Google AdMob vs. AdSense - android

does anyone has experience with both Google ad systems? We are using AdSense for our mobile websites and projects but we want to use now also for our native mobile apps (Android, iOS and may be even for WP). Is it better to implement AdMob for apps then implement AdSense (difficulty of implementation, platforms compatability and stability and of course influence on revenue)? There is important to be mentioned, that we are publishers. Thanks a lot!

There is no big specific difference for developers. Adsense uses scripts for mobile websites, admob uses specific sdk(play) for native apps. Both of are easy to implement. Just follow the setup instructions.
According to my experiences, ads which are displayed in native apps gets more revenue. In addition, easy to manage, display time and content choice is better.
Just try. Getting experience is not far away from you.
Good luck.

Related

Is it appropriate to use a website as mobile app

I know embedding a website in an in-app browser in a mobile app could reduce the performance, but since the type of website I'm developing is more or less a blog, I was wondering if the performance should be negligible.
I have searched through Google for any posts addressing this issue and there seems to be none.
you can do that, but I suggest you to take a look at Progressive Web Apps (PWA) concept and using it.
Yes. Its very easy to use website in mobile app.

Mobile game made as website, used in app

I'm thinking about making a mobile game (say something like Wordfeud).
Now I would like to publish this game on Android, iOS, WindowsPhone, facebook and normal browser.
I could go native on all these platforms.
BUT
Since a want it to be a multiplayer game, most of the functionality will be done via a c#.NET webservice with SOAP calls or something.
Now for another project i'm make a mobile website working in WebView (android) and the same website already works in an IOS app.
So.. why not make a jQuery/HTML5/.NET mobile website and some small apps just as a shell to get them in the marketplaces. That way everything will be in one place and updates/bugfixes will be a walk in the park.
What do you think?
Cheers
If you check the Apple Review Guidelines, you could see :
Apps that are not very useful, unique, are simply web sites bundled as Apps, or do not provide any lasting entertainment value may be rejected
You will be able to launch your android one, but you may have your iOS web bundle rejected.
I suggest to have a look to this page before posting to the app store
I think there are a lot of problems with this. If you look at tools that try too help you do this kind of thing, the most powerful ones being Google PlayN and Monkey. There are still a lot of semantic differences between a HTML/Flash/SilverLight game and a Mobile one, The most obvious being differences in input devices and screen resolution sizes.
It's also important to realize that the cost of integrating the different platforms (ie facebook vs. non-facbook, depending on what type of game you're making) may be significant.
Google PlayN: http://code.google.com/p/playn/
Monkey: http://www.monkeycoder.co.nz/
I think that there are 3 things I always see in html5 apps :
-very bad integration to the different platforms
-bad performances, web based is way slower than native.
-nightmare to maintain.
I strongly encourage you to go the native way if you want to do a quality app.
HTML5 is not all wrong. I think it is the right choice if there are big time/budget constraints and/or you don't care about the quality of the app (for exemple if it will be only used internally).
Final thought : why SOAP ?? REST is faster and is not harder to implement.

add ads on web apps

I am properly using adMob and iAd on my native apps. However I am unable to find a good solution for webapps. Assuming that adSense is not allowed for webapps, which services can be use for it? Thank you
We can use all types of the publisher services given by various companies but the thing is we need safe and reliable web apps which gives us Quality with corporate look.
For enhanced web applications development and maintenance you need some training and basics of web technologies. I referred the best information at VRM infotech's website and they are providing free information about web apps and development. For more details please feel free to contact the pioneers in Web Application development

Handling multiple ads sources (adMob + Leadbolt) on Android

i'm new with Android and i've been playing with it a bit in the past few weeks. I've been following some tutorials and most of them explains the ad theme with adMob, which is an obvious solution to use because is made by the same enterprise that made the OS. However, i've been searching for some others solutions and a friend recommended me Leadbolt, i've downloaded the sdk to use it, but another idea came up to my mind, i came from .NET and on ASP.NET there's the adrotator control, that i could use to display ads from several sources there isn't anything similar that do that on android? If not there's another solution to use both ads on a same space on the app? I have it as a Banner. Thanks.
It sounds like you're looking for a Mediation solution where you can configure (server-side) how to distribute requests to different ads from multiple ad networks. If one network doesn't fill the request, then the mediation solution would try one of your other configured networks.
The AdMob SDK now includes mediation since v6.0. You can learn more about AdMob Mediation here and how to integrate it here.

Integrating Android add network in my app

I had created an app. Now my next task is to integrate Ads network in my app. But before that, I want to know:
What are the different Ads network that can be implemented in an android device?
Which Ads network is best suited for integrating in my app.
How to start with the integration.
So anyone please help me. If possible with examples and any documentation regarding this topic.
Regards
Anshuman
AdMob is relatively easy and good to use. It came directly from google, so it is definately worth a choice and connects well with your google account.
Add a new application/website to your Admob Account just enter "http://" as links. After that you can download the .zip file with included jar
With AdWhirl you can integrate many different AdNetworks, this is a very nice feature also.

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