially under the References and Resources pages.
Hopefully that helps a little bit. Sorry I couldn't be of more help.