I've created a calendar which works fine, using a GridView which has an OnClickListener.
Now I wrapped the two GridViews in a ViewFlipper. The ViewFlipper has an OnTouchListener which also works fine, I can change the view by using ontouch when dragging. The problem is though that I have to drag on the EMTPY space in the Activity in order to use the ViewFlipper. When I drag on the GridView, nothing happends at all. But I can click on the GridView for OnClickListener.
xml:
<ViewFlipper android:id="#+id/details"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="horizontal">
<GridView
android:id="#+id/weeks"
android:numColumns="1"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="8">
</GridView>
<GridView
android:id="#+id/calendar"
android:numColumns="7"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1">
</GridView>
</LinearLayout>
android code:
#Override
public boolean onTouch(View arg0, MotionEvent arg1) {
// Get the action that was done on this touch event
switch (arg1.getAction())
{
case MotionEvent.ACTION_DOWN:
{
// store the X value when the user's finger was pressed down
downXValue = arg1.getX();
break;
}
case MotionEvent.ACTION_UP:
{
// Get the X value when the user released his/her finger
currentX = arg1.getX();
// going backwards: pushing stuff to the right
if (currentX - downXValue < -(arg0.getWidth()/3))
{
mdh.nextMonth();
calendar.add(Calendar.MONTH, 1);
currentMonth.setText(new SimpleDateFormat("MMMM yyyy").format(calendar.getTime()));
cAdapter.notifyDataSetChanged();
updateWeeks();
// Set the animation
vf.setInAnimation(arg0.getContext(), R.anim.push_left_in);
vf.setOutAnimation(arg0.getContext(), R.anim.push_left_out);
// Flip!
vf.showPrevious();
}
// going forwards: pushing stuff to the left
if (currentX - downXValue > arg0.getWidth()/3)
{
mdh.previousMonth();
calendar.add(Calendar.MONTH, -1);
currentMonth.setText(new SimpleDateFormat("MMMM yyyy").format(calendar.getTime()));
cAdapter.notifyDataSetChanged();
updateWeeks();
// Set the animation
vf.setInAnimation(arg0.getContext(), R.anim.push_right_in);
vf.setOutAnimation(arg0.getContext(), R.anim.push_right_out);
// Flip!
vf.showNext();
}
break;
}
gridview.setOnTouchListener(new OnTouchListener(){
#Override
public boolean onTouch(View v, MotionEvent event) {
return detector.onTouchEvent(event);
}
});
I had the same issue with a ViewFlipper and ScrollViews.
Try adding the onTouchListener to your GridView aswell and it should work.
Related
I am trying to integrate viewflipper in activity which already have navigation drawer, but viewflipper not working, although navigation drawer is working. theme is to swipe a layout and show data. Below is my code
xml:
<?xml version="1.0" encoding="utf-8"?>
<android.support.v4.widget.DrawerLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:ads="http://schemas.android.com/apk/res-auto"
android:id="#+id/drawer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent">
<RelativeLayout xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#000"
tools:context="com.inabia.dailyayat.Activities.MainActivity">
<ViewFlipper
android:id="#+id/viewflipper"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_margin="6dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical">
<TextView
android:id="#+id/txtayat"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:gravity="center"
android:shadowColor="#ffffff"
android:shadowDx="3"
android:shadowDy="-3"
android:shadowRadius="1.5"
android:textColor="#ffd700"
android:textSize="40sp"
android:textStyle="bold" />
</LinearLayout>
</ViewFlipper>
</RelativeLayout>
<FrameLayout
android:id="#+id/content_frame"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ListView
android:id="#+id/left_drawer"
android:layout_width="240dp"
android:layout_height="match_parent"
android:layout_gravity="start"
android:background="#d3d3d3"
android:cacheColorHint="#00000000"
android:choiceMode="singleChoice"
android:divider="#ffffff"
android:dividerHeight="1px" />
</android.support.v4.widget.DrawerLayout>
and java code
private ViewFlipper viewFlipper;
private float lastX;
viewFlipper = (ViewFlipper) findViewById(R.id.viewflipper);
public boolean onTouchEvent(MotionEvent touchevent) {
switch (touchevent.getAction()) {
case MotionEvent.ACTION_DOWN:
lastX = touchevent.getX();
break;
case MotionEvent.ACTION_UP:
float currentX = touchevent.getX();
// Handling left to right screen swap.
if (lastX < currentX) {
// If there aren't any other children, just break.
if (viewFlipper.getDisplayedChild() == 1)
break;
// c.add(Calendar.DAY_OF_MONTH,-1);
// formattedDate = df.format(c.getTime());
// txt1.setText(formattedDate);
// Next screen comes in from left.
viewFlipper.setInAnimation(this, R.anim.slide_in_from_left);
// Current screen goes out from right.
viewFlipper.setOutAnimation(this, R.anim.slide_out_to_right);
// Display next screen.
viewFlipper.showNext();
}
// Handling right to left screen swap.
if (lastX > currentX) {
// If there is a child (to the left), kust break.
if (viewFlipper.getDisplayedChild() == 1)
break;
// c.add(Calendar.DAY_OF_MONTH,1);
// formattedDate = df.format(c.getTime());
// txt1.setText(formattedDate);
// Next screen comes in from right.
viewFlipper.setInAnimation(this, R.anim.slide_in_from_right);
// Current screen goes out from left.
viewFlipper.setOutAnimation(this, R.anim.slide_out_to_left);
// Display previous screen.
viewFlipper.showPrevious();
}
break;
}
return false;
}
Try to overide dispatchTouchEvent rather then onTouchEvent and use GestureDetector.SimpleOnGestureListener to detect all touch events on device screen hope it will work for you.
Code :
CustomGestureDetector.java
class CustomGestureDetector extends GestureDetector.SimpleOnGestureListener {
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
// Swipe left (next)
if (e1.getX() > e2.getX()) {
viewFlipper.setInAnimation(context, R.anim.left_in);
viewFlipper.setOutAnimation(context, R.anim.left_out);
viewFlipper.showNext();
}
// Swipe right (previous)
if (e1.getX() < e2.getX()) {
viewFlipper.setInAnimation(context, R.anim.right_in);
viewFlipper.setOutAnimation(context, R.anim.right_out);
viewFlipper.showPrevious();
}
return super.onFling(e1, e2, velocityX, velocityY);
}
#Override
public boolean onDoubleTap(MotionEvent e) {
Log.d("Tap", "Double tap");
return super.onDoubleTap(e);
}
#Override
public boolean onSingleTapUp(MotionEvent e) {
return false;
}
}
dispatchTouchEvent :
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mGestureDetector.onTouchEvent(ev);
return super.dispatchTouchEvent(ev);
}
and in your onCreate method of activity call GestureDetector like this :
CustomGestureDetector customGestureDetector = new CustomGestureDetector();
mGestureDetector = new GestureDetector(this, customGestureDetector);
I want to use a seekbar in a Navigation Drawer
Basically I need to slide left and right to set the seekbar and, well, you guessed it, it slides the navigation drawer...
What I would like to do is to slide the seekbar when it's focused and the navigationdrawer when it's not.
How should I do that?
Here is my code when setting an item (I haven't set the seekbar yet)
private View onCritereView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View mView = inflater.inflate(R.layout.fragment_critere, container, false);
LinearLayout mLinearLayout = (LinearLayout) mView.findViewById(R.id.critere_linearlayout);
View mViewElement = inflater.inflate(R.layout.item_critere, null);
((TextView)mViewElement.findViewById(R.id.critere_title)).setText("Prix Maximum");
mLinearLayout.addView(mViewElement);
return mView;
}
Here is the item_critere.xml with the seekbar:
<?xml version="1.0" encoding="utf-8"?>
<TableLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/critere_item"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:stretchColumns="*">
<TableRow
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceMedium"
android:text="Large Text"
android:id="#+id/critere_title"
android:layout_gravity="left|center_vertical"
android:layout_column="0"/>
<SeekBar
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="#+id/critere_qualifier"
android:layout_column="1"
android:layout_span="4"/>
</TableRow>
<TableRow
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="?android:attr/textAppearanceSmall"
android:text="Medium Text"
android:id="#+id/critere_value"
android:layout_span="4"/>
</TableRow>
</TableLayout>
Thanks in advance :)
Just add an onTouchListener. When you touch the screen on the seekbar (action_down) disallow parent to intercept the event.
seekbar.setOnTouchListener(new ListView.OnTouchListener()
{
#Override
public boolean onTouch(View v, MotionEvent event)
{
int action = event.getAction();
switch (action)
{
case MotionEvent.ACTION_DOWN:
// Disallow Drawer to intercept touch events.
v.getParent().requestDisallowInterceptTouchEvent(true);
break;
case MotionEvent.ACTION_UP:
// Allow Drawer to intercept touch events.
v.getParent().requestDisallowInterceptTouchEvent(false);
break;
}
// Handle seekbar touch events.
v.onTouchEvent(event);
return true;
}
});
Use DrawerLayout.setDrawerLockMode
instead of ViewParent.requestDisallowInterceptTouchEvent.
In #dumazy answer requestDisallowInterceptTouchEvent solves this issue but it also creates another.
While you are scrolling on navigation drawer, If you touch on SeekBar, OnSeekBarChangeListener will trigger. So scrolling event will break and seekbar progress will start to change by moving your finger.
I modified the original answer a little bit to solve this issue using DrawerLockMode:
mSeekBar.setOnTouchListener(new SeekBar.OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
// Disallow Drawer to intercept touch events.
// v.getParent().requestDisallowInterceptTouchEvent(true);
mDrawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_LOCKED_OPEN);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
// Allow Drawer to intercept touch events.
// v.getParent().requestDisallowInterceptTouchEvent(false);
mDrawerLayout.setDrawerLockMode(DrawerLayout.LOCK_MODE_UNDEFINED);
break;
}
// Handle SeekBar touch events.
v.onTouchEvent(event);
return true;
}
});
What I am trying to do is to Override the dispatchTouchEvent(MotionEvent ev) method, get the actions, calculate the movement, and then show the bottom part based on the movements.
Here is my basic idea:
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
int action = ev.getActionMasked();
switch (action) {
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_DOWN:
mDownX = ev.getRawX();
mDownY = ev.getRawY();
break;
case MotionEvent.ACTION_MOVE:
float deltaY = ev.getRawY() - mDownY;
Log.d(TAG, "delta y: " + deltaY);
if (deltaY < -50f) {
// show bottom part
}
if (deltaY > 50f) {
// close bottom part
}
break;
default:
break;
}
return false;
}
My question is: What should I use to change the width of this Activity's width and show the bottom part?
Thanks in advance :-)
Ok, so I love layout hacks.
For this example, I will have a top section and a bottom section, which is the section you would like to expose on motion event.
On your swipe function, set the visibility of the bottomBlock to visible, the animateLayoutChanges will make it look like it's sliding up.
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0"
android:layout_weight="1"
android:orientation="vertical"
android:animateLayoutChanges="true" >
<LinearLayout
android:id="#+id/topBlock"
android:layout_width="match_parent"
android:layout_height="0"
android:layout_weight="1" >
</LinearLayout>
<LinearLayout
android:id="#+id/bottomBlock"
android:layout_width="match_parent"
android:layout_height="100dp"
android:visibility="gone" >
</LinearLayout>
</LinearLayout
I want to move a view on touch and when the user unholds this view, it is started an animation which moves my view to the end of its parent.
This is my layout:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/time_view"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<AbsoluteLayout
android:id="#+id/slide_layout"
android:layout_width="match_parent"
android:layout_height="50dp"
android:layout_alignParentBottom="true"
android:layout_margin="20dp"
android:background="#0000FF" >
<View
android:id="#+id/slide_to_pause"
android:layout_width="50dp"
android:layout_height="50dp"
android:background="#00FFFF" />
</AbsoluteLayout>
</RelativeLayout>
This is how I set the view to move in my onCreate:
slideView = ((View) findViewById(R.id.slide_to_pause));
slideView.setOnTouchListener(this);
This is how I move the view and starts the animation:
#Override
public boolean onTouch(View view, MotionEvent event) {
AbsoluteLayout.LayoutParams layoutParams = (AbsoluteLayout.LayoutParams) view.getLayoutParams();
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
mX = event.getRawX();
break;
case MotionEvent.ACTION_UP:
int endOfAnimation = findViewById(R.id.slide_layout).getWidth() - view.getWidth();
mSlideAnimation = new TranslateAnimation(0, endOfAnimation - layoutParams.x, 0, 0);
mSlideAnimation.setDuration(1000);
view.startAnimation(mSlideAnimation);
Log.d(TAG, "endOfAnimation = " + layoutParams.x + " | " + endOfAnimation);
break;
case MotionEvent.ACTION_MOVE:
layoutParams.x = (int) event.getRawX();
view.setLayoutParams(layoutParams);
break;
}
return true;
}
The problem is that when the view arrives at the end it comes back to a point in the midle of the screen, which is the point where the user unholds the view.
How can I fix this?
Thank you!
You need to use
mSlideAnimation.setFillAfter(true);
to make it not revert back to the start.
If that doesn't work you might have to follow the suggestion on Animation.setFillAfter/Before - Do they work/What are they for?
You can simulate animation manually (move views yourself, without animation framework) by using
View.offsetLeftAndRight(int offset)
View.offsetTopAndBottom(int offset)
I have frame layout:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="10dp" >
<LinearLayout
android:id="#+id/widgetView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:layout_margin="10dp"
android:gravity="center" >
</LinearLayout>
<LinearLayout
android:id="#+id/widgetOverlayFrame"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clickable="false" >
</LinearLayout>
First layout contains widget layout, and second one is transparent and receives onLongClick for dragging method.That works, the problem is when i want to interact with widget, to click something, click event is taken by overlayFrame. How can i pass click event trough overlayFrame to widgetView?
EDIT:
Now I'm trying to attach GestureLister to overlayFrame LinearLayout, to somehow see difference between MotionEvent that represent single click and long click. The problem that I'm facing is that OnLongPress in gesture listener is always called whatever I do, single click or long click.
Is there an explanation for this behavior? Tnx!
In my case I added flag to layoutParams of my view, which should have passed a touch event under:
WindowManager.LayoutParams.FLAG_NOT_TOUCHABLE
This way view will ignore all touches (like view with visibility GONE)
Instead of using GestureListener you can override the onTouchListener in this way.
This will call longPress when the timer runs out and if an up comes in between it will cancel the LongPress
CountDownTimer c;
long time=5000;
#Override
public boolean onTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
c= new CountDownTimer(5000, 1000) {
public void onTick(long millisUntilFinished) {
time=millisUntilFinished;
}
public void onFinish() {
Log.i("","LONG PRESS");
}}.start();
break;
case MotionEvent.ACTION_UP:
if (time>0) {
Log.i("example","short click");
c.cancel();
}
break;
}
return true;
}
Maybe setting the overlay's attribute android:focusable="false" or android:focusableInTouchMode="false" would be enough.
You could also make your own overlay widget and override its onInterceptTouchEvent method to return false always.
public class NotTouchableLinearLayout extends LinearLayout {
// Override constructors
// ...
#Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
return false;
}
}
Instead of setting a GestureListener on the top layout, you should create your own class that extends LinearLayout and to override it's onTouchEvent method.
There you can implement the logic of long click \ short click etc.
The click events will first be sent to the widget layout, and only if it doesn't handle them (hence it's onTouchEvent returns false), you will get them on the top layout.
edit:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="10dp" >
<LinearLayout
android:id="#+id/widgetView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:layout_margin="10dp"
android:gravity="center" >
</LinearLayout>
<com.example.touchtesting.MyLinearLayout
android:id="#+id/widgetOverlayFrame"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clickable="false" >
</com.example.touchtesting.MyLinearLayout>
</FrameLayout>
change the com.example.touchtesting to the name of your package.
and this is the class:
public class MyLinearLayout extends LinearLayout{
public MyLinearLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
private long startClick = 0;
#Override
public boolean onTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
startClick = ev.getEventTime();
break;
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
if (ev.getEventTime() - startClick < 500) {
Log.i("example","short click");
}
else {
Log.i("example","long click");
}
break;
}
return true;
}
}
To get the long clicks to pass through the widgetView LinearLayout add android:longClickable="true". (For ordinary clicks add android:clickable="true")
So widgetView becomes:
<LinearLayout
android:id="#+id/widgetView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:layout_margin="10dp"
android:gravity="center"
android:longClickable="true">
</LinearLayout>