Android : Get users to update apps by releasing more frequently? [closed] - android

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I have an app on the store that I want my users to upgrade quickly. I have made several updates before and things went smoothly: in about a week 80% of my users had the new app. Now, however, I have more users and they are taking longer to update to the new version. It has been about 3 weeks and only 55% are using the new app. I know that I could put out a message within the app saying "hey you should really update the app", but I'm also wondering: If I release a small bug-fix update do you think I will get more people to update? If I release again will a new notification go to them saying they have an update available for my app? Is this a good idea?
Thanks.

This question is too broad and doesn't really belong here, but anyway:
I would not update your app more frequently if it's not necessary, and I would especially not nag your users by frequently displaying an update notification if it's just bugfixes or minor improvements. (It's different if your users really need to update for functionality, but I guess that's not the case here).
Simply put: it's not in your hands if your users update, and imho it shouldn't be. Provide value with each update, and if your users feel it's worth it, they will update.

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Android adding ads to app [closed]

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I am curious if anyone has experience making a free app and adding ads to it and placing it on the marketplace. Are ads difficult to code, and how do you actually go about doing that? How was the income with ads, do you think making a free app with ads is more profitable than selling it for $0.99 or really depends on the app itself? Thanks for the comments.
It is very easy to add ads to your app. See https://developers.google.com/mobile-ads-sdk/docs/ for the details.
I've one app with Adds in the Play Store. It really depends on your app. When your App is used every day by the user you generate more views than an App that is used only once a month.
You need a lot of downloads (100.000+) to get an income from it. With < 10.000 downloads you only earn a few dollars a week.

How to make sure that an app gets installed for one device only in Android? [closed]

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Hello I am trying to implement an feature in one of my app so that it can be installed only on one device i guess trying with Device ID is one method Or are there any other methods to do so.......
If you are putting this on the Play store, users can always download any paid software again, as long as any device is linked with the same Google account used to purchase the app. This is designed to stop people losing apps should they get a new device etc and paying for it multiple times.
After reading your comments I believe what you wish the app to do potentially breaks Google Play TOC's. That said, you have not really described what you want to do well enough.
You could require the user to register with an email address before using the app. Maintain a database of emails that have been used to register the app and if an email has already been used, block them.
Note that while this is technically a solution to the question you asked, setting a limit like this is just going to irritate your users and is more likely to cause sales to go down (the few who buy will leave negative reviews, causing others to not buy), not up.

What makes apk updates take so long? [closed]

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When I post an update of my app to the android market it takes hours to become available. Some times half a day why is this?
This happens even if it is just a one changed in the code or xml.
Probably the sheer number of apps that are uploaded to the Android Market per day. I bet most of the process is automated but they must scan the app for malware etc, and as Ramhound said, there is probably a human element to the process as well.
Count yourself lucky. The iOS App Store processing line is 10 + days minimum wait, but that's much more human oriented.
To be exact, only Google knows. But at least Googles bouncer needs to test your app for any malicious content. It will also take some time before everything is updated on their servers as they should be updated in a managed fashion. Also I've noticed that apps can be browsed on the web much sooner than they arrives on mobile. Besides that I don't know what slows down the process. I would believe the process being completely automatic.

How does the Android Market search engine work? [closed]

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How do you improve the position of an app in Android Market search results? The apps don't seem to be sorted on downloads.
Edit: The scope of this question is limited to working with the Android Market search engine, of which there's little or no information. I changed the title to make it clearer.
:-)
Make an app everyone wants, that gets high user ratings and lots of downloads
Update your app frequently, since it shows up at the top in the "Just in"-tab on every update
Use your Social Media Network (Create Facebook groups, start promoting smart on Twitter). Set up a user wiki where everyone can add content, discuss your app and get a real buzz around it.
Buy Google listings
Create a Blog discussing the app and its outstanding performance
EDIT: Almost forgot: Your app should be free, with a possibility to go pro (= paid).
I would add to the answers:
make your app in a way that can be extended with plugins by 3rd party coders, that means they create and submit their apps to the Market as extensions to your app, and that will raise the results

What are Android application update issues and best practices? [closed]

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I've published an Android applications on the Android market and now have an update to do.
I want to know if any of you have already done that, and what experience can you share about it :
How to manage version conflicts ?
What to do with databases ?
Can you make appear a message with "what's new" if it's an update, but nothing it's a new installation ?
Should you backup old data before updating, and how ?
Did you run into any trouble and how did you solve it ?
Can update be partial (like, just a patch) ?
Any advice is welcome.
I'll comment only on what I've experienced:
Android market will not let you have package version conflicts. It examines the package and if the new version is less than or equal to the old version it will refuse the upload (it did with me).
All updates appear as a patch to the user, although I believe they aredownloading a whole new package and not just the changed bytecode.

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