The layout editor is giving me StackOverflowErrors which ask me to exit eclipse everytime I load a layout XML.
this is clearly a bug, but does anyone know a workaround so I know what not to do? Unfortunately it's happening regardless of what layout I open.
I'm using Indigo with ADT v18
java.lang.StackOverflowError
at java.util.SubList$1.<init>(AbstractList.java:688)
at java.util.SubList.listIterator(AbstractList.java:687)
at java.util.AbstractList.listIterator(AbstractList.java:284)
at java.util.SubList.iterator(AbstractList.java:678)
at java.util.AbstractCollection.toArray(AbstractCollection.java:162)
at java.util.regex.Pattern.split(Pattern.java:1027)
at java.lang.String.split(String.java:2292)
at java.lang.String.split(String.java:2334)
at com.android.ide.common.resources.ResourceResolver.findResValue(ResourceResolver.java:206)
at com.android.ide.common.resources.ResourceResolver.resolveResValue(ResourceResolver.java:325)
at com.android.ide.common.resources.ResourceResolver.resolveResValue(ResourceResolver.java:333)
at com.android.ide.common.resources.ResourceResolver.resolveResValue(ResourceResolver.java:333)
at com.android.ide.common.resources.ResourceResolver.resolveResValue(ResourceResolver.java:333)
at com.android.ide.common.resources.ResourceResolver.resolveResValue(ResourceResolver.java:333)
There's an issue report here
http://code.google.com/p/android/issues/detail?id=24317
It appears to be an issue with resource referencing. No solution found so far but this reminds me that the problem happens after I changed the theme of the app. So I changed it back and it's allright now.
I had this problem when building at 4.0.3 with actionbarsherlock.
After my USB SSD disconnected with Eclipse open, I got a stack overflow every time I tried to open any xml layouts in my project. Initially I could get around it by either changing by build target back to 2.3.3 and eventually discovered removing the actionbarsherlock application theme stopped the crashes.
I found the fix was to remove the actionbarsherlock library and import a fresh version. This completely fixed the issue.
Related
My Android Studio version is 2.3. I imported a project from github but it won't build. The error displayed is:
There's an error displayed, so this must be a common problem. Then I handle as shown:
But it still doesn't work. It rebuilds in one second and still shows that problem. And the setting switches back to "offline".
The project which I import is this: github.com/452MJ/C9MJ
So how should I solve this?
*My native language is not English, so thanks for your patience.
I know many people have asked this questions previously too. I have gone through almost all the posts available on StackO but all in vain. Trying to make it work since last 24 hours but of no use.
What I have tried till now :
1.) Fresh copy of Eclipse and ADT
2.) Deleting the .android folder and .metadata(lost all workspace properties :( ) folder.
3.) Reinstalling whole SDK and everything
4.) Deleting and adding projects(my own projects and appcompat projects) multiple times.
5.) Changed properties target platform and done everything possible
6.) etc etc
I'm not facing any issues with Google Play services...
Still getting errors in appcompat project folder and new projects. I have attached few screenshots below. Please if someone knows the exact issue and how to resolve it then let me know as I have already wasted 1 day on this troubleshooting.
The Problems tab is showing these messages : Click Me
Screenshot-1 http://tinypic.com/r/2hdocjb/8
Screenshot-2 http://tinypic.com/r/ht7axg/8
Screenshot-3 http://tinypic.com/r/or0512/8
It seems not finding Material theme, Project Build Target of library project appcompat is checked on Android 5?
It seems Android has updated all the styles and have removed the previous styles from AppCompat.
The solution is ( Recommended ) either to Update everything in SDK and update your project styles with new appcompat-21.
Other solution is to get older version of appcompat and use that.
Thanks
EDIT: This problem has not already been resolved in the other suggested SO question
I had a fully working app on the market for over a year, with very few crash reports. Then recently I changed my app into a library, so that it could be included within multiple different "wrapper" projects. This was so that I could easily make different version - free, paid, non-google markets, with/without in-app purchasing etc etc.
The new "library+wrapper" app appeared to work fine. I could run it multiple times, without error. But then a day later (when presumably the OS had closed some or all of the app's activities) I tried to run it and it reported
Unable to instantiate application com.mycompany.mygamelibrary.MyGameApplicationClass: java.lang.ClassNotFoundException: com.mycompany.mygamelibrary.MyGameApplicationClass
The class it failed to find is the first class that runs when the program starts up, MyGameApplicationClass - which extends Application. This class is part of the library.
I suspect something goofy in one of the two manifest files.
The manifest of the wrapper project contains the lines...
<application android:icon="#drawable/mygame_icon"
android:screenOrientation="portrait" android:label="My Game Name"
android:name="com.mycompany.mygamelibrary.MyGameApplicationClass">
Any ideas what could have gone wrong?
EDIT: The library was referenced "the correct way" as defined by yorkw's answer to this SO question.
EDIT: I can not repeat the crash at the moment :-( I don't know what it is the OS does when the app is not used for a day or two.
There are two possibilities. Either you, like me, have a spelling error in your manifest file. Have a co-worker or friend read it to make sure the name is correct. Or you have not referenced the project correctly.
The official document describes how to properly link projects in its documentation.
Why it would first seem to work and later stop working is a bit of a mystery. However, I guess that the VM might still have had the necessary references ready to resolve the classes in the library just fine. A restart of the VM removed all those references and trying to resolve them was unsuccessful.
Update: Regarding the edits in the OP: As you confirm that you have correctly referenced the other project, you can check if the project is included in APK, just to be sure. You can rename and open an APK as any other archive (.rar works fine for me). Sometimes, it happened to me, the project is not correctly included in the APK. A cleaning of your workspace usually remedies the problem and so could a restart of your IDE depending on what you are using. To manually conduct a clean in Eclipse for example, use Project->Clean... or try Android Tools->Fix Project Properties by right-clicking on your project.
As you seem to also have fixed the problem by restarting your device, it could be that the libraries were linked incorrectly. A problem that I have never seen myself but as a very common quote says: "Have you tried turning it off and on again?".
For Android Studio:
Build --> Clean Project
Fixed issue.
Have you tried to make a new subclass of MyGameApplicationClass in your 'main' project and set it in the manifest as Application class?
I had a slew of bugs with Android Studio 3.0 Canary 4 and the way I fixed them was by editing the AndroidManifest.xml by adding in some jibberish to the application name. Then, I clicked build. Obviously, a whole mess of new error messages appeared. I changed the name back to what it should be, built the app, and it just ran.
Sometimes, I just don't know...
EDIT: Just ran into this issue on Android Studio 3.0 Canary 4 on my laptop when switching over. I again went through the same process of changing AndroidManifest.xml file to contain a typo, building, and changing back. That didn't work.
I then noticed that instant run was still enabled. Going into settings (by clicking command + , (comma key)) and typing "instant run", I was able to disable instant run, built the app, and the error of class not found went away.
Summary of Steps to Fix [FOR ME]
Invalidate cache / restart
Clean the project
Manually delete the build folder (need to be in project view for this one)
Make an intentionally errant edit to your AndroidManifest.xml file, build the app, observe the errors, remove the errant edit and build again
Disable instant run
Again, I don't mean to insinuate that this will fix everyone's error, but I have now used some combination of these steps on two different machines (MacOS Sierra) and it has been resolved for me. Hope it helps.
In my case, application id and package were mismatched. This should be same as presented in following images...
AndroidManifest.xml
app/build.gradle
In this case you can see, applicationId and package both are same that is com.mycompany.mygamelibrary
May be its a Build Path Configuration problem.I did the following to solve the issue.
1.Right click on your project and go to Java Build Path.
2.Click on Order and Export tab.
3.Check Android Private Libraries and other 3rd part libraries if you have added.
4.Press ok and clean the project.
I hope it will solve the issue.
Once I had the same error message, but maybe the cause isn't the same.
I did a code and worked for a while, then I wanted to improve it and got the same error and I couldn't run it.
I could fix the problem with
the correct Build Path order (as I can see you've already did this)
I check on the Order and Export tab the android-suppor-v4.jar
and the key was the Android SDK Managert->Upgrade everything and (next) Eclipse->Help->Check for updates.
After I upgraded to the latest android plugin and SDK my app compiled and ran again.
I hope this will help you!
I'm not very sure about this but it might be that your system's debug.keystore license validity has expired as it is valid for only 365 days. You just need to delete the debug.keystore from your computer. The debug.keystore will be generated automatically by Eclipse when you compile your Android App.
Same message seen ... this time it turned out to be different output folders for MyApp/gen and MyApp/src in the Build Path (caused by Maven integration).
Unchecking "Allow output folders for source folders" solved the problem.
I had this issue in an Android application that needed an Application class which was created in wrong path inside the Android Studio project. When I moved the class file to the correct package, it was fixed.
This all Process work for me to solve application class Exception.
Step 1: Open Run(window+R) Search -> Prefetch Remove all file (Some file not Delete)
Step 2: Open Run(window+R) Search -> %temp% Remove all file (Some File not Delete)
Step 3: Open Android Studio -> Build -> Clean Project
OR
Select File > Invalidate Caches / Restart > Invalidate and Restart from Android Studio toolbar.
OR
Close and reopen Android project.
OR
Restart System
I ran into this issue several times and both times it seemed to be caused by some instant run feature.
In my case, deleting the application from the device and then installing it from Android Studio again resolved the issue.
I ran into this problem today. The project runs well for over a year but today it reports this issue, and cannot debug on my testing device.
I fixed it by updating to latest gradle version. Hope this can solve your problem.
I am trying to fix a problem in Eclipse for like 3 hours and I haven't made any progress. Tomorrow is the customer coming to look at my app, and I have no time left. This is really frustrating!
This morning when I was coding and I wanted to run my app on my device Eclipse crashed all of a sudden. 'aapt.exe has stopped working'
After this Eclipse wasn't starting anymore. It froze at the splash image.
I looked on the internet and tried different solutions like going back to Java SE 6 update 20, changing .ini file etc. in the end reinstalling Eclipse did the job.
Shortly after that the 'aapt.exe has stopped working' returned. I found a solution by changing my projects target. 1.5, 1.6, 2.2 doesn't matter, as long as it's different than the one before.
Now I get the Error generating final archive: java.io.FileNotFoundException: C:\xxx\bin\resources.ap_ does not exist error.
I tried clean but that doesn't work. Deleting and automatically regenarting R.java also didn't work.
I ran the same code in Netbeans with the Android plugin and there it gives me the 'aapt.exe has stopped working' again :(
Please guys, how can I fix this?
Edit:
I think I may have found the reason. These are the error lines in the console:
org.xmlpull.v1.XmlPullParserException: Binary XML file line #3: <bitmap> requires a valid src attribute
at android.graphics.drawable.BitmapDrawable.inflate(BitmapDrawable.java:341)
at android.graphics.drawable.Drawable.createFromXmlInner(Drawable.java:779)
at android.graphics.drawable.Drawable.createFromXml(Drawable.java:720)
at com.android.layoutlib.bridge.ResourceHelper.getDrawable(ResourceHelper.java:150)
at com.android.layoutlib.bridge.BridgeTypedArray.getDrawable(BridgeTypedArray.java:668)
at android.view.View.<init>(View.java:1846)
at android.view.View.<init>(View.java:1795)
at android.view.ViewGroup.<init>(ViewGroup.java:282)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:619)
at org.eclipse.equinox.launcher.Main.basicRun(Main.java:574)
at org.eclipse.equinox.launcher.Main.run(Main.java:1407)
at org.eclipse.equinox.launcher.Main.main(Main.java:1383)
[2011-01-17 16:37:20 - gegevens.xml] Unable to resolve drawable "com.android.layoutlib.utils.ResourceValue#267e33de" in attribute "background"
The file it's talking about is 'bg.png'. It's a small png file which I repeat in a .xml file.
<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/bg" android:tileMode="repeat" />
This file has worked from the first time without any problems.
I deleted it from the drawable folder, waited for an error message, and then added it back. The red x next to the foldername got away, but still nothing different...
A shot in the dark, but if it's just the one PNG file could you delete it from the project and add it back? There must be something breaking the resources file.
I just encountered the same error after performing an SDK update withing Eclipse (Indigo). Normally I would either delete the errors and try to rebuild or clean with success, however this time it didn't fix the problem.
Finally I went to the android sdk folder and manually updated. Upon coming back into eclipse I got the error again, but without rebuilding or cleaning I was able to launch the application onto the device by pressing play for a second time.
EDIT:Apparently this problem is intermittent, as I am now once again unable to run on the device, or export the signed apk.
SOLVED: The problem stems from a corruption in the .metadata folder. I discovered this by re-installing Indigo, but when doing so I didn't remove the original workspace folder. The problem of course showed up again. I deleted the .metadata folder completely, which effectively resets all of your eclipse configuration settings. All deployments and signing work flawlessly now. Just had to setup the environment to my liking again, which takes a few minutes as opposed to the hours I spent troubleshooting this.
I just ran into this same problem after importing my project from another machine, but didn't have any errors in the console like the OP. I unchecked Project->Build Automatically and then did Project->Clean and this solved my problem. I was actually missing several files in the bin/ directory for my project and this fixed them all.
I think this error can come up for a variety of reasons. The following solution is only known to be specific to the same error message appearing when using ADT 14 (released yesterday) with build output set to Verbose:
I ran into the same error using Eclipse 3.7 (Indigo) after upgrading to ADT 14 and SDK 14 on all projects including newly created ones. I found a workaround someone posted on the ADT bug tracker, which is basically to switch Eclipse Settings->Android->Build->Build Output from "Verbose" to "Normal". The post is here.
In my scenario, yesterday upon open Eclipse was trying to download updates and I cancelled it since I was using my cellphone hotspot. I tried the metadata folder delete solution mentioned here and didn't work for me. Going to Window->SDK Manager and updating everything seems to be my solution.
I had the same issue in that I added some images into each resource directory and unfortunately named them .png. There were in fact jpegs and the eclipse plugin was flagging this (unbeknown to me in the console)
The issue I found was that if you clear the console then the logging info is lost and it doesn't log anything again!
Changing the extension from .png to .jpg fixed my issue
Above solution didn't worked for me.
The way I did that is updating not only ADT but SDK as well. To do that just go to Android SDK Manager and just download updates.
IT WORKS!
It's very meaningless but changing build mode from verbose to silent did the trick! Nothing else (cleaning project, re-opening , re-installing) did.
Try running clean, but also uncheck build automatically and click "build project" under the "Project" menu. Once you build manually, you can re-check the "build automatically".
I would also shutdown eclispe, and then kill adb
> adb kill-server
Sometimes this error happens when you create ninepatch with wrong black dots/lines. For example right and bottom lines must be solid with no dashes or empty regions.
Try in
windows-> peferences -> android -> Build -> Build Output
Silent
http://code.google.com/p/android/issues/detail?id=20395
In some cases, this error will disappear after fixing upstream errors. In my case that was a version incompatibility in 'fullwebview.xml'.
There, 'layout_width'/height was set to a value not supported in my build target, 2.1. Changing the value to 'fill_parent' solved the issue.
I encountered this same error but then I saw that my layout.xml was not catching an error for a TextView whose android:text="#string/my_unmapped_string string resource was not mapped in strings.xml. So when I viewed the graphical layout it was showing:
Couldn't resolve .....
When I mapped the resource properly and ran the project again, it worked fine and that bin\resources.ap_ does not exist error was gone :)
In my case, it was the file add-icon.175x175-75.png (valid file name, but invalid resource name) copied into res/drawable by mistake. After removing this file, Eclipse did (in April 2015) a few successful builds with incorrect sources, and only then began to behave sensibly, showing me missing resources and malformed XML (I changed the layout).
Since yesterday everytime I open my layout Editor in Eclipse for the Android UI I get the following exception:
Unhandled event loop exception
java.lang.StackOverflowError
at com.android.ide.eclipse.adt.internal.editors.layout.configuration.ConfigurationComposite.isTheme(Unknown Source)
at
com.android.ide.eclipse.adt.internal.editors.layout.configuration.ConfigurationComposite.isTheme(Unknown Source)
at...
the last part goes on and on as expected if an Stackoverflow Exception occurs.
Anybody else experiencing this and found a solution?
I'm working with the latests android sdk on Mac OS X with Eclipse 3.5.2
I just installed the Carbon Version of eclipse and I get this error even in this fresh copy of eclipse.
Very strange that I'm the only one experiencing this error. Maybe it is not an Eclipse problem but an problem of my project setup...
The same thing happened to me, and I had to dig a lot before I found a solution. In my styles.xml I had an entry where the name and parent attributes were identical:
<style name="MyHeader" parent="MyHeader">
<item name="android:background">#drawable/header_background</item>
</style>
By removing the parent attribute the layout editor finally worked again:
<style name="MyHeader">
<item name="android:background">#drawable/header_background</item>
</style>
I have not had that particular error, but I have had various project corruption problems related to resources. Sometimes cleaning the project and rebuilding fixes it. Sometimes I have had to revert some project files in subversion. Sometimes just relaunching eclipse fixes things. There is also a Fix Project Properties item in the Android Tools of the context menu that has helped once or twice.