Hey guys so I am trying to set up my 16 inch MacBook pro M1 pro for react native app development. While setting android studio I tried to set the android studio emulator with skin but it does not work. I tried searching the web but didn't find much information and as far as I have seen Youtube most of them also have the same. I tried the advanced settings and tried to set the skin option but it still doesn't work I'm just asking is it my set up or it's with everyone
I had this exact issue with Android Studio's Emulator on my 2020 M1 Macbook. I tried many different devices and android versions but it seems that Android skins/ frames/ camera cut outs are unsupported on the new silicon chips: https://medium.com/mobile-app-development-publication/my-journey-to-setup-android-emulator-for-m1-macbook-pro-b8365321b3e7
However, I found a workaround that will get you a punch-hole camera and a couple of different options that might suit your needs. This can be achieved by:
Go into the phone settings app (the emulated device settings, within the emulator itself)
Find the build number (usually under "About emulated device")
Click on the build number 7+ times (this activates developer options)
Go into the developer options and find "device cut out"- here there will be several options such as a punch hole camera which will make the AVD emulate a suitable cut out within the device screen. This will at least allow you to test to see if your status bar is responsive to such things.
Screenshot of AVD Google Pixel 5 API 33 with punch hole camera
Hope this helps and please let me know if you find another way.
Related
I have a new laptop with configuration: -
List item
Windows 11 latest build
Ryzen 7 5800H
16GB DDR4 RAM
RTX 3060 Ti Mobile GPU
Latest Android Studio
Latest Android Emulator
I have tried reinstalling the android studio and its emulators but its the same issue. Is this related to the presence of AMD processor ?
I have some ongoing projects which are halted and would like the get this problem fix as soon as possiable.
I have to develop some flutter applications
Emulator Screen Image Here
Emulator Screen Image 2 Here
I think you can resolve this problem changing the render options to ones that best suit your system, test diffent values to find out what is best for you.
To reach this screen click on the 3 dots at the side of your emulator and then: Settings -> Advanced
Edit: I have used an computer with a Risen 5700G and a RTX3050 with no flickers, so It's probably a configuration issue, also check if you have virtualization enabled on your bios, it'll depend on the manifacturer of your motherboard so I can't provide clear guide on how to enable it on your system, if needed.
try to delete the current Emulator from .android/avd and install another one such as pixel 4 or pixel 3
It also works if you put the emulator in floating mode. At least it helped for me, and many others with similar problem. On he photos I only see that you have unpinned it, but not set it to "float".
Go to settings, view mode and then float:
I hope it helps, cheers!
I'm using Android Studio 3.6.2 and have Android R preview installed. Running Android Emulator 30.0.5. When I try to create a virtual device (From AVD) Pixel 4 is not listed.
I have followed the instructions on setting up a new emulator and have read this reddit post which links to this issue tracker. Someone posted that it might land late this year. But I have an immediate need to test Face ID. Is it possible to use the Pixel 4 in the Android Emulator?
I don't think it's listed. You'll have to just make a custom pixel 4 with that hardware profile. And there will be no skin. The 3 is too small for the 4.
I recently had to reinstall Android Studio as a last ditch attempt to fix the "java_find.exe not found" bug. Unfortunately, this new build seems to have a radically different AVD interface that makes me unable to configure a lot of aspects of my virtual devices that I would have been able to with the original format and worse seems to only create emulated devices that never progress past the boot-up screen. After an extensive amount of google-ing I seem to be the only one on the planet who has this interface, so any explanation or advice would be massively appreciated.
(EDIT) Here's an image of an emulated device I just made. For the API I have no other option other than different versions of 21. In this case I chose the first option.
However, the same problem still persists where the emulator never progresses past the android screen. (It's been running for 10 minutes now when before my emulators would start in less than two.)
I've also just noticed this error hidden way in the bottom left corner of android studio.
"Could not find a matching system image for ABI x86, API 19/null: Could not find a matching system image for ABI x86, API 19/null"
Could this be related at all?
After an extensive amount of google-ing I seem to be the only one on the planet who has this interface
Fear not! I have the same screen. I installed android studio last week and I'm on the Beta version 0.8.14
Unfortunately, this new build seems to have a radically different AVD interface that makes me unable to configure a lot of aspects of my virtual devices that I would have been able to with the original format and worse seems to only create emulated devices that never progress past the boot-up screen.
I just created an AVD for the sole purpose of trying to recreate the issue. I created an AVD with a Nexus 4 and api 19 (kitkat 4.4.2), then booted it by pressing the play button in the Actions area.
It did take a couple mins (~4) but eventually it booted and now works fine.
any explanation or advice would be massively appreciated.
Explanation: sadly don't have one
Advice: reinstall and see what happens. Or show me your actual virtual devices screen so I can try and reproduce your errors.
Edit
I created a new AVD with the same specs as yours, and it booted fine.
Do you have these system images installed? (in SDK manager) or at least the one(s) you are trying to use for your AVD
I am developing an app in Android that I hope to release. I've got most of my GUI done, but it does not look even close to correct on the device when installed and opened. I have a screenshot of how it looks, and a screengrab of how it should look (taken from the Emulator in Eclipse) at the links at the bottom of this post. It's best to take a look at the two images rather than me try to describe how screwed up the app becomes on my device.
I had a friend with the exact same device, including hardware and Android version, and his loads up just fine. Does anyone have any idea what's going on here? Both devices are Galaxy Nexuses, running Android 4.0.2, GSM on AT&T (unlocked).
Installed on my device: http://i.stack.imgur.com/x66Jo.png
In the emulator: http://i.stack.imgur.com/qE0J6.png
I've seen this occur in some Galaxy Nexus' and I put it down to a bug/glitch in the OS on that Galaxy Nexus. Try a Factory Reset of your Galaxy Nexus, if that fails, try reinstalling the current OS version you have (if you can get your hands on it), if that fails, get it fixed under warranty.
Does your app use multiple activities?
Can you compare on your two devices if this setting is the same?
Settings > Developer Options > Don't keep activities checkbox.
I realise this is an old question now but I was having the same problem as you and stumbled across a solution. I didn't particularly want to factory reset my phone as per straya's instructions, so I started playing around options in the Settings > Developer Options menu.
As it turns out, this problem occurs for some applications if you have the Force GPU rendering option checked. Disable this (I'm not sure why it was enabled anyway) and everything displays as it should.
I a few days i will get a new Samsumg Galaxy SII and now i want to try developing apps for Android, so i installed eclipse and the ADT however the emulator seems to be painfully slow so i found a workaround: installing the generic x86 version in Oracle VirtualBox and connect it via adb connect <ip> to eclipse and it works extremely well.
However i am running in a "high res" version or something like that and i would like to scale it down to some more common resolution to imitate the resolution of smartphones like my Galaxy. Is anyone familiar with this customization?
I'm not sure how one can control the resolution at install. However, you if you run it live from the disk, you can highlight VESA mode. Then,
If you want to use higher resolution, you can edit the boot option by
pressing TAB, change vga=788 (800x600) to vga=791 (1024x768) or
vga=794 (1280x1024), and press Enter. You can also use vga=ask to see
all available modes. But please note Android will only work under
16-bit mode.
http://www.android-x86.org/documents/virtualboxhowto
For 800x480, you'll want video mode 375.
I've tested on 2.2 and 2.3: "android-x86-2.3-RC1-asus_laptop.iso" and http://code.google.com/p/android-x86/downloads/detail?name=android-x86-2.2-generic.iso&can=2&q= and i can get that video mode to work fine. After entering vga=ask, hit enter to see all the modes, then enter 375.