How to build an app with 2D graphics on Android? - android

I want to build an app like this for Android using Kotlin, but I don't know where to start. It's not a game, but it has sort of gamification, so I don't know if it's ok to use a game library like libGDX.
Also, I want to build something as simple and easy as possible, 'cause I have no time and less than a year of Android experience.

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How should I get started in making this 2-D un-animated mobile game?

I am brand new to coding mobile apps. For fun, I'd like to make a mobile game much like the "Can You Escape Games" where you the user taps the screen to interact, opening up different menus and rooms. It is 2-D and requires 0 animation.
I am not sure how to get started. I have some coding experience but still have a lot to learn. Is there a game engine out there that would make my life easier? Or would it be better if I coded from scratch (and what program should I use? Android Studio, Visual Studio, etc)?
Thanks.
I would recommend to learn native development for each platform first and looks like your game can be easily made with native controls, like labels, buttons and imageviews (TextView, Button, ImageView on Android and UILabel, UIButton, UIImageView on iOS).
For Android the best way is to use Android Studio for development.
For iOS use the XCode IDE, but it is only available on devices running Mac OS (OS X).
Udacity has a pretty good course for LibGDX. That would be a perfect start for learning game development.
https://www.udacity.com/courses/ud405

Android Game UI advice

I want to start making a game for Android and I'm looking for a good resource to use to make the ui, I want to make a game like EzpzRPG or monster warlord I want the ui to be similar, any advice?
I would suggest this for game development. But then again do you have experience with Android or Java itself?
Learning about Android API is the first step.

"drag control" for Android games

I am not very familiar with android development so maybe question will be not really about development process.
I noticed control in a bunch of different games where i can drag circle and in this way unit will move.
This is default control from some library or every developer just writes something similar?
Any examples or tutorials where i can get it?
This is called an Analogue controller and most game development frameworks like AndEngine and LibGDX offer it. Both such Engines are open source, and the code for this component in the AndEngine framework can be found here.
However, you might want to consider using the game engine itself in your app, instead of picking up bits of it and writing your own.

Android Dev - Text based game within an app

I am looking to add a simple text based trivia type game within an app I already have built for a Business. We would like to get more user interaction in the app. Further, I would like to have high scores...etc display in the app.
Creating a web serice and MySQL database would be simply enough to capture scores and query to top score. However, Is there soemthing like a free game API or something that would make this a lot easier than creating a game from scratch? I have seen some really complex game api's, but I am not trying to make an entire app. Just add a simple trivia game inside my app.
Any suggestions? Comments?
What would be the easiest way to go about this?
Radical Breeze's Illumination Software Creator has a tutorial on building a text-based game with their program. Illumination is a visual development environment like App Inventor.
If you don't want to go through the tutorial, I believe you can just download the code for the game. The program comes in a free download version. Illumination generates full source code for a number of platforms, including Android, though I think you may have to pay for mobile platform code generation. (Payment is "choose your own price".)
All generated code is "native". I.e., no special API.

An easy android 2D game engine with an easy learning curve

Hey all.... I am currently trying to make a game on the android platform. I want some guidelines on choosing a good android 2D game engine. I have been looking on the internet for sometime and have found these game engines to choose from the one which doesn't have a huge learning curve
AndEngine
libGdx (The one m most impressed by)
JMonkeyEngine
For anyone who wants to know more about the different game engines the following link should help you..
http://www.cuteandroid.com/ten-open-source-android-2d-or-3d-game-engine-for-android-developers
I intend to keep the interface simple yet attractive, so want to choose the correct engine, and also want to choose the correct engine using which making complex games also is easy in my future projects. If some one could tell me commercially used free (or open sourced) game engines i would be really grateful. I even wouldn't mind learning a 3D game engine if its learning curve is not that too steep and its implementation of 2D games is also pretty simple.
Andengine hides most of the complexity from you, so its super easy to get started, but because of this you do not have full control over it. The documentation or javadocs is close to zero, so dont expect anything from there.
As for libgdx, its harder to learn, but the community is bigger and more matured, and u have more control to the engine.
no idea about the monkey engine.

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