Disable Buffering on Android VideoView / MediaController - android

We are writing an Android App on the Samsung Galaxy Tab. We have an Endoscope (Medical Surgery Camera) as DV-input and we want to live-stream the DV Video to the Tablet.
As a streaming server, we have the VLC player and a RTSP stream. The encoding works fine, and streaming over the network(rtsp) to another computer is good (< 1s). However, if we open the RTSP stream on the Galaxy Tab, there is a lag of 6-7s.
I have tried to set down the bitrate encoding (even the lowest doesn't work, the streaming lag results the same). So I think there must be some kind of network caching or video caching on the Android itself.
I googled and didn't find a way to disable or even modify caching on the videoview / mediacontroller.
Does anyone have an idea how to tweak the Android Streaming View?
Edit:
I figured out that it must be the internal buffer size that limits the video stream velocity. The LogCat tells me that AweSomePlayer is the Videoplayer in charge. So next question: How to change the awesomeplayer buffering size? I think it's written in cpp. How can I access this precompiled code via eclipse/java/android?

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Android RTSP stream from IP camera without delay

I need to stream rtsp-video from IP camera in local network to my android app. It's very easy to use VideoView and play it as url, or SurfaceView and play stream on it with native MediaPlayer. But when I stream that way - I've recieved a 6-second delay when my phone is buffering that video. As I read, there is no way to change buffer size of MediaPlayer. But I saw several apps that stream video from my camera in almost real-time. I've read a lot about this - cause I'm not the first one who encountered this problem - but didn't find any useful info.
Many thanks for any help!
I'm using vlc-android, it works well to play my cameras' rtsp links:
https://github.com/mrmaffen/vlc-android-sdk#get-it-via-maven-central
The delay is about 1 second.

Android 3.2 HTTP streaming

I'm trying to create an app to stream live TV. Currently the problem I'm facing is that after say 10 minutes of playing, the video will freeze but the audio will carry on. This is on a 1.3mbps stream. I also have lower streams, such as a 384kbps stream, that might last an hour or so, but will still do the same. I've tested this with a local video, that is high quality (file size is 2.3gb) and that has no lag and doesn't freeze at all, so it must be something to do with the way HLS is streamed to android.
Does anyone have any idea on how to solve this problem?
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How to reduce VideoView buffer with device to device RTSP streaming

I've rolled my own RTSP server and am currently streaming device to device - however the VideoView seems to be buffering 10 seconds worth of data, regardless of other parameters being set (either within code or SDP file).
Is there any way to reduce this?
There's not. It's embedded in the OS and from what I can tell there aren't any alternatives out there.

How to get Android to play a high quality RTSP stream smoothly?

Does anybody have any luck streaming a high quality video (over 1000kbps) to Android through RTSP?
We currently have low quality video streams (around 200kbps) that work wonderfully over 3G. Now we are trying to serve a high-quality stream for when the user has a faster connection. The high quality videos play smoothly in VLC, but the Android playback seems to drop frames and get blocky, even on a 4 megabit connection.
It seems like the YouTube app uses a plain HTTP download for their high quality videos. This works well and plays smoothly, but will not work for streaming live videos. Has anybody had luck streaming high quality videos to Android through RTSP?
The videos are encoded using H.264, 1500kbps, 24fps, and a 720x480 resolution. In the app, we are using a VideoView to play the videos. We are using Darwin Streaming Server, but we are open to other options if necessary.
Update 6/23/2011
Looking through Darwin some more today. So far, I am just logging the request and session information in a Darwin module.
The original Droid tries to use these settings: 3GPP-Adaptation:...size=131072;target-time=4000. Although that means it wants 4 seconds of buffer, 131Kb only holds about a second of playback at 1200kbps. I understand that 1200kbps is large, but it is necessary for a high quality video (minimal compression on 720x480).
I am trying to force the client to buffer more, but I haven't figured out how to do that yet. I'm just looking through the Darwin Streaming Server source and trying to figure out how they do things. Any Darwin experts out there?
Update 6/24/2011
As it turns out, using plain old HTTP for viewing videos on demand works well with no loss of quality. When we get to live streaming, we will have to look more into RTSP.
Well even if the network is able to transmit at that rate, you still need to decode it. What are you using for decoding? You will probably need to use a NEON accelerated video decoder so you can have a proper framerate, and a decent size buffer... the graphics processor is only as good as the bus that it is in... Also what are your encoding settings and resolution?
Edit: You are encoding those at much to high bitrate, half of that will do fine. Also you need to make sure where the issue lies. Is the mediaPlayer getting the data and failing to stream at a decent framerate, in that case you have to replace the MediaPlayer code with your own player. Is it's network issue then only solution is to lower the bitrate, 600Kbps would be just fine (or 500Kbps video, 128Kbps audio), it's 3x your 200k stream and on a screen this small, the difference is not noticeable.

Android live video streaming delay

I'm trying to play an axis video stream over rtsp in a VideoView on my HTC Desire HD. Currently there is a delay of 7 seconds on the video when I play it on the HTC Desire HD.
Is there a way to reduce this delay?
I have tried to play the video stream on my computer with vlc and it works with a delay of 0,5 seconds. When I reduced the framerate, bitrate and resolution the delay still stays at 7 seconds. I have tried functions as prepareasync and seekto but I could not get them to work.
Has anyone got live video working with the VideoView wrapper or the MediaPlayer?
As far as I can tell from looking through the Gingerbread (Android 2.3.3) source code implementing MediaPlayer (which VideoView is based on), there is no way to change the buffer settings. MediaPlayer seems inherently designed for playback, where gaps and errors must be avoided at all costs. For live streaming like video chat, low latency is more important than gaps and errors.
There is currently an effort to port GStreamer to Android, which should provide tools for doing low-latency video streaming.

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