Paypal MECL Support Date - android

Looking at the Mobile Express Checkout Library from Paypal, particularly with respect to Android, does anyone know if there is a stated support date? Info can be found here, but it also states here that the MECL library has been discontinued.
I was wondering if anyone knows how long the discontinued libraries will still function? Is there any planned end of life or ballpark time frame to switch entirely to the APIs?

Sorry that the first link is a bit confusing. The page, in spite of the title, discusses Mobile Express Checkout and not the Mobile Express Checkout Libary (MECL).
The MECL, as indicated in the second link, has been discontinued and is no longer supported. You should instead be using MEC or the new Mobile SDK depending on where you are located and your needs.

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Kotlin multiplatform for developing Mobile SDK?

I am building a mobile and web SDK to consume our platform API (s). We are a very small team and do not want to depend on multiple mobile and web platforms.
I was reading about kotlin multiplatform and using the official guidance, we can achieve interoperability (IMO) in terms of writing a single code base and a plug-in as a library to multiple platforms such as JS, Native Android, IOS, and non-native platforms such as react-native and Flutter.
What would be the good approach and links to develop such a library incase it's possible? Any thoughts on it?
Thanks
We do this with multiple clients. Doing this is becoming easier with better tooling, and on native, the new non-strict memory model. Of course, the tech is relatively new, so the more difficult part will be packaging and distribution, but that's the kind of config work you'd likely need to do anyway regardless of implementation.
I don't have a great single link for you. Just several from people on the Touchlab team, with one notable exception.
https://twitter.com/shaktiman_droid/status/1546592640879165440
https://twitter.com/KevinSchildhorn/status/1519024016203333633
https://dev.to/touchlab/add-kotlinjs-support-to-your-kmm-library-48d9
https://dev.to/touchlab/dividing-kotlin-multiplatform-work-in-teams-2cad
mParticle actually generates a shared SDK with KMP, from an analytics data file. https://docs.mparticle.com/developers/smartype/. I haven't played with it in over a year, but they do seem to be updating it: https://github.com/mParticle/smartype.
Also, we had a few Kotlin/JS talks at Droidcon NYC this year. Those videos aren't public yet, but check them out when they are.
We (Touchlab) are about to release something that enables this much more easily for native mobile targets. JS, while we use it, is much less common of a request and hasn't yet been prioritized.
Finally, join the official Kotlin slack. There's plenty of support, and the Kotlin team often replies directly to help.
Good luck!

Adyen - What are the disadvantages using Rest APIs instead SDK for mobile app?

Adyen provide both Rest API's and SDK's to integrate in mobile apps. I could not find any strong reason why one should use SDK but API's. Asking here in case I am missing something.
Thanks!
Adyen SDKs are for relatively smaller merchants as the SDKs will take care of the rendering and handling of the request and response. It has all the options such as recurring, payouts etc. The PCI compliancy is also mitigated if you are using checkout API + SDKs.
APIs are for merchants that requires quite some customizations and want to handle almost everything on their side and are generally PCI compliant (raw card data handling) and requires quite some development time as well.
I hope this answer your queries.
Most of the times SDKs are just a simplified or Use Case tailored abstraction to the API.
So if you don’t need the full customizable power provided by the API you can simply use the SDK and you don’t need to handle API Calls,Error Handling, Writing own methods etc. by yourself.

Google AdMob vs. AdSense

does anyone has experience with both Google ad systems? We are using AdSense for our mobile websites and projects but we want to use now also for our native mobile apps (Android, iOS and may be even for WP). Is it better to implement AdMob for apps then implement AdSense (difficulty of implementation, platforms compatability and stability and of course influence on revenue)? There is important to be mentioned, that we are publishers. Thanks a lot!
There is no big specific difference for developers. Adsense uses scripts for mobile websites, admob uses specific sdk(play) for native apps. Both of are easy to implement. Just follow the setup instructions.
According to my experiences, ads which are displayed in native apps gets more revenue. In addition, easy to manage, display time and content choice is better.
Just try. Getting experience is not far away from you.
Good luck.

x.commerece the requested page cannot be found

I am trying to download this package to see how to integrate paypal with my app
however, every time i click it, it says the requested site cannot be found, even though i was once able to download this package, but unfortunately deleted it
https://www.x.com/sites/default/files/PayPal_MECL_1.0_Android-Developer-Package_0.zip
how to fix this? i'd like to download this package
I just clicked the link you provided and the PayPal MECL for the Android was downloaded. Are you still having issues with it?
Code samples from X.com are going to all be deleted soon. They're moving to Developer.PayPal.com and github - http://paypal.github.io/
I don't believe the MECL stuff is going to be added - sorry.
Lena, this FAQ may be helpful to you:
Where is the Mobile Express Checkout Library (MECL)?
The Mobile Express Checkout Library for iOS and Android have been
discontinued. We recommend using the new PayPal iOS SDK and Paypal
Android SDK instead. For developers with existing Express Checkout
integrations or who want additional features such as authorization and
capture, we recommend Mobile Express Checkout.
Source:
https://developer.paypal.com/webapps/developer/docs/faq/#mobile-sdk-questions

How can I display a twitter feed In Android programmatically?

How can I display a twitter feed In Android programmatically?
Please be more specific of what you want to do (maybe what your motivation is), what you know/tried already and where exactly you are stuck. It makes answering your questions easier.
Having said that, I see two main aspects of what your app should do:
Fetch the tweets for a given feed
Displaying them
I guess how building Android apps and user interfaces works is something you already know to some extend (if not this is a separate question).
So what is missing is a way to communicate with the twitter server and retrieve the tweets. For tasks like that (not only twitter) there are usually APIs defined and you can find libraries to do most of the hard work for you.
In this case a web search for "twitter api android" leads you to twitter's list of available Twitter libraries, sorted by language. Android programming is usually done in Java. In the list you find three Java libraries to choose from, with one explicitly mentioned as Android compatible: twitter4j (under Apache license).
Have fun playing around with that one. The section "code examples" might be worth a look as well.
Edit: Twitter API ME is also android compatible (and GPL / LGPL licensed). And there is TwAPIme, an app demonstrating its features, with source code available (for download link and license see end of description in Google Play).

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