SD card in Android - android

In my app I have two buttons play and download. In the downlod button I download video from internet and store in SD card, i will play video from the SD card when press play button.
Video is successfully downloaded and stored in SD card. If I press play button, I will list videos from SD card(in logcat) and play the downloaded video. It does not show the downloaded video name, but if I open the SD card from my system the downloaded video is stored in SD card. i do not know where i am wrong.

You have to add media files to Media Store in order to be seen by gallery widget. Use MediaScanner. I use this convenient wrapper in my code:
public class MediaScannerWrapper implements
MediaScannerConnection.MediaScannerConnectionClient {
private MediaScannerConnection mConnection;
private String mPath;
private String mMimeType;
// filePath - where to scan;
// mime type of media to scan i.e. "image/jpeg".
// use "*/*" for any media
public MediaScannerWrapper(Context ctx, String filePath, String mime){
mPath = filePath;
mMimeType = mime;
mConnection = new MediaScannerConnection(ctx, this);
}
// do the scanning
public void scan() {
mConnection.connect();
}
// start the scan when scanner is ready
public void onMediaScannerConnected() {
mConnection.scanFile(mPath, mMimeType);
Log.w("MediaScannerWrapper", "media file scanned: " + mPath);
}
public void onScanCompleted(String path, Uri uri) {
// when scan is completes, update media file tags
}
}
Then instantiate MediaScannerWrapper and start it with scan(). You could tweak it to handle more than one file at the time. Hint: pass List of File paths, and then loop around mConnection.scanFile.

Related

How to receive an mp3 file from a plugin in unity?

I'm making a mobile rhythm game. I get songs from /storage/emulated/0/Music using Android plugin.
Get song title and music album cover
public class Impormation {
private MediaMetadataRetriever metaRetriver;
private byte[] image;
private String title;
private Context context;
public Impormation(Context context)
{
this.context = context;
}
public String setPath(String path)
{
metaRetriver = new MediaMetadataRetriever();
metaRetriver.setDataSource(path);
image = metaRetriver.getEmbeddedPicture();
title = metaRetriver.extractMetadata(MediaMetadataRetriever.METADATA_KEY_TITLE);
return path;
}
public byte[] getart()
{
return image;
}
public String gettitle()
{
return title;
}
}
But I don't know how to return mp3 file plugin to unity.
At first, I convert mp3 file to byte[], but I can convert byte[] to audioclip in unity. I consider to convert mp3 to wav. but It's too slow :(
please help me.
I assume that your final goal is to play the music file selected from the plugin. Since you are already able to retrieve the path of the music file. The next step is to put this music file into a AudioClip in Unity. And then using a AudioSource to play it.
And I found this Post. Though the creation of the AudioClip is been made on Windows system, I think it would work as long as you pass the correct file path on Android system.

Android - Playing MP4 video file from an expansion file

I have followed all the steps in testing an expansion file for my application. Where I am stuck now is how to play a video file contained in that expansion file.
I have successfully been able to download it from Google Play, and I can see it in the folder it is supposed to be in when I browse through my file manager.
I have looked for the past couple of days in trying to figure out how to play the file. At the moment there is only one for, to maintain appropriate size for testing.
I have tried to parse the URI and set it in the videoview, however, it always shows that the video cannot be played.
I have also tried this code so far to access it (as read in the documentation, and I have replaced the parameters with my parameters):
// Get a ZipResourceFile representing a merger of both the main and patch files
ZipResourceFile expansionFile = APKExpansionSupport.getAPKExpansionZipFile(appContext,
mainVersion, patchVersion);
// Get an input stream for a known file inside the expansion file ZIPs
InputStream fileStream = expansionFile.getInputStream(pathToFileInsideZip);
What do I do with the input stream in order to play the video?
Code for provider
public class EHZipUriProvider extends APEZProvider {
#Override
public String getAuthority() {
// TODO Auto-generated method stub
return "your.package.name.Utility.EHZipUriProvider";
}
}
Custom video player
public static final Uri CONTENT_URI = Uri
.parse("content://your.package.name.Utility.EHZipUriProvider");
public static VideoView mview;
public static void playVideo(Context context, VideoView resource, String VIDEO_NAME) {
position = 0;
mview = resource;
Uri video = Uri.parse((CONTENT_URI + "/" + VIDEO_NAME));
mview.setVideoURI(video);
mview.start();
mview.setOnCompletionListener(new OnCompletionListener() {
#Override
public void onCompletion(MediaPlayer mp) {
// TODO Auto-generated method stub
mview = null;
}
});
}
Calling in activity
VideoPlayer.playVideo(context, vv, "rulesofenglish.mp4");
For example, my application package name is:
com.bluewindsolution.android.sampleapp
Then my expansion file should be
main.1.com.bluewindsolution.android.sampleapp.obb
In detail, you can follow in here:
[main|patch].< expansion-version >.< package-name >.obb
From expansion you can get it via three ways:
via AssetFileDescriptor
// This one works with an image file and a media file.
// Get a ZipResourceFile representing a specific expansion file
// mainContext, version number of your main expansion, version number of your patch
ZipResourceFile expansionFile = APKExpansionSupport.getAPKExpansionZipFile(this, 1, 0);
AssetFileDescriptor afd_img1 = expansionFile.getAssetFileDescriptor("your_path/your_file.jpg");
AssetFileDescriptor afd_mpbg = expansionFile.getAssetFileDescriptor("your_path/your_file.mp3");
// To set image
ImageView imageView1 = (ImageView)findViewById(R.id.iv1);
imageView1.setImageBitmap(BitmapFactory.decodeFileDescriptor(afd_iv1.getFileDescriptor()));
// To set sound
try {
mpbg.setDataSource(afd_mpbg.getFileDescriptor(), afd_mpbg.getStartOffset(), afd_mpbg.getDeclaredLength());
mpbg.prepareAsync();
mpbg.start();
} catch (IllegalStateException e) {
Log.w("Error=====", "Failed to prepare media player", e);
}
Via InputStream:
// This one works with an image file and a media file.
// Get a ZipResourceFile representing a specific expansion file
ZipResourceFile expansionFile = new ZipResourceFile(filePathToMyZip);
// Get an input stream for a known file inside the expansion file ZIPs
InputStream fileStream = expansionFile.getInputStream(pathToFileInsideZip);
Via Uri
// This one can use in almost thing such as jpg, mp3, mp4, pdf, etc.
// You need to create a new class to override APEZProvider
public class ZipFileContentProvider extends APEZProvider {
#Override
public String getAuthority() {
return "com.bluewindsolution.android.sampleapp";
}
}
// You need to add <provider> in AndroidManifest.xml
<provider
android:name="com.bluewindsolution.android.sampleapp.ZipFileContentProvider"
android:authorities="com.bluewindsolution.android.sampleapp"
android:exported="false"
android:multiprocess="true"
>
<meta-data android:name="mainVersion"
android:value="1"></meta-data>
</provider>
// After that, you can use it any time by this code:
String filename2 = "image/i_commu_a_1_1_1_1.jpg"; // suppose you store put your file in directory in .obb
String uriString2 = "content://com.bluewindsolution.android.sampleapp" + File.separator + filename2;
Uri uri2 = Uri.parse(uriString2);
imageView2.setImageURI(uri2);
// Filename inside my expansion file
String filename = "video/v_do_1_1_1.mp4"; // Suppose you store put your file in directory in .obb
String uriString = "content://com.bw.sample_extension_download_main" + File.separator + filename;
Uri uri = Uri.parse(uriString);
v1 = (VideoView)findViewById(R.id.videoView1);
v1.setVideoURI(uri);
v1.start();
Using a provider (the best solution for me)! I tested it, and it works perfectly.
See Android: read media file from .obb using APEZ.

Can't get media player to work when SD drive is not installed

First I make a call to
get_fullPathToAudio();
to determine the path of where an audio file was downloaded.
public File get_fullPathToAudioAsFile()
{
File storageFile = this.getExternalFilesDir(null);
if (storageFile == null)
{
// no external storage so store on private path
storageFile = this.getFilesDir();
}
return storageFile;
}
public String get_fullPathToAudio() {
return get_fullPathToAudioAsFile() + File.separator + this.get_currentArticleAudioFileName();
}
String filePath = this.myApp.get_fullPathToAudio();
mediaPlayer.setDataSource(filePath);
mediaPlayer.prepare();
mediaPlayer.start();
All works well if I have an SD drive on my emulator but when I don't have an emulator the function
get_fullPathToAudioAsFile();
uses
getFilesDir();
instead of
getExternalFilesDir(null);
which returns a path to my private drive where my app is installed. I can see the file in
data/data/com.myapp/files/myfile.m4a
for example. Is there a different way to play an audio file if it's not on the SD drive?
The error messsage I get is
error(-1, -2147483648)
Could not open file null for playback
I solved it this way
FileInputStream fileInputStream = new FileInputStream(mFile);
mPlayer.setDataSource(fileInputStream.getFD());
mPlayer.prepare();
MediaPlayer error -2147483648 when playing file on internal storage

Trigger mediascanner on specific path (folder), how to?

I got this class:
import android.content.Context;
import android.media.MediaScannerConnection;
import android.net.Uri;
import android.util.Log;
public class MediaScannerWrapper implements
MediaScannerConnection.MediaScannerConnectionClient {
private MediaScannerConnection mConnection;
private String mPath;
private String mMimeType;
// filePath - where to scan;
// mime type of media to scan i.e. "image/jpeg".
// use "*/*" for any media
public MediaScannerWrapper(Context ctx, String filePath, String mime){
mPath = "/sdcard/DCIM/Camera";
mMimeType = "jpg";
mConnection = new MediaScannerConnection(ctx, this);
}
// do the scanning
public void scan() {
mConnection.connect();
}
// start the scan when scanner is ready
public void onMediaScannerConnected() {
mConnection.scanFile(mPath, mMimeType);
Log.w("MediaScannerWrapper", "media file scanned: " + mPath);
}
public void onScanCompleted(String path, Uri uri) {
// when scan is completes, update media file tags
}
}
How to use it in the other class?
I don't know how to properly use classes, I tried but nothing is working.
I do something wrong, but I don't know what, can someone help me with this.
The Story
Before Android 4.4, we could just send a broadcast to trigger the media scanner on any particular file, or folder or even on the root of the storage. But from 4.4 KitKat, this have been fixed by the Android Developers.
Why do I say fixed? The reason is simple. Sending a broadcast using MEDIA_MOUNTED on the root directory is very expensive. Running the Media Scanner is an expensive operation and the situation gets even worse when the user has got a lot of files in the storage and deep folder structures.
Before Android 4.4
Keep it straight and simple. If you are targeting your app before Android 4.4. But keep in mind not to use it on the root directory unless absolutely necessary.
sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED, Uri.parse("file://" + Environment.getExternalStorageDirectory())));
From Android 4.4
There are two ways for you.
i) The first one is very similar to the previous example, but may not work efficiently and is not recommended too.
sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.parse("file://" + Environment.getExternalStorageDirectory())));
ii) Now, let us move on to the most recommended and efficient solution to this problem.
Add the file paths of the files which have been updated, like this, in a String type ArrayList
ArrayList<String> toBeScanned = new ArrayList<String>();
toBeScanned.add(item.getFilePath());
Now you need to run scanFile() static method of the MediaScannerConnection class and pass the String array containing the list of all the files which have been updated and needs to be media scanned.
You can also put a listener to respond when the scanning has been finished for individual files.
String[] toBeScannedStr = new String[toBeScanned.size()];
toBeScannedStr = toBeScanned.toArray(toBeScannedStr);
MediaScannerConnection.scanFile(getActivity(), toBeScannedStr, null, new OnScanCompletedListener() {
#Override
public void onScanCompleted(String path, Uri uri) {
System.out.println("SCAN COMPLETED: " + path);
}
});
Hey I found out how to do it with a very simple code.
Just call this line of code:
sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED, Uri.parse("file://" + Environment.getExternalStorageDirectory())));
This should trigger mediascanner.
In Android, there is a content database which is used by the media scanner to keep track of all the media content present on the device.
When Android boots up, the mediascanner service is launched and runs through the entire external storage to find if there is any new media content if it finds one then,
It adds an entry of that media content into the content database
Each entry in the content database contains metadata of the media content like Name, date, file size, type of file, etc..
So when you make a modification to a media content, you will need to update the content database also.
If the content database is not update then other applications also will not be able to access that particular media content.
Running the media scanner just updates the content database
Instead of running the media scanner, you can update the content database yourself and it should resolve the problem.
Here is an explanation on how to insert, delete, update using the content resolver. (Search for the section "Inserting, Updating, and Deleting Data")
Edit:
There is a sample code in this answer. Check for the answer by Janusz.
File file = new File(absolutePath);
Uri uri = Uri.fromFile(file);
Intent intent = new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, uri);
sendBroadcast(intent);
private void galleryAddPic() {
Intent mediaScanIntent = new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE);
File f = new File(mCurrentPhotoPath);
Uri contentUri = Uri.fromFile(f);
mediaScanIntent.setData(contentUri);
this.sendBroadcast(mediaScanIntent);
}
Reference: http://developer.android.com/training/camera/photobasics.html#TaskGallery
The Add the Photo to a Gallery Section
As #Aritra Roy's answer, i decide to make an experiment about this issue.
What i got here are:
Intent.ACTION_MEDIA_MOUNTED and Intent.ACTION_MEDIA_SCANNER_SCAN_FILE
can accept individual file path, so sendBroadcast(new
Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.parse(filePath)));
or sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED,
Uri.parse(filePath))); will be valid.
If you use individual file path with Intent.ACTION_MEDIA_MOUNTED on Kitkat or above, your application will still crash
If you use Intent.ACTION_MEDIA_SCANNER_SCAN_FILE or MediaScannerConnection on device lower than Kitkat, your application will not force close, but the method will just simply not working as you want.
From that experiment, i think the best method to handle is
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT) {
MediaScannerConnection.scanFile(context, new String[]{imagePath}, null, new MediaScannerConnection.OnScanCompletedListener() {
public void onScanCompleted(String path, Uri uri) {
//something that you want to do
}
});
} else {
context.sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED,
Uri.parse("file://" + imagePath)));
}
Let me know if i missed something

dynamically add pictures to gallery widget

Is there a good way to add new image resources(from SD card) to a gallery widget at runtime?
"new image resources"?
Image resources are a part of /res/drawable folder inside your .apk application package. You can not add "new" image resources during runtime.
Is there some other use case you had in mind?
Edited after posters explanation:
You have to add media files to Media Store in order to be seen by gallery widget. Use MediaScanner. I use this convenient wrapper in my code:
public class MediaScannerWrapper implements
MediaScannerConnection.MediaScannerConnectionClient {
private MediaScannerConnection mConnection;
private String mPath;
private String mMimeType;
// filePath - where to scan;
// mime type of media to scan i.e. "image/jpeg".
// use "*/*" for any media
public MediaScannerWrapper(Context ctx, String filePath, String mime){
mPath = filePath;
mMimeType = mime;
mConnection = new MediaScannerConnection(ctx, this);
}
// do the scanning
public void scan() {
mConnection.connect();
}
// start the scan when scanner is ready
public void onMediaScannerConnected() {
mConnection.scanFile(mPath, mMimeType);
Log.w("MediaScannerWrapper", "media file scanned: " + mPath);
}
public void onScanCompleted(String path, Uri uri) {
// when scan is completes, update media file tags
}
}
Then instantiate MediaScannerWrapper and start it with scan(). You could tweak it to handle more than one file at the time. Hint: pass List of File paths, and then loop around mConnection.scanFile.
Send broadcast to MediaStore Content Provider when you add a file
sendBroadcast(new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE, Uri.fromFile(imageAdded)));
Working for devices before KitKat
sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED,
Uri.parse("file://"+ Environment.getExternalStorageDirectory())));
Also have a look at this
Working in Lolipop and should also solve kitkat issues.
ContentValues values = new ContentValues();
values.put(MediaStore.Images.Media.DATA,"file path");
values.put(MediaStore.Images.Media.MIME_TYPE,"image/jpeg");
mContext.getContentResolver().insert(MediaStore.Images.Media.EXTERNAL_CONTENT_URI,values);
Add Permission.
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />

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