I am currently writing an android application and I would like to add some new labels to the buildings. I have successfully add text on top of the buildings by using marks with custom icon/bitmap detailed in here:
android Maps API v2 with custom markers
However, is there a way to make the text looks as similar as the ones google has? (i.e. white trim with grey color)
I am able to set the color gray with setColor(Color.GRAY) but am unable to replicate the white trim around the words.
Any help will be very much appreciated!
Related
I have made a google maps activity and I am using a heatmap with a custom gradient scale. I would like to put a gradient number scale somewhere in the activity so that I can show the meaning of the colours in numbers, similar to the attached image.
Is there a way to do this with the Google Maps SDK or do I have to do this another way>
I started Google map in android few days age. I am doing some basic things like set marker on tap, draw line between two marker etc.
Here users can draw polygon with tapping on the device. Now i want to edit the shape. I goggled it but didn't find any helpful solution for android.
I found some resource on google map java script API like user-editable-shapes in javascript
I want to do the same in android. How to Edit or Modify polygon in Google Map Android API
It will be helpful if u provide some resource.
It looks to me like you have to replace all the points at once with setPoints on the polygon object.
https://developers.google.com/android/reference/com/google/android/gms/maps/model/Polygon.html#setPoints(java.util.List)
I'm currently trying to do the same thing in Xamarin. I mock up an edit mode when the user clicks on the polygon by changing its stroke color and then adding custom markers to each vertex. I'm holding a selected vertex which will move to the user's next click on the map and update the polygon.
I have developing an Android application, and I have moved from Google Maps for Android API v1 to v2.
With deprecated version 1 I created an Overlay for drawing some colored shapes (delimiting zones) and info text over my map, but now I have been viewing API v2 and cannot do the same.
I have trying to use Polygon property, but it doesn't fill with any colour, maybe because my shapes cannot be drawing in counterclockwise due to the pattern of them, for example a shape with 'U' pattern. Also, I don't know either how to put a text (no marker, just text) over the map.
Thanks in advance.
still don't know how to put a text in the map
Create a Bitmap containing your text, and use a GroundOverlay, or possibly a TileOverlay.
I have an app that use the old google map API and add a layer over the map to display a more precise map of my own over the map.
I'm trying to do this in the API v2 using the TileOverlay but the text of the google map are displayed over my tiles.
Here are 2 screenshots, one with the map, and one with the map with an overlay (just based on the API demo)
I tried to add a big Z-Index to the tiles without any results.
Is there any way to really cover the map with custom tiles ?
The reason why you keep seeing the labels, is that in google maps v2 the labels are rendered locally instead of being part of tile bitmaps. The benefit of this, is that you can rotate the map and still have the labels without rotation for easy reading.
Solution
The only solution I know so far is to disable the map base layer using setMapType(MAP_TYPE_NONE). However, this may have the undesireble effect of also disabling parts of the map that are not being covered by your overlay.
Regards.
Does anyone know how to:
1) make the Google map not zoom-able? make it so it is at a fixed zoom size and the user cannot change it?
2) have the map API load a picture of my choosing and overlay the little blue dot of the user's current location over it?
Here is what I want to do, I'm want to have a custom picture of the world (that i have created in Photoshop or w/e, it will be .jpeg, .png, or whatever file format will work) the picture of the world will be 'artsy' and I just want the Google maps to overlay the little blue dot of where you are in the world. For example, if you are in New York, NY, you will see the picture of the world with the blue dot over what on the picture is New York.
Any help will be greatly appreciated, Thanks
You should be able to control the map as follows:
map = (MapView) findViewById(R.id.mapview);
map.setBuiltInZoomControls(false);
As for overlaying an image, you'll need to create an image layout file (in XML) and then inflate that over the top of the map. This tutorial shows you the basics of inflating a layout and adding it to an existing view:
http://www.mysamplecode.com/2011/10/android-dynamic-layout-using-xml-add.html
To position the inflated layout (your image), you will need to use LayoutParams (http://developer.android.com/reference/android/widget/LinearLayout.LayoutParams.html) to set the position of the new view on to the map.
Hope that helps.
Regarding you second question: it sounds like you actually want to replace the Google Maps tiles by images you've created yourself. As far as I know, that's not possible with the Maps API. You can potentially hack something together by adding your own creation as overlay to the map, but that may not give your the results you're looking for, especially if you want the user to still be able to pan/drag the map around.
In stead, you might want to take a look at the osmdroid (Open Street Maps for Android) project. They do support loading in your own tiles via the ModularTileProviderArchitecture. It'll probably give you more freedom and flexibility, but might be overkill for what you're after.
I know that OSM is hip and cool, but the OP asked about Google maps — and the question is readily answered in the Google Maps API documentation (https://developers.google.com/maps/documentation/javascript/).
The Google Maps API has supported custom maps for years. I think you can edit their first "ImageMapType" (https://developers.google.com/maps/documentation/javascript/maptypes#CustomMapTypes) example to solve your problem.
In your case, you would set the "maxZoom" and "minZoom" fields to whatever zoom you want to create artwork for. Use the "mapOptions" dictionary to take away the zoom control. You'll need to cut your artwork into tiles, and replace their "getTileUrl" function with one that returns your tiled image.