I've already installed every requirements for android development.
Question:
Is there an emulator that best works for animation and dynamic data?
I know the emulator of the sdk package still works for this but too slow for animations..
I've searched around but still talking about just the same emulator.
Related
In continuation with this question. I am asking this question.
I installed Android Studio. I installed Unity 3D. I followed tutorials of Java-Android Studio and Unity. Nothing worked well because of the reason that they need the latest version of ARCore and neither my mobile nor emulator is compatible with it. I am exhausted searching for alternatives.
I didn't find any tutorial or guidance related to developing Augmented Reality Android apps. Please suggest me a reference that works on Ubuntu system without the need of the physical mobile, but with an emulator, if possible.
Note: Please provide a reference that is relatively easy to test small app initially so that I can proceed forward. I am saying this because of the reason that I am working from almost 3 months but didn't run a small AR app either in the emulator or in my mobile (Redmi Note - 4).
You should check 8thWall. It runs on almost all phones and it has SLAM as well. You can not use it with emulator but it has an application called XR Remote in which you can test your code without building for Android or iOS. Minimum requirement for Android is Android Kitkat (4.4) or higher and for iOS Minimum iOS 7.0 or later is required.
As the owner of the question stated 8thWall can not be used with Linux. As an alternative [ARToolKit] can be used. It is an open source AR framework. For more details you can refer here and here
The iOS simulator is great for testing websites locally on various Apple devices. Is there an Android equivalent?
I've tried Android studio, but I seem to have to build a device every time (unless I'm doing it wrong). I'm mainly concerned in seeing the sites in the default Chrome browser (Version 53, 59 etc).
What are you trying to test? An app or a website? If you have to "build a device" every time, you are doing it wrong.
The device emulator that you are using in android studio is the intended way to run android without a physical device. Ensure you have properly installed haxm if you are finding the emulator unbearably slow. It may help.
If you really want to try something else, you could try using the genymotion emulator. It is quite comparable to the official one though.
I've decided to take a closer look at Phonegap, which means currently I'm not developing anything, but trying different things, e.g. the camera. Apparently this can't be tested with Ripple for Chrome - as far as I know it needs to be tested either in the emulator or on the device itself. My computer isn't slow, but building an app and installing it either on the emulator or the device still takes "a lot" of time (if you're just playing around).
So my question now: Is there any way of speeding up the process of testing applications e.g. in the computer's browser even if you are using things like camera?
Here are the things I've tried so far:
Using my Sony Xperia Mini Pro
Using Intel-Android-Image
Booting emulator from snapshot
Ripple (which can emulate a lot, but not the camera)
Thanks :)
I ended up building the app each time, it's kind of fast if you use build scripts.
But you can also try cordova browser https://play.google.com/store/apps/details?id=com.eas.cordova.browser
or Cordova Fast https://play.google.com/store/apps/details?id=org.Bellinux.CordovaFast
I haven't tried the latter myself though.
cheers
I'm developing an Android app on a relatively slow computer that can't handle the emulator very well, and I am without an Android phone.
I looked at Roboelectric, but literally all I want to be able to do at this point is run my application and Log to the command line. What is the best testing framework to do this?
Thanks!
The emulator and Robolectric are pretty much the only games in town. That's the state of the art of testing on Android I'm afraid. Sorry!
I have created an iPhone app which works perfectly smooth on my simulator. Now I try to deploy it on an android device (i've tried it on the simulator and also on an android device) and my app runs very slow. It laggs like hell when you even just scroll down, and it takes like 5 seconds to load a page.
Is there anything that could cause this slow behavior?
I'm using Titanium SDK 1.6.2, and when running on the emulator I'm using Android 2.3. - API level 10.
Thanks!
The Titanium Mobile SDk v1.8 from the continuous build seems to speed up the the tableviews.
You can download it from http://builds.appcelerator.com.s3.amazonaws.com/index.html .
Also, I hooked-up my Android device to my Mac and have Titanium Studio install my app there. Much faster than doing so to the Android emulator.
Moreover, some features like playing movies from remote sources don't work on the emulator, but work on the Android device.
The Titanium Appcelerator TableViews are just dead slow on android. Go look through their Q&A section and you'll find ou're not the only one having this issue. Your best bet is to remove as much complexity as you can or possibly pre-render every row as an image and put it in a scroll view.