Are Android apps able to communicate with desktop application over USB? - android

I want to write an Android app that communicates with a Windows desktop application over USB. Is that possible?
I found a lot of conflicting information, maybe because some answers were from late 2010 or 2011. What is the current state?
There must be no rooting of the device.
If possible, could you point me to sources?

There's actually a similar question on SO. You might want to try this He refers to a project that works on Linux and is trying to port it to Windows. So generally it is possible to to this.

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Android Programming via USB Stick

I am programming android apps but am not very experienced with it mainly because of to less time for it.
I'm working at a place, where i often have a little free time for coding, but no admin Privileges on the PCs. So does someone maybe have experience with installing and running
Anroid SDK (SDK Manager,APIs)
Emulator
Eclipse (and nessecary plugins for andoid programming)
ADB
from an usb Stick i'd love to get tipps for that. Also i want to connect my Phone as a physical testing device. I used to test on that device earlier so developper options should be activated on this.
I hope, this is is no duplicate question, did not find s.th. via search. Sorry for the bad english, im not a native speaker.

Porting Firefox OS to Android device

I would like to port Firefox OS to my device (that is not supported by Mozilla but it has Android 4.2). I've read from net that some of the drivers haven't been developed yet, but if FFOS uses the kernel from Android, then it can load the drivers from my Android ROM, right?
From this point, my real question is: if I build my FFOS ROM correctly, would I still have some bugs from hardware/drivers?
Thank you!
Leakspin, I'll try to give you some context on whether it's doable, and what has been done yet.
if FFOS uses the kernel from Android, then it can load the drivers from my Android ROM, right?
Yes and No. There is much more than that. As you can see, Firefox is built putting together several pieces, such as Gonk(what you were referring to "android kernel", Gecko (our application runtime), and finally Gaia (user interface). Take a look at the Stack. For more info, please follow the architecture blog post at MDN.
Has it been ported yet to any Android devices?
Yes, but it's not a simple process and there is no guarantee that it will work on all android devices. Here, have a look at the list of devices and which tools you will need to perform such operation.
There is also a porting tutorial you might want to follow.
f I build my FFOS ROM correctly, would I still have some bugs from hardware/drivers?
Unfortunately, very likely that you will do.
I tried my best to style this answer, but the stupid stackoverflow limited the amount of links and images I'm able to post. Sorry for that.
Links:
How to port Firefox OS
Pre-requisites.

Is it possible to develop a remote desktop server application?

I just want to know whether it is possible to develop an Android application that will allow remotely controlling an Android phone in the same way that remote desktop, or team viewer allows control over desktop operating systems. Is it possible on an unrooted phone?
The basic functionlit required to acompolish this is would be the ability to capture the frame buffer and programmatically invoke touch on the device.
Any feedback on this matter would be highly appreciated.
No, You would have to modify the OS in order to get that functionality. It is dissallowed for obvious security purposes.
The consensus used to be that it wasn't possible pre-Kit-Kat or without root, but there is a free Android app I came across recently which seems to have figured it out and does exactly what you're asking. It is called Mobizen, and it operates similar to Chromecast or YouTube, pairing the device app with the desktop app (USB) or web-app (Mobile and Wifi).
https://www.mobizen.com/
https://play.google.com/store/apps/details?id=com.rsupport.mvagent&hl=en
How they implemented everything though, I don't know. But it's quite impressive and I would love to get ahold of some source/example code.

Android Bluetooth HID implementation on different OS

Well, I believe this should be able to be implemented on the Android.
Recently, I found some Android developers created the Android remote controller(KB/MOUSE) app by
installing an app onto the server side(could be Windows or Mac or Linux) system and interact each other by bluetooth.
However, I believe it shouldnt be necessary to install an app onto host side if
we can take advantage of standard Bluetooth HID profile.
I have implemented the Android Bluetooth HID application which can make your android device play as a bluetooth kb/mouse input device.
to control my Ubuntu without installing any host side daemon.
The engineering approach involves Bluez deeply so it doesnt work on Mac or Windows.
Please bear my lack of bluetooth knowledge. I am really curious about the possibility of this matter.
If any of you has any approach or idea about this, please kindly share.
Thank you.
well, it seems this question is not yet implemented by the developer.
However, if any of you is interested in how to do this for Linux system. Feel free to write me an email. I would be happy to share the skill.

Embedded System USB to Android Device

I am writing an Android 2.1 application that needs to get data from a USB device. The USB device is an embedded system i created. The embedded system has no OS. Also, the android device does not send any data to the embedded system.
How should i go about this, I'm guessing i will need to make a high-level driver to communicate from USB to the application. But, i have never made a Linux driver before.
If creating a high-level driver is the best way to do this, can someone give me some references so i have somewhere to start.
If there are other ways to accomplish this i would also like to hear about it
-Thanks
The Android Open Accessory Development Kit is where you should start looking. Like many of other Google's documents, the tutorial is reasonably complete and should provide you with a good starting point
Good Luck!
I think you will need to recompile Android kernel to add usb device support.
It can be an option if you are working on some dedicated project and only one Android phone should be supported. If you want to support all kinds of Android phones, I can suggest to implement USB host in your embedded system( if it is possible), thus your Android phone can be connected using ADB protocol.

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