what does the "#+android:id/title" mean? - android

In normal, we should use #+id/ to define an id and use #id to reference an id. Today I found #+android:id/title in apps/settings/res/layout/preferenc_progress.xml.
How to understand it and how to use it?

It is used for resources that are shipped with the SDK.
You can take a look at them by browsing to
[PATH TO ANDROID SDK]/platforms/android-[VERSION]/data/res
By using the android in android.R.whatever you just specify the R file to look up. For more information you should read Accessing Platform Resources.

That belongs to the app preferences activity screen definition.
title and summary are standard Android fields of a TextView preference item.

I think it does the same thing. It's just a more formal way of saying it by specifying where the namespace is.

I've never met this way of giving id, but in theory this means adding new id title to android package. So you'll be able to use it in your code like android.R.id.title. But I'm not sure resource compiler will really create any id in android package. I think it can be used only with predefined ids. But I'll give you more precise answer later, when I'll be able to check it.
EDIT: I've checked it and found some differences. Firstly, if you define Android's id using #+android:id/some_id, which is already present in SDK, this id will not be defined in your R.java file. If it's not present in SDK, it will be defined in R.java, but with different kind of value. Secondly, if you'll try to convert id from its string representation to int value, Resources.getIdentifier() method will return 0 in case of #+android:id format.

This means it will create an id in your resource file.

Related

Android: "#+id/" and "#+id/"

According to this thread I need to use #+id/ for the first time to make resource be created.
But what if I forget that this resource was previously created and create it again with #+id/? I have some input and set nextFocusDown for the element that is still not declared.
<EditText
...
android:nextFocusDown="#+id/myinput2"/>
200 lines below I create this element with #+id because I forgot that it's already declared.
<EditText
...
android:id="#+id/myinput2"/>
It works like this but can it cause an issue?
Some quick definitions:
#+id/foo means "use the id foo, and create it if it doesn't exist"
#id/foo means "use the id foo" (which will be an error if the id foo doesn't exist)
Previously, there were reasons to prefer #id over #+id (the system could tell you if you tried to reference a view via an id that didn't exist), but now the system is smart enough that even writing android:layout_below="#+id/idthatdoesntexistanywhere" will be tagged as an error:
So just always use #+id.
It works like this but can it cause an issue?
No, it can't. Always use #+id/. By now, the Android build environment is smart enought to figure it out.
If you put two elements with the same id in the same layout file, it generates an IDE error (red underline) and you won't be able to compile.

Why is it necessary to use #+id instead of #id?

I know the difference between #+id and #id (see this accepted answer). However, I always get the feeling that I'm doing the job of the AAPT compiler when I write the '+' in #+id.
Is there a reason the resource compiler cannot infer by itself if an identifier must be created or just reused? An underlying hashtable structure would do the job: every resource with the same id go into the same bucket, and if the key does not exist, just create it.
Probably the compiler would not be able to differentiate between a 'right' and a 'wrong' id. If it finds a new id (i.e. one that is not in the underlying hashtable), it would always assume it to be a right, new id. It would not be able to differentiate between an actual new id and a mistyped id.
I could imagine it is to help the programmer.
If you did not need the #+id construction then all #id references/constructions would be valid, then it would be difficult to track down an error, as the compiler would not fail on incorrect references (as it would simply construct the typo id).
Put differently, all id reference errors would have to be discovered at runtime.
Edit:
Just noticed the similar answer by Piovezan, regarding your comment:
Maybe, but the result is that many devs use #+id everywhere, since there is no error if the id is already defined, and everything works just fine. That means the compiler tests if the id already exist, but not if it does not exist, that's crazy
Then those developers are misusing the #+id construction imo.
It is still much better to have the option to distinguish between #+id and #id, since (for those who does not misuse the #+id) the compiler has a chance of giving a compile time error on wrong references.
Edit2
And to address the comment:
That's the link I gave in the first sentence. It explains the difference but does not answer why the '+' cannot be automatically infered by AAPT
I believe it can, it just does not due to the argumentation above (i believe).
with #+id you are adding id to R.java which allows you to reference it from Java classes while with #id you are not. You can use #id only if specific id is already created and you are referencing it in another view e.g. android:layout_below="#id/some_id"

Android XML id best practice

Suppose I have an Activity, for which I set the content view from a XML file.
Let's say I have a button, acceptButton, in the Java code.
acceptButton =(Button)findViewById(R.id.acceptBtn);
In the above code, the Java name and the XML id are different. Is there a "best practice" or standard for naming widgets? For example, should the XML id be called acceptButton too, instead of acceptBtn? It seems trivial, but it annoys me what other people do, when they give the Android name and XML id completely different names.
There is no recommendation from Google about naming resources in xml files. Also checking Code Style Guidelines for Contributors you find no mention about it, so the best would be taking a look in the SDK where you can see Google is not consistent in identifier naming.
Across the SDK you can find conventions as follow:
mHeaderText = (TextView) view.findViewById(R.id.headerText);
mHeaderText = (TextView) view.findViewById(R.id.header_text);
mHeaderText = (TextView) view.findViewById(R.id.HeaderText);
What I recommend is to be consistent per project. Decide for one naming convention and use it across the entire project.
It is never mandatory that Java name and XML id should be same. And I don't think that there are any such naming standards provided by Google. But it is seems very good practice if both of them are same. By keeping them same, we can easily identify the control by name only when there are more than one controls.
Other way is you can define a naming style of java name and XML id and follow same for all the controls. But it is developer or project specific.
It is never mandatory as Nirav said but having same name for id and Variable is good practice i always do this. This thing saves your time you don't need to remember different name for Id in xml and variable in code and also you just copy and paste after defining it in xml to code.
I would interpret it more colsely to Java conventions: "AcceptBtn" to point a class, "acceptBtn" to point an instance, "accept_btn" - others. "id" is more like an instance, definetely not a class. At least others. But I would prefer it as an instance.
R.id.AcceptBtn // As a class.
R.id.acceptBtn // As an instance.
R.id.accept_btn // Other cases.
Also as per Steve McConnel's "Code Complete" acceptBtn is more preferable to be written as acceptButton. It is more readable and less writable, but we read code more often than write it. So readable code saves more time.

Where can I find the android.R.* files?

I am looking for the preset android files that come with the Android os. Can someone direct me to the source?
(Android install path)\android-sdk-windows\platforms\android-version\data\res
Hope this is what you mean.
Call the following as an example:
android.R.*
You can access built-in animations, layouts, text fields, whatever you need.
So if you wanted to find the default android black color, call the following:
View.setBackGroundColor(android.R.color.black);
This returns the INTEGER containing the pointer to the appropriate resource files.
All R files are generated as integer pointers, so this is the proper way to access these resources.
Hope this helped!
Try codesearch from google:
http://google.com/codesearch (choose android on the left side) or directly:
http://google.com/codesearch#cZwlSNS7aEw/frameworks/base/core/res/&exact_package=android
go to gen-> android.support.v7.appcompat ->R.java
Android generated a special called the
‘R’ file. This is a file of constants that allow you to
get Java references to the TextView you defined
in main.xml In fact, you can get references to all
kinds of in app resources you define! But remember
the String resources you defined in XML? You can
get references to those too.
You mean R.java? It will be in %project root%/res/android/%your project name%/

Difference between "#id/" and "#+id/" in Android

What is the diffirence between the #id/ and #+id/?
In #+id/ the plus symbol + instructs to create a new resource name and add in to the R.java file but what about #id/? From the documentation of ID: when referencing an Android resource ID, you do not need the plus symbol, but must add the android package namespace, like so:
android:id="#android:id/list"
But in the image below Eclipse doesn't suggest any kind of #android:id/.
Are #id/ and #android:id/ the same?
you refer to Android resources , which are already defined in Android system, with #android:id/.. while to access resources that you have defined/created in your project, you use #id/..
More Info
As per your clarifications in the chat, you said you have a problem like this :
If we use android:id="#id/layout_item_id" it doesn't work. Instead #+id/ works so what's the difference here? And that was my original question.
Well, it depends on the context, when you're using the XML attribute of android:id, then you're specifying a new id, and are instructing the parser (or call it the builder) to create a new entry in R.java, thus you have to include a + sign.
While in the other case, like android:layout_below="#id/myTextView" , you're referring to an id that has already been created, so parser links this to the already created id in R.java.
More Info Again
As you said in your chat, note that android:layout_below="#id/myTextView" won't recognize an element with id myTextViewif it is written after the element you're using it in.
the + sign is a short cut to add the id to your list of resource ids. Otherwise you need to have them in a xml file like this
<?xml version="1.0" encoding="utf-8"?>
<resources>
<item name="my_logo" type="id"/>
</resources>
In Short
android:id="#+id/my_button"
+id Plus sign tells android to add or create a new id in Resources.
while
android:layout_below="#id/my_button"
it just help to refer the already generated id..
Its very simple:
"#+..." - create new
"#..." - link on existing
Source: https://developer.android.com/guide/topics/resources/layout-resource.html#idvalue
The plus sign (+) before the resource type is needed only when you're defining a resource ID for the first time. When you compile the app, the SDK tools use the ID name to create a new resource ID in your project's R.java file that refers to the EditText element. With the resource ID declared once this way, other references to the ID do not need the plus sign. Using the plus sign is necessary only when specifying a new resource ID and not needed for concrete resources such as strings or layouts. See the sidebox for more information about resource objects.
From: https://developer.android.com/training/basics/firstapp/building-ui.html
From the Developer Guide:
android:id="#+id/my_button"
The at-symbol (#) at the beginning of the string indicates that the XML parser should parse and expand the rest of the ID string and identify it as an ID resource. The plus-symbol (+) means that this is a new resource name that must be created and added to our resources (in the R.java file). There are a number of other ID resources that are offered by the Android framework. When referencing an Android resource ID, you do not need the plus-symbol, but must add the android package namespace, like so:
android:id="#android:id/empty"
There's a bug with Eclipse where sometimes if you just created a new #+id/.., it won't be added immediately to the R.java file, even after clean-building the project. The solution is to restart Eclipse.
This I think should be solved as soon as possible, because it may (and from experience, will) confuse some developers into thinking that there's something wrong with their syntax, and try to debug it even if there's really nothing to debug.
Android uses some files called resources where values are stored for the XML files.
Now when you use #id/ for an XML object, It is trying to refer to an id which is already registered in the values files. On the other hand, when you use #+id/ it registers a new id in the values files as implied by the '+' symbol.
Hope this helps :).
#id/ and #android:id/ is not the same.
#id/ referencing ID in your application, #android:id/ referencing an item in Android platform.
Eclipse is wrong.
Difference between #+id and #id is:
#+id is used to create an id for a view in R.java file.
#id is used to refer the id created for the view in R.java file.
We use #+id with android:id="", but what if the id is not created and we are referring it before getting created(Forward Referencing).
In that case, we have use #+id to create id and while defining the view we have to refer it.
Please refer the below code:
<RelativeLayout>
<TextView
android:id="#+id/dates"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_toLeftOf="#+id/spinner" />
<Spinner
android:id="#id/spinner"
android:layout_width="96dp"
android:layout_height="wrap_content"
android:layout_below="#id/dates"
android:layout_alignParentRight="true" />
</RelativeLayout>
In the above code,id for Spinner #+id/spinner is created in other view and while defining the spinner we are referring the id created above.
So, we have to create the id if we are using the view before the view has been created.
If the view item performs the same operation, you can use the #+id for each entry in any layout because during the compilation of multiple #+id/foo the R.java file only creates one enumeration. So for example, if I have a save button on each page that performs the same operation, I use android:id="#+id/button_save" in each layout. The R.java file only has one entry for the button_save.
Difference between “#+id/” and “#id/” in Android
The first one is used for to create the ID of the particular ui component and the another one is used for to refer the particular component

Categories

Resources