How to change the shape of an onClick highlight? - android

I currently have icons in a GridView on my app. When they are clicked, an orange square appears around them briefly as a highlight. The only problem is that I think this looks amateurish and would like to change the shape so that it clips the icon in the GridView instead of a large square. If you are unsure as to what I mean, it is carried out successfully in the Catch Notes app, on their dashboard/home screen. I was just wondering whether anybody knew a way to tackle this or if it is simply a small layout attribute.
https://play.google.com/store/apps/details?id=com.threebanana.notes&hl=en
Thanks in advance, all help would be appreciated!
It looks effectively like this EditText in the image below. The way that it borders the EditText in orange is exactly how it borders the icons in the home screen when clicked.

First, in your layout file, specify a drawable background:
android:background="#drawable/bg_your_view"
Then edit the bg_your_view file which is in drawable:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android" >
<item android:drawable="#drawable/bg_your_view_pressed" android:state_pressed="true"></item>
<item android:drawable="#drawable/bg_your_view_normal" android:state_focused="false"></item>
</selector>
At last, create corresponding drawable files for pressed and normal states:
bg_your_view_pressed.xml contains the shape, the color you want for highlight.
bg_your_view_normal.xml is similar, just without highlight effect.

I've decided that the easiest way to solve this problem is to simply reference another image when the image on the GridView has been clicked. This means that the second image can just be edited in Photoshop in order to have a glow around it.

Related

Image "inside" button while keeping standard animations

I would like to define a button in Android, through XML, which, below the standard Button graphics (change color when clicked, slightly rounded edges,...), shows an image of my choice. I would like the final product to be somewhat like this:
I have tried change the src and background of an ImageButton, but it does not provide the intended effect. Could you please point me some way of achieving this?
Maybe that's not exactly what you mean by standard, but when you set a background, you end up having to recreate the behavior when the button is clicked. The best way to do it in Android is by using a selector as your button's background. Create a XML drawable with the selector in it.
Example:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="#drawable/button_bg_pressed" />
<item android:drawable="#drawable/button_bg_default" />
</selector>
That way, when your button is clicked, it will change the background to other image that does what you want.
EDIT:
There are other modifiers such as focused, if you need.
If you want Lollipop's ripple effects, I think you can create a Layout and put your button inside it. Change the Layout background and set the button background to transparent. If that doesn't work, try adding android:background="?android:attr/selectableItemBackground" to your button.
As Paulo said, you can achieve the click effect with a selector.
See this answer (https://stackoverflow.com/a/30192562) it gives the code for a very nice and customizable ripple effect.

Android TextView BG opacity?

I want to change the opacity of my bg in my textview, not the text only.
How to do this?
As I mentioned, it's not a duplicate question, because I don't want to change my textview opacity, i want to change my tv bg opacity, so it's a different question.
I have an image behind my text, that I want to change.
Thanks!
One possibility its applicate alpha to image in Photoshop or something similar.
Another possibility its define image in xml source, and applicate this image to edittext background across style.xml Something like this:
<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/your_drawble"
android:alpha="77">
</bitmap>
Another possibility its use this (values between 0-255):
textView.getBackground().setAlpha(51);

bigger text in smaller button for Android

Edit 4:
I solved it by creating a larger font, one that does fill the space. See solution posted below
Edit 3:
I have come to the conclusion that my problem as stated cannot be solved. The problem is that the fonts do not fill the image space because they are leaving room for descender like j and for umlauts above the capital letters. With further searching I find that negative padding, which is clearly what I need, is undefined so might do anything.
One solution would be to create custom fonts that fill the entire image space. Another is the suggestion below to use an imagebutton but my added complication of both needing a change in color on focus and a change in the basic image on program state complicates that solution to the point I can't figure that out.
Edit2: Added screen shot
Edit: Added code of drawable below.
I have tried every example I could find on stackoverflow and every answer from Google. I spent at least 3 hours last night before giving up. I sure could use some help on this if anyone knows the answer.
I have buttons on an Android app that is constrained in that the buttons can only be so big and the text in them needs to be readable in bright daylight so they need to be big. The solution is obvious, make the text a pixel smaller than the button. In other words, make the padding small. android:paddingTop="-10sp" does nothing. I have tried everything I could think of. To be clear, I want very little space between the top and bottom of the text inside a button and the edge of the button itself.
Here is an example of one of my buttons:
<Button
android:id="#+id/buttonSetTgt"
style="?android:attr/buttonStyleSmall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="#+id/textHeader"
android:layout_alignParentLeft="true"
android:background="#drawable/button_start"
android:textColor="#android:color/white"
android:onClick="onSetTgt"
android:paddingLeft="6sp"
android:paddingRight="6sp"
android:paddingTop="0sp"
android:paddingBottom="0sp"
android:text="◎"
android:textSize="#dimen/menu"
android:textStyle="bold" />
button_start has some colors and rounded corners definitions.
It is shown with padding top and bottom of zero but negative numbers don't do the trick so the 0sp or -10sp are equivalent.
Here is the code for the drawable:
<?xml version="1.0" encoding="utf-8"?>
<selector
xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_focused="true" >
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle" >
<solid android:color="#f07304"/>
<corners android:radius="7dp"/>
</shape>
</item>
<item>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<solid android:color="#222222"/>
<corners android:radius="7dp"/>
</shape>
</item>
there is a nice facility provided...Imagebutton...
design the image(jpeg or png) as you want...place your text as you want any where in your image and simply set android:src="#drawable/yourimage
and here you go you will have the look as you want...
you can handle the ImageButton as normal button
try and implement this...
Try using margin instead of padding. Also, is your button background drawable wide enough to accommodate the text while preserving its proportions?
I found that you cannot specify negative padding so the solution was to make the fonts themselves larger, going almost all the way to where the padding starts. This means that t font needs to fill the area all the way to the top of the accent area and all the way down to the bottom of the descender area. What I did was found a program called Type 3.2 by CR8Software Solutions. You load your favorite font and copy one of the scaling actions to get a scale factor of about 1.56, make some adjustments to the baseline and font edges and save it. I probably could have gone a little bigger and actually gone above the top of the accent line. If I did it again, I would load a form character font to really see where the font space is. The trial version allows you to save up to about capital R so in my case where I just needed a few letters that was fine. Now I loaded the font into the "assets" folder and added code in the onCreate section of the code like this:
Typeface tf = Typeface.createFromAsset(this.getAssets(), "startline.ttf");
Button button = (Button) findViewById(R.id.buttonSync);
button.setTypeface(tf);
Button button2 = (Button) findViewById(R.id.buttonSetTgt);
button2.setTypeface(tf);
etc...
This allows me to change the size of the font and button without creating a new image and all the backgrounds and such work fine.

Android white image is not white when minSdkVersion="10" [duplicate]

This question already has answers here:
Image does not show completely white despite it's correctly white
(6 answers)
Closed 7 years ago.
I have an ImageView in Layout. Layaout background is white (#android:color/white) and in ImageView contain a *.png picture. But white color on this picture is not the same white as in layout it is little gray.a http://desmond.imageshack.us/Himg513/scaled.php?server=513&filename=1325684647707.jpg&res=medium
I tried to change the format of the file, different color depth etc but it doesn't help. Then I remove minSdkVersion from manifest and it solve the problem. But I really need this tag in manifest. Does anybody have any idea which format of picture or what I have to change to fix it?
Thanks a lot
I have answered a similar quention: Image does not show completely white despite it's correctly white
Copied from there:
The cause of the problem is that regardless of the original bitmap format in the APK files all bitmaps are compressed (in my case into indexed 256-color! wtf?).
I couldn't find the way to prevent it, so if anyone knows the proper solution, please tell.
However, I found two solutions for the white color problem.
1) Per-bitmap: Say, we have a drawable bitmap resource called #drawable/mypng, which causes the problem. We need to add an additional XML drawable drawable/mypng_nofilter.xml
<?xml version="1.0" encoding="utf-8"?>
<bitmap xmlns:android="http://schemas.android.com/apk/res/android"
android:src="#drawable/mypng"
android:filter="false"
/>
and use #drawable/mypng_nofilter instead.
2) For entire activity: In activity onCreate method we need to add
getWindow().setFormat(PixelFormat.RGB_565);
Now the window has 16-bit color depth and all bitmaps appear "properly" white.
Again, I would prefer to have 32-bit color depth, but I don't know how to control compile-time image compression.
instead of using default white color. redefine the white color in you xml and use the same
Create colors.xml under res-> value
<?xml version="1.0" encoding="utf-8"?>
<resources><color name="white">#ffffff</color> </resources>
Use this white color in you xml by #color/white" example android:background="#color/white"

Android how to make View highlight when clicked?

I have a linear layout in which each row is inflated programatically and I want the rows to behave like the ListView when clicked on. That is, I want the row to highlight in the exact same way/colour that the default ListView does. How would I go about doing this?
Ok I have finally figured out how to do this...basically it is done using a selector like the color selector linked by style except instead of 'color' use a drawable for the states and you can refer to the default list drawable that is used in ListView by this:
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true"
android:drawable="#android:drawable/list_selector_background" />
</selector>
and using this xml as the background for my View.
All the public default drawables can be found here: http://developer.android.com/reference/android/R.drawable.html
I was able to do the same with a text view that I wanted to behave like a list item by using:
<Textview
....
android:background="#android:drawable/list_selector_background"
/>
This might be a good place to start looking.
Although, i would advise you to use the ListView itself, rather than implementing it again.
if you still have a problem with that then please remember that some of UI elements are not clickable (RelativeLayout), so you have to add one more line:
<RelativeLayout
....
android:clickable="true"
...
To your listview set property
android:listSelector="#color/test"
and this test color set any transparent color you like. you can create any transparent color by using hex transparent color

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