Location cache in android ICS? - android

my understanding is that in gingerbread and lower, android kept a cache of 200 wifi location fixes and 50 cell location fixes. These were stored in cache.wifi and
cache.cell files at /data/data/com.google.android.location/files, and rooted devices could view these locations using apps like this.
However, those types of apps no longer work in ICS devices. Does this mean android no longer caches cell/wifi location fixes? Or does it simply mean nobody has been able to create
a similiar type of app for ICS or nobody can figure out where the cache is stored anymore?
Assuming there is a cache stored locally on the device, then when a network provided location is requested, is the location returned by android retrieved via the local cache or
is it a fresh one from the network? How do I know if its new or from the cache?
Lastly, how much network data do network provided locations (with wifi radio enabled/on and data connectivity on) actually use?
Thanks,
Dom

Related

Is there a way to know which applications track users?

I'm developing an Android application that shows on a map all locations gathered by the applications of your smartphone.
To do so, I'm using the passive location provider, which do not actively uses the GPS to obtain locations, but rather transmit those generated by other providers.
Problem with this provider is that it only returns Location objects, which (I think) do not contain any information regarding who asked for the location.
I understand that, from a "system" point of view, this information might be considered as sensitive, but I'm looking for a way to associate a location with the application that asked for it.
You must give permissions to apps (android 6 and higher), which wanna know your location. So, check application permissions.
Otherwise, i would recommend to use local proxy server(eg charles, fiddler) to track all network activity and hunt down applications what track your data.

On Android, how are Wi-Fi and 3G Internet traffic saved to memory, and when refreshed or cleared by the system?

I need to know about Wi-Fi and 3G Internet traffic. I found this traffic data is saved to /statistics/rx_bytes, /statistics/tx_bytes, /sys/class/net/ paths.
Question: If I get data from these paths, what does this data mean? When did this data start being gathered: from Wi-Fi activation or from phone switch-on?
And when does the system clear or refresh this Wi-Fi traffic data? (My app needs to save daily traffic)
I found these traffics data are saved on "/statistics/rx_bytes", "/statistics/tx_bytes", "/sys/class/net/" paths.
Do not use these, as they may not exist on all devices. Use TrafficStats, please.
If i get data from these paths, what does it mean these data.
Please read the documentation for TrafficStats.
When this data started gathering: from WiFi activated or from phone switched on?
That is undocumented and therefore may vary.
And when system clears or refreshes this wifi traffic data?
That too is undocumented and therefore may vary.

Test whether the GPS data been deleted

I have written a code in C (sending commands to phone) to delete GPS data (eph, alm, time, position etc) on LG Phoenix phone and i am trying to test if the data has been deleted. What would be the best way to test it?
Call last the getLastKnownLocation() on the GPS provider and see if it returns anything.
Different GPS chipsets stores this data in different locations, so you can never be sure. I don't know what chipset is used in your LG phone. Root your phone and browse the /data/ directory, usually you'll find something like /data/gps/.
The external symptoms of deleting this data is that of a cold start. That is, if the device is not connected to the internet, and it is somewhere outside, it will take 2 minutes or longer to get a GPS fix. So that's how you'l know.

Mobile Devices Architecture - iOS, Android, WP7 and Disconnected Instances

I am seeking some architecture advice within the mobile space. I am wondering what people are today within their applications, say for the iOS, Android, WP7 devices, in terms of web services and instances for caching data when disconnected?
Many of our applications need to work offline due to having limited connectivity, so data storage/caching, synchronization, etc. is critical.
Any and all advice will be greatly appreciated.
If your apps need to work in a limited connectivity enviornment just store everything you need in a database, and have a synchronize option so the user can decide when he has connectivity to update everything or send data back to the server.
Another option would be to have the app monitor for connectivity, and when it is being used and a network is available have it automatically work in online mode and when no network is available in offline mode.
Depending on the level of "limited connectivity" I would just go for the full offline option and let the user synchronize. I develop apps that are used in many remote areas of south america and the full offline option is just better. I used to have issues with intermitent connectivity in border areas where the network would jump between available and unavailable and it made a mess in data transmition.
I can't speak for iOS and Android, but for my WP7 app I store data offline in isolated storage. My app essentially works in disconnected mode so everything is stored offline and at certain events e.g. saving a task the app checks to see if it has a mobile connection and if so synchronizes with the back-end.

Use Android GPS to detect and connect with other phones

So I asked something similar yesterday and did receive an answer to my question, however I don't really think I asked it correctly and therefore didn't receive the exact information I needed.
I'm in search of an API, some open source code, or even just a way that someone else has achieved this on the Android. I'm making an app that needs to find all other Android devices within a specified radius. For example, when you open your Android Google Maps App, and you search for say "Restaurants [ZipCode]", it uses a radius modified from your zip code and finds all of those places. The GPS gets YOUR location, and maps uses that information to find restaurants within an address close to that passed in location.
Instead, I want to be able to use the GPS to find my location (as it can now easily), but instead of finding things on a map (which is already built in), I want to be able to find other GPS enabled Android phones. I get that they will have to be broadcasting their GPS signal at the same time as well (since they don't have their data stored with some sort of central database as a restaurant would). However, I don't just want to FIND these phones, I want to send/receive data from these phones (with correct permissions obviously).
Now, I've found things like the Bump API. However, BUMP uses the phones sensors to spark this search. So basically, if you "bump" your phone with another and have the app running, it will THEN go ahead and use GPS to find the location of the other phone you just bumped with and exchange data between them. This is like EXACTLY what I want to do however in their API, they do not provide the functionality to just say, "Hey, give me all phones within a mile from me."
I've also found API's that can do exactly what I need but they have to be on the same Bluetooth range or on the same Wi-Fi network, which doesn't suit what I need at all.
Do you guys know of anything that can fit exactly what I need that already exists? Or a way to maybe modify Bump API (if you've done it), to not have to use the phone sensors and find phone information directly through GPS for phones around you? Or is there something that exists over a 3g/4g network instead of only wi-fi/Bluetooth?
Thanks guys.
Instead of frequently posting locations to an external server, couldn't the GPS realize other things broadcasting a GPS signal at a very specific time and send/receive data from them?
The only things that are "broadcasting a GPS signal" are satellites.
We would like to accomplish this without the use of an external server.
You have no choice but to use an external server, whether you like it or not, both for discovery and for later communication.
Do you guys know of anything that can fit exactly what I need that already exists?
Foursquare, Google Latitude, Yahoo Fire Eagle, and so on.
To do this via GPS, you would have to have all the phones frequently posting their locations to a network server, which could then inform them of others nearby.
Needless to say this would be opt-in only!
And it may have negative consequences for battery life, unless you make it update infrequently, which may limit its usability.
The advantage of having an explicit trigger action to both phones is that they only need to query the GPS and inform the server to find each other by location when they've both been triggered.
You would probably have to author your own application - then you could do this server-side and push things. If you're trying to push data to random Android phones - you're out of luck. Most people aren't going to want this, and probably aren't going to have the apps necessary to receive and understand it. With Bluetooth networking you'd need authorization, and most Androids don't have a capability to transfer random data by Bluetooth out of the box (though you certainly can get software to do it).
Honestly, malware and tracking are the reasons this really isn't possible, but even if they weren't, you would still need an application on the receiving devices that understand what you're sending them. And if you're widely spread enough, you'd probably want to send it to a server to disseminate anyway (for the transmitting phones bandwidth costs at least).
Develop a server application that your android app logs into. Send the GPS location every time the phone moves over a present distance. Either send a query request to the server to ask it if any other phones are in range, or get the server to inform the phone of a new device in range.
You may run into server scalability problems, so thats something to think about.
Also, this would be a big battery drain, and so your users may not be too keen to run it, not to mention the privacy element.
You need to rethink what you're trying to do. Android devices don't "transmit" any GPS signal, they are simply receivers, with signals from satellites. So the phone can easily get a location for itself, but the location of other devices is very, very private information. To get access to location for other phones, you either need to be on the same network as them (bluetooth, wifi), or you need them to use a server-based service to send locations to, like Google Latitude.
I'd be highly unlikely to sign up to a service like that. My location is very private, I share it with some people, but I cannot seem myself openly sharing it with an app, without a very, very good reason.
It seems to me that you need to build a server-based application, e.g. on Google App Engine, have people sign up, and agree to their location being sent to that server, so other phones running your app can access that information from the central store.
The question now has a very simple solution to it. All you have to do is set up a Geofence and monitor it for entry and exit of users. Geofence allows you to choose a geolocation and set a circle of desired radius around it. When someone enters or exits the location you can get notified and perform desired action.
Visit this link for further details on how to use this in Android.
All the comments from other folks about not being able to pick up the signal from others phones are correct. There is a completely different alternative system however in the network based location services. This is a model where you ask a carrier network for the location of a handset, which the carrier network needs to track for enhanced 911 service in the US (I'm unaware of how widely deployed this is in other areas, and how many different services you would need to use to cover other areas).
It's potentially a very expensive route however. And it won't just automatically work for all handsets, I believe the users will have to be opted into sharing location with your service. This is how services like Loopt had initially setup their location info so that it could be passively collected without negatively impacting handset battery life. There are some third party services that front for a cross-carrier service such as Location Labs:
http://locationlabs.com/
As well as third party location services like Skyhook Wireless, who might be able to get you some info of the sort (though I don't think what you're looking for maps to any of their existing APIs)

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