I wanted to show profile status using a Progress bar just like Linkedin, I searched everywhere but didn't get any reference related to that.
My code:
public class ProgressDrawable extends Drawable {
private static final int NUM_SEGMENTS = 5;
private final int mForeground;
private final int mBackground;
private final Paint mPaint = new Paint();
private final RectF mSegment = new RectF();
public ProgressDrawable(int fgColor, int bgColor) {
mForeground = fgColor;
mBackground = bgColor;
}
#Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
#Override
public void draw(Canvas canvas) {
float level = getLevel() / 10000f;
Rect b = getBounds();
float gapWidth = b.height() / 10f;
float segmentWidth = (b.width() - (NUM_SEGMENTS - 1) * gapWidth) / NUM_SEGMENTS;
mSegment.set(0, 0, segmentWidth, b.height());
mPaint.setColor(mForeground);
for (int i = 0; i < NUM_SEGMENTS; i++) {
float loLevel = i / (float) NUM_SEGMENTS;
float hiLevel = (i + 1) / (float) NUM_SEGMENTS;
if (loLevel <= level && level <= hiLevel) {
float middle = mSegment.left + NUM_SEGMENTS * segmentWidth * (level - loLevel);
canvas.drawRect(mSegment.left, mSegment.top, middle, mSegment.bottom, mPaint);
mPaint.setColor(mBackground);
canvas.drawRect(middle, mSegment.top, mSegment.right, mSegment.bottom, mPaint);
} else {
canvas.drawRect(mSegment, mPaint);
}
mSegment.offset(mSegment.width() + gapWidth, 0);
}
}
#Override
public void setAlpha(int alpha) {
}
#Override
public void setColorFilter(ColorFilter cf) {
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
In this code, all the blocks have same color, but as per requirement, all block colors should be different.
Related
In one of my apps I have created a circular view with multiple colors,In which I want to set click listener on each color arch
Below is the image and code for drawing that view
Custom view class code
public class CircularStatusView extends View {
private static final float DEFAULT_PORTION_WIDTH = 10;
private static final int DEFAULT_PORTION_SPACING = 5;
private static final int DEFAULT_COLOR = Color.parseColor("#D81B60");
private static final float DEFAULT_PORTIONS_COUNT = 1;
private static final float START_DEGREE =-90;
private float radius;
private float portionWidth = DEFAULT_PORTION_WIDTH;
private int portionSpacing = DEFAULT_PORTION_SPACING;
private int portionColor = DEFAULT_COLOR;
private float portionsCount = DEFAULT_PORTIONS_COUNT;
private RectF mBorderRect = new RectF();
private Paint paint;
private SparseIntArray portionToUpdateMap = new SparseIntArray();
private Context context;
public CircularStatusView(Context context) {
super(context);
init(context, null, -1);
}
private void init(Context context, AttributeSet attrs, int defStyle) {
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircularStatusView, defStyle, 0);
if (a != null) {
portionColor = a.getColor(R.styleable.CircularStatusView_portion_color, DEFAULT_COLOR);
portionWidth = a.getDimensionPixelSize(R.styleable.CircularStatusView_portion_width, (int) DEFAULT_PORTION_WIDTH);
portionSpacing = a.getDimensionPixelSize(R.styleable.CircularStatusView_portion_spacing, DEFAULT_PORTION_SPACING);
portionsCount = a.getInteger(R.styleable.CircularStatusView_portions_count, (int) DEFAULT_PORTIONS_COUNT);
a.recycle();
}
paint = getPaint();
}
public CircularStatusView(Context context, #Nullable AttributeSet attrs) {
super(context, attrs);
init(context, attrs, -1);
}
public CircularStatusView(Context context, #Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context, attrs, defStyleAttr);
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBorderRect.set(calculateBounds());
radius = Math.min((mBorderRect.height() - portionWidth) / 2.0f, (mBorderRect.width() - portionWidth) / 2.0f);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float radius = this.radius;
float center_x = mBorderRect.centerX();
float center_y = mBorderRect.centerY();
final RectF oval = getOval(radius, center_x, center_y);
float degree = 360 / portionsCount;
float percent = 100 / portionsCount;
for (int i = 0; i < portionsCount; i++) {
paint.setColor(getPaintColorForIndex(i));
float startAngle = START_DEGREE + (degree * i);
canvas.drawArc(oval, (getSpacing() / 2) + startAngle, getProgressAngle(percent) - getSpacing(), false, paint);
}
}
private int getPaintColorForIndex(int i) {
if (portionToUpdateMap.indexOfKey(i) >= 0) { //if key is exists
return portionToUpdateMap.get(i);
} else {
return portionColor;
}
}
#NonNull
private RectF getOval(float radius, float center_x, float center_y) {
final RectF oval = new RectF();
oval.set(center_x - radius,
center_y - radius,
center_x + radius,
center_y + radius);
return oval;
}
#NonNull
private Paint getPaint() {
Paint paint = new Paint();
paint.setColor(portionColor);
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
paint.setStrokeWidth(portionWidth);
paint.setStrokeCap(Paint.Cap.BUTT);
return paint;
}
private int getSpacing() {
return portionsCount == 1 ? 0 : portionSpacing;
}
private RectF calculateBounds() {
int availableWidth = getWidth() - getPaddingLeft() - getPaddingRight();
int availableHeight = getHeight() - getPaddingTop() - getPaddingBottom();
int sideLength = Math.min(availableWidth, availableHeight);
float left = getPaddingLeft() + (availableWidth - sideLength) / 2f;
float top = getPaddingTop() + (availableHeight - sideLength) / 2f;
return new RectF(left, top, left + sideLength, top + sideLength);
}
private float getProgressAngle(float percent) {
return percent / (float) 100 * 360;
}
public void setPortionsCount(int portionsCount) {
this.portionsCount = (float) portionsCount;
}
public void setPortionSpacing(int spacing) {
portionSpacing = spacing;
}
public void setPortionWidth(float portionWidth) {
this.portionWidth = portionWidth;
}
public void setCustomPaint(Paint paint) {
this.paint = paint;
}
public void setPortionsColor(int color) {
this.portionColor = color;
portionToUpdateMap.clear();
invalidate();
}
public void setPortionColorForIndex(int index, int color) {
if (index > portionsCount - 1) {
throw new IllegalArgumentException("Index is Bigger than the count!");
} else {
Log.d("3llomi", "adding index to map " + index);
portionToUpdateMap.put(index, color);
invalidate();
}
}
}
and in my activity class
CircularStatusView circularStatusView = findViewById(R.id.circular_status_view);
circularStatusView.setPortionsCount(6);
for (int i=0; i<AppConstants.outerCircleColors.length; i++){
circularStatusView.setPortionColorForIndex(i,Color.parseColor(AppConstants.outerCircleColors[i]));
How I can set click listener on each color arch in this view? Can someone help me out in this?
You can get the pixel from the CircularStatusView, By using OnTouchListener:
CircularStatusView view = ((CircularStatusView)v);
Bitmap bitmap = ((BitmapDrawable)view.getDrawable()).getBitmap();
int pixel = bitmap.getPixel(x,y);
You can just compare the pixel to a different color. Like...
if(pixel == Color.RED){
//It's Red Color
}
You can create an interface listener for onTouch events. Check the onTouch co-ordinates. Depending on their position you can send back the touched part index to the interface listener.
Dummy code:
public class CircularStatusView extends View {
private StatusViewTouchListener listener;
...
..
.
public void setOnClickListener(StatusViewTouchListener listener) {
this.listener = listener;
}
public interface StatusViewTouchListener {
public void onStatusViewTouch(int index);
}
#Override
public boolean onTouchEvent(MotionEvent ev) {
int indexOfTouchedColor;
// Check the touch points and determine in which color part it exists.
listener.onStatusViewTouch(indexOfTouchedColor);
return true;
}
}
Implement the listener where where you are using the view and set it to the View.
public class yourActivity extends Activity implements StatusViewTouchListener {
...
..
.
CircularStatusView circularStatusView = findViewById(R.id.circular_status_view);
circularStatusView.setPortionsCount(6);
for (int i=0; i<AppConstants.outerCircleColors.length; i++){
circularStatusView.setPortionColorForIndex(i,Color.parseColor(AppConstants.outerCircleColors[i]));
circularStatusView.setOnClickListener(this);
...
..
#Override
public void onStatusViewTouch(int index) {
// Perform your action based on the index of the color
}
}
Problem Solved:
TextPaint's setTextSize() should be called before TextPaint's descent() & ascend() as those two methods seem to depend on the text size for calculations.
#Override
public void draw(Canvas canvas) {
Rect r = getBounds();
float boundSize = Math.min(r.width(), r.height());
float fontSize = Math.min(mFontSize, boundSize);
mTextPaint.setTextSize(fontSize); // Should be before descent() & ascent()
int originX = r.width() / 2;
int originY = (int) ((r.height() / 2)
- ((mTextPaint.descent() + mTextPaint.ascent()) / 2)) ;
canvas.drawText(mText, originX, originY, mTextPaint);
}
Context: I created a TextDrawable to turn strings into Drawables so I can set them as icons. I want them to be centered both horizontally and vertically when I assign them to an ImageView.
Problem: When I bind them to a RecyclerView, sometimes they center vertically but sometimes they don't (as you can see above). This can alternate as the items are rebinded each time I scroll through the RecyclerView.
I suspect the cause might be inside TextDrawable's draw() but I'm not sure how to fix it.
TextDrawable:
public class TextDrawable extends Drawable {
private String mText;
private Paint mTextPaint = new Paint();
private float mFontSize = 48;
public TextDrawable(String text) {
mText = text;
mTextPaint.setColor(Color.WHITE);
mTextPaint.setAntiAlias(true);
mTextPaint.setFakeBoldText(false);
mTextPaint.setStyle(Paint.Style.FILL);
mTextPaint.setTypeface(Typeface.create("sans-serif-light", Typeface.NORMAL));
mTextPaint.setTextAlign(Paint.Align.CENTER);
mTextPaint.setStrokeWidth(0);
}
public void setFontSize(float fontSize) {
mFontSize = fontSize;
}
#Override
public void draw(Canvas canvas) {
Rect r = getBounds();
int originX = r.width() / 2;
int originY = (int) ((r.height() / 2)
- ((mTextPaint.descent() + mTextPaint.ascent()) / 2)) ;
float boundSize = Math.min(r.width(), r.height());
float fontSize = Math.min(mFontSize, boundSize);
mTextPaint.setTextSize(fontSize);
canvas.drawText(mText, originX, originY, mTextPaint);
}
#Override
public void setAlpha(int alpha) {
mTextPaint.setAlpha(alpha);
}
#Override
public void setColorFilter(ColorFilter colorFilter) {
mTextPaint.setColorFilter(colorFilter);
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
Task's getIcon() Method:
public Drawable getIcon() {
String letter = mTitle.substring(0, 1);
return new TextDrawable(letter);
}
RecyclerView ViewHolder's bind() Method:
void bind(Task task) {
mCircleView.setImageDrawable(task.getIcon());
}
I want to make vertical progress bar with dividers on it. however , i am unable to do so.
This code works fine for horizontal progress bar but when i want to make it work like vertical progress bar it doesn't work.
Any help appreciated.
class ProgressDrawable extends Drawable {
private static final int NUM_RECTS = 10;
Paint mPaint = new Paint();
#Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
#Override
public void draw(Canvas canvas) {
int level = getLevel();
Rect b = getBounds();
float height = b.height();
for (int i = 0; i < NUM_RECTS; i++) {
float bottom = height * i / NUM_RECTS;
float top = bottom + 0.9f * height / NUM_RECTS;
mPaint.setColor((i + 1) * 10000 / NUM_RECTS <= level? 0xff888888 : 0xffbbbbbb);
// canvas.drawRect(left, b.top, right, b.bottom, mPaint);
//canvas.drawRect(left, b.top, right, b.bottom, mPaint);
canvas.drawRect(bottom, b.bottom, top, b.top, mPaint);
}
}
#Override
public void setAlpha(int alpha) {
}
#Override
public void setColorFilter(ColorFilter cf) {
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
I know its late , but if someone want looking for it ,you can see here
private static final int NUM_RECTS = 10;
Paint mPaint = new Paint();
#Override
public void draw(Canvas canvas) {
// TODO Auto-generated method stub
int level = getLevel();// It will give the level of progress(0 to 10,000)
Rect b = getBounds();
float height = b.height();
float width=b.width();
float x=40;
float y=0;
for (int i =0; i<NUM_RECTS; i++) {
if((i+1)*10000/NUM_RECTS>level)
{
mPaint.setColor(Color.GRAY);
}else{
mPaint.setColor(Color.GREEN);
}
canvas.drawRect(0,height-x,width,height-y, mPaint);
//canvas.drawCircle(width/2,height-y,30, mPaint);
x=x+50;
y=y+50;
}
}
#Override
public void setAlpha(int alpha) {
}
#Override
public void setColorFilter(ColorFilter colorFilter) {
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
#Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
}
I'm new to Fresco library and trying to show circle Progressbar when loading image from uri into DraweeView. Now I'm using default progressbar as below:
GenericDraweeHierarchyBuilder builder = new GenericDraweeHierarchyBuilder(getResources());
GenericDraweeHierarchy hierarchy = builder.setFadeDuration(fadeInTime).build();
hierarchy.setProgressBarImage(new ProgressBarDrawable());
thumbnailImageView.setHierarchy(hierarchy);
however, the ProgressBar is horizontal ProgressBar? Is there anyway to change it to circle?
After a lot of time to searching with Google, but I cant find any result. I decided to write my own CircleProgressDrawable. I just wanna share it for anyone who dont want to waste time as me.
public class CircleProgressDrawable extends ProgressBarDrawable {
private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
private int mBackgroundColor = 0x80000000;
private int mColor = 0x800080FF;
private int mBarWidth = 20;
private int mLevel = 0;
private boolean mHideWhenZero = false;
private int radius = 50;
public CircleProgressDrawable() {
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeWidth(10f);
}
public void setRadius(int radius) {
this.radius = radius;
}
/**
* Sets the progress bar color.
*/
public void setColor(int color) {
if (mColor != color) {
mColor = color;
invalidateSelf();
}
}
/**
* Gets the progress bar color.
*/
public int getColor() {
return mColor;
}
/**
* Sets the progress bar background color.
*/
public void setBackgroundColor(int backgroundColor) {
if (mBackgroundColor != backgroundColor) {
mBackgroundColor = backgroundColor;
invalidateSelf();
}
}
/**
* Gets the progress bar background color.
*/
public int getBackgroundColor() {
return mBackgroundColor;
}
/**
* Sets the progress bar width.
*/
public void setBarWidth(int barWidth) {
if (mBarWidth != barWidth) {
mBarWidth = barWidth;
invalidateSelf();
}
}
/**
* Gets the progress bar width.
*/
public int getBarWidth() {
return mBarWidth;
}
/**
* Sets whether the progress bar should be hidden when the progress is 0.
*/
public void setHideWhenZero(boolean hideWhenZero) {
mHideWhenZero = hideWhenZero;
}
/**
* Gets whether the progress bar should be hidden when the progress is 0.
*/
public boolean getHideWhenZero() {
return mHideWhenZero;
}
#Override
protected boolean onLevelChange(int level) {
mLevel = level;
invalidateSelf();
return true;
}
#Override
public void setAlpha(int alpha) {
mPaint.setAlpha(alpha);
}
#Override
public void setColorFilter(ColorFilter cf) {
mPaint.setColorFilter(cf);
}
#Override
public int getOpacity() {
return DrawableUtils.getOpacityFromColor(mPaint.getColor());
}
#Override
public void draw(Canvas canvas) {
if (mHideWhenZero && mLevel == 0) {
return;
}
drawCircle(canvas, mBackgroundColor);
drawArc(canvas, mLevel, mColor);
}
private final int MAX_LEVEL = 10000;
private void drawArc(Canvas canvas, int level, int color) {
mPaint.setColor(color);
Rect bounds = getBounds();
// find center point
int xpos = bounds.left + bounds.width() / 2;
int ypos = bounds.bottom - bounds.height() / 2;
RectF rectF = new RectF(xpos - radius, ypos - radius, xpos + radius, ypos + radius);
float degree = (float) level / (float) MAX_LEVEL * 360;
canvas.drawArc(rectF, 270, degree, false, mPaint);
LogUtils.e("level: " + level + ", degree: " + degree);
}
private void drawCircle(Canvas canvas, int color) {
mPaint.setColor(color);
Rect bounds = getBounds();
int xpos = bounds.left + bounds.width() / 2;
int ypos = bounds.bottom - bounds.height() / 2;
canvas.drawCircle(xpos, ypos, radius, mPaint);
}
}
Can someone please explain to me how to implement a progress bar with a divider just like its shown on the image below?
For the progress bar I am using https://github.com/akexorcist/Android-RoundCornerProgressBar but this does not seem to have a divider option.
replace ProgressDrawable from my answer with the modified one:
class ProgressDrawable extends Drawable {
private static final int NUM_SEGMENTS = 4;
private final int mForeground;
private final int mBackground;
private final Paint mPaint = new Paint();
private final RectF mSegment = new RectF();
public ProgressDrawable(int fgColor, int bgColor) {
mForeground = fgColor;
mBackground = bgColor;
}
#Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
#Override
public void draw(Canvas canvas) {
float level = getLevel() / 10000f;
Rect b = getBounds();
float gapWidth = b.height() / 2f;
float segmentWidth = (b.width() - (NUM_SEGMENTS - 1) * gapWidth) / NUM_SEGMENTS;
mSegment.set(0, 0, segmentWidth, b.height());
mPaint.setColor(mForeground);
for (int i = 0; i < NUM_SEGMENTS; i++) {
float loLevel = i / (float) NUM_SEGMENTS;
float hiLevel = (i + 1) / (float) NUM_SEGMENTS;
if (loLevel <= level && level <= hiLevel) {
float middle = mSegment.left + NUM_SEGMENTS * segmentWidth * (level - loLevel);
canvas.drawRect(mSegment.left, mSegment.top, middle, mSegment.bottom, mPaint);
mPaint.setColor(mBackground);
canvas.drawRect(middle, mSegment.top, mSegment.right, mSegment.bottom, mPaint);
} else {
canvas.drawRect(mSegment, mPaint);
}
mSegment.offset(mSegment.width() + gapWidth, 0);
}
}
#Override
public void setAlpha(int alpha) {
}
#Override
public void setColorFilter(ColorFilter cf) {
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
and create it like this:
Drawable d = new ProgressDrawable(0xdd00ff00, 0x4400ff00);
/**
* Created by nagendra on 16/06/15.
*/
public class ProgressBarDrawable extends Drawable {
private int parts = 10;
private Paint paint = null;
private int fillColor = Color.parseColor("#2D6EB9");
private int emptyColor = Color.parseColor("#233952");
private int separatorColor = Color.parseColor("#FFFFFF");
private RectF rectFill = null;
private RectF rectEmpty = null;
private List<RectF> separators = null;
public ProgressBarDrawable(int parts)
{
this.parts = parts;
this.paint = new Paint(Paint.ANTI_ALIAS_FLAG);
this.separators = new ArrayList<RectF>();
}
#Override
protected boolean onLevelChange(int level)
{
invalidateSelf();
return true;
}
#Override
public void draw(Canvas canvas)
{
// Calculate values
Rect b = getBounds();
float width = b.width();
float height = b.height();
int spaceFilled = (int)(getLevel() * width / 10000);
this.rectFill = new RectF(0, 0, spaceFilled, height);
this.rectEmpty = new RectF(spaceFilled, 0, width, height);
int spaceBetween = (int)(width / 100);
int widthPart = (int)(width / this.parts - (int)(0.9 * spaceBetween));
int startX = widthPart;
for (int i=0; i<this.parts - 1; i++)
{
this.separators.add( new RectF(startX, 0, startX + spaceBetween, height) );
startX += spaceBetween + widthPart;
}
// Foreground
this.paint.setColor(this.fillColor);
canvas.drawRect(this.rectFill, this.paint);
// Background
this.paint.setColor(this.emptyColor);
canvas.drawRect(this.rectEmpty, this.paint);
// Separator
this.paint.setColor(this.separatorColor);
for (RectF separator : this.separators)
{
canvas.drawRect(separator, this.paint);
}
}
#Override
public void setAlpha(int alpha)
{
}
#Override
public void setColorFilter(ColorFilter cf)
{
}
#Override
public int getOpacity()
{
return PixelFormat.TRANSLUCENT;
}
}
in XM Layout
<ProgressBar
android:id="#+id/progress_bar_test"
android:layout_width="match_parent"
android:layout_height="wrap_content"
style="?android:attr/progressBarStyleHorizontal"
android:max="100"
android:progress="10"
android:layout_marginLeft="16dp"
android:layout_marginRight="16dp"
/>
ProgressBar progressBar= (ProgressBar)findViewById(R.id.progress_bar_test);
ProgressBarDrawable bgProgress= new ProgressBarDrawable(5);
progressBar.setProgressDrawable(bgProgress);
With the help of this and this answers, I could create my customized version of the segmented horizontal progress bar.
First, Create a class as follows.
public class SegmentedProgressDrawable extends Drawable {
private int parts;
private Paint paint;
private int fillColor;
private int emptyColor;
private int cutOffWidth;
private int separatorColor;
public SegmentedProgressDrawable(int parts, int fillColor, int emptyColor, int separatorColor) {
this.parts = parts;
this.fillColor = fillColor;
this.emptyColor = emptyColor;
this.separatorColor = separatorColor;
this.paint = new Paint(Paint.ANTI_ALIAS_FLAG);
}
#Override
protected boolean onLevelChange(int level) {
invalidateSelf();
return true;
}
#Override
public void draw(#NonNull Canvas canvas) {
// Calculate values
Rect bounds = getBounds();
float actualWidth = bounds.width();
float actualHeight = bounds.height();
//width with dividers + segment width
int fullBlockWidth = (int) (actualWidth / this.parts);
//ToDo: to change the width of segment change this line
int segmentWidth = (int) (fullBlockWidth * 0.2f);
// int dividerWidth =fullBlockWidth-segmentWidth;
cutOffWidth = (int) (getLevel() * actualWidth / 10000);
//Draw separator as background
RectF fullBox = new RectF(0, 0, actualWidth, actualHeight);
this.paint.setColor(this.separatorColor);
canvas.drawRect(fullBox, this.paint);
//start drawing lines as segmented bars
int startX = 0;
for (int i = 0; i < this.parts; i++) {
int endX = startX + segmentWidth;
//in ideal condition this would be the rectangle
RectF part = new RectF(startX, 0, endX, actualHeight);
//if the segment is below level the paint color should be fill color
if ((startX + segmentWidth) <= cutOffWidth) {
this.paint.setColor(this.fillColor);
canvas.drawRect(part, this.paint);
}
//if the segment is started below the level but ends above the level than we need to create 2 different rectangle
else if (startX < cutOffWidth) {
RectF part1 = new RectF(startX, 0, cutOffWidth, actualHeight);
this.paint.setColor(this.fillColor);
canvas.drawRect(part1, this.paint);
RectF part2 = new RectF(cutOffWidth, 0, startX + segmentWidth, actualHeight);
this.paint.setColor(this.emptyColor);
canvas.drawRect(part2, this.paint);
}
//if the segment is above level the paint color should be empty color
else {
this.paint.setColor(this.emptyColor);
canvas.drawRect(part, this.paint);
}
//update the startX to start the new segment with the gap of divider and segment width
startX += fullBlockWidth;
}
}
#Override
public void setAlpha(int alpha) {
}
#Override
public void setColorFilter(ColorFilter cf) {
}
#Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
}
And I, used it as follows:
horizontalProgressBar = findViewById(R.id.horizontal_progress_bar);
int fillColor = ContextCompat.getColor(getActivity(), R.color.primary);
int emptyColor = ContextCompat.getColor(getActivity(), R.color.color_redeem_badge_bg);
int separatorColor = ContextCompat.getColor(getActivity(), R.color.transparent);
SegmentedProgressDrawable progressDrawable = new SegmentedProgressDrawable(20, fillColor, emptyColor, separatorColor);
horizontalProgressBar.setProgressDrawable(progressDrawable);
horizontalProgressBar.setProgress(60);