Android viewflipper not working with drawer - android

I am trying to integrate viewflipper in activity which already have navigation drawer, but viewflipper not working, although navigation drawer is working. theme is to swipe a layout and show data. Below is my code
xml:
<?xml version="1.0" encoding="utf-8"?>
<android.support.v4.widget.DrawerLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:ads="http://schemas.android.com/apk/res-auto"
android:id="#+id/drawer_layout"
android:layout_width="match_parent"
android:layout_height="match_parent">
<RelativeLayout xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#000"
tools:context="com.inabia.dailyayat.Activities.MainActivity">
<ViewFlipper
android:id="#+id/viewflipper"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_margin="6dp">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="center"
android:orientation="vertical">
<TextView
android:id="#+id/txtayat"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="10dp"
android:gravity="center"
android:shadowColor="#ffffff"
android:shadowDx="3"
android:shadowDy="-3"
android:shadowRadius="1.5"
android:textColor="#ffd700"
android:textSize="40sp"
android:textStyle="bold" />
</LinearLayout>
</ViewFlipper>
</RelativeLayout>
<FrameLayout
android:id="#+id/content_frame"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ListView
android:id="#+id/left_drawer"
android:layout_width="240dp"
android:layout_height="match_parent"
android:layout_gravity="start"
android:background="#d3d3d3"
android:cacheColorHint="#00000000"
android:choiceMode="singleChoice"
android:divider="#ffffff"
android:dividerHeight="1px" />
</android.support.v4.widget.DrawerLayout>
and java code
private ViewFlipper viewFlipper;
private float lastX;
viewFlipper = (ViewFlipper) findViewById(R.id.viewflipper);
public boolean onTouchEvent(MotionEvent touchevent) {
switch (touchevent.getAction()) {
case MotionEvent.ACTION_DOWN:
lastX = touchevent.getX();
break;
case MotionEvent.ACTION_UP:
float currentX = touchevent.getX();
// Handling left to right screen swap.
if (lastX < currentX) {
// If there aren't any other children, just break.
if (viewFlipper.getDisplayedChild() == 1)
break;
// c.add(Calendar.DAY_OF_MONTH,-1);
// formattedDate = df.format(c.getTime());
// txt1.setText(formattedDate);
// Next screen comes in from left.
viewFlipper.setInAnimation(this, R.anim.slide_in_from_left);
// Current screen goes out from right.
viewFlipper.setOutAnimation(this, R.anim.slide_out_to_right);
// Display next screen.
viewFlipper.showNext();
}
// Handling right to left screen swap.
if (lastX > currentX) {
// If there is a child (to the left), kust break.
if (viewFlipper.getDisplayedChild() == 1)
break;
// c.add(Calendar.DAY_OF_MONTH,1);
// formattedDate = df.format(c.getTime());
// txt1.setText(formattedDate);
// Next screen comes in from right.
viewFlipper.setInAnimation(this, R.anim.slide_in_from_right);
// Current screen goes out from left.
viewFlipper.setOutAnimation(this, R.anim.slide_out_to_left);
// Display previous screen.
viewFlipper.showPrevious();
}
break;
}
return false;
}

Try to overide dispatchTouchEvent rather then onTouchEvent and use GestureDetector.SimpleOnGestureListener to detect all touch events on device screen hope it will work for you.
Code :
CustomGestureDetector.java
class CustomGestureDetector extends GestureDetector.SimpleOnGestureListener {
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
// Swipe left (next)
if (e1.getX() > e2.getX()) {
viewFlipper.setInAnimation(context, R.anim.left_in);
viewFlipper.setOutAnimation(context, R.anim.left_out);
viewFlipper.showNext();
}
// Swipe right (previous)
if (e1.getX() < e2.getX()) {
viewFlipper.setInAnimation(context, R.anim.right_in);
viewFlipper.setOutAnimation(context, R.anim.right_out);
viewFlipper.showPrevious();
}
return super.onFling(e1, e2, velocityX, velocityY);
}
#Override
public boolean onDoubleTap(MotionEvent e) {
Log.d("Tap", "Double tap");
return super.onDoubleTap(e);
}
#Override
public boolean onSingleTapUp(MotionEvent e) {
return false;
}
}
dispatchTouchEvent :
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
mGestureDetector.onTouchEvent(ev);
return super.dispatchTouchEvent(ev);
}
and in your onCreate method of activity call GestureDetector like this :
CustomGestureDetector customGestureDetector = new CustomGestureDetector();
mGestureDetector = new GestureDetector(this, customGestureDetector);

Related

Change width of the Activity's layout based on MotionEvent

What I am trying to do is to Override the dispatchTouchEvent(MotionEvent ev) method, get the actions, calculate the movement, and then show the bottom part based on the movements.
Here is my basic idea:
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
int action = ev.getActionMasked();
switch (action) {
case MotionEvent.ACTION_UP:
break;
case MotionEvent.ACTION_DOWN:
mDownX = ev.getRawX();
mDownY = ev.getRawY();
break;
case MotionEvent.ACTION_MOVE:
float deltaY = ev.getRawY() - mDownY;
Log.d(TAG, "delta y: " + deltaY);
if (deltaY < -50f) {
// show bottom part
}
if (deltaY > 50f) {
// close bottom part
}
break;
default:
break;
}
return false;
}
My question is: What should I use to change the width of this Activity's width and show the bottom part?
Thanks in advance :-)
Ok, so I love layout hacks.
For this example, I will have a top section and a bottom section, which is the section you would like to expose on motion event.
On your swipe function, set the visibility of the bottomBlock to visible, the animateLayoutChanges will make it look like it's sliding up.
<LinearLayout
android:layout_width="match_parent"
android:layout_height="0"
android:layout_weight="1"
android:orientation="vertical"
android:animateLayoutChanges="true" >
<LinearLayout
android:id="#+id/topBlock"
android:layout_width="match_parent"
android:layout_height="0"
android:layout_weight="1" >
</LinearLayout>
<LinearLayout
android:id="#+id/bottomBlock"
android:layout_width="match_parent"
android:layout_height="100dp"
android:visibility="gone" >
</LinearLayout>
</LinearLayout

How can I implement a chrome like "auto-hide navigation" for my Android app?

In Chrome, the address bar will be hidden/shown when user swipes up/down the content.
Can I implement the similar logic to my app?
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity"
tools:ignore="MergeRootFrame">
<WebView
android:id="#+id/my_webview"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</FrameLayout>
I wonder if there is anything I can do by the following code, so that the ActionBar will be hidden/shown when user swipe up/down the webView.
WebView webView = (WebView) findViewById(R.id.my_webview);
webView.setOnTouchListener(new View.OnTouchListener() {
public boolean onTouch (View v, MotionEvent event) {
webView.onTouchEvent(event);
}
});
This pattern is called Quick Return.
Start with this blog post.
However, it is worthwhile reading this when considering its use.
First you need layout with alignParentBottom and match_parent WebView and some bar at top:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#ffff" >
<WebView
android:id="#+id/webView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_alignParentBottom="true" />
<RelativeLayout
android:id="#+id/actionBar"
android:layout_width="match_parent"
android:layout_height="50dp" >
<TextView
android:id="#+id/tvTitle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="TextView" />
</RelativeLayout>
</RelativeLayout>
Then you need code:
1) Declare and set some internal values and resize WebView to make it below our bar:
private int baseHeight;
private int webViewOnTouchHeight;
private int barHeight;
private float heightChange;
private float startEventY;
barHeight = actionBar.getMeasuredHeight();
baseHeight = getView().getMeasuredHeight();
webView.getLayoutParams().height = webView.getMeasuredHeight() - barHeight;
webView.requestLayout();
webView.setOnTouchListener(listener);
2) Create resize method. Here we check new height with limits of screen top and bar height
private boolean resizeView(float delta) {
heightChange = delta;
int newHeight = (int)(webViewOnTouchHeight - delta);
if (newHeight > baseHeight){ // scroll over top
if (webView.getLayoutParams().height < baseHeight){
webView.getLayoutParams().height = baseHeight;
webView.requestLayout();
return true;
}
}else if (newHeight < baseHeight - barHeight){ // scroll below bar
if (webView.getLayoutParams().height > baseHeight - barHeight){
webView.getLayoutParams().height = baseHeight - barHeight;
webView.requestLayout();
return true;
}
} else { // scroll between top and bar
webView.getLayoutParams().height = (int)(webViewOnTouchHeight - delta);
webView.requestLayout();
return true;
}
return false;
}
3) Create custom onTouch listener where we will resize WebView and change Y-value of our bar
private OnTouchListener listener = new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
startEventY = event.getY();
heightChange = 0;
webViewOnTouchHeight = webView.getLayoutParams().height;
break;
case MotionEvent.ACTION_MOVE:
float delta = (event.getY()+heightChange)-startEventY;
boolean heigthChanged = resizeView(delta);
if (heigthChanged){
actionBar.setTranslationY(baseHeight - webView.getLayoutParams().height - barHeight);
}
}
return false;
}
};
There is now a really clean way to accomplish this without writing any Java code using the Design Support Library. See Dhir Pratap's answer below:
(I would have placed this as a comment but I don't have enough rep.)
How to Hide ActionBar/Toolbar While Scrolling Down in Webview
<android.support.design.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<android.support.design.widget.AppBarLayout
android:id="#+id/appbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:theme="#style/ThemeOverlay.AppCompat.Dark.ActionBar">
<android.support.v7.widget.Toolbar
android:id="#+id/toolbar"
android:layout_width="match_parent"
android:layout_height="?attr/actionBarSize"
android:background="?attr/colorPrimary"
app:layout_scrollFlags="scroll|enterAlways"
app:popupTheme="#style/ThemeOverlay.AppCompat.Light" />
</android.support.design.widget.AppBarLayout>
<android.support.v4.widget.NestedScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="fill_vertical"
app:layout_behavior="#string/appbar_scrolling_view_behavior">
<WebView
android:id="#+id/webview"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
</android.support.v4.widget.NestedScrollView>
</android.support.design.widget.CoordinatorLayout>
try the following code, hope it works for you:
private void init(){
WebView web = new WebView(this);
final Context context = this;
web.setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View arg0, MotionEvent event) {
// TODO Auto-generated method stub
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
// show action bar
((Activity) context).getActionBar().show();
break;
case MotionEvent.ACTION_UP:
// hide action bar
((Activity) context).getActionBar().hide();
break;
default:
break;
}
return false;
}
});
}

android onscroll gesture detector

In my android app I've got an Activity with a ViewFlipper. Inside the Viewflipper I've got 3 Linear Layouts.
<ViewFlipper
android:id="#+id/viewFlipper"
android:layout_width="fill_parent"
android:layout_height="fill_parent" >
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="20dip"
android:text="#string/publicas"
android:textAppearance="?android:attr/textAppearanceLarge" />
<ListView
android:id="#+id/listViewDemandasPublicas"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="20dip"
android:text="#string/pendientes"
android:textAppearance="?android:attr/textAppearanceLarge" />
<ListView
android:id="#+id/listViewDemandasPendientes"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginBottom="20dip"
android:text="#string/pendientes"
android:textAppearance="?android:attr/textAppearanceLarge" />
<ListView
android:id="#+id/listViewDemandasFinalizadas"
android:layout_width="match_parent"
android:layout_height="wrap_content" />
</LinearLayout>
</ViewFlipper>
So I want to change the ViewFlippers containing when I scroll horizontaly. So I've got a gesture detector and a gesture listener implemented. It works fine even if I have a ListView inside (I've done in in another activity). My onScroll methos is the next one:
#Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
ViewFlipper vf = (ViewFlipper) getWindow().findViewById(R.id.viewFlipper);
View view = null;
if ((e1.getX() < e2.getX()) && (distanceX < -20)) { // dedo a la derecha
Log.i("ListaDemandas", "Muevo a la derecha SCROLL");
if (esPendientes) {
esPendientes = false;
esEntrada = true;
verPublicas(view);
vf.setInAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_right_in));
vf.setOutAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_right_out));
vf.showPrevious();
} else if (esFinalizadas) {
esFinalizadas = false;
esPendientes = true;
verPendientes(view);
vf.setInAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_right_in));
vf.setOutAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_right_out));
vf.showPrevious();
}
} else if ((e1.getX() > e2.getX()) && (distanceX > 20)) {
Log.i("ListaDemandas", "Muevo a la izquierda SCROLL");
if (esPendientes) {
esPendientes = false;
esFinalizadas = true;
verFinalizadas(view);
vf.setInAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_left_in));
vf.setOutAnimation(AnimationUtils.loadAnimation(getParent(), .anim.push_left_out));
vf.showNext();
} else if (esEntrada) {
esEntrada = false;
esPendientes = true;
verPendientes(view);
vf.setInAnimation(AnimationUtils.loadAnimation(getParent(), R.anim.push_left_in));
vf.setOutAnimation(AnimationUtils.loadAnimation(getParent(), .anim.push_left_out));
vf.showNext();
}
}
return true;
}
My problem is that onScroll is being called (of course) each time a scroll distance is bigger than 20. So, if I make a long scroll, each time my scroll movement is bigger than 20 the method is being called. So if my Scroll have a distance of 50, the method is being called in 21, 22, 23....
How can I manage this to get the method being called only once? I've been reading the API and I've been trying controlling the MotionEvent times, but it isn't a good solution because I can make two fast scrolls. I've seen addBatch method too. This is my solution? Anybody knows how can I batch all calls in one? Any "artisanal" way?
Thank you
=============================================================================================================
EDIT:
I've solved it in an artisanal way. A boolean initializated with true newScroll. So when I make a Scroll I put it to false and onDown() I put it to true again. So:
#Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
ViewFlipper vf = (ViewFlipper) getWindow().findViewById(R.id.viewFlipper);
if (scrollNuevo) {
if ((e1.getX() < e2.getX()) && (distanceX < -20)) {
Log.i("ListaDemandas", "Muevo a la derecha SCROLL");
scrollNuevo = false; Log.i("ListaDemandas","ScrollNuevo=false");
if (esPendientes) {
...
And the method onDown:
#Override
public boolean onDown(MotionEvent e) {
scrollNuevo = true;Log.i("ListaDemandas","ScrollNuevo=true");
return true;
}
I've solved it in an artisanal way. A boolean initializated with true newScroll. So when I make a Scroll I put it to false and onDown() I put it to true again. So:
#Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
ViewFlipper vf = (ViewFlipper) getWindow().findViewById(R.id.viewFlipper);
if (scrollNuevo) {
if ((e1.getX() < e2.getX()) && (distanceX < -20)) {
Log.i("ListaDemandas", "Muevo a la derecha SCROLL");
scrollNuevo = false; Log.i("ListaDemandas","ScrollNuevo=false");
if (esPendientes) {
...
And the method onDown:
#Override
public boolean onDown(MotionEvent e) {
scrollNuevo = true;Log.i("ListaDemandas","ScrollNuevo=true");
return true;
}

Using a Viewflipper with Gridview

I've created a calendar which works fine, using a GridView which has an OnClickListener.
Now I wrapped the two GridViews in a ViewFlipper. The ViewFlipper has an OnTouchListener which also works fine, I can change the view by using ontouch when dragging. The problem is though that I have to drag on the EMTPY space in the Activity in order to use the ViewFlipper. When I drag on the GridView, nothing happends at all. But I can click on the GridView for OnClickListener.
xml:
<ViewFlipper android:id="#+id/details"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="horizontal">
<GridView
android:id="#+id/weeks"
android:numColumns="1"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="8">
</GridView>
<GridView
android:id="#+id/calendar"
android:numColumns="7"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1">
</GridView>
</LinearLayout>
android code:
#Override
public boolean onTouch(View arg0, MotionEvent arg1) {
// Get the action that was done on this touch event
switch (arg1.getAction())
{
case MotionEvent.ACTION_DOWN:
{
// store the X value when the user's finger was pressed down
downXValue = arg1.getX();
break;
}
case MotionEvent.ACTION_UP:
{
// Get the X value when the user released his/her finger
currentX = arg1.getX();
// going backwards: pushing stuff to the right
if (currentX - downXValue < -(arg0.getWidth()/3))
{
mdh.nextMonth();
calendar.add(Calendar.MONTH, 1);
currentMonth.setText(new SimpleDateFormat("MMMM yyyy").format(calendar.getTime()));
cAdapter.notifyDataSetChanged();
updateWeeks();
// Set the animation
vf.setInAnimation(arg0.getContext(), R.anim.push_left_in);
vf.setOutAnimation(arg0.getContext(), R.anim.push_left_out);
// Flip!
vf.showPrevious();
}
// going forwards: pushing stuff to the left
if (currentX - downXValue > arg0.getWidth()/3)
{
mdh.previousMonth();
calendar.add(Calendar.MONTH, -1);
currentMonth.setText(new SimpleDateFormat("MMMM yyyy").format(calendar.getTime()));
cAdapter.notifyDataSetChanged();
updateWeeks();
// Set the animation
vf.setInAnimation(arg0.getContext(), R.anim.push_right_in);
vf.setOutAnimation(arg0.getContext(), R.anim.push_right_out);
// Flip!
vf.showNext();
}
break;
}
gridview.setOnTouchListener(new OnTouchListener(){
#Override
public boolean onTouch(View v, MotionEvent event) {
return detector.onTouchEvent(event);
}
});
I had the same issue with a ViewFlipper and ScrollViews.
Try adding the onTouchListener to your GridView aswell and it should work.

SimpleOnGestureListener code not working in Android 2.2

I have some code that I wrote to implement a vertical swipe on a
Gallery widget. It works great in Android 1.5 and 1.6 but does not
work in Android 2.2 (I have yet to try it with 2.1).
public class SwipeUpDetector extends SimpleOnGestureListener
implements OnTouchListener
{
private GestureDetector m_detector;
public SwipeUpDetector()
{
m_detector = new GestureDetector(m_context, this);
}
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
{
if (Math.abs(e1.getX() - e2.getX()) < s_swipeMaxOffPath &&
e1.getY() - e2.getY() >= s_swipeMinDistance &&
Math.abs(velocityY) >= s_swipeMinVelocity)
{
int pos = m_gallery.pointToPosition((int)e1.getX(), (int)e2.getY());
startAnimation(pos);
return true;
}
return false;
}
#Override
public boolean onTouch(View v, MotionEvent event)
{
return m_detector == null ? false : m_detector.onTouchEvent(event);
}
}
And to be able to get my gallery to detect the onFling I have the
following:
m_gallery.setOnTouchListener(new SwipeUpDetector());
In Android 1.5 and 1.6 this works great. In Android 2.2 onFling() is
never called. In looking around on Google and StackOverflow I found
one possible solution was to implement onDown() and return true.
However, I am also listening to single clicks and have a context menu
listener set up on this gallery. When I implement onDown() and return
true I do indeed get the swipe to work. But when I do this the
context menu doesn't display on a long click and the single clicks
don't work either... Clicking on items in the gallery cause the
gallery to jump around and I don't get any feedback when I click on an
item in the gallery. It just immediately makes that item the selected
item and moves it to the center.
I looked at the API differences report between 1.6, 2.1, and 2.2 and
didn't see anthing of significance that could have caused this to
break...
What am I doing wrong?
EDIT:
It might also be helpful to know that the gallery is nested inside a couple layouts as follows (this isn't a complete layout... it is just intended to show the hierarchy of where this Gallery lives):
<ScrollView>
<LinearLayout>
<RelativeLayout> <!-- This relative layout is a custom one that I subclassed -->
<Gallery />
</RelativeLayout>
</LinearLayout>
</ScrollView>
EDIT #2:
Here are the requested layouts... There are two of them, for reusability purposes. Here is the first one, which is the main activity's layout:
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:myns="http://com.magouyaware/appswipe"
android:id="#+id/main_layout_id"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_gravity="center_horizontal"
android:scrollbarAlwaysDrawVerticalTrack="false"
>
<LinearLayout
android:id="#+id/appdocks_layout_id"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_marginTop="10dp"
android:layout_gravity="center"
android:orientation="vertical"
android:gravity="center"
android:background="#null"
>
<com.magouyaware.appswipe.TitledGallery
android:id="#+id/running_gallery_layout_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:visibility="gone"
myns:gallery_title="#string/running_title"
/>
<com.magouyaware.appswipe.TitledGallery
android:id="#+id/recent_gallery_layout_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:visibility="gone"
myns:gallery_title="#string/recent_title"
/>
<com.magouyaware.appswipe.TitledGallery
android:id="#+id/favs_gallery_layout_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:visibility="gone"
myns:gallery_title="#string/favs_title"
/>
<com.magouyaware.appswipe.TitledGallery
android:id="#+id/service_gallery_layout_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:visibility="gone"
myns:gallery_title="#string/service_title"
/>
<com.magouyaware.appswipe.TitledGallery
android:id="#+id/process_gallery_layout_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight="1"
android:visibility="gone"
myns:gallery_title="#string/process_title"
/>
<include
android:id="#+id/indeterminate_progress_layout_id"
layout="#layout/indeterminate_progress_layout"
/>
</LinearLayout>
</ScrollView>
And here is the layout file for com.magouyaware.appswipe.TitledGallery... This is nothing more than a RelativeLayout subclass for the purpose of controlling several views as a single item in the code and for reusability:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/titled_gallery_main_layout_id"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:gravity="center_vertical"
android:layout_gravity="center_vertical"
android:background="#null"
>
<LinearLayout
android:id="#+id/titled_gallery_expansion_layout_id"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:focusable="true"
android:clickable="true"
android:gravity="center_vertical"
>
<ImageView
android:id="#+id/titled_gallery_expansion_image_id"
android:layout_width="20dp"
android:layout_height="20dp"
android:duplicateParentState="true"
android:clickable="false"
/>
<TextView
style="#style/TitleText"
android:id="#+id/titled_gallery_title_id"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:gravity="left"
android:paddingLeft="1sp"
android:paddingRight="10sp"
android:textColor="#drawable/titled_gallery_text_color_selector"
android:duplicateParentState="true"
android:clickable="false"
/>
</LinearLayout>
<Gallery
android:id="#+id/titled_gallery_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="#id/titled_gallery_expansion_layout_id"
android:layout_alignWithParentIfMissing="true"
android:spacing="5sp"
android:clipChildren="false"
android:clipToPadding="false"
android:unselectedAlpha=".5"
android:focusable="false"
/>
<TextView
style="#style/SubTitleText"
android:id="#+id/titled_gallery_current_text_id"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="#id/titled_gallery_id"
android:layout_alignWithParentIfMissing="true"
android:gravity="center_horizontal"
/>
</RelativeLayout>
I was able to receive single/double clicks and long click as well by implementing onSingleTapConfirmed, onDoubleTap and onLongPress in my implementation of SimpleOnGestureListener (while returning true from onDown).
Concerning why we should override onDown method. I think it is related to the issue #8233. It was reported one year ago against 2.1 version. Since only 10 people starred it so far I guess it would not be fixed in the near future.
UPDATE
It turned out that the issue was caused by the combination of ScrollView and Gallery and usage of OnTouchListener. Gallery itself implements OnGestureListener and encapsulates GestureDetector which is disabled when we set our OnTouchListener, resulting in a strange gallery behavior sometimes. On the other hand if we just subclass Gallery component and perform long-click/swipe detection in its onLongPress/onFling methods the parent ScrollView will intercept vertical move events preventing onFling call for such events. The solution is to override Gallery.dispatchTouchEvent and call requestDisallowInterceptTouchEvent(true) for gallery parent.
To summarize: if you want to detect swipes (long-, double-clicks etc.) for the Gallery (and possibly place it inside the ScrollView) use the custom component provided below instead of GestureDetector/OnTouchListener.
public class FlingGallery extends android.widget.Gallery implements OnDoubleTapListener {
private static final int SWIPE_MIN_VELOCITY = 30; // 30dp, set to the desired value
private static final int SWIPE_MIN_DISTANCE = 50; // 50dp, set to the desired value
private static final int SWIPE_MAX_OFF_PATH = 40; // 40dp, set to the desired value
private final float mSwipeMinDistance;
private final float mSwipeMaxOffPath;
private final float mSwipeMinVelocity;
public FlingGallery(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
float density = context.getResources().getDisplayMetrics().density;
this.mSwipeMinDistance = density * SWIPE_MIN_DISTANCE;
this.mSwipeMaxOffPath = density * SWIPE_MAX_OFF_PATH;
this.mSwipeMinVelocity = density * SWIPE_MIN_VELOCITY;
}
public FlingGallery(Context context, AttributeSet attrs) {
this(context, attrs, android.R.attr.galleryStyle);
}
public FlingGallery(Context context) {
this(context, null);
}
#Override
public boolean dispatchTouchEvent(MotionEvent ev) {
final ViewParent parent;
if (ev.getAction() == MotionEvent.ACTION_MOVE && (parent = getParent()) != null) {
parent.requestDisallowInterceptTouchEvent(true); // this will be passed up to the root view, i.e. ScrollView in our case
}
return super.dispatchTouchEvent(ev);
}
#Override
public boolean onDoubleTap(MotionEvent e) {
// Your double-tap handler...
return true;
}
#Override
public boolean onDoubleTapEvent(MotionEvent e) {
return false;
}
#Override
public boolean onSingleTapConfirmed(MotionEvent e) {
// Your single-tap handler...
return true;
}
#Override
public void onLongPress(MotionEvent event) {
// Your long-press handler...
super.onLongPress(event);
}
#Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
if (e1 == null) {
return super.onFling(e1, e2, velocityX, velocityY);
}
float dx = e2.getX() - e1.getX();
float dy = e2.getY() - e1.getY();
if (abs(dx) < mSwipeMaxOffPath && abs(velocityY) > mSwipeMinVelocity && abs(dy) > mSwipeMinDistance) {
if (dy > 0) {
// Your from-top-to-bottom handler...
} else {
// Your from-bottom-to-top handler...
}
} else if (abs(dy) < mSwipeMaxOffPath && abs(velocityX) > mSwipeMinVelocity && abs(dx) > mSwipeMinDistance) {
if (dx > 0) {
// Your from-left-to-right handler...
} else {
// Your from-right-to-left handler...
}
}
return super.onFling(e1, e2, velocityX, velocityY);
}
}
If you do not handle the down you will not get any event (scroll, fling, up) linked to this down event. So you must return true.
I tried to understand why but I failed yet. Maybe since SimpleOnGestureListener returns false by default, and some new 2.2 optimizations in the outer Layout feels you do not want the event. You are not a valid target anymore for the chain of events.
To get your longPress working, can't you implement the onLongPress event in your detector and call the code that makes your menu appear?

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