Android Textview not Updating - android

everyone.
I'm trying to make a basic tycoon game for Android
and I'm trying to increment the value of text-views every 5 seconds with a timer,
But the textview doesn't update.
Here's my code so far:
public class Town extends Activity implements OnClickListener {
Timer timer;
TimerTask task;
TextView goldTV;
TextView woodTV;
TextView foodTV;
TextView stoneTV;
TextView cashTV;
int gold = 20;
int wood = 20;
int food = 20;
int stone = 20;
int cash = 200;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_town);
goldTV = (TextView) findViewById(R.id.textView1);
woodTV = (TextView) findViewById(R.id.TextView01);
foodTV = (TextView) findViewById(R.id.TextView02);
stoneTV = (TextView) findViewById(R.id.TextView03);
cashTV = (TextView) findViewById(R.id.TextView04);
timer = new Timer();
task = new TimerTask() {
#Override
public void run() {
gold++;
goldTV.setText(gold);
try {
this.wait(2000);
}
catch (InterruptedException e){
}
}
};
}
#Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
}
}

In your run() method
#Override
public void run() {
gold++;
goldTV.setText(gold);
try {
this.wait(2000);
}
catch (InterruptedException e){
}
}
You're calling setText(int resId) instead of setText(CharSequence c);
To display the actual integer gold, convert it from int to String
String goldStr = String.valueOf(gold);
goldTV.setText(goldStr);

Your problem is that you are changing the text on something other than the UI thread. Better is to run it on the UI thread. Plus you should convert your number into a string, or else Android will think you are looking for a resource id. Put them both together, and...
task = new TimerTask() {
#Override
public void run() {
gold++;
runOnUiThread(new Runnable(){
public void run(){
goldTV.setText(""+gold);
}
});
try {
this.wait(5000);
}
catch (InterruptedException e){
}
}
};
Or even better, you could use a handler, like this:
Handler handler = new Handler();
Runnable task=new Runnable(){
public void run(){
handler.postDelayed(this,5000);
goldTV.setText(""+gold);
}
});
handler.postDelayed(task,5000);

a TimerTask should be used with a Timer object. in your code you never run the task.
edit:
try this instead:
goldTV.postDelayed(new Runnable() {
#Override
public void run() {
gold++;
goldTV.setText(gold+"");
goldTV.postDelayed(this,2000);
}
}, 2000);

Related

Change TextView value every second? (Android)

Hey guys I'm making an android app and all i need to do is update a TextView box (Id: timeText) +1 every second. There are other posts about this but for some reason nothing is working with my code. I've done this in other IDE's but it just doesn't seem to be working with Android Studio.
Here is what i have:
int value = 0;
public MainActivity() {
final TextView TimeText = (TextView) findViewById(R.id.timeText); //giving me error here i think
Timer timer = new Timer();
TimerTask task = new TimerTask()
{
public void run()
{
value++;
TimeText.setText(String.valueOf(value));
}
};
timer.scheduleAtFixedRate(task,0,1000); //1000ms = 1 sec
}
I've been trying to solve this all day and any help would be so greatly appreciated!
Try this method:
final Runnable refresh = new Runnable() {
#Override
public void run() {
// update your TextView
}
};
Thread updateThread = new Thread() {
#Override
public void run() {
try {
while (!isInterrupted()) {
Thread.sleep(1000);
runOnUiThread(refresh);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
updateThread.start();

Android update TextView inside dialog in runOnUiThread

I have been spending couple hours to try to update the textview inside the dialog, but failed.
When the option is clicked, there are new dialog is shown, and inside the dialog, there are textviews and button, when I click the button, the textview will be update.
Here is the code related to the button onClick listener:
start.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
for (int i = 0; i < 50 ; i ++){
final String currentNum = String.valueOf(i + 1);
Thread t = new Thread() {
#Override
public void run() {
runOnUiThread(new Runnable() {
#Override
public void run() {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println(currentNum); //it is fine
currentNum.setText(currentNum); //it is the problem, the setText only work when the for loop is finished.
}
});
}
};
t.start();
}
}
});
Please let me know if you need more information. Thanks a lot in advance!
//it is a optionmenu
case R.id.action_refresh:
final TextView currentNum;
final ImageButton start;
String currentNum = Integer.toString(songList.size());
final Dialog lyricsAnalysis = new Dialog(this,R.style.cust_dialog);
lyricsAnalysis.requestWindowFeature(Window.FEATURE_NO_TITLE);
lyricsAnalysis.setContentView(R.layout.analysis);
lyricsAnalysis.setCancelable(true); //back button to cancel
lyricsAnalysis.setCanceledOnTouchOutside(true);
start = (ImageButton) lyricsAnalysis.findViewById(R.id.start);
//first value
currentNum.setText(String.valueOf(currentNum));
start.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
for (int i = 0; i < 50 ; i ++){
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
updateTextView(lyricsAnalysis,i);
}
}
});
lyricsAnalysis.show();
lyricsAnalysis.getWindow().setLayout(600, 1000);
break;
}
return super.onOptionsItemSelected(item); }
public void updateTextView(Dialog dialog, int i) {
final TextView currentNum = (TextView) dialog.findViewById(R.id.currentNum);
currentNum.setText(Stri`enter code here`ng.valueOf(i));
//return;
}
Try this method. This may helps you. It's work for me.(But I am not use this in dialog)
public void updateTextView(String toThis) {
TextView textView = (TextView) findViewById(R.id.textView);
textView.setText(toThis);
//return;
}
try like this
int elapsedtime=0;
boolean isTimerRunning=false;
Timer timerr;
inside onCreate
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
//declare your textview here;
timerr=new Timer();
startTimer();
}
/*
* timer for displaying message bubble
*/
protected static void startTimer() {
isTimerRunning = true;
elapsedtime = 0;
// recordingseek.setProgress(0);
timerr.scheduleAtFixedRate(new TimerTask() {
public void run() {
// increase every sec
elapsedtime++;
mmHandler.obtainMessage(1).sendToTarget();
System.out.println("recording time" + elapsedtime);
if(elapsedtime==50)
timerr.cancel();
}
}, 1000, 2000);
};
public static Handler mmHandler = new Handler() {
public void handleMessage(Message msg) {
textview.setText(elapsedtime);
}
};
}
};

How to update TextView dynamically (periodically)?

I am developing a simple android activity with a scrollable TextView. I am displaying numbers from 1-100 in my TextView with a time delay. However my desired output is not what I'm getting.
Current Output: 1 replaced by 2 replaced by 3....till 100.
Desired Output:
1
2
3
4
.
.
100
Here is my Activity code:
public class MainActivity extends ActionBarActivity {
private static int i = 0;
TextView textView;
Handler handler;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main_page);
textView = (TextView) findViewById(R.id.text_area);
new PrimeCalculation().execute();
handler = new Handler();
handler.post(updateView);
}
private Runnable updateView = new Runnable() {
#Override
public void run() {
if(i <= 100) {
textView.setText(Integer.toString(i));
i++;
handler.postDelayed(this, 1000);
}
}
};
}
How about this:
textView.setText(textView.getText() + "\n" + i);
Create a new String Array. Set the text view to the array.toString(); Every time that your timer runs out insert the most recent number into the array and repeat. The most recent number should be an int that increases when the timer runs out. Hope this helps!
Try this
private Handler mHandler = new Handler();
private int nCounter = 0;
View.OnClickListener mButtonStartListener = new OnClickListener() {
public void onClick(View v) {
try {
mHandler.removeCallbacks(hMyTimeTask);
// Parameters
// r The Runnable that will be executed.
// delayMillis The delay (in milliseconds) until the Runnable will be executed.
mHandler.postDelayed(hMyTimeTask, 1000); // delay 1 second
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
};
private Runnable hMyTimeTask = new Runnable() {
nCounter++;
hTextView.append("\n"+nCounter);
}
public void run() {
};
Hope this will help you
You can use following code......
public class MainActivity extends ActionBarActivity {
private static int i = 0;
TextView textView;
Handler handler;
String textViewText="";
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
textView = (TextView) findViewById(R.id.text_area);
handler = new Handler();
handler.post(updateView);
}
private Runnable updateView = new Runnable() {
#Override
public void run() {
if(i <= 100) {
//
textViewText=textViewText+Integer.toString(i)+" ";
textView.setText(textViewText);
// textViewText=textViewText+textView.getText().toString();
i++;
handler.postDelayed(this, 1000);
}
}
};}
I hope it will help you....

Android dev't using thread with textview: why this is crashing?

My goal is when the user tap start button, letters "o" "n" "o" "m" and so forth will appear at the center of the screen. "o" will appear first then after a few seconds will be replaced by "n" then "o" and so forth.
note: for brevity, i just make the guessword = onomatopoeia, first. In reality, guessword will changes every time i tap the start bottom.
this is the code:
private String guessword = "onomatopoeia";
private TextView showchar;
private int n = guessword.length();
private char letArray[]= guessword.toCharArray();;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_play);
addStartListener();
}
public void addStartListener(){
Button start = (Button) findViewById(R.id.start);
showchar = (TextView) findViewById (R.id.charView);
start.setOnClickListener(new OnClickListener(){
#Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
Thread thread = new Thread()
{
#Override
public void run() {
try {
for(int i = 0 ; i < n ; i++) {
sleep(1000);
showchar.setText(letArray[i]);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
thread.start();
}
});
}
thanks for the help
I decided to implement runonuithread but still it crashes:
this is the updated version:
private String guessword = "onomatopoeia";
private TextView showchar;
private int n = guessword.length();
private char letArray[]= guessword.toCharArray();
private Handler handler;
private int i = 0;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_play);
handler = new Handler();
showchar = (TextView) findViewById (R.id.charView);
}
public void startGame(View view){
new Thread() {
public void run() {
while(i++ < n) {
try {
runOnUiThread(new Runnable() {
#Override
public void run() {
showchar.setText(letArray[i]);
}
});
Thread.sleep(300);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}.start();
}
use this code for setting the text in your textview
runOnUiThread(new Runnable() {
#Override
public void run() {
showchar.setText(letArray[i]);
}
});
You are updating ui from a thread which is not possible.
showchar.setText(letArray[i]);
UI must be updated ui thread.
All you are doing is repeatedly setting value to TextView you can use Handler with a delay for this purpose.
You could use runOnUiThread also but i don't see the need for a thread for what you are doing.
Use a Handler. You can find an example #
Android Thread for a timer

Updating a textview that shows current time every second or minute

Hi Iam trying to update 3 textviews every second. I have written this piece of code. the thread starts normally but the textviews they do not get updated. I am passing a function inside the text parameters of the texts views that gets the current system time (using Calendar) in digits but then converts it to letters. example: for 3.45 THREE FORTYFIVE. any help would be appreciated. thanks
public class MainActivity extends Activity {
TextView currentv;
GetDate gd;
TextView currentmin;
TextView currentmins;
private Handler mHandler;
private boolean Running = true;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
currentv = (TextView) this.findViewById(R.id.tvtimehour);
currentmin = (TextView) findViewById(R.id.tvtimemin);
currentmins = (TextView) findViewById(R.id.tvtimesecond);
gd = new GetDate();
currentv.setText(gd.calculateTimeHour());
currentmin.setText(gd.calculateTimeMinute());
currentmins.setText(gd.calculateTimeMinuteDigit());
mHandler = new Handler();
Runnable runb = new Runnable(){
#Override
public void run(){
while(Running == true){
try{
Thread.sleep(1000);
}
catch(Exception e){
e.printStackTrace();
}
mHandler.post(new Runnable(){
#Override
public void run(){
currentv.setText(gd.calculateTimeHour());
currentmin.setText(gd.calculateTimeMinute());
currentmins.setText(gd.calculateTimeMinuteDigit());
}
});
}
}
};
new Thread(runb).start();
}
Try this,
private MyTimerTask mytask;
private Timer timer;
mytask = new MyTimerTask();
timer = new Timer();
timer.schedule(mytask, 0,60000);
Timer class:
class MyTimerTask extends TimerTask {
#Override
public void run() {
// TODO Auto-generated method stub
runOnUiThread(new Runnable() {
public void run() {
// Do your stuff here it will work
currentv.setText(gd.calculateTimeHour());
currentmin.setText(gd.calculateTimeMinute());
currentmins.setText(gd.calculateTimeMinuteDigit());
}
});
}
}
Use Timer for this, I think because Thread can not update your UI.

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