I have an app that shall be extended with an app tracking code that should track the following events: app started, closed, foreground and background. My application has two activities.
For app started i use app.onCreate(). For foreground and background: onResume and onPause in each activity.
So my questsions are:
How do i detect when the application is completely gone? Something like onTerminate()?
When switching from the first activity to the second, i get a1.onPause() and then a2.onResume() and thus the events background followed by foreground. In that case i don't want those events. How do i know in onPause or onStop that i am staying in my app and only switching activities?
What i want is: App starts with a1 -> app started and app foreground event then switch to a2 -> nothing, press home -> background. When the app gets killed -> closed
At least i think i want that, or should one not use such a linear approach because of androids specific application and activity lifecycle and do something else?
How do i know in onPause or onStop that i am staying in my app and
only switching activities
I'm afraid you can't detect this only using callbacks.
How do i detect when the application is completely gone? Something
like onTerminate()?
AFAIK framework doesn't provide such callbacks for you.
Related
I have some utility code in my android application running as part of a shared component. It's scoped to the lifetime of the application, and launched as part of an overridden Application class.
What I'd like to know is if I can be notified when the application itself enters or leaves the foreground - basically the equivalent of iOS' applicationDidEnterBackground or foreground.
I've done a variety of searches, but everything comes back with people saying you should hook onPause and onResume on an activity - This would be great if my app only ever had one activity, however it has lots, and it doesn't seem sensible to hook onPause/Resume on every single one - let alone handling transitions between my activities
There isn't any direct approach to get the application status while in the background or foreground, but you can register your application class to the Activity Lifecycle Callbacks, just add your listener to the application like this:
myApplication.registerActivityLifecycleCallbacks(yourCallback);
and you will be able to know if you have activity on the foreground.
I have an Activity that I consider a critical operation (Specific communication with another computer over Bluetooth) and I want to make it so that when the user leaves the activity, it cannot be resumed to that state. With other words, if the user resumes the activity it should be recreated.
Since this activity uses Bluetooth it might start one or two activities for result (Enable-Bluetooth activity and Request-Permissions activity) and therefore, I cannot simply finish() the activity in onPause().
By leaving the Activity, I mean presses the home button, takes a phone call or presses the multitask button
I have experimented with some Activity Launch modes (like singleTask) without success.
I already call super.onCreate(null) in the Activity's onCreate() method, preventing it from recreating to a specific state after it has been destroyed, but I want to reset the activity whether onDestroy() has been called or not.
Does anyone have any suggestions on how this should be done correctly?
Edit:
The question in the Possible duplicate explains how to quit an application and it's subtasks completely (whereas just finish() would suit my needs perfectly - if I knew where to call it). This question is about finding a clean way to not resume the previous state of the Activity.
If you never want a state persist once you've left via the home button, or perhaps even when the screen turns off, the simplest thing is to work with the lifecycle events available. It's a whole lot simpler than trying to work around Androids design by doing things like forcing the close of your app.
Since everything needs to be setup each time someone returns to the app, you can move all of your setup logic out of onCreate and into onResume. Then, perform all the required cleanup (kill your BT connection, etc) in onPause. The only possible gotchas are related to things like changing screen rotation/ opening the keyboard which might trigger lifecycle events that you didn't intend. That might make your program less responsive if you have a lot of long running tasks on the UI thread in onResume.
I have an app, a single activity app with fragments in it.
The usual use case for this app is, that you start it and put the phone away and every now and then, you get back to the phone and insert some data... It's a logging app, you are doing something and insert your results into the app...
I have the problem, that every now and then, my activity get's destroyed and is recreated with an empty bundle... (Most of the time this is not the case, but every now and then this happens...). My app sometimes starts a service, even this service is killed in this case...
This means, that the system has killed my app, does it? How can I avoid this?
I need to keep the user data and the current top fragments... And they are saved to the bundle and everything works as long as their states and the data get saved...
Btw., my activity is always the TOP ACTIVITY, only that the screen turns off often... I just want to keep my activity alive as long as possible until the user leaves it with the back button... Or to save the state reliably
IMPORTANT NOTE
onSaveInstance does not always work (it's not part of the lifecycle and therefore not guaranteed to be called)... it only works most of the time... I need a way to that works always... If android kills my app...
don't keep your app in memory
You don't want to block Android from killing your app. What you want is to restore your app's state properly. Then the user will never notice the app has been destroyed and the user still gets the benefit of an app that was destroyed when not in use.
If you really want this use a wakelock. This will drain your users battery so I think twice before implementing this... Info at How do I prevent an Android device from going to sleep programmatically?
onSaveInstanceState explained
To do so check what information is needed in the bundle and persist that information with the onSaveInstanceState(bundle:Bundle) method so you can reuse it in onCreate(sameBundle:Bundle).
More information available from Google documentation at Save your Activity state and Restore your Activity State.
About Android Activity lifecycle
As stated by #prom85 in the comments below it's not guaranteed that the onSaveInstanceState method will be called because it's not part of the lifecycle. Workaround for this is using the onPause lifecycle hook to ensure your data is stored.
More information at Android: onSaveInstanceState not being called from activity
I had a similar problem, I arrived at this post while searching for a solution, you have to play with the manifest to achieve this and also understand what exactly activity is, in Android eco system,
In Android activity is a task which has a pre defined work.
I dig a lot in the documentation, I found that, we can configure activity in two ways,
Persistent
non persistent
if you mention for the activity in the manifest as
android:persistent="true"
and run the below use case
Start the APP
Press back or home button
you select the activity in the back stack again to bring it to front
Activity enters start -> pause -> stop - > resume , it does not get into onDestroy method.
if do not mention
android:persistent="true"
for the same use case
Activity enters start -> pause -> stop -> destroy, and if you select the activity from the back stack
Activity enters resume->create->start
If you want to run a service/task on activity start which keeps running when the app is in back stack, then you have to start that in the onCreate method, and kill them onDestroy by specifying your activity as persistent in manifest.
I hope my above solution might help others who arrive here for the same problem
I'm trying to get the main activity for my app to finish (not remain an active application in background) while keeping the process alive for a service.
If the user presses the home button and leaves my app or another activity is launched from outside of my app, I want the activity to be closed and NOT listed as an active application.
It is important, however, that the process stays alive. I don't want my background service to die as well.
What's the best way to go about doing this?
You should not forcibly close the application as the system does well in handling this itself. Instead you should call finish() to signal that the app is done and can be disposed of(your service will continue running).
By default Services don't have a UI. Once started they run until they crash or are killed . The user can close your app and launch a new one and the Service will persist.
Activities on the other hand are only running when they are visible. When the user navigates to another activity the previous activity is paused, stopped, or killed.
A simple way to do what you've briefly described above would be to create an Activity that starts a Service. That way when use navigates away form your Activity the Service will keep running in the background.
If you want your activity to die completely whenever a new Activity comes into view simply put a call to finish() in the onPause() or onStop() methods for your activity (which ever is more appropriate for your app).
How can a user destroy a service outside of the app. I made an app that the user can never "Exit" because the main activity disables the "back" button, but now my service notification can't be removed (there will eventually be conditions on when it is shown, but not right now)! I know that android manages the memory when the app is in the background like that, but if I really wanted to close that service, how would this be done?
You can use the Bindservice.The Service is stoped as the Bindservice.