Change set of strings based on app purpose - android

I'm building an Android app that can be used for two different purposes, say biking and running. I would like to load the sport-specific keywords given a user's preference. They could be defined in different files, like strings_biking.xml and strings_running.xml .
How can I implement this as efficient/elegant as possible? I've taken a look at locales, styles, themes and lots of other topics in the Android documentation, but nothing seems to fit well enough.

AFAIK it does not support such distinguish as per category. strings.xml are used for localization only. For your purpose, you can define some prefix/suffix to the string name. While using them in activity, create string runtime by applying that prefix/suffix and string name for biking or running or any other condition.
May be this link can help for dynamic creation of string.

Related

How should I store API URLs in Android, if they are dependent on locale?

Right now they are just stored on a class called Globals as static fields.
I'm not the one who made the app, but I am considering putting them in localized strings.xml files, such as <string name="API_URL">http://someurl</string>. Is this good or bad practice?
UPDATE:
I chose the answer that I feel answers the question most comprehensibly.
But after some re-thinking, I have chosen a different solution alltogether.
Given that URLs are actually based on the country which the app should be distributed for, it doesn't make sense to switch them based on locale, as the URLs should stay the same regardless of the language on the phone.
Instead, I have implemented Gradle Flavors, which create different APKs based on different settings and such. It allows you to create variations of the same app with the small changes that you need. :) So now I have the URLs in a flavor-specific file.
Thank you to everyone who took their time to comment and help me.
I agree with puneet, it's neither good nor bad. It depends on what you are doing with the API Urls.
Are you going to append them later with user input? If so I would suggest you keep them as global variables that way you can modify the API URL programatically as needed.
If the API Url are complete and will not need to be appended then putting them in the strings.xml would be fine. Just remember that you would still have to create a local String variable in the java to hold the text from the API_URL in the string.xml, which seems inefficient if what you're aiming for is to write less code.
Neither good nor bad.If your concern is the security then none of them provide the security as decompilation is possible.

Why app ids are stored in strings.xml in Android?

Isn't strings.xml is supposed to be used as a text storage for easing the translation of text in the app to other languages?
For example - Facebook app id according to facebook manuals is advised to be stored in strings.xml.
It means that if I want to share this file with 3-th parties for translation - I will have to manually remove all ids by myself, or share those ids with 3-th parties.
Isn't strings.xml is supposed to be used as a text storage for easing the translation of text in the app to other languages?
No. It's string storage for any kind of strings. Majority of use is localization related but it is perfectly fine to have anything that is string there like API keys, tokens whatever.
Please be aware that you are not limited to just strings.xml file. You can have as many *.xml files holding string resources as you like (so it's quite common to split localization per class/functional module and keep it in separate xml file).
You can create more then one strings.xml you could name it appids.xml and store all your ids inside this file. It is common software design pardigm to seperate data from code, so you won't just use a String constant for your id.
For Android best practices, Google is the source to go, for example they propose the usage of an appids.xml file here: Getting started with Play Games
Facebook might be using this simpler form of storing your id to make the tutorial easier to follow.
Basically it may happen that the ids that you're going to use inside your app may occur in multiple java class files. So by mistake there may be a chance that you mistype the id or secret key which will result in failure of result that you are expecting. As a good practice you should store such things in strings.xml which will help you minimizing the possibility of error in your result. Also if you change your id or key because of any reason then you might have to change that in each file where you've mentioned it. Instead of that if you just change it in strings.xml then it will automatically reflect at every instance where you've used it.
Going further, Android is open source. Thus any app that you create can be reverse engineered and all the code can be read. This leads to leakage of your id's and may be some secret keys for any api that you've used inside your app.

Different initial string files

is there any way to use different string files? I know that I can create files for another languages, but I want to load different files for English, depending on some initial value. It will be good if I could have one more file with default value. It is possible?
Android string resources are optimized for supporting different locales and you can force app to use particular locale. If you want use custom dictionaries for one language I would recommend to use custom class that will read string-array resources. Imho nice example is: Dirty Phrasebook
Few articles about this app,
Source code

Using strings from #android:string

I am a bit noob in Android and recently I found out that I can use the predefined string that Android provides as #android:string/cancel or #android:string/ok. At first I thought it was a good idea to use them because is a way to reuse code, but now I am not so sure about that.
What if somebody with a device configured with a language that I don't support install my app?
I assume that the app will use a default language, probably english, but those string from #android:string will get translated to the user's language, so he will end up with a mix of languages.
It this true? What do you think about use #android:string?
Thanks!
EDIT: Apparently my question hasn't been understood properly. I am NOT asking about how to support different languages. My question is about the convenience of use strings defined on #string:android, if it is correct to use them or can be lead to undesirable situation like a mix up of languages in the same application.
To ensure that your strings are appearing properly on devices configured with different languages, you'll want to create different values directories for different languages. For example, your default string values would be kept under values/strings.xml and French string values would be kept under values-fr/strings.xml.
The Android Developer website gives you plenty of information for supporting different languages in your application. http://developer.android.com/training/basics/supporting-devices/languages.html
The android: values (strings, icons, themes, etc.) will differ between devices and Android versions. If you want to use them, it's safest to copy them into your project. So for strings, you wouldn't have to worry about partial translation.
In the ressource folder of your app (res), ther is a folder "values" in it, and in this folder is the string ressource xml (strings.xml).
Usually, your app selects the strings from this file.
But you can add other value folders like this: Just create a new folder and name it "values-countryCode", for example "values-ch" for Switzerland ;)
Your app automaticly chooses the right string ressource, depending on your device's langague settings. If the langague of your device isn't available, it just takes the sting ressource of the default "values" folder.
A list if the country-codes is here.
Further information can be found here.
Hope I helped, and this is what you're looking for!

ANDROID: What is the main idea behind of using strings.xml?

Someone please explain what is the main idea of using strings.xml?
I think it would be useful for multi-language support but how can we organise it for that?
Do I need it if I don't want to use multi-language support in my android application?
The idea is that it represents a single location for various strings, so your code isn't peppered with string literals. In addition to that, you gain the ability to easily localize. Organization of files for localization is covered here:
http://developer.android.com/guide/topics/resources/localization.html#creating-alternatives
Do you need it if you're not localizing? No. But it may make things easier in the long run, and I would recommend using it just for that reason.
Hard-coding strings is Bad.
Parameterizing strings (e.g. with strings.xml) is Good.
Being able to internationalize your strings (with language and/or locale-specific versions of strings.xml) is even Better :)
PS:
To make use of internationalization, just create resource subdirectories. Google will give you plenty of references/examples. Herre's one:
http://developer.android.com/guide/topics/resources/localization.html
* res/values/strings.xml
Contains English text for all the strings that the application
uses, including text for a string named title.
* res/values-fr/strings.xml
Contain French text for all the strings, including title.
* res/values-ja/strings.xml
Contain Japanese text for all the strings...
And yes, you should absolutely get in the habit of using strings.xml (and colors.xml and dimens.xml etc etc) even if you don't plan on internationalizing immediately.
IMHO....

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