Have Android SDK into a tablet with honeycomb? - android

I want to know if exists any form to have the Android SDK into a tablet with Honeycomb.
I ask this because I´ve a tablet with honeycomb and I like to programm into this device.

It is now possible to developed on an Android table with AIDE. See more details here https://plus.google.com/101304250883271700981

Running IDE in your tablet? This wouldn't be very practical. Anyway, you could use Android Scripting Engine to edit and run primitive scripts on your tablet.

You can get the SDK here: http://developer.android.com/sdk/index.html
And there is no need to install anything into your tablet. Just download the SDK for your PC and start developing.

Writing replies like -not very practical- doesnt help, that is something relative to each of us, we have tablets with good hardware and comfortable keyboard docks, not to mention quad core tablets with tegra3 that are comming in dicember. I still don't understand why Google has no SDK for Android OS yet. Android already runs great even on PCs (via de Android x86 project).
In fact, i'm a developer and i use some interesting applications to develop from muy tablet, i recommend you to visit JavaIDEdroid and Terminal IDE wich are some examples of projects that are far from being Eclipse but already let us develop applications for Android and also for Java SE. There also more resources in the XDA forum (look for 'Asus Transformer' for example) even if those projects are not enough, there are guides to install Ubuntu dual boot and other posible solutions to your problem.

Related

Running Augmented reality apps on Linux using emulator

In continuation with this question. I am asking this question.
I installed Android Studio. I installed Unity 3D. I followed tutorials of Java-Android Studio and Unity. Nothing worked well because of the reason that they need the latest version of ARCore and neither my mobile nor emulator is compatible with it. I am exhausted searching for alternatives.
I didn't find any tutorial or guidance related to developing Augmented Reality Android apps. Please suggest me a reference that works on Ubuntu system without the need of the physical mobile, but with an emulator, if possible.
Note: Please provide a reference that is relatively easy to test small app initially so that I can proceed forward. I am saying this because of the reason that I am working from almost 3 months but didn't run a small AR app either in the emulator or in my mobile (Redmi Note - 4).
You should check 8thWall. It runs on almost all phones and it has SLAM as well. You can not use it with emulator but it has an application called XR Remote in which you can test your code without building for Android or iOS. Minimum requirement for Android is Android Kitkat (4.4) or higher and for iOS Minimum iOS 7.0 or later is required.
As the owner of the question stated 8thWall can not be used with Linux. As an alternative [ARToolKit] can be used. It is an open source AR framework. For more details you can refer here and here

Can MOTODEV studio be used to develop apps for any phone?

I'm starting with android app development, I have a motorola atrix phone and recently I've read about the existence of the MOTODEV studio. I't has very useful features and I'd like to use it but I don't know, the name makes me fear that that apps developed in MOTODV studio are optimized for motorola phones and I don't know if the apps would run without concern in any phone.
So, can I use MOTODEV studio to develop apps for any phone without concern?
Thanks!!
Motodev is "just" Eclipse + ADT + some Motorola stuff. You can use it to write for any android device if you find Motodev better. You can also not use it even if you target Motorola devices only. It is just IDE.
Yes, it's just a bundle of eclipse plugins. However it is a dead-end product, as from what I understand, most if not all of the team who worked on it was laid off.

Mobile development(Android & iOS) beginner needs guidance

So, I recently took a job where I need to develop a fairly simple notification app on both iOS and Android. I've never done mobile development, besides a hello world in Android and some very basic stuff in Objective-C. I've never really programmed Java either, but it shouldn't be hard for me to learn enough to make these apps. Here's where I need help:
I need to find the best way to get started, I want to have Android and iOS developing environments up and running by the end of the day. My desktop broke leaving me with only a ubuntu system, however I can install different operating systems if need be. Could somebody show me how to get everything set up nicely? I want to have both of these environments set up before I begin to learn the code necessary, this way I can determine if it will be beyond my abilities and I can tell my employer that he should find another guy.
I am most comfortable in windows, however use ubuntu on a daily basis as well, and would consider myself averagely competent with it. Is iOS development impossible without running os x? Could I run an os x virtual machine if need be?
Sorry for all the questions, I thank anybody that is willing to offer me some help.
EDIT: I am just going to add that I have an android device(Tmobile Samsung Galaxy S2), and an iOS device(Old iTouch), in case this makes any difference.
Ubuntu will work just fine for Android Development. You're going to need a machine with Mac OS for iOS development.
You can always run a Windows machine and get two Virtual Boxes for Mac OS and Ubuntu.
For Android:
You'll need to download the Android SDK and then get an IDE of your choice. Android has a Plug in with Eclipse. You can use Netbeans or whatever.
http://developer.android.com/index.html
Go to this website and follow their instructions.
For iOS you'll need to Download XCode and then they explain everything for that.
There's really not all that much to set up. You may want to add the SDK tools to your path so that you can run them from your command line but that's about it.
Download and code.
As far as I know, for iOS development you need xcode, so on a virtual machine, yes it should work.
My first advice is to begin with the technology you know the most, which seems, in your case to be Objective-C.
Do the first app using Objective-C and after go for Android.
Windows or Ubuntu has no importance for Android development, you could use Eclipse and the emulator provided by the SDK, or better, an Android phone.
To set up your development environment just follow :
Android : http://developer.android.com/sdk/installing.html
iOS : https://developer.apple.com/devcenter/ios/index.action
The developer.android.com has nearly everything you need to know about android development. The recommended IDE is Eclipse, it has a great plugin for managing the virtual devices and using the SDK.
http://developer.android.com/sdk/installing.html
That should cover everything you need for setting up the environment for android.
The XCode IDE for IOS is only available for OSX.
For cross development you can look at something like MonoTouch, which lets you write C# that works on both android and IOS.
For Ios developent u require mac os on which u can need to install Xcode and ios simualtors.
For Android developend u need to install Eclipse and emulator sdk
Android:
Windows,Mac or ubuntu is ok.The Eclipse IDE will work in all.
iOS:
Mac.The IDE xcode will work only in this OS.
Only mac system believe me don't try the Virtual machine,stuffs like that it won't work.I've personally experienced so many problems with the VM thing
The problem is mac os needs higher configurations which our normal laptops and desktops won't support and trying hackintosh is also tiresome and eventually you'll end up wasting lots of time
so if you want to spend less money only then you can try mac-mini
Android & iOS:
Buy Mac product this is the only reasonable way
Nowadays the best variant for developing for both platforms(iOS, Android) is using Mac product with MacOS where you can install necessary IDE(Xcode, Android Studio...) and simulators and emulators

Are there other Android emulators besides the one with the Android SDK?

I am working on an Android app for a client of mine, who is unfortunately not very tech savvy. The thought of installing the Android SDK to get to the emulator scares the hell out of them. Is there any third party Android emulators out there that provide the same functionality as the one provided with the SDK, but minus all of the development periphery?
They are in the middle of buying a bunch of Android phones now (physical), where they'll be able to eventually test on a hard device, but in the meantime, I figured this was the best way.
I installed a minimum SDK (minus all the docs and platforms I didn't want) plus a Java runtime on a USB memory stick. Create an AVD on the stick, and put your app on it. Add a few batch files to start up the emulator etc, and give it to your client - all they need is any Windows box. It should fit on a 2GB stick easily enough and these are dirt cheap now.
You can install Android x86 in VirtualBox or VMWare.

Complete Development using the Motorola XOOM

I really want to get into Android programming but I only have access to company resources right now. I have the money right now to purchase a XOOM or a development laptop. Is it possible to compile Android apps using the command line on the Xoom while using other apps to write the program files.
What would seem like a dream environment would be if I purchased a XOOM and a BlueTooth Keyboard. Am I dreaming? Developing using older Android devices was naturally limited by the screen space of the device and the underlying hardware also.
No, as far as I know, you cannot develop Android applications from within Android. You will need a Windows, Mac, or Linux desktop environment to develop Android applications. Visit the Android Developer site for additional info on the SDK.
Go for the development laptop, and test your applications on the emulator. Initially you can get friends to test them out on their android for you, and hopefully by the time you make something important enough you will be able to afford your own android.
Check out AIDE. It can build and deploy apps natively on Android.
Google doesn't have a version of the SDK that runs on an android device, although as devices become more powerful this would be a pretty awesome thing to have.
You'll want the laptop, since it can emulate different android devices.
Buy the laptop and get a cheap phone on craigslists.
Although, the XOOM emulator doesn't work at all, so if you want to develop specifically for that tablet it's a good idea to buy it. It's impossible to emulate android 3.0 on any computer on earth :)

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