Pass an image from Android activity to unity3d - android

is it possible to launch unity from an android activity passing an image and then using that image as a sprite? e.g using something like:
Intent i = new Intent(this, UnityActivity.class);
i.putExtra(imageFile);
startActivity(i);
And if this is possible how do you handle the received image in unity?
Thanks

I solved my own problem by saving the image to a specific location in the android activity:
private static boolean storeImage(Bitmap imageData, String filename) {
//get path to external storage (SD card)
String iconsStoragePath = Environment.getExternalStorageDirectory() + "/gameFiles/myImages/";
File sdIconStorageDir = new File(iconsStoragePath);
//create storage directories, if they don't exist
sdIconStorageDir.mkdirs();
try {
String filePath = sdIconStorageDir.toString() + "/" + filename;
FileOutputStream fileOutputStream = new FileOutputStream(filePath);
BufferedOutputStream bos = new BufferedOutputStream(fileOutputStream);
imageData.compress(CompressFormat.PNG, 100, bos);
bos.flush();
bos.close();
} catch (FileNotFoundException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
} catch (IOException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
}
return true;
}
And then I used this image to create a sprite in unity by referencing the location I had saved the file in the android activity:
IEnumerator Start()
{
string path = "file:///mnt//sdcard//gameFiles//myImages//img.png";
WWW www = new WWW(path);
yield return www;
SpriteRenderer renderer = gameObject.GetComponent<SpriteRenderer>();
Sprite sprite = new Sprite();
sprite = Sprite.Create(www.texture, new Rect(-0.7f, -0.7f, 330, 440), new Vector2(0.5f, 0.5f), 150.0f);
renderer.sprite = sprite;
Time.timeScale = 0;
}

Related

How to merge the overlay image with the camera image and save in android?

I have a application that takes photo shots as well as displays a imageview like a frame. What I want to do is to merge the imageview with the data in the PictureCallback, I have read multiple tutorials but I find them difficult. Is it possible to merge and save the image in the code below? Some sample will be helpful!
private Camera.PictureCallback mPicJpgListener = new Camera.PictureCallback() {
public void onPictureTaken(byte[] data, Camera camera) {
if (data == null) {
return;
}
String saveDir = Environment.getExternalStorageDirectory().getPath() + "/test";
// retrieve the folder
File file = new File(saveDir);
// creating a folder
if (!file.exists()) {
if (!file.mkdir()) {
Log.e("Debug", "Make Dir Error");
}
}
// saving the Path
Calendar cal = Calendar.getInstance();
SimpleDateFormat sf = new SimpleDateFormat("yyyyMMdd_HHmmss");
String imgPath = saveDir + "/" + sf.format(cal.getTime()) + ".jpg";
// ファイル保存
FileOutputStream fos;
try {
fos = new FileOutputStream(imgPath, true);
//I want to merge the ImageView
fos.write(data); //writing the data
fos.close();
registAndroidDB(imgPath);
} catch (Exception e) {
Log.e("Debug", e.getMessage());
}
fos = null;
mCam.startPreview();
mIsTake = false;
}
};

Android app Image is not saving in specified Sd Card folder after Crop, Showing empty folder

I am capturing the image using camera in my android app.
then Cropping the image.
after Cropping saving the image in specified folder.
Folder is creating, But image is not saving in the folder.(Its Empty)
Help me to resolve it
code I have used,
link referred
if (extras != null) {
Bitmap photooutput = extras.getParcelable("data");
// Camera Output
if (pick == 1) {
viewImage.setImageBitmap(photooutput);
String path = Environment.getExternalStorageDirectory().toString();
File m_imgDirectory = new File(path + "/WallPaper/");
if (!m_imgDirectory.exists()) m_imgDirectory.mkdir();
FileOutputStream m_fOut = null;
File directory2 = new File(path);
directory2.delete();
String m_fileid = System.currentTimeMillis() + "";
directory2 = new File(path, "/Wall/" + m_fileid + ".png");
try
{
if (!directory2.exists()) directory2.createNewFile();
m_fOut = new FileOutputStream(directory2);
Bitmap m_bitmap = photooutput.copy(Bitmap.Config.ARGB_8888, true);
m_bitmap.compress(Bitmap.CompressFormat.PNG, 100, m_fOut);
m_fOut.flush();
m_fOut.close();
MediaStore.Images.Media.insertImage(getContentResolver(),
directory2.getAbsolutePath(), directory2.getName(), directory2.getName());
}
catch (Exception p_e)
{
}
}
}
When using Android KitKat and above, it is impossible for an app to save a file onto the SDCard.
Check this Thread
UPDATE
Save an image to internal storage:
public static Uri saveImage(Bitmap bmp) {
Uri uri = null;
try {
String name = System.currentTimeMillis() + ".jpg";
//you can create a new file name "test.jpg" in sdcard folder.
File f = new File(getImagesDir() + File.separator + name);
f.createNewFile();
//write the bytes in file
FileOutputStream fo = new FileOutputStream(f);
fo.write(bitmapToByteArray(bmp));
// remember close de FileOutput
fo.close();
uri = Uri.parse("file://" + f.getPath());
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
return uri;
}
public static String getImagesDir() {
String rootDir = Environment.getExternalStorageDirectory().toString();
rootDir = rootDir + "/MyApp/Media/Images";
// Create directory if not existed
File dir = new File(rootDir);
if (!dir.exists()) {
dir.mkdir();
}
return dir.getPath();
}
public static byte[] bitmapToByteArray(Bitmap bmp) {
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bmp.compress(Bitmap.CompressFormat.PNG, 100, stream);
byte[] byteArray = stream.toByteArray();
return byteArray;
}
UPDATE 2: missing code added
Add the following permissions to your AndroidManifest:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>

Android Save the image in sdcard

I am saving an image into sdcard, but I want that the directory folder will be automatically shown in the gallery and the image on the folder. Whenever I save the image I am rebooting my phone for the directory folder to be shown in the gallery. Is it my code that has a problem? or the phone? Please help me. Thank you so much. I dont know what to do
here's my code:
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss",
Locale.getDefault()).format(new Date());
mTempDir = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_PICTURES) + "/" + "PixiePhotos" + "/";
prepareDirectory();
save.setOnClickListener(new View.OnClickListener() {
#SuppressLint("ShowToast")
#SuppressWarnings("deprecation")
public void onClick(View v) {
Log.v(TAG, "Save Tab Clicked");
viewBitmap = Bitmap.createBitmap(500, 500, Bitmap.Config.ARGB_8888);
canvas = new Canvas(viewBitmap);
tapimageview.draw(canvas);
canvas.drawBitmap(bp, 0, 0, paint);
canvas.drawBitmap(drawingBitmap, matrix, paint);
canvas.drawBitmap(bmpstickers, matrix, paint);
//tapimageview.setImageBitmap(mBitmapDrawable.getBitmap());
try {
mBitmapDrawable = new BitmapDrawable(viewBitmap);
mCurrent = "PXD_" + new SimpleDateFormat("yyyyMMdd_HHmmss",
Locale.getDefault()).format(new Date()) + ".jpg";
bp1 = mBitmapDrawable.getBitmap();
tapimageview.setImageBitmap(bp1);
mNewSaving = ((BitmapDrawable) mBitmapDrawable).getBitmap();
String FtoSave = mTempDir + mCurrent;
File mFile = new File(FtoSave);
mFileOutputStream = new FileOutputStream(mFile);
mNewSaving.compress(CompressFormat.JPEG, 100, mFileOutputStream);
mFileOutputStream.flush();
mFileOutputStream.close();
} catch (FileNotFoundException e) {
Log.v(TAG, "FileNotFoundExceptionError " + e.toString());
} catch (IOException e) {
Log.v(TAG, "IOExceptionError " + e.toString());
}
Toast.makeText(getApplicationContext(), "Your photo has been saved", Toast.LENGTH_LONG).show();
}
});
}
private boolean prepareDirectory() {
try {
if (makeDirectory()) {
return true;
} else {
return false;
}
} catch (Exception e) {
e.printStackTrace();
//Toast.makeText(this, getString(R.string.sdcard_error), 1000).show();
return false;
}
}
private boolean makeDirectory() {
File mTempFile = new File(mTempDir);
if (!mTempFile.exists()) {
mTempFile.mkdirs();
}
if (mTempFile.isDirectory()) {
File[] mFiles = mTempFile.listFiles();
for (File mEveryFile : mFiles) {
if (!mEveryFile.delete()) {
//System.out.println(getString(R.string.failed_to_delete) + mEveryFile);
}
}
}
return (mTempFile.isDirectory());
}
Try this:
private boolean storeImage(Bitmap imageData, String filename) {
//get path to external storage (SD card)
String iconsStoragePath = Environment.getExternalStorageDirectory() + "/myAppDir/myImages/"
File sdIconStorageDir = new File(iconsStoragePath);
//create storage directories, if they don't exist
sdIconStorageDir.mkdirs();
try {
String filePath = sdIconStorageDir.toString() + filename;
FileOutputStream fileOutputStream = new FileOutputStream(filePath);
BufferedOutputStream bos = new BufferedOutputStream(fileOutputStream);
//choose another format if PNG doesn't suit you
imageData.compress(CompressFormat.PNG, 100, bos);
bos.flush();
bos.close();
} catch (FileNotFoundException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
} catch (IOException e) {
Log.w("TAG", "Error saving image file: " + e.getMessage());
return false;
}
return true;
}
Don't forget to add Storage Permissions
Since this is operation that saves data on external memory, it requires AndroidManifest.xml permissions:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
try it out
void saveImage() {
String root = Environment.getExternalStorageDirectory().toString();
File myDir = new File(root + "/saved_images");
String fname = "Image.jpg";
File file = new File (myDir, fname);
if (file.exists ()) file.delete ();
try {
FileOutputStream out = new FileOutputStream(file);
myBitmap.compress(Bitmap.CompressFormat.JPEG, 90, out);
out.flush();
out.close();
} catch (Exception e) {
e.printStackTrace();
}
}
and add permission in your maniefest file
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
The problem is not with the code ...
what happens over here is
After downloading the file on the sdcard the gallery is not notified with new file added or downloaded to the system
What you need to do is you have to manually Notify the gallery that ...okhay gallery file is added please show ..:)
For that you have to use MediaScannerConnection
Download the file ,scan the particular file and it will be shown in the gallery
and you are done:)

android save images to internal storage

I'm having problems implementing this code Saving and Reading Bitmaps/Images from Internal memory in Android
to save and retrieve the image that I want, here is my code:
ContextWrapper cw = new ContextWrapper(getApplicationContext());
// path to /data/data/yourapp/app_data/imageDir
File directory = cw.getDir("imageDir", Context.MODE_PRIVATE);
// Create imageDir
File mypath=new File(directory, + name + "profile.jpg");
FileOutputStream fos = null;
try {
fos = new FileOutputStream(mypath);
// Use the compress method on the BitMap object to write image to the OutputStream
myBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
fos.close();
} catch (Exception e) {
e.printStackTrace();
}
and to retrieve(I don't know if I'm doing wrong)
#Override
protected void onResume()
{
super.onResume();
try {
File f = new File("imageDir/" + rowID, "profile.jpg");
Bitmap b = BitmapFactory.decodeStream(new FileInputStream(f));
image = (ImageView) findViewById(R.id.imageView2);
image.setImageBitmap(b);
} catch (FileNotFoundException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
and nothing happens so what should I change??
To Save your bitmap in sdcard use the following code
Store Image
private void storeImage(Bitmap image) {
File pictureFile = getOutputMediaFile();
if (pictureFile == null) {
Log.d(TAG,
"Error creating media file, check storage permissions: ");// e.getMessage());
return;
}
try {
FileOutputStream fos = new FileOutputStream(pictureFile);
image.compress(Bitmap.CompressFormat.PNG, 90, fos);
fos.close();
} catch (FileNotFoundException e) {
Log.d(TAG, "File not found: " + e.getMessage());
} catch (IOException e) {
Log.d(TAG, "Error accessing file: " + e.getMessage());
}
}
To Get the Path for Image Storage
/** Create a File for saving an image or video */
private File getOutputMediaFile(){
// To be safe, you should check that the SDCard is mounted
// using Environment.getExternalStorageState() before doing this.
File mediaStorageDir = new File(Environment.getExternalStorageDirectory()
+ "/Android/data/"
+ getApplicationContext().getPackageName()
+ "/Files");
// This location works best if you want the created images to be shared
// between applications and persist after your app has been uninstalled.
// Create the storage directory if it does not exist
if (! mediaStorageDir.exists()){
if (! mediaStorageDir.mkdirs()){
return null;
}
}
// Create a media file name
String timeStamp = new SimpleDateFormat("ddMMyyyy_HHmm").format(new Date());
File mediaFile;
String mImageName="MI_"+ timeStamp +".jpg";
mediaFile = new File(mediaStorageDir.getPath() + File.separator + mImageName);
return mediaFile;
}
I think Faibo's answer should be accepted, as the code example is correct, well written and should solve your specific problem, without a hitch.
In case his solution doesn't meet your needs, I want to suggest an alternative approach.
It's very simple to store image data as a blob in a SQLite DB and retrieve as a byte array. Encoding and decoding takes just a few lines of code (for each), works like a charm and is surprisingly efficient.
I'll provide a code example upon request.
Good luck!
Note that you are saving the pick as name + profile.jpg under imageDir directory and you're trying to retrieve as profile.jpg under imageDir/[rowID] directory check that.
I got it working!
First make sure that your app has the storage permission enabled:
Go to Device Settings>Device>Applications>Application Manager>"your app">Permissions>Enable Storage permission!
Permissions in manifest:
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
So, if you want to create your own directory in your File Storage you can use somethibng like:
FileOutputStream outStream = null;
File sdCard = Environment.getExternalStorageDirectory();
File dir = new File(sdCard.getAbsolutePath() + "/camtest");
dir.mkdirs();
String fileName = String.format("%d.jpg", System.currentTimeMillis());
File outFile = new File(dir, fileName);
outStream = new FileOutputStream(outFile);
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, outStream);
outStream.flush();
outStream.close();
refreshGallery(outFile);
Else, if you want to create a sub directory in your default device DCIM folder and then want to view your image in a separate folder in gallery:
FileOutputStream fos= null;
File file = getDisc();
if(!file.exists() && !file.mkdirs()) {
//Toast.makeText(this, "Can't create directory to store image", Toast.LENGTH_LONG).show();
//return;
print("file not created");
return;
}
SimpleDateFormat simpleDateFormat = new SimpleDateFormat("yyyymmsshhmmss");
String date = simpleDateFormat.format(new Date());
String name = "FileName"+date+".jpg";
String file_name = file.getAbsolutePath()+"/"+name;
File new_file = new File(file_name);
print("new_file created");
try {
fos= new FileOutputStream(new_file);
Bitmap bitmap = viewToBitmap(iv, iv.getWidth(), iv.getHeight() );
bitmap.compress(Bitmap.CompressFormat.JPEG, 100, fos);
Toast.makeText(this, "Save success", Toast.LENGTH_LONG).show();
fos.flush();
fos.close();
} catch (FileNotFoundException e) {
print("FNF");
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
refreshGallery(new_file);
Helper functions:
public void refreshGallery(File file){
Intent intent = new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE);
intent.setData(Uri.fromFile(file));
sendBroadcast(intent);
}
private File getDisc(){
String t= getCurrentDateAndTime();
File file = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM);
return new File(file, "ImageDemo");
}
private String getCurrentDateAndTime() {
Calendar c = Calendar.getInstance();
SimpleDateFormat df = new SimpleDateFormat("yyyy-MM-dd-HH-mm-ss");
String formattedDate = df.format(c.getTime());
return formattedDate;
public static Bitmap viewToBitmap(View view, int width, int height) {
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
view.draw(canvas);
return bitmap;
}
Hope this helps!

Phonegap Android: saved picture is shown as cache group

I used Phonegap and the image-resizer plugin to save images into the Android device with this code:
try {
// Obligatory Parameters, throw JSONException if not found
String filename = params.getString("filename");
filename = (filename.contains(".")) ? filename : filename + "."+ format;
String directory = params.getString("directory");
directory = directory.startsWith("/") ? directory : "/"+ directory;
int quality = params.getInt("quality");
OutputStream outStream;
//store the file locally using the external storage directory
File file = new File(Environment.getExternalStorageDirectory()
.toString() + directory, filename);
try {
outStream = new FileOutputStream(file);
if (format.equals(FORMAT_PNG)) {
bmp.compress(Bitmap.CompressFormat.PNG, quality, outStream);
} else {
bmp.compress(Bitmap.CompressFormat.JPEG, quality, outStream);
}
outStream.flush();
outStream.close();
JSONObject res = new JSONObject();
res.put("url", "file://" + file.getAbsolutePath());
result = new PluginResult(Status.OK, res);
scanPhoto(imageData.substring(8));
} catch (IOException e) {
result = new PluginResult(Status.ERROR, e.getMessage());
}
} catch (JSONException e) {
result = new PluginResult(Status.JSON_EXCEPTION, e.getMessage());
}
}
Then for it to be available in the gallery this function is called:
private void scanPhoto(String imageFileName) {
Intent mediaScanIntent = new Intent(Intent.ACTION_MEDIA_SCANNER_SCAN_FILE);
File f = new File(imageFileName);
Uri contentUri = Uri.fromFile(f);
mediaScanIntent.setData(contentUri);
this.cordova.getActivity().sendBroadcast(mediaScanIntent);
}
Update :However when I go to the gallery the images are in a group called cache so I have 2 groups camera and cache. How do I change this into the application's name instead? - got a app name now after poiting directory in a folder with my app name

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