How to have a Moving graph or chart in android? - android

I am new to android and I need to know how to make a graph or chart (eg. line chart) move i.e, from right to left.
Basically I am going to draw the graph in accordance with the RAM Memory Usage of the phone. I need to draw a graph similarly present in Task Manager of Windows.
Please help on this.

Take A Look This Class.
It's Simple and Useful.
Original Author is Arno den Hond, Google it.
I redesign this Class.
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Paint.Align;
import android.view.View;
/**
* GraphView creates a scaled line or bar graph with x and y axis labels.
* #author Arno den Hond
* #redesign Reinhard & kimkmkm
*
*/
public class GraphView extends View {
public static boolean BAR = true;
public static boolean LINE = false;
private Paint paint;
private float[] values;
private String[] horlabels;
private String[] verlabels;
private String title;
private boolean type;
/**
* Generate Graph
* Variable Array for GraphView
* verlabel : Background Height Values
* horlabel : Background Width Values
* values : Max Values of Foreground Active Graph
*
* basic draw rule
* if Array is not null
* Draw Background width, height & active Graph all time
* or Array is null
* Draw Background width, height
* active Graph fixed 0
*
*/
public GraphView(Context context, float[] values, String title, String[] horlabels, String[] verlabels, boolean type) {
super(context);
if (values == null)
values = new float[0];
else
this.values = values;
if (title == null)
title = "";
else
this.title = title;
if (horlabels == null)
this.horlabels = new String[0];
else
this.horlabels = horlabels;
if (verlabels == null)
this.verlabels = new String[0];
else
this.verlabels = verlabels;
this.type = type;
paint = new Paint();
}
/**
* Graph for Background
* &
* Value for Background
*/
#Override
protected void onDraw(Canvas canvas) {
float border = 20;
float horstart = border * 2;
float height = getHeight();
float width = getWidth() - 1;
float max = 700;
float min = 0;
float diff = max - min;
float graphheight = height - (2 * border);
float graphwidth = width - (2 * border);
paint.setTextAlign(Align.LEFT);
/** vers : BackGround Height Values length*/
int vers = verlabels.length - 1;
for (int i = 0; i < verlabels.length; i++) {
paint.setColor(Color.LTGRAY);
// Width Line of background
float y = ((graphheight / vers) * i) + border;
// float y : ((getHeight / Height values length) * Height values length ) + 20
canvas.drawLine(horstart, y, width, y, paint);
// drawLine ( 40, y, getWidth()-1, y, paint)
paint.setColor(Color.WHITE);
// Left Height of background
canvas.drawText(verlabels[i], 0, y, paint);
}
/** hors : BackGround width Values length*/
int hors = horlabels.length - 1;
for (int i = 0; i < horlabels.length; i++) {
// Height Line of background
paint.setColor(Color.DKGRAY);
float x = ((graphwidth / hors) * i) + horstart;
canvas.drawLine(x, height - border, x, border, paint);
paint.setTextAlign(Align.CENTER);
if (i==horlabels.length-1)
paint.setTextAlign(Align.RIGHT);
if (i==0)
paint.setTextAlign(Align.LEFT);
// Value of Width
paint.setColor(Color.WHITE);
canvas.drawText(horlabels[i], x, height - 4, paint);
}
paint.setTextAlign(Align.CENTER);
canvas.drawText(title, (graphwidth / 2) + horstart, border - 4, paint);
/**
* Yellow Line Graph
* continue Repaint....
*
*/
if (max != min) {
paint.setColor(Color.YELLOW);
if (type == BAR) {
float datalength = values.length;
float colwidth = (width - (10 * border)) / datalength;
for (int i = 0; i < values.length; i++) {
float val = values[i] - min;
float rat = val / diff;
//diff : max - min
float h = graphheight * rat;
canvas.drawRect((i * colwidth) + horstart, (border - h) + graphheight, ((i * colwidth) + horstart) + (colwidth - 1), height - (border - 1), paint);
}
} else {
float datalength = values.length;
float colwidth = (width - (2 * border)) / datalength;
float halfcol = colwidth / 2;
float lasth = 0;
for (int i = 0; i < values.length; i++) {
float val = values[i] - min;
float rat = val / diff;
float h = graphheight * rat;
if (i > 0)
canvas.drawLine(((i - 1) * colwidth) + (horstart + 1) + halfcol, (border - lasth) + graphheight, (i * colwidth) + (horstart + 1) + halfcol, (border - h) + graphheight, paint);
lasth = h;
}
}
}
}

It's My Sample Code.
I did not test yet.
But I think This code works fine.
public class DrawGraph extends Activity{
/**
* Variable Array for GraphView
* verlabel : Background Height Values
* horlabel : Background Width Values
* values : Max Values of Foreground Active Graph
*/
private float[] values = new float[60];
private String[] verlabels = new String[] { "600","500","400","300","200","100","80","60","40","20","0", };
private String[] horlabels = new String[] { "0","10", "20", "30", "40", "50", "60"};
private GraphView graphView;
private LinearLayout graph;
private boolean runnable = false;
#Override
public void onCreate(Bundle savedInstanceState){
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
graph = (LinearLayout)findViewById(R.id.graph);
graphView = new GraphView(DrawGraph.this, values, "TEST GRAPH", horlabels, verlabels, GraphView.LINE);
graph.addView(graphView);
runnable = true;
startDraw.start();
}
#Override
public void onDestroy(){
super.onDestroy();
runnable = false;
}
public void setGraph(int data){
for(int i=0; i<values.length-1; i++){
values[i] = values[i+1];
}
values[values.length-1] = (float)data;
graph.removeView(graphView);
graph.addView(graphView);
}
public Handler handler = new Handler(){
#Override
public void handleMessage(android.os.Message msg){
switch(msg.what){
case 0x01:
int testValue = (int)(Math.random() * 600)+1;
setGraph(testValue);
break;
}
}
}
public Thread startDraw = new Thread(){
#Override
public void run(){
while(runnable){
handler.sendEmptyMessage(0x01);
try{
Thread.sleep(1000);
} catch (Exception e){
e.printstacktrace();
}
}
}
}

Try AndroidPlot, it's a simple to use library!
See also achartengine.

Related

Custom canvas artifacts being shown despite using drawColor()

I've created a custom view that draws a dial gauge. If I set a static value for the angle of the needle, the gauge draws as expected (see first image below). If I attempt to set the angle of the needle through runOnUiThread, then I have weird needle artifacts (see second image).
I am calling canvas.drawColor(color.BLACK) each time onDraw() is called, so I am not sure how the artifacts are being carried over. My best guess is that I am not handling threading correctly in the method that calls runOnUiThread().
DialGaugeView class:
package net.dynu.kubie.redneksldhlr;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.util.TypedValue;
import android.view.View;
public class DialGaugeView extends View {
private int height, width, min = 0;
private int numberFontSize, titleFontSize = 0;
private float dialEdgeStroke, dialEdgeRadius = 0;
private float dialFaceRadius = 0;
private float tickMajorStroke, tickSweep, tickAngleStart, tickAngleEnd, tickEdgeRadius, tickInnerMajorRadius, tickInnerMinorRadius = 0;
private int tickMajorCount = 0;
private float tickMinorStroke = 0;
private int tickMinorCount = 0;
private int tickTotalCount = 0;
private int numberMin, numberMax = 0;
private float numberRadius = 0;
private float arrowTipRadius, arrowRearRadius = 0;
private float arrowCenterRadius, arrowPinRadius = 0;
private float sensorInput = 0;
private float temp = 0;
private Paint paint;
private boolean isInit;
private float titleRadius = 0;
private Rect rect = new Rect();
private Path path = new Path();
private String titleStr = "";
//Variables common to drawing functions
private float center_x, center_y = 0;
private float x1, x2, x3, y1, y2, y3 = 0;
private float angle = 0;
private int number = 0;
private String str = "";
public DialGaugeView(Context context) {
super(context);
}
public DialGaugeView(Context context, AttributeSet attrs) {
super(context, attrs);
TypedArray a = context.getTheme().obtainStyledAttributes(
attrs,
R.styleable.DialGaugeView,
0, 0);
try {
tickMajorCount = a.getInteger(R.styleable.DialGaugeView_tickCountMajor, 5);
tickMinorCount = a.getInteger(R.styleable.DialGaugeView_tickCountMinor, 0);
tickSweep = a.getFloat(R.styleable.DialGaugeView_tickSweep, 270) / 2;
numberMin = a.getInteger(R.styleable.DialGaugeView_displayMin, 0);
numberMax = a.getInteger(R.styleable.DialGaugeView_displayMax, 1);
titleStr = a.getString(R.styleable.DialGaugeView_displayTitle);
} finally {
a.recycle();
}
}
public DialGaugeView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
public int getTickMajorCount() {
return tickMajorCount;
}
public void setTickMajorCount(int i) {
tickMajorCount = i;
isInit = false;
invalidate();
requestLayout();
}
public int getTickMinorCount() {
return tickMinorCount;
}
public void setTickMinorCount(int i) {
tickMinorCount = i;
isInit = false;
invalidate();
requestLayout();
}
public float getTickSweep() {
return tickSweep;
}
public void setTickSweep(float i) {
tickSweep = i / 2;
isInit = false;
invalidate();
requestLayout();
}
public int getDisplayMin() {
return numberMin;
}
public void setDisplayMin(int i) {
numberMin = i;
isInit = false;
invalidate();
requestLayout();
}
public int getDisplayMax() {
return numberMax;
}
public void setDisplayMax(int i) {
numberMax = i;
isInit = false;
invalidate();
requestLayout();
}
public float getSensorInput() {
return sensorInput;
}
public void setSensorInput(float i) {
sensorInput = i;
isInit = false;
invalidate();
requestLayout();
}
public String getTitle() {
return titleStr;
}
public void setTitle(String i) {
titleStr = i;
invalidate();
requestLayout();
}
private void initGauge() {
//Common variables
height = getHeight();
width = getWidth();
min = Math.min(height, width);
center_x = width / 2;
center_y = height / 2;
paint = new Paint();
isInit = true;
//Dial face variables
dialEdgeStroke = min / 20;
dialEdgeRadius = min / 2 - dialEdgeStroke / 2;
dialFaceRadius = dialEdgeRadius - dialEdgeStroke / 2;
//Tick variables
//tickMajorCount = 7; //TODO - Class input needed
//tickMinorCount = 1; //TODO - Class input needed
//tickSweep = 270 / 2; //TODO - Class input needed //Degrees +/- from 90 degrees
tickEdgeRadius = dialFaceRadius - dialEdgeStroke / 2;
tickInnerMajorRadius = (float) (tickEdgeRadius - dialEdgeStroke * 1.5);
tickInnerMinorRadius = ((tickEdgeRadius + tickInnerMajorRadius) / 2);
tickMajorStroke = min / 75;
tickAngleStart = 90 + tickSweep;
tickAngleEnd = 90 - tickSweep;
tickMinorStroke = tickMajorStroke / 2;
tickTotalCount = tickMajorCount + (tickMajorCount - 1) * tickMinorCount;
//Numeral variables
//numberMin = 0; //TODO - Class input needed
//numberMax = 120; //TODO - Class input needed
numberRadius = (tickInnerMajorRadius); // - (tickEdgeRadius - tickInnerMajorRadius) * 1.25);
numberFontSize = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, min / 40,
getResources().getDisplayMetrics());
//Title variables
titleRadius = tickInnerMajorRadius;
titleFontSize = numberFontSize;
//Arrow variables
//sensorInput = (float) (numberMax * .4965); //TODO - Class input needed
arrowTipRadius = tickEdgeRadius;
arrowRearRadius = arrowTipRadius / 2;
arrowCenterRadius = (arrowTipRadius * 1 / 8);
arrowPinRadius = (arrowTipRadius * 1 / 24);
}
#Override
protected void onDraw(Canvas canvas) {
if (!isInit) {
initGauge();
}
canvas.drawColor(Color.BLACK);
drawDialFace(canvas);
drawTicks(canvas);
drawNumeral(canvas);
drawTitle(canvas);
drawArrow(canvas);
postInvalidateDelayed(500);
invalidate();
requestLayout();
}
private void drawDialFace(Canvas canvas) {
paint.reset();
paint.setColor(getResources().getColor(android.R.color.black));
paint.setStrokeWidth(dialEdgeStroke);
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
canvas.drawCircle(center_x, center_y, dialEdgeRadius, paint);
paint.reset();
paint.setColor(getResources().getColor(android.R.color.white));
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(true);
canvas.drawCircle(center_x, center_y, dialFaceRadius, paint);
}
private void drawTicks(Canvas canvas) {
paint.reset();
paint.setColor(getResources().getColor(android.R.color.black));
paint.setStyle(Paint.Style.STROKE);
paint.setAntiAlias(true);
for(int i = 0; i < tickTotalCount; i++) {
angle = (float) (((tickAngleEnd - tickAngleStart) * i / (tickTotalCount - 1) + tickAngleStart) / 180 * Math.PI);
x1 = (float) (center_x + Math.cos(angle) * tickEdgeRadius);
y1 = (float) (center_y - Math.sin(angle) * tickEdgeRadius);
if((i % (tickMinorCount + 1)) == 0) {
paint.setStrokeWidth(tickMajorStroke);
x2 = (float) (center_x + Math.cos(angle) * tickInnerMajorRadius);
y2 = (float) (center_y - Math.sin(angle) * tickInnerMajorRadius);
} else {
paint.setStrokeWidth(tickMinorStroke);
x2 = (float) (center_x + Math.cos(angle) * tickInnerMinorRadius);
y2 = (float) (center_y - Math.sin(angle) * tickInnerMinorRadius);
}
canvas.drawLine(x1, y1, x2, y2, paint);
}
}
private void drawNumeral(Canvas canvas) {
paint.reset();
paint.setTextSize(numberFontSize);
paint.setColor(getResources().getColor(android.R.color.black));
for(int i = 0; i < tickMajorCount; i++) {
angle = (float) (((tickAngleEnd - tickAngleStart) * i / (tickMajorCount - 1) + tickAngleStart) / 180 * Math.PI);
number = (numberMax - numberMin) * i / (tickMajorCount - 1) + numberMin;
str = String.valueOf(number);
paint.getTextBounds(str, 0, str.length(), rect);
double c = Math.cos(angle);
double s = Math.sin(angle);
if(rect.width() * Math.abs(s) < rect.height() * Math.abs(c)) {
x2 = (float) (Math.signum(c) * rect.width() / 2);
y2 = (float) (Math.tan(angle) * x2);
} else {
y2 = (float) (Math.signum(s) * rect.height() / 2);
x2 = (float) (1 / Math.tan(angle) * y2);//Math.cotg(angle) * y;
}
x1 = (float) (center_x + Math.cos(angle) * numberRadius - rect.width() / 2 - x2 * 1.25);
y1 = (float) (center_y - Math.sin(angle) * numberRadius + rect.height() / 2 + y2 * 1.25);
canvas.drawText(str, x1, y1, paint);
}
}
private void drawTitle(Canvas canvas) {
paint.reset();
paint.setTextSize(titleFontSize);
paint.setColor(getResources().getColor(android.R.color.black));
angle = (float) ((270.0 / 180) * Math.PI);
paint.getTextBounds(titleStr, 0, str.length(), rect);
x1 = (float) (center_x + Math.cos(angle) * titleRadius - rect.width() / 2);
y1 = (float) (center_y - Math.sin(angle) * titleRadius + rect.height() / 3);
canvas.drawText(titleStr, x1, y1, paint);
}
private void drawArrow(Canvas canvas) {
paint.reset();
paint.setColor(getResources().getColor(android.R.color.holo_red_dark));
paint.setStyle(Paint.Style.FILL);
paint.setAntiAlias(true);
//Calculate (x,y) coordinates for the arrow path.
temp = (tickAngleEnd - tickAngleStart) * sensorInput / numberMax + tickAngleStart;
angle = (float) (temp / 180 * Math.PI);
x1 = (float) (center_x + Math.cos(angle) * arrowTipRadius);
y1 = (float) (center_y - Math.sin(angle) * arrowTipRadius);
angle = (float) ((temp + 170) / 180 * Math.PI);
x2 = (float) (center_x + Math.cos(angle) * arrowRearRadius);
y2 = (float) (center_y - Math.sin(angle) * arrowRearRadius);
angle = (float) ((temp - 170) / 180 * Math.PI);
x3 = (float) (center_x + Math.cos(angle) * arrowRearRadius);
y3 = (float) (center_y - Math.sin(angle) * arrowRearRadius);
//Draw arrow path using calculated coordinates.
path.moveTo(x1, y1);
path.lineTo(x2, y2);
path.lineTo(x3, y3);
path.close();
canvas.drawPath(path, paint);
//Calculate (x,y) coordinates for dial center.
x1 = center_x;
y1 = center_y;
canvas.drawCircle(x1, y1, arrowCenterRadius, paint);
paint.setColor(getResources().getColor(android.R.color.darker_gray));
canvas.drawCircle(x1, y1, arrowPinRadius, paint);
}
}
My MainActivity:
package net.dynu.kubie.redneksldhlr;
import android.app.Activity;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import org.w3c.dom.Text;
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
hideSystemUI();
startGenerating();
}
#Override
protected void onResume() {
super.onResume();
hideSystemUI();
//demoData();
}
#Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
hideSystemUI();
//demoData();
}
}
private void hideSystemUI() {
// Enables regular immersive mode.
// For "lean back" mode, remove SYSTEM_UI_FLAG_IMMERSIVE.
// Or for "sticky immersive," replace it with SYSTEM_UI_FLAG_IMMERSIVE_STICKY
View decorView = getWindow().getDecorView();
decorView.setSystemUiVisibility(
View.SYSTEM_UI_FLAG_IMMERSIVE
// Set the content to appear under the system bars so that the
// content doesn't resize when the system bars hide and show.
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
// Hide the nav bar and status bar
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN);
}
private void startGenerating() {
DoSomethingThread randomWork = new DoSomethingThread();
randomWork.start();
}
public class DoSomethingThread extends Thread {
private static final String TAG = "DoSomethingThread";
private static final int DELAY = 15000; // 5 seconds
private static final int RANDOM_MULTIPLIER = 120;
#Override
public void run() {
//Log.v(TAG, "doing work in Random Number Thread");
while (true) {
float randNum = (float) (Math.random() * RANDOM_MULTIPLIER);
// need to publish the random number back on the UI at this point in the code through the publishProgress(randNum) call
publishProgress(randNum);
try {
Thread.sleep(DELAY);
} catch (InterruptedException e) {
// Log.v(TAG, "Interrupting and stopping the Random Number Thread");
return;
}
}
}
}
private void publishProgress(float randNum) {
//Log.v(TAG, "reporting back from the Random Number Thread");
//final String text = String.format(getString(R.string.service_msg), randNum);
//final String text = Integer.toString(randNum);
final float text = randNum;
runOnUiThread(new Runnable() {
#Override
public void run() {
updateResults(text);
}
});
}
public void updateResults(float results) {
//TextView myTextView = (TextView) findViewById(R.id.testTextView);
DialGaugeView myDial = findViewById(R.id.my_gauge);
myDial.setSensorInput(results);
}
}
I eventually realized that my issue wasn't artifacts at all. My arrow is being drawn as a series of paths. If I do not reset the path prior to adding coordinates for the new arrow, the previous arrow(s) just get dragged along. Adding path.reset(); prior to the addition of the first arrow coordinate solved my problem.
//Draw arrow path using calculated coordinates.
path.reset();
path.moveTo(x1, y1);
path.moveTo(x2, y2);
path.moveTo(x3, y3);
path.close();
canvas.drawPath(path, paint);

Face Warp Technique to make it Old

I am developing face app like "Aging Booth". I have successfully detected face and applied wrinkle on it.
Now I want to warp face like as following example
Can any one help me to solve this problem, by guiding me which technique I should use, OR any source code to warp image like this.
I try to solve it using following code.
But it is not giving required result. So any one please edit it to get required result OR any other technique....
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.Window;
import android.widget.ImageView;
import android.widget.LinearLayout;
public class MainActivity extends Activity {
////////////////////////////////////////////////////////
ImageView img;
Bitmap face;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.activity_main);
LinearLayout ll01 = (LinearLayout) findViewById(R.id.linearLayout1);
SampleView sv = new SampleView(this);
ll01.addView(sv);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
private static class SampleView extends View {
static int WIDTH = 8; // sections
static int HEIGHT = 8;
static int COUNT = (WIDTH + 1) * (HEIGHT + 1); // total verts count
Bitmap mBitmap; // declaring a bitmap
float[] matrixVertsMoved = new float[COUNT * 2]; // declaring an array with double amount of vert count, one for x and one for y
float[] matrixOriganal = new float[COUNT * 2];
float clickX;
float clickY;
static void setXY(float[] array, int index, float x, float y) {
array[index * 2 + 0] = x;
array[index * 2 + 1] = y;
}
///
public SampleView(Context context) {
super(context);
setFocusable(true);
mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.w);
// construct our mesh
int index = 0;
for (int y = 0; y <= HEIGHT; y++) {
float fy = mBitmap.getHeight() * y / HEIGHT;
for (int x = 0; x <= WIDTH; x++) {
float fx = mBitmap.getWidth() * x / WIDTH;
setXY(matrixVertsMoved, index, fx, fy);
setXY(matrixOriganal, index, fx, fy);
index += 1;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#Override
protected void onDraw(Canvas canvas) {
canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, matrixVertsMoved, 0, null, 0, null);
Paint p1 = new Paint();
p1.setColor(0x660000FF);
Paint p2 = new Paint();
p2.setColor(0x99FF0000);
Paint p3 = new Paint();
p3.setColor(0xFFFFFB00);
for (int i = 0; i < COUNT * 2; i += 2) {
float x = matrixOriganal[i + 0];
float y = matrixOriganal[i + 1];
canvas.drawCircle(x, y, 4, p1);
float x1 = matrixOriganal[i + 0];
float y1 = matrixOriganal[i + 1];
float x2 = matrixVertsMoved[i + 0];
float y2 = matrixVertsMoved[i + 1];
canvas.drawLine(x1, y1, x2, y2, p1);
}
for (int i = 0; i < COUNT * 2; i += 2) {
float x = matrixVertsMoved[i + 0];
float y = matrixVertsMoved[i + 1];
canvas.drawCircle(x, y, 4, p2);
}
canvas.drawCircle(clickX, clickY, 6, p3);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
private void smudge() {
for (int i = 0; i < COUNT * 2; i += 2) {
float xOriginal = matrixOriganal[i + 0];
float yOriginal = matrixOriganal[i + 1];
float dist_click_to_origin_x = clickX - xOriginal; // distance from current vertex in the original matrix to the place clicked.
float dist_click_to_origin_y = clickY - yOriginal;
float kv_kat = dist_click_to_origin_x * dist_click_to_origin_x + dist_click_to_origin_y * dist_click_to_origin_y;
float pull = (1000000 / kv_kat / (float) Math.sqrt(kv_kat));
if (pull >= 1) {
matrixVertsMoved[i + 0] = clickX;
matrixVertsMoved[i + 1] = clickY;
} else {
matrixVertsMoved[i + 0] = xOriginal + dist_click_to_origin_x * pull;
matrixVertsMoved[i + 1] = yOriginal + dist_click_to_origin_y * pull;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#Override
public boolean onTouchEvent(MotionEvent event) {
clickX = event.getX();
clickY = event.getY();
smudge(); // change the matrix.
invalidate(); // calls a redraw on the canvas.
return true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
}
}
public Bitmap ExtendBitmap(Bitmap normalImage){
int w = normalImage.getWidth();
int h = normalImage.getHeight();
int thirdWidht = w / 3;
//create a new blank image
Bitmap stretchImage = Bitmap.createBitmap(w + thirdWidht, h, Bitmap.Config.ARGB_8888 );
Canvas c = new Canvas(stretchImage);
//draw left bit
c.drawBitmap(normalImage, new Rect(0,0,thirdWidht,h), new Rect(0,0,thirdWidht,h), null);
//draw stretched middle bit
c.drawBitmap(normalImage, new Rect(thirdWidht,0,thirdWidht * 2, h), new Rect(thirdWidht,0,thirdWidht * 3,h), null);
//draw right bit
c.drawBitmap(normalImage, new Rect(thirdWidht * 2,0,w,h), new Rect(thirdWidht * 3,0,w + thirdWidht,h), null);
return stretchImage;
}

How to fit the Ringdroid waveform in full width according to width of mobile screen

I want to implement the Ringdroid waveform in my android app.But for some songs,the waveform created after choosing the song is larger than the screen size and for songs the waveform width is smaller than the mobile screen width .
Plz suggest me the change in code of Ringdroid ,so that every time the waveform of song totally covers the width of screen.
This is the link of Ringdroid project
https://github.com/google/ringdroid
After a whole lot of searching and surfing about it. I tried it myself and got the desired output with it
This is the WaveformView class of Ringdroid
package com.ringdroid;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Canvas;
import android.graphics.DashPathEffect;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.ScaleGestureDetector;
import android.view.View;
import com.ringdroid.soundfile.SoundFile;
/**
* WaveformView is an Android view that displays a visual representation
* of an audio waveform. It retrieves the frame gains from a CheapSoundFile
* object and recomputes the shape contour at several zoom levels.
*
* This class doesn't handle selection or any of the touch interactions
* directly, so it exposes a listener interface. The class that embeds
* this view should add itself as a listener and make the view scroll
* and respond to other events appropriately.
*
* WaveformView doesn't actually handle selection, but it will just display
* the selected part of the waveform in a different color.
*/
public class WaveformView extends View {
public interface WaveformListener {
public void waveformTouchStart(float x);
public void waveformTouchMove(float x);
public void waveformTouchEnd();
public void waveformFling(float x);
public void waveformDraw();
public void waveformZoomIn();
public void waveformZoomOut();
};
// Colors
private Paint mGridPaint;
private Paint mSelectedLinePaint;
private Paint mUnselectedLinePaint;
private Paint mUnselectedBkgndLinePaint;
private Paint mBorderLinePaint;
private Paint mPlaybackLinePaint;
private Paint mTimecodePaint;
private SoundFile mSoundFile;
private int[] mLenByZoomLevel;
private double[][] mValuesByZoomLevel;
private double[] mZoomFactorByZoomLevel;
private int[] mHeightsAtThisZoomLevel;
private int mZoomLevel;
private int mNumZoomLevels;
private int mSampleRate;
private int mSamplesPerFrame;
private int mOffset;
private int mSelectionStart;
private int mSelectionEnd;
private int mPlaybackPos;
private float mDensity;
private float mInitialScaleSpan;
private WaveformListener mListener;
private GestureDetector mGestureDetector;
private ScaleGestureDetector mScaleGestureDetector;
private boolean mInitialized;
public WaveformView(Context context, AttributeSet attrs) {
super(context, attrs);
// We don't want keys, the markers get these
setFocusable(false);
Resources res = getResources();
mGridPaint = new Paint();
mGridPaint.setAntiAlias(false);
mGridPaint.setColor(res.getColor(R.color.grid_line));
mSelectedLinePaint = new Paint();
mSelectedLinePaint.setAntiAlias(false);
mSelectedLinePaint.setColor(res.getColor(R.color.waveform_selected));
mUnselectedLinePaint = new Paint();
mUnselectedLinePaint.setAntiAlias(false);
mUnselectedLinePaint.setColor(res.getColor(R.color.waveform_unselected));
mUnselectedBkgndLinePaint = new Paint();
mUnselectedBkgndLinePaint.setAntiAlias(false);
mUnselectedBkgndLinePaint.setColor(res.getColor(R.color.waveform_unselected_bkgnd_overlay));
mBorderLinePaint = new Paint();
mBorderLinePaint.setAntiAlias(true);
mBorderLinePaint.setStrokeWidth(1.5f);
mBorderLinePaint.setPathEffect(new DashPathEffect(new float[] { 3.0f, 2.0f }, 0.0f));
mBorderLinePaint.setColor(res.getColor(R.color.selection_border));
mPlaybackLinePaint = new Paint();
mPlaybackLinePaint.setAntiAlias(false);
mPlaybackLinePaint.setColor(res.getColor(R.color.playback_indicator));
mTimecodePaint = new Paint();
mTimecodePaint.setTextSize(12);
mTimecodePaint.setAntiAlias(true);
mTimecodePaint.setColor(res.getColor(R.color.timecode));
mTimecodePaint.setShadowLayer(2, 1, 1, res.getColor(R.color.timecode_shadow));
mGestureDetector = new GestureDetector(
context,
new GestureDetector.SimpleOnGestureListener() {
public boolean onFling(MotionEvent e1, MotionEvent e2, float vx, float vy) {
mListener.waveformFling(vx);
return true;
}
}
);
mScaleGestureDetector = new ScaleGestureDetector(
context,
new ScaleGestureDetector.SimpleOnScaleGestureListener() {
public boolean onScaleBegin(ScaleGestureDetector d) {
Log.v("Ringdroid", "ScaleBegin " + d.getCurrentSpanX());
mInitialScaleSpan = Math.abs(d.getCurrentSpanX());
return true;
}
public boolean onScale(ScaleGestureDetector d) {
float scale = Math.abs(d.getCurrentSpanX());
Log.v("Ringdroid", "Scale " + (scale - mInitialScaleSpan));
if (scale - mInitialScaleSpan > 40) {
mListener.waveformZoomIn();
mInitialScaleSpan = scale;
}
if (scale - mInitialScaleSpan < -40) {
mListener.waveformZoomOut();
mInitialScaleSpan = scale;
}
return true;
}
public void onScaleEnd(ScaleGestureDetector d) {
Log.v("Ringdroid", "ScaleEnd " + d.getCurrentSpanX());
}
}
);
mSoundFile = null;
mLenByZoomLevel = null;
mValuesByZoomLevel = null;
mHeightsAtThisZoomLevel = null;
mOffset = 0;
mPlaybackPos = -1;
mSelectionStart = 0;
mSelectionEnd = 0;
mDensity = 1.0f;
mInitialized = false;
}
#Override
public boolean onTouchEvent(MotionEvent event) {
mScaleGestureDetector.onTouchEvent(event);
if (mGestureDetector.onTouchEvent(event)) {
return true;
}
switch(event.getAction()) {
case MotionEvent.ACTION_DOWN:
mListener.waveformTouchStart(event.getX());
break;
case MotionEvent.ACTION_MOVE:
mListener.waveformTouchMove(event.getX());
break;
case MotionEvent.ACTION_UP:
mListener.waveformTouchEnd();
break;
}
return true;
}
public boolean hasSoundFile() {
return mSoundFile != null;
}
public void setSoundFile(SoundFile soundFile) {
mSoundFile = soundFile;
mSampleRate = mSoundFile.getSampleRate();
mSamplesPerFrame = mSoundFile.getSamplesPerFrame();
computeDoublesForAllZoomLevels();
mHeightsAtThisZoomLevel = null;
}
public boolean isInitialized() {
return mInitialized;
}
public int getZoomLevel() {
return mZoomLevel;
}
public void setZoomLevel(int zoomLevel) {
while (mZoomLevel > zoomLevel) {
zoomIn();
}
while (mZoomLevel < zoomLevel) {
zoomOut();
}
}
public boolean canZoomIn() {
return (mZoomLevel > 0);
}
public void zoomIn() {
if (canZoomIn()) {
mZoomLevel--;
mSelectionStart *= 2;
mSelectionEnd *= 2;
mHeightsAtThisZoomLevel = null;
int offsetCenter = mOffset + getMeasuredWidth() / 2;
offsetCenter *= 2;
mOffset = offsetCenter - getMeasuredWidth() / 2;
if (mOffset < 0)
mOffset = 0;
invalidate();
}
}
public boolean canZoomOut() {
return (mZoomLevel < mNumZoomLevels - 1);
}
public void zoomOut() {
if (canZoomOut()) {
mZoomLevel++;
mSelectionStart /= 2;
mSelectionEnd /= 2;
int offsetCenter = mOffset + getMeasuredWidth() / 2;
offsetCenter /= 2;
mOffset = offsetCenter - getMeasuredWidth() / 2;
if (mOffset < 0)
mOffset = 0;
mHeightsAtThisZoomLevel = null;
invalidate();
}
}
public int maxPos() {
return mLenByZoomLevel[mZoomLevel];
}
public int secondsToFrames(double seconds) {
return (int)(1.0 * seconds * mSampleRate / mSamplesPerFrame + 0.5);
}
public int secondsToPixels(double seconds) {
double z = mZoomFactorByZoomLevel[mZoomLevel];
return (int)(z * seconds * mSampleRate / mSamplesPerFrame + 0.5);
}
public double pixelsToSeconds(int pixels) {
double z = mZoomFactorByZoomLevel[mZoomLevel];
return (pixels * (double)mSamplesPerFrame / (mSampleRate * z));
}
public int millisecsToPixels(int msecs) {
double z = mZoomFactorByZoomLevel[mZoomLevel];
return (int)((msecs * 1.0 * mSampleRate * z) /
(1000.0 * mSamplesPerFrame) + 0.5);
}
public int pixelsToMillisecs(int pixels) {
double z = mZoomFactorByZoomLevel[mZoomLevel];
return (int)(pixels * (1000.0 * mSamplesPerFrame) /
(mSampleRate * z) + 0.5);
}
public void setParameters(int start, int end, int offset) {
mSelectionStart = start;
mSelectionEnd = end;
mOffset = offset;
}
public int getStart() {
return mSelectionStart;
}
public int getEnd() {
return mSelectionEnd;
}
public int getOffset() {
return mOffset;
}
public void setPlayback(int pos) {
mPlaybackPos = pos;
}
public void setListener(WaveformListener listener) {
mListener = listener;
}
public void recomputeHeights(float density) {
mHeightsAtThisZoomLevel = null;
mDensity = density;
mTimecodePaint.setTextSize((int)(12 * density));
invalidate();
}
protected void drawWaveformLine(Canvas canvas,
int x, int y0, int y1,
Paint paint) {
canvas.drawLine(x, y0, x, y1, paint);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (mSoundFile == null)
return;
if (mHeightsAtThisZoomLevel == null)
computeIntsForThisZoomLevel();
// Draw waveform
int measuredWidth = getMeasuredWidth();
int measuredHeight = getMeasuredHeight();
int start = mOffset;
int width = mHeightsAtThisZoomLevel.length - start;
int ctr = measuredHeight / 2;
if (width > measuredWidth)
width = measuredWidth;
// Draw grid
double onePixelInSecs = pixelsToSeconds(1);
boolean onlyEveryFiveSecs = (onePixelInSecs > 1.0 / 50.0);
double fractionalSecs = mOffset * onePixelInSecs;
int integerSecs = (int) fractionalSecs;
int i = 0;
while (i < width) {
i++;
fractionalSecs += onePixelInSecs;
int integerSecsNew = (int) fractionalSecs;
if (integerSecsNew != integerSecs) {
integerSecs = integerSecsNew;
if (!onlyEveryFiveSecs || 0 == (integerSecs % 5)) {
canvas.drawLine(i, 0, i, measuredHeight, mGridPaint);
}
}
}
// Draw waveform
for (i = 0; i < width; i++) {
Paint paint;
if (i + start >= mSelectionStart &&
i + start < mSelectionEnd) {
paint = mSelectedLinePaint;
} else {
drawWaveformLine(canvas, i, 0, measuredHeight,
mUnselectedBkgndLinePaint);
paint = mUnselectedLinePaint;
}
drawWaveformLine(
canvas, i,
ctr - mHeightsAtThisZoomLevel[start + i],
ctr + 1 + mHeightsAtThisZoomLevel[start + i],
paint);
if (i + start == mPlaybackPos) {
canvas.drawLine(i, 0, i, measuredHeight, mPlaybackLinePaint);
}
}
// If we can see the right edge of the waveform, draw the
// non-waveform area to the right as unselected
for (i = width; i < measuredWidth; i++) {
drawWaveformLine(canvas, i, 0, measuredHeight,
mUnselectedBkgndLinePaint);
}
// Draw borders
canvas.drawLine(
mSelectionStart - mOffset + 0.5f, 30,
mSelectionStart - mOffset + 0.5f, measuredHeight,
mBorderLinePaint);
canvas.drawLine(
mSelectionEnd - mOffset + 0.5f, 0,
mSelectionEnd - mOffset + 0.5f, measuredHeight - 30,
mBorderLinePaint);
// Draw timecode
double timecodeIntervalSecs = 1.0;
if (timecodeIntervalSecs / onePixelInSecs < 50) {
timecodeIntervalSecs = 5.0;
}
if (timecodeIntervalSecs / onePixelInSecs < 50) {
timecodeIntervalSecs = 15.0;
}
// Draw grid
fractionalSecs = mOffset * onePixelInSecs;
int integerTimecode = (int) (fractionalSecs / timecodeIntervalSecs);
i = 0;
while (i < width) {
i++;
fractionalSecs += onePixelInSecs;
integerSecs = (int) fractionalSecs;
int integerTimecodeNew = (int) (fractionalSecs /
timecodeIntervalSecs);
if (integerTimecodeNew != integerTimecode) {
integerTimecode = integerTimecodeNew;
// Turn, e.g. 67 seconds into "1:07"
String timecodeMinutes = "" + (integerSecs / 60);
String timecodeSeconds = "" + (integerSecs % 60);
if ((integerSecs % 60) < 10) {
timecodeSeconds = "0" + timecodeSeconds;
}
String timecodeStr = timecodeMinutes + ":" + timecodeSeconds;
float offset = (float) (
0.5 * mTimecodePaint.measureText(timecodeStr));
canvas.drawText(timecodeStr,
i - offset,
(int)(12 * mDensity),
mTimecodePaint);
}
}
if (mListener != null) {
mListener.waveformDraw();
}
}
/**
* Called once when a new sound file is added
*/
private void computeDoublesForAllZoomLevels() {
int numFrames = mSoundFile.getNumFrames();
int[] frameGains = mSoundFile.getFrameGains();
double[] smoothedGains = new double[numFrames];
if (numFrames == 1) {
smoothedGains[0] = frameGains[0];
} else if (numFrames == 2) {
smoothedGains[0] = frameGains[0];
smoothedGains[1] = frameGains[1];
} else if (numFrames > 2) {
smoothedGains[0] = (double)(
(frameGains[0] / 2.0) +
(frameGains[1] / 2.0));
for (int i = 1; i < numFrames - 1; i++) {
smoothedGains[i] = (double)(
(frameGains[i - 1] / 3.0) +
(frameGains[i ] / 3.0) +
(frameGains[i + 1] / 3.0));
}
smoothedGains[numFrames - 1] = (double)(
(frameGains[numFrames - 2] / 2.0) +
(frameGains[numFrames - 1] / 2.0));
}
// Make sure the range is no more than 0 - 255
double maxGain = 1.0;
for (int i = 0; i < numFrames; i++) {
if (smoothedGains[i] > maxGain) {
maxGain = smoothedGains[i];
}
}
double scaleFactor = 1.0;
if (maxGain > 255.0) {
scaleFactor = 255 / maxGain;
}
// Build histogram of 256 bins and figure out the new scaled max
maxGain = 0;
int gainHist[] = new int[256];
for (int i = 0; i < numFrames; i++) {
int smoothedGain = (int)(smoothedGains[i] * scaleFactor);
if (smoothedGain < 0)
smoothedGain = 0;
if (smoothedGain > 255)
smoothedGain = 255;
if (smoothedGain > maxGain)
maxGain = smoothedGain;
gainHist[smoothedGain]++;
}
// Re-calibrate the min to be 5%
double minGain = 0;
int sum = 0;
while (minGain < 255 && sum < numFrames / 20) {
sum += gainHist[(int)minGain];
minGain++;
}
// Re-calibrate the max to be 99%
sum = 0;
while (maxGain > 2 && sum < numFrames / 100) {
sum += gainHist[(int)maxGain];
maxGain--;
}
// Compute the heights
double[] heights = new double[numFrames];
double range = maxGain - minGain;
for (int i = 0; i < numFrames; i++) {
double value = (smoothedGains[i] * scaleFactor - minGain) / range;
if (value < 0.0)
value = 0.0;
if (value > 1.0)
value = 1.0;
heights[i] = value * value;
}
mNumZoomLevels = 5;
mLenByZoomLevel = new int[5];
mZoomFactorByZoomLevel = new double[5];
mValuesByZoomLevel = new double[5][];
// Level 0 is doubled, with interpolated values
mLenByZoomLevel[0] = numFrames * 2;
mZoomFactorByZoomLevel[0] = 2.0;
mValuesByZoomLevel[0] = new double[mLenByZoomLevel[0]];
if (numFrames > 0) {
mValuesByZoomLevel[0][0] = 0.5 * heights[0];
mValuesByZoomLevel[0][1] = heights[0];
}
for (int i = 1; i < numFrames; i++) {
mValuesByZoomLevel[0][2 * i] = 0.5 * (heights[i - 1] + heights[i]);
mValuesByZoomLevel[0][2 * i + 1] = heights[i];
}
// Level 1 is normal
mLenByZoomLevel[1] = numFrames;
mValuesByZoomLevel[1] = new double[mLenByZoomLevel[1]];
mZoomFactorByZoomLevel[1] = 1.0;
for (int i = 0; i < mLenByZoomLevel[1]; i++) {
mValuesByZoomLevel[1][i] = heights[i];
}
// 3 more levels are each halved
for (int j = 2; j < 5; j++) {
mLenByZoomLevel[j] = mLenByZoomLevel[j - 1] / 2;
mValuesByZoomLevel[j] = new double[mLenByZoomLevel[j]];
mZoomFactorByZoomLevel[j] = mZoomFactorByZoomLevel[j - 1] / 2.0;
for (int i = 0; i < mLenByZoomLevel[j]; i++) {
mValuesByZoomLevel[j][i] =
0.5 * (mValuesByZoomLevel[j - 1][2 * i] +
mValuesByZoomLevel[j - 1][2 * i + 1]);
}
}
if (numFrames > 5000) {
mZoomLevel = 3;
} else if (numFrames > 1000) {
mZoomLevel = 2;
} else if (numFrames > 300) {
mZoomLevel = 1;
} else {
mZoomLevel = 0;
}
mInitialized = true;
}
/**
* Called the first time we need to draw when the zoom level has changed
* or the screen is resized
*/
private void computeIntsForThisZoomLevel() {
int halfHeight = (getMeasuredHeight() / 2) - 1;
mHeightsAtThisZoomLevel = new int[mLenByZoomLevel[mZoomLevel]];
for (int i = 0; i < mLenByZoomLevel[mZoomLevel]; i++) {
mHeightsAtThisZoomLevel[i] =
(int)(mValuesByZoomLevel[mZoomLevel][i] * halfHeight);
}
}
}
The change is here in this part of code
DisplayMetrics displaymetrics = getContext().getResources().getDisplayMetrics();
int ScreenWidth= displaymetrics.widthPixels;
// Draw waveform
for ( i = 0; i < width; i++) {
Paint paint;
if (i + start >= mSelectionStart &&
i + start < mSelectionEnd) {
paint = mSelectedLinePaint;
} else {
drawWaveformLine(canvas, ((ScreenWidth/width)*i), 0, measuredHeight,
mUnselectedBkgndLinePaint);
paint = mUnselectedLinePaint;
}
drawWaveformLine(
canvas, ((ScreenWidth/width)*i),
ctr - mHeightsAtThisZoomLevel[start + i],
ctr + 1 + mHeightsAtThisZoomLevel[start + i],
paint);
you have to change the x-axis of draw line method according to your screen size
import java.util.LinkedList;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.SurfaceView;
/**
* A view that displays audio data on the screen as a waveform.
*/
public class WaveformView extends SurfaceView {
// The number of buffer frames to keep around (for a nice fade-out
// visualization.
private static final int HISTORY_SIZE = 6;
// To make quieter sounds still show up well on the display, we use
// +/- 8192 as the amplitude that reaches the top/bottom of the view
// instead of +/- 32767. Any samples that have magnitude higher than this
// limit will simply be clipped during drawing.
private static final float MAX_AMPLITUDE_TO_DRAW = 8192.0f;
// The queue that will hold historical audio data.
private LinkedList<short[]> mAudioData;
private Paint mPaint;
public WaveformView(Context context) {
this(context, null, 0);
}
public WaveformView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public WaveformView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
mAudioData = new LinkedList<short[]>();
mPaint = new Paint();
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setColor(Color.WHITE);
mPaint.setStrokeWidth(0);
mPaint.setAntiAlias(true);
}
/**
* Updates the waveform view with a new "frame" of samples and renders it.
* The new frame gets added to the front of the rendering queue, pushing the
* previous frames back, causing them to be faded out visually.
*
* #param buffer the most recent buffer of audio samples.
*/
public synchronized void updateAudioData(short[] buffer) {
short[] newBuffer;
// We want to keep a small amount of history in the view to provide a nice
// fading effect. We use a linked list that we treat as a queue for this.
if (mAudioData.size() == HISTORY_SIZE) {
newBuffer = mAudioData.removeFirst();
System.arraycopy(buffer, 0, newBuffer, 0, buffer.length);
} else {
newBuffer = buffer.clone();
}
mAudioData.addLast(newBuffer);
// Update the display.
Canvas canvas = getHolder().lockCanvas();
if (canvas != null) {
drawWaveform(canvas);
getHolder().unlockCanvasAndPost(canvas);
}
}
/**
* Repaints the view's surface.
*
* #param canvas the {#link Canvas} object on which to draw.
*/
private void drawWaveform(Canvas canvas) {
// Clear the screen each time because SurfaceView won't do this for us.
canvas.drawColor(Color.BLACK);
float width = getWidth();
float height = getHeight();
float centerY = height / 2;
// We draw the history from oldest to newest so that the older audio
// data is further back and darker than the most recent data.
int colorDelta = 255 / (HISTORY_SIZE + 1);
int brightness = colorDelta;
for (short[] buffer : mAudioData) {
mPaint.setColor(Color.argb(brightness, 128, 255, 192));
float lastX = -1;
float lastY = -1;
// For efficiency, we don't draw all of the samples in the buffer,
// but only the ones that align with pixel boundaries.
for (int x = 0; x < width; x++) {
int index = (int) ((x / width) * buffer.length);
short sample = buffer[index];
float y = (sample / MAX_AMPLITUDE_TO_DRAW) * centerY + centerY;
if (lastX != -1) {
canvas.drawLine(lastX, lastY, x, y, mPaint);
}
lastX = x;
lastY = y;
}
brightness += colorDelta;
}
}
}

Background for each series GraphView

Im using Graphview and work fine, but now i have a problem.
I would like to have a background for each series that is added to the graph, and not for all series
Is this possible?
This is currently (5 August 2014) not possible on the original GraphView library.
I needed this functionality, so I forked the library and implemented the functionality myself. You can find the updated code on the feature/series_specific_styles branch of my fork:
https://github.com/mobiRic/GraphView/tree/feature/series_specific_styles
Hopefully in future these changes will be pulled into the original library.
The actual code changes are relatively simple.
Added required background fields to GraphViewSeries.GraphViewSeriesStyle
Updated LineGraphView.drawSeries() to look for these fields instead of relying on its own internal values.
I have included full updates below, but the easiest way to view them is on the commit page:
allow different background for each series
Here is the updated GraphViewSeriesStyle class:
static public class GraphViewSeriesStyle {
public int color = 0xff0077cc;
public int thickness = 3;
private ValueDependentColor valueDependentColor;
private final Paint paintBackground;
private boolean drawBackground;
private boolean drawDataPoints;
private float dataPointsRadius = 10f;
public GraphViewSeriesStyle() {
super();
paintBackground = new Paint();
paintBackground.setColor(Color.rgb(20, 40, 60));
paintBackground.setStrokeWidth(4);
paintBackground.setAlpha(128);
}
public GraphViewSeriesStyle(int color, int thickness) {
super();
this.color = color;
this.thickness = thickness;
paintBackground = new Paint();
paintBackground.setColor(Color.rgb(20, 40, 60));
paintBackground.setStrokeWidth(4);
paintBackground.setAlpha(128);
}
public ValueDependentColor getValueDependentColor() {
return valueDependentColor;
}
/**
* the color depends on the value of the data.
* only possible in BarGraphView
* #param valueDependentColor
*/
public void setValueDependentColor(ValueDependentColor valueDependentColor) {
this.valueDependentColor = valueDependentColor;
}
public boolean getDrawBackground() {
return drawBackground;
}
public void setDrawBackground(boolean drawBackground) {
this.drawBackground = drawBackground;
}
public Paint getPaintBackground() {
return paintBackground;
}
public int getBackgroundColor() {
return paintBackground.getColor();
}
/**
* sets the background colour for the series. This is not the background
* colour of the whole graph.
*/
public void setBackgroundColor(int color) {
paintBackground.setColor(color);
}
public float getDataPointsRadius() {
return dataPointsRadius;
}
public boolean getDrawDataPoints() {
return drawDataPoints;
}
/**
* sets the radius of the circles at the data points.
* #see #setDrawDataPoints(boolean)
* #param dataPointsRadius
*/
public void setDataPointsRadius(float dataPointsRadius) {
this.dataPointsRadius = dataPointsRadius;
}
/**
* You can set the flag to let the GraphView draw circles at the data points
* #see #setDataPointsRadius(float)
* #param drawDataPoints
*/
public void setDrawDataPoints(boolean drawDataPoints) {
this.drawDataPoints = drawDataPoints;
}
}
Here is the updated LineGraphView.drawSeries() method:
public void drawSeries(Canvas canvas, GraphViewDataInterface[] values, float graphwidth, float graphheight, float border, double minX, double minY, double diffX, double diffY, float horstart, GraphViewSeriesStyle style) {
// draw background
double lastEndY = 0;
double lastEndX = 0;
// draw data
paint.setStrokeWidth(style.thickness);
paint.setColor(style.color);
Path bgPath = null;
if ((drawBackground) || (style.getDrawBackground())) {
bgPath = new Path();
}
lastEndY = 0;
lastEndX = 0;
float firstX = 0;
for (int i = 0; i < values.length; i++) {
double valY = values[i].getY() - minY;
double ratY = valY / diffY;
double y = graphheight * ratY;
double valX = values[i].getX() - minX;
double ratX = valX / diffX;
double x = graphwidth * ratX;
if (i > 0) {
float startX = (float) lastEndX + (horstart + 1);
float startY = (float) (border - lastEndY) + graphheight;
float endX = (float) x + (horstart + 1);
float endY = (float) (border - y) + graphheight;
// draw data point
if (drawDataPoints) {
//fix: last value was not drawn. Draw here now the end values
canvas.drawCircle(endX, endY, dataPointsRadius, paint);
} else if (style.getDrawDataPoints()) {
canvas.drawCircle(endX, endY, style.getDataPointsRadius(), paint);
}
canvas.drawLine(startX, startY, endX, endY, paint);
if (bgPath != null) {
if (i==1) {
firstX = startX;
bgPath.moveTo(startX, startY);
}
bgPath.lineTo(endX, endY);
}
} else if ((drawDataPoints) || (style.getDrawDataPoints())) {
//fix: last value not drawn as datapoint. Draw first point here, and then on every step the end values (above)
float first_X = (float) x + (horstart + 1);
float first_Y = (float) (border - y) + graphheight;
if (drawDataPoints) {
canvas.drawCircle(first_X, first_Y, dataPointsRadius, paint);
} else if (style.getDrawDataPoints()) {
canvas.drawCircle(first_X, first_Y, style.getDataPointsRadius(), paint);
}
}
lastEndY = y;
lastEndX = x;
}
if (bgPath != null) {
// end / close path
bgPath.lineTo((float) lastEndX, graphheight + border);
bgPath.lineTo(firstX, graphheight + border);
bgPath.close();
if (style.getDrawBackground()) {
canvas.drawPath(bgPath, style.getPaintBackground());
} else {
canvas.drawPath(bgPath, paintBackground);
}
}
}
For interest, that branch also allows data points to be configured for each series - code changes visible here:
allow datapoint styling for each series

How do I draw a graph on Android without using any external API? [closed]

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I understand how to draw lines using a canvas, but how can I use the same lines using a canvas to draw a graph?
The problem is with the coordinates. (0,0) starts right at the top left corner of the device. How can I set (0,0) as the margin and draw the particular line with respect to the margin?
1)Create an activity.
public class GraphView1 extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
float[] values = new float[] { "your values"};
String[] verlabels = new String[] { "your values" };
String[] horlabels = new String[] { "your values"
GraphView graphView = new GraphView(this, values,"GraphView",horlabels, verlabels, GraphView.BAR);
setContentView(graphView);
}
}
2)Then create another class extends View:
public class GraphView2 extends View{
public static boolean LINE = true;
private Paint paint;
private float[] values;
private String[] str;
private String[] verlabels;
private String title;
private boolean type;
Context context;
public GraphView(Context context, float[] values, String title, String[] str,String[] verlabels, boolean type) {
super(context);
if (values == null)
values = new float[0];
else
this.values = values;
if (title == null)
title = "";
else
this.title = title;
if (str == null)
this.str = new String[0];
else
this.str = str;
if (verlabels == null)
this.verlabels = new String[0];
else
this.verlabels = verlabels;
this.type = type;
paint = new Paint();
}
#Override
protected void onDraw(final Canvas canvas) {
context=getContext();
float border = 15;
float horstart = border * 2;
float height = getHeight();
float width = getWidth();
float max = getMax();
Log.w("max", ""+max);
float min = getMin();
Log.w("min", ""+min);
float diff = max - min;
float graphheight = height - (2 * border);
float graphwidth = width - (2 * border);
paint.setTextAlign(Align.LEFT);
int vers = verlabels.length;
for (int i = 0; i < verlabels.length; i++) {
paint.setColor(Color.DKGRAY);
float y = ((graphheight / vers) * i) + border;
canvas.drawLine(horstart, y, width, y, paint);
paint.setColor(Color.WHITE);
paint.setTextSize(10);
canvas.drawText(verlabels[i], 0, y, paint);
}
int hors = values.length;
for (int i = 0; i < str.length; i++) {
paint.setColor(Color.DKGRAY);
float x = ((graphwidth / hors) * i) + horstart;
canvas.drawLine(x, height - border, x, border, paint);
paint.setTextAlign(Align.LEFT);
if (i==str.length)
paint.setTextAlign(Align.RIGHT);
if (i==0)
paint.setTextAlign(Align.LEFT);
paint.setColor(Color.WHITE);
paint.setTextSize(9);
canvas.drawText( str[i], x, height - 4, paint);
}
paint.setTextAlign(Align.CENTER);
canvas.drawText(title, (graphwidth / 2) + horstart, border - 4, paint);
if (max != min) {
paint.setColor(Color.BLUE);
paint.setStyle(Paint.Style.FILL);
if (type == BAR) {
float datalength = values.length;
float colwidth = (width - (2 * border)) / datalength;
for (int i = 0; i < values.length; i++) {
// float val = values[i] - min;
// float rat = val / diff;
// float h = graphheight * rat;
// canvas.drawRect((i * colwidth) + horstart, (border - h) + graphheight, ((i * colwidth) + horstart) + (colwidth - 1), height - (border - 1), paint);
float graph_h = getHeight()-(border*2);
// Log.e("", "graph_h > "+graph_h);
float ind_h = graph_h/7;
//Log.e("", "ind_h > "+ind_h);
float t = values[i]/5;
float top = (graph_h - ind_h*(t));
// Log.e("", " > "+i+1);
// Log.e("", "top > "+top);
//for values between 0 and 5 ,vice versa
//Log.e("", " values[i] > "+values[i]);
float acc = ind_h/5;
acc = acc * (values[i]%5);
// Log.e("", " acc > "+acc);
canvas.drawRect((i * colwidth) + horstart, top+border-acc , ((i * colwidth) + horstart) + (colwidth - 1), graph_h+border, paint);
}
} else {
float datalength = values.length;
float colwidth = (width - (2 * border)) / datalength;
float halfcol = colwidth / 2;
float lasth = 0;
for (int i = 0; i < values.length; i++) {
float val = values[i] - min;
float rat = val / diff;
float h = graphheight * rat;
if (i > 0)
canvas.drawLine(((i - 1) * colwidth) + (horstart + 1) + halfcol, (border - lasth) + graphheight, (i * colwidth) + (horstart + 1) + halfcol, (border - h) + graphheight, paint);
lasth = h;
}
}
}
}
private float getMax() {
float largest = Integer.MIN_VALUE;
for (int i = 0; i < values.length; i++)
if (values[i] > largest)
largest = values[i];
return largest;
}
private float getMin() {
float smallest = Integer.MAX_VALUE;
for (int i = 0; i < values.length; i++)
if (values[i] < smallest)
smallest = values[i];
return smallest;
}
}

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