I created a Dialog using LinearLayout and in this Dialog, I have a Button. I want to set its width to 50% of the Dialog's width, but no matter what I do, the button is still filling the entire width. The main problem seems to be that I cannot set the button's weight programmatically. I tried creating a second horizontal LinearLayout that would hold the button with weight set to 0.5f (the parent has a weightSum of 1), but that did not change anything. How can I set the button to be half the width?
I've looked at all the other questions but most of them were using xml so they were not relevant, and the one that solved it programmatically was using hardcoded values in pixels which is obviously an incorrect solution to the problem.
EDIT: Adding some code
LinearLayout linearLayout = new LinearLayout(mContext);
linearLayout.setOrientation(LinearLayout.VERTICAL);
linearLayout.setWeightSum(1);
// I use these params when I call addContentView
LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.MATCH_PARENT);
testButton = new Button(mContext);
testButton.setText("Test");
testButton.setId(1);
testButton.setWidth(0);
testButton.setGravity(Gravity.CENTER);
LinearLayout buttonLayout = new LinearLayout(mContext);
butonLayout.setOrientation(LinearLayout.HORIZONTAL);
LinearLayout.LayoutParams buttonParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT, 0.5f);
testButton.setLayoutParams(buttonParams);
buttonLayout.addView(testButton);
linearLayout.addView(buttonLayout);
...
this.addContentView(scrollView, layoutParams);
As I tried more and more options, the code became a mess. I decided to start from scratch and this code worked in the end:
LinearLayout forButton = new LinearLayout(mContext);
forButton.setOrientation(LinearLayout.HORIZONTAL);
LinearLayout.LayoutParams forButtonParams = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT);
forButton.setGravity(Gravity.CENTER);
DisplayMetrics dm = new DisplayMetrics();
this.getWindow().getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels;
forButton.addView(testButton);
testButton.getLayoutParams().width = width/2;
Are you setting the width value to 0dp as well? This is required for the layout engine to automatically to use layout weight respectively.
Edit
I think this line will get you the results you are looking for:
LayoutParams buttonParams = new LinearLayout.LayoutParams(0, LinearLayout.LayoutParams.WRAP_CONTENT, 0.5f);
To find dialog width
DisplayMetrics dm = new DisplayMetrics();
dialog.getWindow().getWindowManager().getDefaultDisplay().getMetrics(dm);
int width = dm.widthPixels ;
To Set Value programmatically
final LayoutParams lparams = new LayoutParams(Height,width/2); // Width , height
final Button button = new Button(this);
button.setLayoutParams(lparams);
EDIT
WindowManager.LayoutParams lp = new WindowManager.LayoutParams();
lp.copyFrom(alertDialog.getWindow().getAttributes());
lp.width = 200;
lp.height = 200;
alertDialog.getWindow().setAttributes(lp);
Related
I programmatically created a TextView in TableLayout, it automatically sets the height and width.
Can I change the height and width of the TextView manually inside the TableLayout?
Use
TableLayout.LayoutParams params = new TableLayout.LayoutParams();
params.height = HEIGHT;
params.width = WIDTH;
textView.setLayoutParams(params);
same for other parameters like margin, padding etc
Use
LayoutParams lParams = new LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT, 1);
lParams.setMargins(leftMargin, topMargin, rightMargin, bottomMargin);
You can set the height and width programmatically using the following code.
TableRow.LayoutParams param = new TableRow.LayoutParams();
paramColumn1.height = TableRow.LayoutParams.WRAP_CONTENT;
paramColumn1.width = TableRow.LayoutParams.WRAP_CONTENT;
textView1.setLayoutParams(param);
You can also set other properties using this way.
Is the source of the slider and the lesson link:
http://www.oodlestechnologies.com/blogs/Facebook-Style-Slide-Menu-In-Android
In this case, the width of the file "left_menu.xml" determined TextView (android:layout_width="260dp")
How do I set the width to "LinearLayout" file "left_menu.xml" depending on the device screen? For example, I want the width of the "LinearLayout" was always 1/3 of the screen device? Or any way to set the width of the TextView 1/3 of the width of the device screen.
To set the LinearLayout or TextView width to 1/3 of the device screen:
first of all get the device screen width:
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
try {
display.getRealSize(size);
} catch (NoSuchMethodError err) {
display.getSize(size);
}
int width = size.x;
int height = size.y;
now just create a LayoutParams and set it to the Text:
LinearLayout.LayoutParams lp = new LinearLayout.LayoutParams((int)(width/3),
LinearLayout.LayoutParams.WRAP_CONTENT); // or set height to any fixed value you want
your_layout.setLayoutParams(lp);
// OR
your_textView.setLayoutParams(lp);
LinearLayout linear = (LinearLayout) findViewById(R.id.ll);
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.MATCH_PARENT, LinearLayout.LayoutParams.WRAP_CONTENT);
linear.setLayoutParams(params);
As you can see, you can set Integer values for the LinearLayout.LayoutParams() constructor, like this:
LinearLayout.LayoutParams cellParams = new LinearLayout.LayoutParams(0, 100);
The costructor wants pixels and not dp(Density Pixels), here's a formula to convert PXs from DPs:
(int) (<numberOfDPs> * getContext().getResources().getDisplayMetrics().density + 0.5f)
LinearLayout layout = (LinearLayout)findViewById(R.id.ll);
LayoutParams params = (LayoutParams) layout.getLayoutParams();
params.height = 100;
params.width = 100;
The above answers are correct. I'll just suggest future readers to take a look at their xml layout file and be sure that the LinearLayout element is not using weight attribute. If so, consider updating weight in your LayoutParams object.
Another good practice is to retrieve the layout params object from the view you're trying to adjust, instead of creating one from scratch and having to set all the values.
LinearLayout YOUR_LinearLayout =(LinearLayout)findViewById(R.id.YOUR_LinearLayout)
LinearLayout.LayoutParams param = new LinearLayout.LayoutParams(
/*width*/ ViewGroup.LayoutParams.MATCH_PARENT,
/*height*/ 100,
/*weight*/ 1.0f
);
YOUR_LinearLayout.setLayoutParams(param);
The easy way to do that, set value of layoutParams, and please notice this size is not in DP.
view.layoutParams.width = 400;
view.layoutParams.height = 150;
view.requestLayout();
I'm trying to develop similar to grid but using LinearLayout. I would like to have 3 images and exact bottom text after images in single row.
What I have tried:
LinearLayout layout = new LinearLayout(context);
layout.setOrientation(LinearLayout.VERTICAL);
ImageView icon = new ImageView(context);
Item item = getItem(page, index);
Log.e("tag", item.getDrawable());
imageLoader.displayImage(item.getDrawable(), icon, R.drawable.ic_launcher);
icon.setPadding(15, 15, 15, 15);
layout.addView(icon);
TextView label = new TextView(context);
label.setTag("text");
label.setText(item.getName());
label.setTextColor(Color.BLACK);
label.setGravity(Gravity.TOP | Gravity.CENTER_HORIZONTAL);
label.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
layout.setLayoutParams(new LinearLayout.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT));
layout.setWeightSum(3f);
layout.addView(label);
I've a view method which returns Viewso I return return layout; at the end of the method.
Here I 've given weight 3 button this is not working for me. And code show more then 3 images in row with text but would like to have weight 3 images and bottom text .
LinearLayout.LayoutParams param = new LinearLayout.LayoutParams(
LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT, 1.0f);
or
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(
LayoutParams.WRAP_CONTENT, LayoutParams.MATCH_PARENT);
params.weight = 1.0f;
Button button = new Button(this);
button.setLayoutParams(params);
I would define a TableLayout with as many TableRows as you need. On each of those TableRows, I'd add a LinearLayout with VERTICAL orientation consisting of the two Views you need: ImageView and TextView.
This is the LinearLayout where you should set a weight of 1 (to all of them). You will have to get the screen's width and see whether the new LinearLayout to be added still fits the current row. If not, simply start a new TableRow.
To get the width of the screen you can use this:
final Display display = getWindowManager().getDefaultDisplay();
final Point size = new Point();
display.getSize(size);
final WindowManager.LayoutParams params = getWindow().getAttributes();
The screen's width might be accessed via the params.width attribute, just compare it with your LinearLayout's .getWidth() method and keep an incremental account (a float) of the current TableRow's width to help you determine if the current item should be placed in an existing row or a new one.
Programmtically setting Linear Layout weight
LinearLayout.LayoutParams param = new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT, 1.0f);
I'm having trouble calculating the weight inside of an scroll view on my android app. I want the app's content to resize proportionally to the screen size. How can I calculate the weight inside a scroll view?
Here some of my code:
LinearLayout layout_principal = (LinearLayout) findViewById(R.id.layout_items);// is horizontal layout and layout of Scrollview
LinearLayout layout_titulo_opcion = new LinearLayout(this);
LinearLayout.LayoutParams layoutParams = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.FILL_PARENT,
0,
1f);
layout_titulo_opcion.setLayoutParams(layoutParams);
LinearLayout layout_titulo_opcion2 = new LinearLayout(this);
LinearLayout.LayoutParams layoutParams2 = new LinearLayout.LayoutParams(
LinearLayout.LayoutParams.FILL_PARENT,
0,
1f);
layout_titulo_opcion2.setLayoutParams(layoutParams2);
layout_principal.addView(layout_titulo_opcion);
layout_principal.addView(layout_titulo_opcion2);
To get/set the weight, use this:
LinearLayout.LayoutParams mylp = (LinearLayout.LayoutParams)myLayout.getLayoutParams();
int myWeight = mylp.weight; // get weight
mylp.weight = 4; // set weight
To set the weight sum, use this:
myLayout.setWeightSum(10);
In OnCreate:
svMaster = (ScrollView) findViewById(R.id.scroller); //Only layout in XML file
svMaster.setVerticalFadingEdgeEnabled(false);
Display display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
height = display.getHeight();
...
initializeGUI();
svMaster.removeAllViews();
svMaster.addView(llMaster);
In initializeGUI():
llMaster = new LinearLayout(this); //Only direct child of scrollview
LinearLayout llFirstScreen = new LinearLayout(this); //First layout added to llMaster;
//It's size is that of one screen
LinearLayout.LayoutParams lpMaster = new LinearLayout.LayoutParams
(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
LinearLayout.LayoutParams lpFirstScreen = new LinearLayout.LayoutParams
(LayoutParams.MATCH_PARENT, height);
llMaster.setLayoutParams(lpMaster);
llMaster.setOrientation(LinearLayout.VERTICAL);
llFirstScreen.setLayoutParams(lpFirstScreen);
llFirstScreen.setBackgroundResource(R.color.blue2);
llFirstScreen.setOrientation(LinearLayout.VERTICAL);
Here's my code pertaining to the ImageView:
ImageView ivWeather = new ImageView(this);
LinearLayout.LayoutParams ivWeatherParams = new LinearLayout.LayoutParams
(Scale(80), Scale(80);
ivWeather.setImageResource(R.drawable.sunny);
Log.d("ImageView loading?", "I hope so");
ivWeather.setScaleType(ScaleType.FIT_XY);
ivWeather.setLayoutParams(ivWeatherParams);
ivWeather.setVisibility(View.VISIBLE); //This is code I tried
ivWeather.setFocusable(true); //when it wouldn't show up
ivWeather.setFocusableInTouchMode(true); //...
ivWeather.invalidate(); //...
...
llFirstScreen.addView(ivWeather);
Log.d("ImageView loading?", "I hope so");
llMaster.addView(llFirstScreen);
...
I have added TextViews with no problem to llFirstScreen, and I am wondering why ImageView
won't show up. I tried even adjusting llFirstScreen's height to WRAP_CONTENT instead of the screen's height. All that did was shrink the layout to the two TextViews. It's as if it never added the ImageView. The Logs I put in check out, so I know the code is running.
Am I missing anything?
Have you tried changing your LinearLayout.LayoutParams from Scale(80), Scale(80) to something like LayoutParams.WRAP_CONTENT, LayoutParams.FILL_PARENT or something? I've never seen Scale(int) used. If that is a custom method can you post it?