Which layout/view/class to use to implement a slider? - android

Here is what I wish to implement..
A slider like thing...
Say My app is a game with 4x4 array of level buttons in each screen
and there are totally 3 screens...
The user should be able to swipe his finger from right to left and the
slider should "slide" to next 4x4 set of levels...
Just like what the phone functions while we open apps from homescreen. And if the user swipes his finger from right to left and there are no levels to the left, the slider should bounce back...
So... What I ask is which layout/view/class to use to implement such a slider?
Also, plz inform me how can I implement such a slider which switches between tabs as well (each tab containing different layouts).. I hope I made myself clear...

As i understand you can use:
gallery and for each row create your own viw
ViewPager - like in android market (slide between view)
All of this approaches uses adapters and listeners - you can find a lot of examples in internet. I think in your case viewPager is mor useful, because as i understand you want to have many different views.

Related

Android View Flow with buttons and swipe

I have a set of images named a1 to a7 I need to swipe this images as well as i have to add a forward and backward buttons for navigation.Rigt now I am just using a circle view flow I am able to swipe. But I don't know how to add buttons. Any help will be appreciated.
I'm not sure if I understood fully. If you want to swipe left and right, you don't need buttons, that's why you swipe.
If you need every image to be in separate tabs check: http://developer.android.com/design/patterns/swipe-views.html
If you want some examples of just swiping/scrolling the images horizontally:
http://docs.appcelerator.com/titanium/latest/#!/api/Titanium.UI.ScrollableView

Custom Menu with swipe items

Currently I'm developing a small app for my parents' business. I'm trying to create a custom menu. I'd like to have something similar to this:
If you look at it, the screen is divided in two sections. The upper section is just an image and the lower section is the menu. I'd like to achieve this:
If the user places his finger over an item of the menu and swipes to the right, all the items move one position right, and the opposite if the user swipes left.
I'm quite new in this field and I'm not looking for a piece of code. I just want some tips on what to search because I don't know even where to start.
Thanks a lot!
By what I understood, ViewPager should be able to solve your problem. You hsve it nested in your layout under the main image. Have a look here: http://developer.android.com/training/animation/screen-slide.html

Implementing a Custom ViewPager

I'm trying to create a layout manager similar to ViewPager, but I'm not sure about what the best way to implement it is.
Basically I want my views to look like this:
From there I want to transition to other views when the user swipes from any of the numbered rectangles on the sides. So, say, if the user swipes from view number 3 and to the left, I would like to transition to the following view:
Ideally, I would like the transitions to be similar to how ViewPager works (i.e. I want the transition to interact with your finger so that the transition progresses back and forth when the user moves his finger from left to right).
It seems like I will need to implement my own version of ViewPager, I'm just not sure how to go about doing this. I only need to handle a small number of simple views so I can probably get away with caching all of my views for better performance.
I know how to implement the code to detect the swipes and where in the view the swipe started, but I don't know what the proper way to implement the view transitions is and how to handle the states of all the different views.
Any pointers are greatly appreciated!
Thanks in advance.

Android swipe transition

I'm trying to implement an Android swipe transition on an image within my layout so the user can get some feedback while they are selecting the image.
So, the user would ideally place their finger on the image, and drag it right, and have the image track it until the user has sufficiently dragged it far enough right, just like it is shown here (from the Android dropdown menu in the second item):
http://farm8.staticflickr.com/7301/8716433318_d58aaaa567.jpg
Thanks!
This should be easily implemented with a ViewPager

Android Gallery Jumps when swiped quickly or slowly

I've made an activity that looks a lot like the level select screen from angry birds: there is a grid of button, and you can scroll through pages of them by swiping right or left.
I built it by creating a layout of the buttons, and then adding those layout to a Gallery view.
The problem is the animation is jerky, even if you swipe extra slowly, the content jumps ahead. Even when you fling the gallery page, it skips and jumps along its way to its destination.
I am wondering how to fix this: Maybe the complex layout it making it non responsive during the inflate?
Do you know how to fix this, or of a good way to do a workaround using some other approach that will let me have 3 or more screens smoothly swiping from page to page?
You should be using ViewPager. This is available in android support packages. Gallery Widget will not be smooth if you add components into it which has a lot of touch actions.
http://android-developers.blogspot.in/2011/08/horizontal-view-swiping-with-viewpager.html

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