Today I managed to make the Google Play Services Sample OAuth Android program work.
I granted myself Scope to 'View basic information about your account' and retrieve my name.
Question is, how do I remove this now that it has been granted. I know I can invalidate the token through code but was wondering how do it within my google account.
From https://www.google.com/settings/security
Then taking 'View Account Permissions'
I expected to see and entry for MyOauthTwo but unfortunately not.
Am I looking in the correct place? If not then where should I be looking.
I have two accounts on my phone one I gave access to and one I cancelled out of. The one still has access currently so I expected it to be present.
Any help as usual would be appreciated.
Regards,
Jim
Try going to https://cloud.google.com/console/project, APIs & auth, Consent Screen, and change the Product Name to something recognizable.
The default name is easily missed if you have a large list of account permissions.
You're looking in the right place. I had a similar problem and found I had to log in to https://www.google.com/settings/security from each account separately.
Related
So we just launched a beta closed test, and our account was completely terminated. I believe the reason was a deceptive name.
We filed an appeal, but we're not sure what to do next. We had no idea our name was violating anything, and if this appeal doesn't go through, we have to publish this app. We some big financial backers, and getting the account terminated completely was kind of a shock to all of us.
So, what to do next, if the appeal doesn't go through? Should we make a new account, and republish the app? Should I contact someone and tell them I just need to change the name? We're kind of freaking out here.
Thank you.
Please write an email to googleplay-developer-support#google.com
Ask if they can reactivate your account with changing the name to resolve the issue. Otherwise sure you can pay 25€ to register a new developer account if that is an option for you.
Make sure your developer name (and your apps) are not deceptive, check if your app description matches to their actual features, check if your app and developer names are already used (simply google the names) and if you feel like it it is always a good idea to check copyright and name brands. (Trademark checks)
If you want to do a trademark check it is a good idea to consult a lawyer, however you can do a simple trademark check yourself which is almost always enough for a small android publisher. Go to a trademark research site for your region, for example UK and EU https://trademarks.ipo.gov.uk/ipo-tmtext . I can recommend to search for "text" and "contains any" to get the best results. For example text="adidas" contains-any in clothing will return that it is already registered, therefore you shouldn't call a fashion app "adidas" or a deceptive version like "adi-das" or alike.
Same here in US region. I used a name that's not a trademark or anything. It took them 2 months (which's supposed to be "Up to 7 days") to get back to me saying they won't reactivate my account. I've tried to appeal and reach their customer service (it shows "server error" on online chat and the online help page is a dead end too). You may seek a legal assistance to get their attention.
I am working on getting our app into good shape Facebook-wise and there are two issues I cannot seem to figure out no matter how hard I try.
Is there any way to change the Default App Visibility? When our users sign up with Facebook, the default app visibility is set to Only Me. Is there any way to change this or does it depend on user's personal settings? Or can it be done from the mobile app somewhere in the e.g. Facebook SDK session?
We have been using Facebook for a while and in the Insights under the Login tab, there is the Demographics of New Facebook Logins section. I can see still the Geography data but for Gender & Age I now get No data is available for the current selection. even though I swear it worked about a month ago or so. Any ideas?
Any kind of advice or help is more than appreciated, seriously!
If you're only requesting read permissions, then there's no way to change the default audience (it's not really meaningful anyways in that case). If you're requesting publish permissions (like publish_actions), then you can set a default audience when you're making the request. See https://developers.facebook.com/docs/reference/android/current/class/Session.NewPermissionsRequest/#setDefaultAudience This can only be done once, and the user can always change it to a different setting later or deny that request, so you should not rely on it being the value that you chose in code. There's also no way to see or detect (from your app) what the user changed it to later, this is by design.
You're likely getting "No data is available" because there's not enough usage (or individual users) in that date range to generate a breakdown. This is to protect user privacy.
I want to start a project where to use the app you need to be in a comunnity of G+.
SO I thought in different ways to do it:
Send registration and wait until and "admin" gives you permission
Use Loggin with G+, and then ask for validation
USe Loggin with G+, and see if you are in a concrete community, and let you log in or not.--> That solution will be perfect, but I don't know if is it possible to do.
So my question is:
Taking care that first 2 options are possible, I want to know if the third one can be done. And if is it possible, where can I find info? (I didn't see anything)
Thanks for all
There is not currently an API to identify what communities a Google+ user is in. There is an open feature request.
I understand Admob is getting an overhaul, but I don't see why I can't sign up for an Admob account.
I am using my Gmail account, but when I go to https://apps.admob.com/admob/ a red bar at the top of the page shows up saying "An error has occurred. Refresh the page and try again".
I don't even have Adblock downloaded, as I know that helped some people. Also, my secondary Gmail account seems to be able to proceed on from the first step. I really think I should be using the same Gmail account that is also used for my Android developers account.
I have contacted support and they say simply open an incognito window (and I have done so), and I made sure some of the network certificates are cleared, and that my extensions were disabled.
Any insight would be appreciated. The account will be 18 in less than a month if that helps at all, and I also was about to go through the Adsense process (I don't think I actually sent my application).
An ad blocker can cause this as well. Disable ad blocker and try again.
In your adsense account go to access and authorization section and click on AdMob account and select current account as preferred account.
This may not have been the best place to ask this question but I have seen similar.
Basically, there have been some big revisions to the Admob service, so if you happened to have submitted an application with Adsense, your account may get the error I described above. The best advice I can give is just to contact the Help Center!
I am trying to implement Google in app billing to my Application. I created SKU product id and implemented the billing process in code. While I am trying to test the in-app billind after I enter all the test account details, location, phone no etc and clicking save button it gives the error "Error retrieving information from server RPC S-7 AEC-0". I too published the app created the test account and signed in to the device with test account.
Can any one please help me to fix this. I am totally messed up....
I got the same problem while implementing the in app billing version 3 into my project. It is very awkward issue.we have tried to resolve it and tried to find out the solution but we can not found any solution to resolve it, searched on Google or Stack Over Flow and many other sites but no luck.Have try to remove account account from the phone and clear cache of play store but not getting success.
I think this is fault on previous sample code and that is solved in the new sample code.
what you should do to get solution?
I believe you just have to get the updated code the the in-app billing classes and you shouldn't run into the same problem again.
Google hasn't pushed out the changes to the SDK Manager yet as far as I know. Just copy/paste the new classes into yours and you shouldn't run into the problem any longer.
and also remove your code of purchase product activity(MainActivity in the sample code).
Get the new code changes here:
https://code.google.com/p/marketbilling/source/detail?r=7ec85a9b619fc5f85023bc8125e7e6b1ab4dd69f&path=/v3/src/com/example/android/trivialdrivesample/MainActivity.java
Hope it will help you.
If other ways didn't help, try to make sure that no apps have made any changes to your system settings, for example, disabling the permissions of google play services, something like this.
Note that only cards with a US billing address can be added on the Wallet app.
Go to Settings and tap Credit and debit cards.
Tap the + sign, on the top-right corner, and enter your card's information. If you see a camera icon in the "Card number" field, you can take a picture of your card's number instead of entering it manually.
Tap Add credit or debit card.
Reference:
https://support.google.com/wallet/troubleshooter/3222463?hl=en&ref_topic=3209985#ts=2896139,2896157