Google Maps API v2 for Android: Cannot draw like deprecated Overlay - android

I have developing an Android application, and I have moved from Google Maps for Android API v1 to v2.
With deprecated version 1 I created an Overlay for drawing some colored shapes (delimiting zones) and info text over my map, but now I have been viewing API v2 and cannot do the same.
I have trying to use Polygon property, but it doesn't fill with any colour, maybe because my shapes cannot be drawing in counterclockwise due to the pattern of them, for example a shape with 'U' pattern. Also, I don't know either how to put a text (no marker, just text) over the map.
Thanks in advance.

still don't know how to put a text in the map
Create a Bitmap containing your text, and use a GroundOverlay, or possibly a TileOverlay.

Related

Get fill on draw complex polygons on Google Maps Android API V2?

How can I draw a complex polygon that is not clockwise order in points without loosing color fill?
Looks like still a missing feature :/

Custom drawing in Google Maps Android API v2 (curved Polyline)

I have a MapView (provided by Google Maps Android API v2) and what I'm trying to achieve should be simple enough, which is simply to draw a curved Polyline.
To be specific, I have an array of LatLngs and rather than having them joined at sharp angles, I want to have the route rounded off nicely, so that the line through the points follows a curve rather than straight lines and sharp angles.
Now, this used to be possible in the old Google Maps API by creating a custom Overlay, overriding draw(), and then manually drawing onto the map (e.g. with a custom Paint and Path with the desired settings).
Unfortunately it seems that in v2, Google have removed the Overlay class and moved to higher-level abstractions which no longer provide access to the draw() method. PolylineOptions is fairly basic and doesn't provide any option to draw a curved line.
Is there any way to override draw() or use other features of Google Maps API v2 in order to draw a curved Polyline?
There are a few questions already on SO which cover this issue, however there isn't really a satisfactory answer as yet:
Custom Overlays in Google Maps API v2
Overrinding draw() in customized MapView in Google Maps Android API v2
I'm sure there must be a way to do custom drawing on Google Maps v2, and whilst creating a custom overlay View and drawing onto that once the coordinates are synced up with the map is an option, it will quickly get extremely complicated when dealing with scaling and panning the map, so it's something I want to avoid if at all possible.
I have developed an abstract class CanvasTileProvider() where you just have to override the onDraw method, in order to perform your drawing as usual into a Canvas. A TileProjection object, which is passed into the onDraw method in addition, helps you to do the back and forth calculation between LatLng and points on the Canvas.
The only limitation is, that tiles are usually loaded only once. So this way of drawing into the map is suitable for shapes which do not frequently change. Thus it may not be suitable if your array of LatLng objects is continuously changing (e.g. because it shows the current movement of the device).
You can find the CanvasTileProvider class in the answer to this SO question

Label at the top of the marker in google maps api v2

One more problem while switching to the maps api v2.
This is an ugly representation of what i want to achieve.
Edit1. There can be several markers, every marker with its own label. All markers and labels are shown simultaneously.
As you can see there is a label with some information at the top of the marker.
While using api v1 it can easily be done with drawing marker and label on Overlay.
How can I implement it using api v2?
The first idea is to render marker(red) and label(black) to one bitmap and set it as marker. But it will significantly increase marker area(red rectangle) and with this marker limitation gives me real headache with user to map interraction realisation.
The second idea is to use GroundOverlay, but at first glance, it is not designed for this purpose.
Edit2 Here is similar question, solution, like in the first idea, is to use both marker and label as single marker bitmap, created from view.
Have a look at a library I am working on:
googlemaps/android-maps-utils
You can use the BubbleIconFactory to achieve this:
IconGenerator factory = new IconGenerator(this);
Bitmap icon = factory.makeIcon("11:15 1.08.2013");
mMap.addMarker(new MarkerOptions().position(...).
icon(BitmapDescriptorFactory.fromBitmap(icon)));
This is much simpler to do on Android Maps v2. Please take a look at the official documentation here: https://developers.google.com/maps/documentation/android/marker
It is called Info Window. By default, an info window is displayed when a user taps on a marker and if the marker has a title set

Android Google Maps v2 add new building labels with markers

I am currently writing an android application and I would like to add some new labels to the buildings. I have successfully add text on top of the buildings by using marks with custom icon/bitmap detailed in here:
android Maps API v2 with custom markers
However, is there a way to make the text looks as similar as the ones google has? (i.e. white trim with grey color)
I am able to set the color gray with setColor(Color.GRAY) but am unable to replicate the white trim around the words.
Any help will be very much appreciated!

How to make a TileOverlay cover the text of the covered map?

I have an app that use the old google map API and add a layer over the map to display a more precise map of my own over the map.
I'm trying to do this in the API v2 using the TileOverlay but the text of the google map are displayed over my tiles.
Here are 2 screenshots, one with the map, and one with the map with an overlay (just based on the API demo)
I tried to add a big Z-Index to the tiles without any results.
Is there any way to really cover the map with custom tiles ?
The reason why you keep seeing the labels, is that in google maps v2 the labels are rendered locally instead of being part of tile bitmaps. The benefit of this, is that you can rotate the map and still have the labels without rotation for easy reading.
Solution
The only solution I know so far is to disable the map base layer using setMapType(MAP_TYPE_NONE). However, this may have the undesireble effect of also disabling parts of the map that are not being covered by your overlay.
Regards.

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