Handwriting recognition API's for android applications [closed] - android

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Is there any good Handwriting recognition API to help develop application on Android Platform? Google has released (around July 2012 http://www.google.com/insidesearch/features/search/handwritinginput/index.html) a feature to use handwriting for search in touch screen devices it looks great, is there a possibility to get access to these API's for use in Android Apps?

* I'm Product Manager at Vision Objects *
I guess that you'll be able to find what you're looking for on the developer forum of Vision Objects.
We announced new APIs 2 weeks ago.
And you can have a look on our web demo here.

The best solution for android handwriting recognition is Thulika application and Thulika Trainer
source code can be download from here
It is also avilable in google play.
The advantages of using this code is.
The code is easy to understand.
it uses Encog neural network library.
You can create your own character set using trainer application which is explained in the link
Recognition is very fast (even in low memory device)
You have to note following while using thulika trainer
download and use alpha.txt file from this link.you can edit this text file. otherwise it will not load the letters.
Engine file should be renamed as E_enginename and put in to the engine folder before clicking load letter .
eg : E_english.

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Controlling a Unity game from an Android device via bluetooth [duplicate]

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Is there any simple (or even not so simple) way to transmit just small amounts of data (some small strings and the occasional number) between 2 iOS devices using Unity? I know there are some assets on the Asset Store, but those are upwards or $50 and far overkill. Or is there a good tutorial for this that I can follow?
those are upwards or $50
No, they are not. Here is a Bluetooth plugin for Android and iOS for $10.
The rule goes like:
If you are one person, use that. You will save yourself time. If you are working for a company, you should make your own plugin.
is there a good tutorial for this that I can follow?
If you decide to make your own Bluetooth plugin, you must first learn Java. Make a simple Android Java Bluetooth program and test it on your Android device. If it works, then you can then simply convert it into a plugin by seperating the code into functions such as bluetoothInit(), bluetoothConnect(), bluetoothSend(), bluetoothReceive(), bluetoothDisconnect(), bluetoothClose(). Then compile it into a plugin (jar or aar) file. You can now call the functions from Unity C#.
Learn Android Bluetooth API.
Links on how to call Java functions from C# in Unity. I suggest you follow the first link.
http://www.what-could-possibly-go-wrong.com/creating-a-native-android-plugin-for-unity3d/
http://www.thegamecontriver.com/2015/04/android-plugin-unity-android-studio.html
https://www.thepolyglotdeveloper.com/2014/06/creating-an-android-java-plugin-for-unity3d/
EDIT:
For iOS, you need to learn Objective-C. Learn iOS Bluetooth API then make a plugin.
https://developer.apple.com/library/ios/documentation/NetworkingInternetWeb/Conceptual/CoreBluetooth_concepts/AboutCoreBluetooth/Introduction.html
http://code.tutsplus.com/tutorials/ios-7-sdk-core-bluetooth-practical-lesson--mobile-20741

Review real android application code for learning [closed]

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i study a course of development android application, i want to see a real professional code.
Is have a way to find in web a real working android applications and inspect their code for learning purpose?
Have a look at
https://github.com/google/iosched/tree/master/android
Google I/O is a developer conference held each year with two days of deep technical content featuring technical sessions and hundreds of demonstrations from developers showcasing their technologies.
This project is the Android app for the conference. The app supports devices running Android 4.0+, and is optimized for phones and tablets of all shapes and sizes
You can explore online repository hosting platform Github for Android projects and for others,too. There are huge number of good projects.
Android provides official sample applications projects for each API version. You can download them via SDK manager and also from google's android developer site

Android Game Developers on Play Store [closed]

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I was wondering that Clash of Clans, Candy Crush etc. are they being developed in Android Studio? Since i haven't seen any tutorials, i am kind of stuck at game development. iOS provides SpriteKit and its really useful. I couldn't find anything related to android game development.
Thanks in advance
Please note that game development for Android has various paths.
I will try to present some of them:
1) The most powerful tool for creating game is Unity Game Engine.
It gives enormous options for crating game (in C# and JavaScript).
What is interesting, you can create game for many platforms in Unity like Android, iOS, Windows Phone (there are 24 platforms that can run Unity Games!!!)
Please see this link:
https://unity3d.com/unity
2) Another option for creating games (but poorer that Unity) is Scirra
Construct 2.
That one is interesting because you dont have to know any programming language.
Creating games is based on instructions (which are converted to html after creating the game).
You can try it for free here:
https://www.scirra.com/
3) You can also try KiloBolt tool for creating simple Android games.
You can write natively in Java.
Description and tutorials you can find here:
http://www.kilobolt.com/game-development-tutorial.html
I hope that helped you.

Android Image Recognition API/library (not in the cloud) [closed]

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I have searched for a good Android Image Recognition API/library. I found some but they don't suit me because we have to put images on their server. I want one that allows you to search on your own server.
I have a list of products (name + image) in my database. I want to allow the user to snap a picture with his mobile and get related products images.
EDIT
After searching, I haven't found a library that can completely suit my need (searching on your own server). But I found one that is perfect compared to others (attach metadata to images with json, upload multiple images for an item): Kooaba. Unfortunately, there is not an Android library for Kooaba. Would be awesome if you can recommend something like Kooaba for Android.
Opencv is a computer vision set of libraries written in C++ by intel.It has a version for android i have used it but u need to have android phone as latest as possible.because with the version 2.2 and 2.3 you will only be able to run CV Camera App.So i would say a device with API level 11 or higher is better.
It is best suited if you use it in linux
setup linux(Ubuntu)
Download the Android SDK for Linux
Download the Android NDK for linux
Download the OpenCV for Android
Here are tutorials For-API8 and For-API11 for Stanford University to get you started with opencv and android
Another page from stanford to get some help
Hope that it helps
You can use OpenCV sdk for image detection. If you just wanted to recognise face then use androids own class refer this link http://www.developer.com/ws/android/programming/face-detection-with-android-apis.html
What about moodstocks.com ? It's a nice library and works like a charm

Chinese handwriting recognition library for android [closed]

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Does anyone know a free Chinese handwriting engine? I already check this question: Where can I find a Free Chinese Handwritten Recognition engine for Android/IPhone?
On the tegaki website I see that android is supported. However I can't find any *.jar files or anything I can import to my android project. (in eclipse with ADT)
Now I am searching for a small getting started guide for tegaki or an alternative. By the way I found this function in the google translate app. https://play.google.com/store/apps/details?id=com.google.android.apps.translate&feature=search_result#?t=W251bGwsMSwxLDEsImNvbS5nb29nbGUuYW5kcm9pZC5hcHBzLnRyYW5zbGF0ZSJd
Something similar to that would be perfect. I wonder whether this part of the android sdk or open source. Unfortunatly I could't find it on the developer site.
The Google translate feature is proprietary, and the actual recognition is done on Google's servers, so there is no library.
Where did you find info on Tegaki supporting Android? BTW, you can use the underlying recognition engine (zinnia) on Android, and its license is permissive. You just have to compile with the NDK and write a JNI wrapper. It works for any language, you just have to train it for Chinese.
There is HanziLookup, a good ole' Java Swing component that recognizes Chinese handwriting input: http://kiang.org/jordan/software/hanzilookup/
More recently there is HanziLookupJS, a Javascript port with an updated algorithm an alternative new dataset: https://github.com/gugray/HanziLookupJS
Both are open-source and pretty straightforward in case you need to port them to a different platform.

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