Camera on Android Emulator 4 to be HIGH DEF - android

I`m new in Android development. I work with Android version 4.x, and it has emulated web cam with very low resolution, like 640x480.
I need to make an emulated webcam so it will work in high-def modes, like (4320x2880). In android 2.x I used variables hw.camera.maxHorizontalPixels and hw.camera.maxVerticalPixels, but it looks like they don't work any more in Android 4.x emulator of webcam.
Please assist, how to set high-def camera resolution in new emulator.

Short form: there does not appear to be an option for this today.
Long form: devices.xml, in your Android directory (e.g., ~/.android/), uses this XML schema an XML schema that I cannot find anymore. The only configurable options for the camera appear to be location (front/back), flash, and autofocus. Since devices.xml is what now controls what your emulator behaves like, it would appear that there is no equivalent to the old resolution options.

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I'm currently developing an app for Android Automotive. It's works well on the default simulator but to match to the reality I'd like to change screen orientation. When I go to Virtual Device Configuration and I edit the Automotive hardware, no system image are available.
Also, I get the following error message : "No System Images available. Are you connected to the Internet?"
Therefore, System images are available for all other hardware.
Am I constrained to use the only one hardware proposed ?
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Android studio emulator skin with M1 Pro

Hey guys so I am trying to set up my 16 inch MacBook pro M1 pro for react native app development. While setting android studio I tried to set the android studio emulator with skin but it does not work. I tried searching the web but didn't find much information and as far as I have seen Youtube most of them also have the same. I tried the advanced settings and tried to set the skin option but it still doesn't work I'm just asking is it my set up or it's with everyone
I had this exact issue with Android Studio's Emulator on my 2020 M1 Macbook. I tried many different devices and android versions but it seems that Android skins/ frames/ camera cut outs are unsupported on the new silicon chips: https://medium.com/mobile-app-development-publication/my-journey-to-setup-android-emulator-for-m1-macbook-pro-b8365321b3e7
However, I found a workaround that will get you a punch-hole camera and a couple of different options that might suit your needs. This can be achieved by:
Go into the phone settings app (the emulated device settings, within the emulator itself)
Find the build number (usually under "About emulated device")
Click on the build number 7+ times (this activates developer options)
Go into the developer options and find "device cut out"- here there will be several options such as a punch hole camera which will make the AVD emulate a suitable cut out within the device screen. This will at least allow you to test to see if your status bar is responsive to such things.
Screenshot of AVD Google Pixel 5 API 33 with punch hole camera
Hope this helps and please let me know if you find another way.

Emulator shows black screen during a video call

I am testing a simple webrtc application and for that I do a video call using a browser. I have setup an emulator running Android R (10.0+) emulating Pixel 3 with 4 GB of ram and 6 GB of hard drive space. I made a call using the application between the emulator and the desktop, using chrome on both devices, and I got a black screen for participant's video on both screens. I used the parameter document.getElementsByTagName('video').readyState and document.getElementsByTagName('video').networkState and I got a value of 0 or no data for readystate and, a value of 2 or loading for the networkState. I tried the same setup with a different emulator (Pixel with Android Q) and checked the same parameter, and I had no issues. I was able to see the video from both participants. Can anyone help me out?
Edit: Actually I just figured this out. If you go in and remove "OMX.google" from https://chromium.googlesource.com/external/webrtc/+/HEAD/sdk/android/src/java/org/webrtc/MediaCodecUtils.java#33 and make a custom build of webtc that should allow playback in API 28 and below emulators. Am working on getting it for 29 and above soon.
The Android emulator will show a blank screen with h264 video, since webrtc for Android does not enable h264 hardware encoding/decoding by default. You will need to use a physical device or build webrtc to use h264 software encoding/decoding. AFAIK this is the best guide to do that. You will need to translate it from Chinese. Keep in mind that this quirk also causes the video to show as blank on devices without the appropriate hardware (generally a Qualcomm or Exynos chipset)

Customize Android development environment resolution (Android x86 and eclipse combination)

I a few days i will get a new Samsumg Galaxy SII and now i want to try developing apps for Android, so i installed eclipse and the ADT however the emulator seems to be painfully slow so i found a workaround: installing the generic x86 version in Oracle VirtualBox and connect it via adb connect <ip> to eclipse and it works extremely well.
However i am running in a "high res" version or something like that and i would like to scale it down to some more common resolution to imitate the resolution of smartphones like my Galaxy. Is anyone familiar with this customization?
I'm not sure how one can control the resolution at install. However, you if you run it live from the disk, you can highlight VESA mode. Then,
If you want to use higher resolution, you can edit the boot option by
pressing TAB, change vga=788 (800x600) to vga=791 (1024x768) or
vga=794 (1280x1024), and press Enter. You can also use vga=ask to see
all available modes. But please note Android will only work under
16-bit mode.
http://www.android-x86.org/documents/virtualboxhowto
For 800x480, you'll want video mode 375.
I've tested on 2.2 and 2.3: "android-x86-2.3-RC1-asus_laptop.iso" and http://code.google.com/p/android-x86/downloads/detail?name=android-x86-2.2-generic.iso&can=2&q= and i can get that video mode to work fine. After entering vga=ask, hit enter to see all the modes, then enter 375.

Using Camera in the Android emulator

I wish to simulate camera in the android emulator using the webcam. Basically I need to only take photos with the camera in the emulator (live preview is not needed i.e if it makes it any easier)
I followed the tutorial here which is the only one I could find that was close to my requirements
But many of the libraries used in that tutorial(like android.hardware.CameraDevice) are not available in present sdk and are replaced by new libraries(like android.hardware.camera).
Any help on how to do this in the present sdk(2.1 or 2.2) would be much appreciated.
In your AVD advanced settings, you should be able to set front and back cameras to Webcam() or Emulated.
Update: ICS emulator supports camera.
Some elaboration, in the hope of clarifying what has already been said:
As stated above, Webcams are supported natively in the current SDK, but only on recent android versions (4.0 and higher)
Webcam detection is automatic where present. In 4.0.3, the camera defaults to the front-facing camera so a lot of applications (especially pre-2.3 applications, which can only fetch the default camera, i.e. the back-facing one) will still show you the old checkerbox-with-moving-square stand-in instead.
I think some more info is available in the following post: Camera on Android Eclipse emulator:
Or at least, that's the most information I've been able to find--aside from the brief, uninformative statements in the release notes for the SDK tools.
If you're working with command-line tools or just want to edit your config.ini file directly, you have options:
Option 1: use command-line options
emulator -help | grep cam # => shows items such as -camera-back
emulator -help-camera-back # => show supported values for this option
emulator -avd $MY_AVD -camera-back virtualscene # Example invocation
If you want to use your actual camera instead of a mock, the option's value will be webcam${N}. How do you know what ${N} should be? emulator -webcam-list lists and describes the cameras available on your computer.
Option 2: edit the config file
Using the legal values we learnt above, edit the file ~/.android/avd/${MY_AVD}/config.ini and add a line (I'll use virtualscene as my value of choice):
hw.camera.back = virtualscene
Update of #param's answer.
ICS emulator supports camera.
I found Simple Android Photo Capture, which supports webcam in android emulator.
Does not seem like it, but android recognises a webcam as a device. Every time I run the emulator my webcam's active light comes on.
There is an updated version of Tom Gibara's tutorial. You can change the Webcam Broadcaster to work with JMyron instead of the old JMF.
The new emulator (sdk r15) manage webcams ; but it has some problems with integrated webcams (at least with mine's ^^)
The newest camera2 apis work fine w/ an emulator that has camera support enabled.
Example for using the newer API:
https://github.com/googlesamples/android-Camera2Basic/blob/master/Application/src/main/java/com/example/android/camera2basic/AutoFitTextureView.java
Just in case you just need to show a picture in response to a camera request, there is image-to-camera.
Just download, build, install, copy an image of your choice to the device, and you can select it via the app, which is an alternative to the built-in camera.

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