Unable to stop the execution of media player in the middle - android

I have the following code snippet. Not sure why, when clicked on the exit button the media player doesn't stop, even though exiting the game should stop all activities in it.
Any help would be appreciated.I have tried stop(), release(), reset() and setting to null. Please let me know where am I going wrong.
public void onClick(View v){
// The background music of the game
MediaPlayer back_music = MediaPlayer.create(getBaseContext(), R.raw.sher_khan);
switch (v.getId()){
case R.id.new_game:
openNewGameDialog();
break;
case R.id.about_game :
Intent i = new Intent(this, About.class);
startActivity(i);
break;
case R.id.exit_game :
if(back_music.isPlaying()){
back_music.release();
back_music.reset();
back_music = null ;
//onDestroy();
}
finish();
break;
case R.id.sound :
// Looping the music
//back_music.setLooping(true);
// Identifying and kind of looping through the sound_selector items
if(v.isSelected()){
v.setSelected(false);
play = false;
//Music start for the media player
back_music.start();
}
else if (!v.isSelected()){
//speaker.setSelected(false);
back_music.stop();
back_music.release();
v.setSelected(true);
play = true;
back_music.release();
}
}

Please try the following :
create your media player on the on create and declare it as a member of your ACTIVITY :
MediaPlayer back_music;
public class MainACtivity(){
....
....
onCreate(){
back_music= MediaPlayer.create(getBaseContext(), R.raw.sher_khan);
.....
}
then delete the the row "MediaPlayer back_music = MediaPlayer.create(getBaseContext(), R.raw.sher_khan);"
and give it a another shot :)
hope it helps you .

Related

Overlapping two sounds in spinner

I'm having trouble with the following:
I have a spinner with different songs in it. In the spinner, users can preview the selected sound. I already developed that part. But my problem is: when I select one song from the list it will play. Then when we select another song from the list, Mediaplayer doesn't stop and plays the previous song also. But what I need is to stop the previous song when a user selects another song.
Here is my code...
//set onClickListner to the onItem SelectedListner
spinner.setOnItemSelectedListener(new AdapterView.OnItemSelectedListener() {
#Override
public void onItemSelected(AdapterView<?> parent, View view, int position, long id) {
choose_ringtone = (int) id;
// Toast.makeText(setAlarm.this,"The selected choice is "+ id,Toast.LENGTH_SHORT).show();
String ringtSound = String.valueOf(parent.getItemAtPosition(position));
//set ringtone options
switch (ringtSound) {
case "alarm Sound 1":
mp = MediaPlayer.create(setAlarm.this, R.raw.wake_up);
break;
case "alarm Sound 2":
mp = MediaPlayer.create(setAlarm.this, R.raw.alarm);
break;
case "alarm Sound 3":
mp = MediaPlayer.create(setAlarm.this, R.raw.wake_up_tone);
break;
case "alarm Sound 4":
mp = MediaPlayer.create(setAlarm.this, R.raw.sweet_alarm);
break;
case "alarm Sound 5":
mp = MediaPlayer.create(setAlarm.this, R.raw.morning_alarm);
break;
default:
break;
}
if(mp!=null) {
mp.start();
}
Before the switch statement, you could do something like
if (mp != null && mp.isPlaying()) {
mp.stop();
}
I am not sure what the rest of your code looks like, but please make sure that it also follows the tips from Android Developers, specifically:
It is also recommended that once a MediaPlayer object is no longer being used, call release() immediately so that resources used by the internal player engine associated with the MediaPlayer object can be released immediately. Resource may include singleton resources such as hardware acceleration components and failure to call release() may cause subsequent instances of MediaPlayer objects to fallback to software implementations or fail altogether. Once the MediaPlayer object is in the End state, it can no longer be used and there is no way to bring it back to any other state.
Try this,,Before start Play call below function.
switch (ringtSound) {
case "alarm Sound 1":
stopPlaying()
mp = MediaPlayer.create(setAlarm.this, R.raw.wake_up);
mp.start();
break;
}
Call the function to stop sound.
private void stopPlaying() {
if (mp != null) {
mp.stop();
mp.release();
mp = null;
}
}
Try mp.stop(); before start any sound...

ImageButton background not changing

on clicking the play button if music is playing the music should pause and image of button should change to pause button and vice versa
I dont know whats wrong with the logic please check.
public void onClick(View v) {
switch (v.getId())
{
case R.id.mpPlay: // bPlay
if(!mediaPlayer.isPlaying())
{
mediaPlayer.start();
bPlay.setBackgroundResource(R.drawable.play);
}
if(mediaPlayer.isPlaying())
{
mediaPlayer.pause();
bPlay.setBackgroundResource(R.drawable.pause);
}
break;
}
Try to use
setImageResource(id);
or
setImageDrawable(ContextCompat.getDrawable(context, id));
You should replace your second "if" statement with an "else". When your code is executed, the media player is not playing so your first "if" statement gets executed. This turns on your media playback. However, when your code gets to your second "if" statement, your media will be playing, so it immediately turns back off. Replacing your second "if" statement with an "else" will ensure that only one of the options (turn media playback on or turn media playback off) will be executed on any given onClick().
if(!mediaPlayer.isPlaying())
{
mediaPlayer.start();
bPlay.setBackgroundResource(R.drawable.play);
}
else
{
mediaPlayer.pause();
bPlay.setBackgroundResource(R.drawable.pause);
}
As I understood
ImageButton bPlay = (ImageButton)findViewById(R.id.mpPlay);
//mpPlay is id of your ImageButton for play button in xml file
is Ok.
So, try this:
public void onClick(View v){
switch (v.getId()){
case R.id.mpPlay:
if(!mediaPlayer.isPlaying()){
mediaPlayer.start();
bPlay.setImageResource(R.drawable.pause);
//pause icon during player plaing
} else if(mediaPlayer.isPlaying()){
mediaPlayer.pause();
bPlay.setImageResource(R.drawable.play);
//play icon during player on pause
}
break;
}
}
In some way, it's logically

Android MediaPlayer not working after multiple starts

I am having trouble with MediaPlayer. In the enclosed code, when a button is touched, a voice cue is activated when the option to do so is selected. However, the voice works for approximately 31 times and then the sound goes off. Using the .release() method (which I have commented out for now) causes the sound to not work at all.
How can I correct this function?
Thank You
....
import android.media.MediaPlayer;
....
MediaPlayer mp = null;
........
// Causes the name of the appropriate cell to be announced
public void sayCellName() {
if(voiceChoice == false) return;
else{
switch(cellName){
case 1:
mp = MediaPlayer.create(this, R.raw.poly);
break;
case 2:
mp = MediaPlayer.create(this, R.raw.lymph);
break;
case 3:
mp = MediaPlayer.create(this, R.raw.mono);
break;
case 4:
mp = MediaPlayer.create(this, R.raw.eo);
break;
case 5:
mp = MediaPlayer.create(this, R.raw.baso);
break;
case 6:
mp = MediaPlayer.create(this, R.raw.band);
break;
default:
break;
} // end switch statement
} // end else statement;
mp.start();
// mp.release();
} // end of sayCellName
} // end of main
The Android OS has a hard-coded limit of audio track resources that may play back sound simultaneously. As it so happens that limit is 32 tracks that have to be shared by all running applications. What you are doing is wasting these tracks by creating fresh MediaPlayers on each button click without releasing them.
For your scenario you should probably create and reuse a single MediaPlayer instance and release it when your Activity stops. It is possible to reset a MediaPlayer and set a different stream data source afterwards.
You have to release the player OnPause or OnDestroy method.
#Override
public void onPause() {
if (mp!= null) mp.release();
}

VLC Compile. Add Button and play video

Have the source code VLC.
Compiled under android.
Added activity.
It has three buttons.
at the touch of a button should switch the channel stream , video from sd card or video from internet.
public void onClick(View v)
{
switch (v.getId()) {
case R.id.b1:
break;
case R.id.b2:
break;
case R.id.b3:
Context context = this;
VideoPlayerActivity.start(context, "http://www.youtube.com/watch?v=9Xjw2PtKjJE",
null, false, false);
break;
}
All compiled. By clicking the button, a player, but the video does not start to play.
Blank screen and the player does not see the video.
The same problem with the video playback from the card.
Tell me how to handle the press of a button.
Sorry for my English.
Instead of VideoPlayerActivity.start
VLCCallbackTask task = new VLCCallbackTask(MainActivity.this)
{
#Override
public void run() {
AudioServiceController c = AudioServiceController.getInstance();
c.append("http://www.youtube.com/watch?v=9Xjw2PtKjJE");
}
};
task.execute();

Android MediaPlayer SDK

I have a program with a function copied below it plays a sound upon clicking a button. If you click the button 10 times 10 different media players play the same sound that is the way i want it but how can i assign a button to stop all 10 media players at a time like a "STOP ALL BUTTON"
public void onClick(View v){
int resId = 0;
int stopped = 0;
switch (v.getId()){
case R.id.Wail:
resId = R.raw.fedsigwail;
break;
case R.id.Yelp:
resId = R.raw.fedsigyelp;
break;
case R.id.HiLow:
resId = R.raw.hilow;
break;
case R.id.FederalQ:
resId = R.raw.federalq;
break;
case R.id.Horn:
resId = R.raw.fedsignhorn;
break;
case R.id.STOPALL:
mp.stop();
mp.release();
stopped = 1;
break;
}
if (stopped != 1){
mp = MediaPlayer.create(this, resId);
mp.start();
}
}
The code above only stops the last instance of mp.
Any Input would be appreciated
mp.stop(); only stops one instance of a media player, since mp can only be one mediaplayer instance.
If mp is one of your media players, where are the other ones? You mentioned you have
10 different media players
so I would expect something like mp1, mp2, mp3, ..., mp10. But right now it seems you actually only using one media player instance, or at least stopping it.
With each call of
mp = MediaPlayer.create(this, resId)
you lose the reference to the previous created media player, since you 'override' it with a newly created instance.
You need to keep a reference to all your created media players, i.e. via an ArrayList or HashMap or similar.

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