phonegap cloud build app (apk) Not working for Android and Iphone - android

I have created an app on local machine Android everything is working fine. Maps / Image Sliders/ Price Sliders / Splash Screens. I have tested entire app to be working fine on simulator and real android device.
But When I upload the zip Soln & Run Cloud build and Install cloud build nothing seems to be working.
Splash Not coming. Only landing page is showing. I can not navigate
to other pages Server requests are not working.
Application is purly html based no intents or plugins are used in it.

Actually issue was in Adobe cloud. We worked with same build the day after and it started working. But still the splash screen is not working.
We plan to have 2 Builds for android and iOS. Android build we will do on our server by installing SDK. IOS build we will be doing on cloud.
Since cloud build apk Size is >6mb while Local Build apk is <2mb

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I have worklight app project on my local, one of my colleague has already deploy app on Worklight Server 6.1, he provided me apk and ipa both, I have installed ipa in my iPhone.
Now when I do some changes in the code for that app and deploy it doesn't give me update in my iPhone, i tried another android device but the update is not coming on that also, This work perfectly when I access my browser console (server console) for that app. but for device its not working
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Thanks
Your explanation has many holes in it, making it difficult to understand your scenario. You need to explain it better and with far more detail about your environment, about your colleague's environment, about how s/he and you are building the project and where to you are deploying it.
Edit your question with the above.
Trying to understand what you wrote... do you mean that:
You have some Worklight project in your local Worklight Development Server (Worklight Studio).
You provide the project to your colleague who does... what with it? builds it? Where? in his OWN Worklight Development Server? and then provides you the .ipa and .apk?
To where does you colleague point the app? to his own server?
If you install an .ipa or .apk that points to server X (your colleague's) and the you build it again, in your own server, and do not point it to server X as well (AND deploy the .wlapp in server X), you will never get the update in the device.
You need to make sure what is the serving Worklight Server for the application.
You need to make sure to build the application and deploy it for that server.
This you set-up in Run As > Build Settings and Deploy Target.
You need to then Run As > Build application, and the deploy the generated .wlapp to server X
Then, the installed app will receive an update.

Cordova: HTTP requests seem to be blocked on android (production) application

I published yesterday a Cordova application on the Android market (aka Google Play Store) and I noticed a weird bug that I can't reproduce in dev environment.
In fact, all the HTTP requests seem to be blocked by the application (The Ads won't show, the inline images in the articles won't show, the video won't load, etc).
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Have you got any idea how I could debug this ?
Thanks
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I solved my issue.
The problem was that I removed the plugin jsHybugger (before building and signing the app) with the following command
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Apparently Cordova keeps some files of plugins even after they're removed from the project. I guess those jsHybugger calls where making something crash on my app (because the plugin wasn't there anymore)...
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